Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - The Wandering Magus

41
Certainly, that can be a faction.  I count three interested parties so far.  I need at least three more.
42
Community Name: Duchy Fancy ("survival team 3")
Major Cities: Orod Khazad (capital), Gemton, Rockton, Tunnelly, Hotstone
Community Leader: Duke Fancy Pants the Fifth
Population: 15 million +, unprejudiced in regard to race or gender
Currency: Bit
Strengths: Intelligence, Crafts, Diplomacy
Default inventory: Fancy clothing, polished and intricately engraved equipment, generous wallet, repair tools, emergency portable magic heating unit, gold-plated writing utensils and high-quality paper, identification papers
Community Tech Level: High
Community roles: Miner, Engineer, Bureaucrat, Farmer, Soldier, Scholar, Cave-Claw Hunter, Architect, Smith, Bard, Pet-Keeper, Teacher, Healer, Merchant, Artisan, Noble
Special Community Abilities: Speaking Fancy (Increase chance of success in Diplomacy), Bootstrap (rig complex machines from scrap materials and fix most items), Translate.
Community Weaknesses: Under A Rock (little to no knowledge of the outside world), Can't Stand the Cold.

General description of the (literally) underground community, adapted from another RP I was a part of:
Spoiler: show

The so-called Empire of Stone is entered through doors of mithril and granite, carved with runes and many images of battles long past and heroes of old, set into a mountain within the perimeter of Lord Fancy's vast estate and originally utilized in part as a medieval reenactment center by his great-grandfather and other guests. Before the gates stands the towering statue of Lord Fancy the First, clad in golden armor and wielding a mithril hammer. The statue represents the attitude of the ponies in its stance: its right hoof faces outward in a gesture of peace, while its left grips the handle of the hammer, ready to fight in defense of home and city. The roads running past the gates and within the city are tiled with marble, while the many-pillared halls are carved directly from the stone of the mountain itself. Orod Khazad, as the fortress-Duchy is called, has multiple central chambers used for a wide variety of purposes; of note are the Merchant's Hall, the Hall of Fire, the Hall of Meetings, the Hall of Remembrance, and the Hall of Justice.

The Merchant's Hall
This is Orod Khazad's center of trade and commerce; craftsmen and smiths from all across the Duchy come here to barter for precious stones and marvel at the newest goods available from the famous forges down below. The pillars are set with golden runes for fortune and protection, and the mine-cart rails leading to the Great Vaults far beneath the earth begin here, guarded by dozens of well-trained soldiers and rigged with intricate machinery which would confound even the most persistent of would-be thieves.  A separate rail leads to the renowned Chambers of Glass, where glowing gems light up row upon row of plants fed by the waters of the underground springs.  Set in hollows along the sides of the hall are endless rows of shops selling all manner of goods, from clockwork marvels to everyday tools and costly jewelry. Here also may be found the Roaring Bear tavern and inn, where one may sample drops of Farthi's Stone Brew, certain to knock all but the strongest stone-cold with a sip.

The Hall of Fire
The sound of thousands of hammers on anvils may be heard here at the heart of the city's crafting area far beneath the earth. Reached by mine-cart, the enormous forges are heated by the fires of the very earth itself by wondrous creations of magic and technology. Here, underground rivers fall fathomless heights to drive wheels of wood and stone; ore is refined in vast furnaces heated by lightning, and flow molten into molds to be cast into ingots and bars; gleaming rails lit by brightly glowing gems guide carts from forge to forge, bringing new supplies of ore and coal from the rich lodes of the Dark Delvings; and both day and night the rousing chants of a million ponies echo from the lowest depths to the highest peaks of the mountain.

The Hall of Meetings
This chamber is where the various nobles, and Duke Fancy, make the pivotal decisions that continue to shape Orod Khazad into the empire it is today. Over the most recent few years, the chamber was expanded and enhanced into a grand throne room and forum for ambassadors, scholars, soldiers, adventurers, and the elders of the city to gather and discuss any number of subjects, ranging from international agreements to decisions on how to run the empire. One old hill was reverently set aside, then carefully shaped over the centuries into a grand throne from which Duke Fancy would preside over meetings and answer questions or make decisions. It is said that the spirits of Harmony and all those who fell to defend this place still dwells within the very walls of the chamber, giving wisdom and guidance to those who gather here to take council. Along the walls are many tapestries and hanging banners representing the Founding Houses of the Nobles, the first followers of Duke Fancy when Orod Khazad began.

The Hall of Remembrance
Perhaps it is surprising to outsiders that the powerful, and some would say privileged, ponies here would give any heed to deeds of bygone eras, but here in the quiet Hall of Remembrance the old stereotype of the forgetful aristocrat is put aside and the grave work of studying the past is placed before respected scholars, ensuring that Orod Khazad chooses wisely in its course through the future. Statues of Equestrian heroes and legendary figures sit silently in alcoves or on lone pedestals, surrounded by millions of shelves containing every book, journal, record and deed ever written in the history of old Equestria since its inception, moved here from Lord Fancy's private libraries. Beams of light shine down from enchanted crystals high above, and the corridors leading to the Chamber of Records or the Chamber of Scribes are without door or gate, to avoid noise as much as possible. Within the Chamber of Records is kept accounts of the year's activities, to be processed the following year before being moved into the Hall of Remembrance. The Chamber of Scribes houses the tireless archivists of Orod Khazad who work to preserve the oldest of the records either in clay or parchment; their priceless manuscripts are renowned throughout the Duchy.

The Hall of Justice
For all the stories of proud and headstrong aristocrats always itching for a duel, Orod Khazad as a whole is extremely strict in upholding the laws of the city. Given the enormous task of keeping the peace in an underground city crammed with well over a million ponies, this should not be too surprising. The Hall of Justice was created with the express purpose of dealing out judgement swiftly and fairly, and thus far there has been a generally positive attitude concerning the efficacy of the system. Those accused of serious crimes are brought before a panel of judges selected for impartiality and a clean record, with or without an advocate as the accused desires. If found guilty, the punishment meted out may range from fines to hard labor, or death in select instances. There are only a few prisons, as investigations are done first before trials rather than during them, and there is no such thing as a prison sentence: all who dwell in the city must serve some purpose, and to house and feed a criminal for free is unthinkable for citizens of Duchy Fancy.

Icon: Triple Crown
43
sure, if you want.
44
Quote from: Bane Emural on 2013 Dec 16, 15:38:57
I would like to join in. Though I got to say, it almost sound like a nuclear war has been unleashed upon Equestria, but instead of radiation, there is an Ice Age that can freeze ponies instantly.

Can there be devices to stop ponies from being frozen if they ever venture out into the frozen wastes?
limited devices, yes.  portable personal heaters, for instance.  but not "stop the blizzard" or "end the Ice Age" cop-outs.

I'll wait for a few more to show interest, at least four more besides you two.
45
Night's marines can see that there's quite a few toxins and viruses in the air, along with biological anomalies.  The anomalies match the signature of that creature, though in a greatly weakened form.  The trail seems to go in the direction of Arachnid Corporation headquarters, but they'll need some sort of protection against the spores and the other toxins.

*****

The Elders bowed.  "All outer system settlements must meet Harmonian requirements for ecological health and protection, Herdfather.  Harmonian-owned planets will have Sky-Tree orbital defenses, with all technology that can be made so organic.  If absolutely necessary, completely pure synthetic materials may be used with extreme prejudice for ecological friendliness.  Immigrants must pass strict examinations and tests of character, and demonstrate devotion to preserving nature.  They will be put through vigorous reeducation courses in order to remove outside influences and the taint of pollution.  We will be sending several million missionaries to each new inhabited planet in an attempt to convert the citizens to the Harmonian way of life; we will also set up missions for reeducating those who come to our missionaries, in the hopes of spreading the good news that much faster by creating new missionaries from local students."

*****

The peons quietly move Cosmic's unconscious form to a safer, more comfortable location, while Regent Goldeye begins directing various groups to begin going about the tasks the High King had set before them.

Trusting the nobles to teach the peons how to vote, he turned to the communicator, inspecting it closely to make sure he's actually using the device correctly, and tentatively pushed the button that said "talk".

"Ahem.  Prince Nick... your Majesty, I am Regent Goldeye, speaking on behalf of the High King Cosmic.  My Liege has commanded that I contact you and inform you that it is his prerogative, and I quote, 'to help you in any way he can.  he is also to temporarily give command of my ships to The Twins.'  That is all I was commanded to say, milord."
46
Rainbow just sat back, sighing.  "I think, technically, we could probably somehow walk into the Castle.  Assuming that it lets us.  That's always iffy with that gate.  AJ might be able to make it so that it thinks the rest of you are just us, or one of Pinkie's 'daughters', or something.  Maybe?"

Twilight raised an eyebrow incredulously.  "You know, Rainbow, not everyone can regenerate their brains if we just so happen to walk into the hall of shame or fall into the redundant acid pool or accidentally knock on Ponythulhu's door.  I'd have been all for it if it were just you, me, and AJ, but not with everyone else here."

"AJ can heal them!  Can't she?"

The earth pony sighed.  "A little, but ain't that much.  Ah kin maybe ask fer a miracle, but miracles don't jes' happen every day 'cause I want it to.  Ah do know that there's back doors, but they keep changin' position.  Spike's in th' castle.  So's Rarity an' Pinkie.  If, an' it's a big if, IF we kin get into one o' them back doors without dyin', an' th' Castle lets us, Ah'd say get Spike free first, then get Rarity, then get Derpy.  In that order.  Ah'm not goin' anywhere near Pinkie until we're nice an' ready, she's almost as bad as Fluttercruel sometimes."

"Assuming Master... uh... assuming Discord doesn't have a surveillance system set up already."

"Since when was DISCORD logical?"
47
having to rearrange all your abilities 'cause the developer changed everything
48
Off-Topic / Re: Today's Smile
2013 Dec 16, 14:19:01
winter vacation :3
49
Off-Topic / Re: Dumb things that annoy you
2013 Dec 16, 14:18:35
when your neck hurts after sitting awkwardly for a while
50
RP: http://forum.legendsofequestria.com/index.php?topic=9568
OOC: http://forum.legendsofequestria.com/index.php?topic=9563

one sentence: All gods and demigods vanish as an Ice Age comes, and ponies have to figure out how to fix it.

short: Celestia, Luna, Cadance, Twilight, Discord, and sentient god- or demigod-level creatures have mysteriously disappeared.  Meanwhile unstoppable blizzards suddenly take the world by storm without warning, plunging the entire land into subzero temperatures and blizzards that overwhelm even the united efforts of all the ponies of Equestria in an undending Winter.  You, and the other survivors, must figure out a way to solve this mystery and bring back the Spring, and Harmony itself.

long:
Spoiler: show
It began with a single snowflake that wasn't supposed to be there.  Then came news that the Princesses, the Bearers of the Elements of Harmony, the Tree of Harmony, and Discord had all vanished, everywhere.  After that came panic.  Ponies crowded the streets, the Guard standing helpless as the Sun and Moon once again hung still in the sky, and the snow kept falling.  Pegasi succeeded in pushing the first of the clouds back... but they couldn't hold the storms for long.  At first most ponies thought it only a temporary thing.  That thinking changed after the first year.  Then the second.  And the third.  The world was covered in ice all the way from deep within the Arctic North down to just before the tropics far to the south.  It wasn't Windigoes.  It was something... more sinister.  There was SOMETHING in the blinding snow, SOMETHING that survived the subzero temperatures with ease, consuming, devouring, and keeping this endless Winter in place.  Ponies went underground, or the wise ones did.  Almost anypony who came out of their shelters froze instantly.  Canterlot was a frozen monument to an empire long gone.  Ponyville was abandoned, then covered in snow, and forgotten.  The Everfree Forest shielded itself with its wild magic for a while, but soon it, too, was frozen.  Only a few communities survive now, most underground, besides the Crystal Empire far to the north, now cut off from the outside world without their princess to support them.  Some of you will lead these communities.  Others will come from them.  But there is a key, one last hope to saving the world, of bringing back Spring.  A letter found in Fluttershy's home.

From Oak to Holly, from Holly to Oak,
The tale we hide, The meaning cloak.
From Smooze of old, to great Tirek,
They ever come, the world to wreck.
A thousand years, ten thousand more,
The land was safe from shore to shore,
For Princesses and Elements,
Did grace us with benevolence.
But now the ancient curse is come,
Our bones to chill, our skin to numb.
To solve this ancient mystery,
Look back into your history.
No longer is it endless hate,
Nor arrogance, nor anger great,
But snow and ice are just the same.
Return to that from whence you came.


*****

I'll let the first, say, five that want to do so, create factions of surviving communities.  Of course, I'll have to okay them.  Multiple ponies per player is fine.  Leaders can't join the adventure.  I'll make a "default" faction.

*****

Accepted characters:
Frostina "Frost" Nova (Omega_Khaos) - Factionless Wanderer
"Mr. Brown" (Bravo 539) - Farm Assistant, Duchy Fancy
Aldorn Ceraphil (Bane Emural) -  Factionless Wanderer
Asterian Élire (Asterian) - Noble, Duchy Fancy
Sandy Atoll (Coffee Rush) - Factionless Wanderer
Concorde Pear (Chirp) - Elected leader, Embers Rising

*****

Factions:
Duchy Fancy (Orod Khazad) - The Wandering Magus
Embers Rising (The Heart) - Chirp

******

Rules:
Please post 10 or more sentences per post, with 10 or more words per sentence, and try to use proper grammar and spelling.
Keep OOC in OOC, Sign-ups in Sign-up, and RP in RP.
No graphically detailed violence.
No "inappropriate" or suggestive scenes.  Romance is all right, in moderation.
WAIT for others to post, and do NOT spam post.  If you are in a group with others, wait for them to have a turn.  This may take more than a full minute, for those of you who are accustomed to lightning RPs.  Yes, it is normal in MY RPs for posts to take almost an hour to respond to each other.  Apologies to those of you with short attention spans.
Please do not describe the environment beyond decorative embellishment of what I have already given you, unless you're a faction leader and inside your own faction area.  If you desire a particular type of building or object, simply have your character "look" for it, and if it is reasonable I will provide what you need.
All injuries stay with you, unless you have healing powers or healing tools.  The time it takes for injuries to heal, and how much the injury affects you, should be realistic
If you are unfamiliar with another player's tools and techniques, do feel free to ask in OOC before posting your response.
No real-world swearing.  Ponified swears are acceptable (buck, horseapples, feather, banish, Tartarus, gelding, etc)
No real-world politics/religion.
No powergaming.  This means no controlling another player's actions, consequences or character.  If you do something that would presumably affect another character (such as throwing a pie in their face), let THEM decide how it affects them (whether they dodge the pie, for instance).  If you choose NOT to be affected in an averse way, please keep the consequence realistic.  One does NOT dodge a laser beam if one is an "ordinary schoolfilly" (note the word "ordinary").
Factions must be signed up.
Faction leaders may not leave their faction.
Players may have multiple characters.
The answer to the last question in each sign-up form must be a red-colored yes in bold.
No demigod or god level characters.  Try your best to stick to canon "normal" abilities, and make a note of non-canon abilities in your sign-up if you have any.
No moving fortresses.
No portable doors back to your faction.
No demigod or god level pets either.
No summoning anything that's demigod or god level.
No using demigod or god level abilities.
Be considerate and respectful to other players.
I can and will change these rules at any time if I feel someone's trying to break them or bend them.

*****

Faction Sign-up:
Spoiler: show

Community Name: ______ ("survival team _")
Major settlements/villages/cities:
Community Leader:
Population: _____, ______ in regard to race or gender
Currency:
Strengths:
Default inventory:
Community Tech Level:
Community roles:
Special Community Abilities:
Community Weaknesses:
General Description & Backstory:
Spoiler: please spoiler • show

Community Symbol/Icon:
Have you read, and agreed to, all the rules?:
[/spoiler]
Faction Leader Sign-up:
Spoiler: show

Name:
Titles:
Faction:
Species:
Gender:
Age:
Physique:
Appearance (image or description):
Cutiemark:
Talent:
Abilities:
Background:
Have you read, and agreed to, all the rules?:

Character sign-up:
Spoiler: show

Name:
Gender:
Age:
Race:
Physique:
Appearance (image or description):
Cutie Mark:
Talent:
Abilities:
Place of birth/origin:
Current home:
Faction:
Occupation:
Personality:
Special powers:
Alignment (pacifist, chaotic, lawful, good, neutral, etc):
Brief bio:
Purpose/Mission:
Inventory: [Default inventory],
Have you read, and agreed to, all the rules?:

REMEMBER TO READ ALL THE RULES
51
They could see a faint cyan light flickering out there somewhere, between the imposing columns of the Weather Factory, and an exaggeratedly large thundercloud filled with all sorts of horrible things, mostly manifestations of the Nothing that was currently hiding from the ever-present pink, orange, yellow and light blue glow surrounding the strange "Pinkiecopter".

"And that's when everything always goes wrong," sighed Pinkie.

"Consarn it, Pinkie, d'ya haf'ta jinx it like that?!" cried a panicking AJ as an enormous hurricane manifested about a mile in front of them, cutting them off from Dash's house.

"Sorry!"
52
The beautiful, pearly gates faded, then vanished as they returned to that shifting world that was between the physical and spiritual planes.  Mortis nodded to the saints, smiling as He gestured with a skeletal hoof towards the veil.  They returned to their bodies... though it was less a return to reality than a slipping back into a dream.

Abigail opened her eyes from where she had been kneeling with Chrysteel, and smiled softly.

"Ah'm honored ta have helped ya, Chrysteel.  Ain't every day th' Father o' Alicorns personally comes ta speak in a form ya kin see an' hear."

She stood, and went to the door.  "Anythin' else ya want ta talk about, 'fore we get back ta th' others?"

-*-*-

Dash shrugged.  "I don't know.  She keeps hoarding just about everything these days.  I think if she could, she'd hoard the whole world, the whole universe.  That's what greed is, after all.  Never enough."

*****

Guru Fido grinned.  "[glow=blue,200]Hold on tight![/glow]"

He positioned himself next to a softer-looking part of the wall, took a deep breath, and literally dove straight into the solid bedrock of the planet.  Miraculously, his powerful diamond arms seemed to always leave just enough room so that Koalemos was safe from flying gravel and pebbles, and his legs recreated the rock almost perfectly behind them, leaving no trace.  The pony might have realized that they were literally swimming through solid rock, not just compacting loose earth to the sides.  The sound was indescribable, such a complex symphony of diamond and stone striking at precise angles and reconstituting, and the crystalline-organic sounds of the Diamond Dog's heartbeat and breathing, it was beautiful and almost terrifying at the same time, yet he felt safe, safer than almost anywhere else, like being tucked into bed while hearing a Chaos Storm outside but somehow knowing for absolute certain that everything was going to be fine.
53
I suppose whoever wishes to join as a citizen of Orod Khazad can simply say so here as well.  Personally, if this is allowable, I would prefer those who do so use this form to sign up:

Name:
Gender:
Age:
Race:
Citizenship: Orod Khazad, Duchy Fancy
Born in Duchy Fancy?: Yes/No
Occupation (Miner/Scholar/Merchant/etc):
Talent (if different from occupation):
Appearance (image or description):
Inventory: [Default Inventory], ...
Patron (if a Count, your patron is Duke Fancy):
54
Quote from: Bane Emural on 2013 Dec 14, 16:32:16
"Both me and Nighstar Dreams would like a separate training room. I rather not have a mess in the lecture hall, or create a disturbance of some experiments that are beneficial to the student's education."
The secretary nodded, and concentrated for a moment as a chart glowed on the wall.  "Done.  There are now two additional doors, one to either side of the lecture hall, which lead to training rooms customized to your subject.  Fully subject to customization, as usual.  Instructions in the same package as your roster.  Will there be anything else?"
55
Introductions Archive / Re: [none]
2013 Dec 14, 17:22:36
Hello and welcome to the forums! ^-^  I'm glad that you've decided to join this community of fans and free thinkers.  Do take a look around, we have quite an interesting variety of groups here.  I'm sure you can find your niche :]
56
"Herdfather, the Guardian Defenders are ready for immediate departure at your command," bowed the more senior of the Elder Guardians.

*****

The majority of the crowd was confused, but the Friar nodded.  "Emotions give us strength to continue, but they can overwhelm us as well, if we are not careful to keep them in check."

*****

The first thing Night's marines noticed was the smell; it was basically every piece of filth in Bitopia turned into a smell and blown straight into their nasal passages, or so it felt.  They might want gas masks.
57
Twilight sighed.  "Spike is... Spike is a riding mount now, kept in a cave too small for him, last time I... actually talked to him.  It's been so long..."

She hugged herself a little.  "Affection isn't logical, and friendships were only tragedy then.  They still CAN be, but... but it shouldn't ONLY have been tragedy, I MADE it a tragedy through my own actions.  I guess the only consolation would be that Maste- um, Discord, and Flutter...cruel, like moving around much faster than even Spike can fly now, unless They get the bright idea of making some sort of insane dramatic entrance for no reason.  But what's the fun in making sense?"

"Yeah.  Only AJ really visited him that much, though I tried to come by as much as I could too... which wasn't too often, even if I promised to come visit him.  Especially if I promised to come visit him, something would come up.  Discord made it come up the first few times, but... after a while..." admitted Dash, hanging her own head.  She gave a small smile to Bleyd as he tried to reassure her.  "Thanks.  Uh, you too, I guess."

She looked at Laserbolt.  "Pinkie?  Probably either in her room back at the castle or her 'training center' where she keeps her... daughters.  Or in her Hall of Grudges."  She chuckled bitterly.  "That place actually isn't too bad, considering.  Marble columns and tombstones for each one of her daughters that died.  Though... I can see why she named it that, every time she goes in there.  Call me crazy, but I prefer all-out raging Angry Pie to cold fury Angry Pie, any day.  Even if her mane is on fire.  Even with her creepy voice when she gets into 'Berserk Rage'.  But yeah, taking her down is... not happening, not unless at least three of us are there at the same time."

*****

The Father of Alicorns smiled, and His smile was beautiful beyond description, too marvelous for words, to wonderful for comprehension.  She FELT that smile washing over her like a wave, through her like the blood of life, like a refiner's fire making her holy and pure, cleansing her of all her sins.

"[glow=orange,200]Behold, I Stand At The Door And Knock.  Whosoever Calls Upon My Name, Repenting And Asking For Forgiveness, Shall Receive It, And Shall Not Perish In Soul, But Have Eternal Life.  For Behold, I Was With You In The Beginning, Am, And Forever Shall Be, World Without End.  You Are Forgiven, My Daughter.[/glow]"

It was like... being free, after a lifetime of slavery.  Like seeing the beauty of Paradise after a lifetime of blindness.  Like hearing the music of the spheres after a lifetime of deafness.  Like standing up and walking after a lifetime of paralysis.

She could see the huge, ugly, fetid masses clinging to her dissolve in the torrent of love and forgiveness, never to return, eternally forgiven.  She was clothed in light, as though she were wearing robes as white as snow, brighter than the Sun, but not blinding.

The black, bottomless pit, Entropy, seemed to vanish, become completely insignificant, as she stepped into the embrace of the Father of Alicorns, Elder of Harmony.

Abigail smiled at the halo of light shining from within Saint Chrysteel the Loving.  "Welcome to the herd, Sister Chrysteel.  For we are Sisters now, with One Father, though we are not Alicorns."

Sister Applebloom flew up to Chrysteel and hugged her tight, both as young as a filly and as old and wise as a mare who had lived five hundred years and then an eternity.  "I knew you could do it.  Welcome Home."

"[glow=orange,200]But Her Time Is Not Yet Come,[/glow]" reminded the Father of Alicorns.  "[glow=orange,200]There Is Much Yet To Be Done On Earth, And Her Friends Still Await Her.[/glow]"

*****

Guru Fido chuckled.  "[glow=blue,200]Right this way, eager one.  You can climb on my back, if you like.  It's a three-day journey by hoof, but much faster if you swim through the ground,[/glow]" he winked as he stood up.
58
Quote from: Bane Emural on 2013 Dec 13, 18:51:38
Bane walks into the secretary's office. "Excuse me, is there a room or a place available to use spells and magic for lessons such as combat?"
The Secretary nodded.  "Labs and lecture rooms can usually be customized for combat magic, but if you wish, I can assign you a separate training room in addition to your lecture hall.  I can move the door next to you and make a second door leading directly to one of the existing training-specified rooms."

Spatial magic...

*****

Quote from: Grizzly on 2013 Dec 12, 15:16:34
Blue yawned and stretched in her bed. Oh, sooo soft. I could sleep for ever... she sits up rapidly and looks at the time. "Oh my gosh! Oh my gosh! Oh my gosh! I missed the dragonology class..." she said to herself with a sigh. She tidied up the bed, went to her saddlebag and took out a high coffeine and sugar beverage. She drank it all at once and took out the 3D map. "Okey, so i'm too late for class. Show me the liberary, please." she said and followed the maps directions. Intending to further the research of her new spell a bit, mainly interested in the books professor Feather suggested for her.
The map immediately showed the shortest route to the Library, along with a helpful snippet describing the unique services there, such as the impossible bridges, gravity walls and search functions.
59
Abigail smiled kindly to the changeling queen, and now she began to glow in truth, as though there were a bright and shining halo behind, no, WITHIN her head, within her body, as though her very soul were shining.

"Then... let us pray.  Father of Alicorns, hear our prayer..."

They were in a vast starry field, nay, a void of nothingness, no, a place of endless light and beauty, no, surrounded by friends...

An alicorn skeleton in a black robe cocked His head as He saw the pair coming.  "Abigail?  It is not yet your time..."

"Mortis... Chrysteel here..."

The alicorn seemed to smile, though He did not have lips to do so.  "Rota Fortuna just told Me.  But you need direction.  Come."

They were in...

A white, endless void.  No.  Not endless.

In one direction, endless, eternal Light.  Glorious Light.  Burning, perfect, pure light.  They were... so unworthy... yet He Loved them with an unending, unconditional Love.

In the other direction, endless, eternal Darkness.  Fear.  Oblivion.  ENTROPY.  THE END OF ALL THINGS.  LIKE A MAW, CONSUMING, ETERNALLY.  WAS SHE NOT ENTROPY TYPHON, THE END OF ALL THINGS?  AND THEY SAW A BEAST RISING FROM THE OCEAN OF ETERNAL NOTHINGNESS, AND FOR THE FIRST TIME, THEY KNEW TRUE FEAR, TRUE DESPAIR, UNENDING DESPAIR, SUFFERING THAT SHALL NEVER END, AN ENDLESS, BOTTOMLESS PIT FROM WHICH DARKNESS AND SHADOWS RISE FOREVER AND EVER.

Yet the Light was blindingly brilliant, searingly Pure, Holy of Holy, the Father of Alicorns.

And He was not simply a Light, He was Eternity, He was Existence, He was Love, Truth, Justice, the Sun, the Moon.  He was All, yet He was One; He had many faces, yet He... IS.  Indescribable.  Awesome.  Wonderful.

He was a colt, yet He was a stallion, yet He was near as a Father, yet He was far away as a King, all at once.  And His mane and coat shimmered with infinite lights, yet they were not lights, but stars in an endless sky, yet they were not stars, but the souls of every life that had passed on and been forgiven for all eternity.

So many faces... so many stallions, mares, foals, smiling, laughing, waving for her to join them in the Light...

Yet the closer she came, the more painful it was.  She was...

COVERED IN HIDEOUS GLOBS OF FILTH, MORTAL.  UNWORTHY.  LOOK!  A FETID LUMP OF BLACKNESS, AND IT HAS A NAME.  GUILT.  AND ANOTHER!  COVETING.  AND YET ANOTHER!  DECEIT.  PRIDE.  "BUT THEY WERE WHITE LIES!"  "BUT IT WAS ONLY FOR A MOMENT!"  "BUT I DIDN'T REALLY MEAN IT!"  IT DOESN'T MATTER, DOES IT?  COMPARED TO PERFECTION, EVEN A SINGLE SCRATCH IS EQUAL TO A GRIEVOUS SCAR.  AND YOU CARRY NOT ONLY YOUR OWN SINS.

And the Beast, did She not take the form of a Draconequus, greater than universes, greater than multiverses, beautiful and terrible as the End?  Is it not impossible to speak directly of Entropy Typhon, Mother of Draconequui, Elder of Chaos?

YOU BELONG TO ME, MORTAL.  YOUR SOUL, COVERED IN SINS, RIDDLED WITH IMPERFECTIONS.  YOU ARE MINE.

"Not yet."

An earth pony mare with a yellow coat and red mane, a bow upon her head, a shining halo of light encircling her, dressed in gowns as white as snow, floated just on the other side of the barrier, so close, yet so far away, the barrier that was Perfection.  Her cutiemark was a heart with a wrench over it.  The Heart-Healer.

"Ya know what ya hafta do, Chrysteel?  It ain't easy.  An' it ain't jes' words either."

I AM looked at the changeling with infinite love, yet infinite sorrow.  "[glow=orange,200]This Is Something You Have To Do On Your Own, Chrysteel.  I Will Not Force Anything Upon My Children, Not Even Salvation.[/glow]"
60
Name: Lord Fancy Pants the Fifth
Titles: Duke of Duchy Fancy, Master of the Pants Estate and the Servants of the House of Fancy.
Species: Unicorn
Gender: Male
Age: 58
Physique: No injuries, extraordinary fitness and agility and strength
Abilities: Expert swordspony and combatant, silver tongue, photographic memory, knowledge of every political foreign language, Genius trillionaire philanthropist owning a large estate with several individual fiefs on it, now doled out to Gentlecolt knights, Counts and Barons who watch over and protect the Refugees that came to Lord Fancy for protection.
Background: Lord Fancy was once the wealthiest and most famous, if not most politically powerful, pony in Equestria, holding vast swaths of land and donating trillions of bits annually to a charitable foundation known as the Pants Foundation, which gave scholarships, built public works, and contributed vastly to society.  It was responsible for building the Canterlot Train Station and maintaining many of the modern railways, as well as the large majority of the hospitals in Equestria.  After the Event, Lord Fancy retreated to the safety and security of his Estate, now a Duchy, with high walls and shields of magic on the outside.  Within, the communities on the fiefs have retreated below-ground into the warm caverns far beneath the earth, lit by magic and warmed by the fires of the earth itself.  Magma rivers and underground springs heat the community and provide water and minerals for growing food and processing materials for tools and building, and of course for staving off the cold of the Outside.  Commander Bloodblade is the head of the Servants of the House, a pegasus specializing in martial arts and wingblades.  Lord Fancy is extremely talented in terms of magic and diplomacy, and has many thousands of Earth Ponies growing food in the vast caverns beneath Fancy Manor with the assistance of unicorns providing warming spells and drilling deep into the earth in the mines, which are very clean and safe, mainly automated.  Refugees live comfortable enough lives here in Duchy Fancy, which is also called Orod Khazad by the locals; though without views of the sky, the hydroponic fields of grain and vegetables keep them well-fed all year round.  Education is a priority, as well as excavation of additional escape tunnels, should this haven be destroyed.  The caverns were natural, but expanded on by Lord Fancy Pants the First, the current Fancy's great-great-great-grandfather, some centuries ago as a means of surviving in the event of a global catastrophe or civil war.  Citizens of Duchy Fancy begin with high-class clothing (tuxedo or gown or more practical clothing), polished and engraved equipment, high intellectual abilities, high crafts, high diplomacy.  Low social, low knowledge of the outside world post-Event, generally low tolerance for the cold.  Normal endurance, normal strength, normal dexterity.  The symbol of Duchy Fancy is the Triple Crown.

Community Name: Duchy Fancy ("survival team 3")
Population: 15 million +, unprejudiced in regard to race or gender
Currency: Bit
Strengths: Intelligence, Crafts, Diplomacy
Default inventory: Fancy clothing, polished and intricately engraved equipment, generous wallet, repair tools, emergency portable magic heating unit, gold-plated writing utensils and high-quality paper, identification papers
Community Tech Level: High
Community roles: Miner, Engineer, Bureaucrat, Farmer, Soldier, Scholar, Cave-Claw Hunter, Architect, Smith, Bard, Pet-Keeper, Teacher, Healer, Merchant, Artisan, Noble
Special Community Abilities: Speaking Fancy (Increase chance of success in Diplomacy), Bootstrap (rig complex machines from scrap materials and fix most items), Translate.
Community Weaknesses: Under A Rock (little to no knowledge of the outside world), Can't Stand the Cold.

General description of the (literally) underground community, adapted from another RP I was a part of:
Spoiler: show
The so-called Empire of Stone is entered through doors of mithril and granite, carved with runes and many images of battles long past and heroes of old, set into a mountain within the perimeter of Lord Fancy's vast estate and originally utilized in part as a medieval reenactment center by his great-grandfather and other guests. Before the gates stands the towering statue of Lord Fancy the First, clad in golden armor and wielding a mithril hammer. The statue represents the attitude of the ponies in its stance: its right hoof faces outward in a gesture of peace, while its left grips the handle of the hammer, ready to fight in defense of home and city. The roads running past the gates and within the city are tiled with marble, while the many-pillared halls are carved directly from the stone of the mountain itself. Orod Khazad, as the fortress-Duchy is called, has multiple central chambers used for a wide variety of purposes; of note are the Merchant's Hall, the Hall of Fire, the Hall of Meetings, the Hall of Remembrance, and the Hall of Justice.

The Merchant's Hall
This is Orod Khazad's center of trade and commerce; craftsmen and smiths from all across the Duchy come here to barter for precious stones and marvel at the newest goods available from the famous forges down below. The pillars are set with golden runes for fortune and protection, and the mine-cart rails leading to the Great Vaults far beneath the earth begin here, guarded by dozens of well-trained soldiers and rigged with intricate machinery which would confound even the most persistent of would-be thieves.  A separate rail leads to the renowned Chambers of Glass, where glowing gems light up row upon row of plants fed by the waters of the underground springs.  Set in hollows along the sides of the hall are endless rows of shops selling all manner of goods, from clockwork marvels to everyday tools and costly jewelry. Here also may be found the Roaring Bear tavern and inn, where one may sample drops of Farthi's Stone Brew, certain to knock all but the strongest stone-cold with a sip.

The Hall of Fire
The sound of thousands of hammers on anvils may be heard here at the heart of the city's crafting area far beneath the earth. Reached by mine-cart, the enormous forges are heated by the fires of the very earth itself by wondrous creations of magic and technology. Here, underground rivers fall fathomless heights to drive wheels of wood and stone; ore is refined in vast furnaces heated by lightning, and flow molten into molds to be cast into ingots and bars; gleaming rails lit by brightly glowing gems guide carts from forge to forge, bringing new supplies of ore and coal from the rich lodes of the Dark Delvings; and both day and night the rousing chants of a million ponies echo from the lowest depths to the highest peaks of the mountain.

The Hall of Meetings
This chamber is where the various nobles, and Duke Fancy, make the pivotal decisions that continue to shape Orod Khazad into the empire it is today. Over the most recent few years, the chamber was expanded and enhanced into a grand throne room and forum for ambassadors, scholars, soldiers, adventurers, and the elders of the city to gather and discuss any number of subjects, ranging from international agreements to decisions on how to run the empire. One old hill was reverently set aside, then carefully shaped over the centuries into a grand throne from which Duke Fancy would preside over meetings and answer questions or make decisions. It is said that the spirits of Harmony and all those who fell to defend this place still dwells within the very walls of the chamber, giving wisdom and guidance to those who gather here to take council. Along the walls are many tapestries and hanging banners representing the Founding Houses of the Nobles, the first followers of Duke Fancy when Orod Khazad began.

The Hall of Remembrance
Perhaps it is surprising to outsiders that the powerful, and some would say privileged, ponies here would give any heed to deeds of bygone eras, but here in the quiet Hall of Remembrance the old stereotype of the forgetful aristocrat is put aside and the grave work of studying the past is placed before respected scholars, ensuring that Orod Khazad chooses wisely in its course through the future. Statues of Equestrian heroes and legendary figures sit silently in alcoves or on lone pedestals, surrounded by millions of shelves containing every book, journal, record and deed ever written in the history of old Equestria since its inception, moved here from Lord Fancy's private libraries. Beams of light shine down from enchanted crystals high above, and the corridors leading to the Chamber of Records or the Chamber of Scribes are without door or gate, to avoid noise as much as possible. Within the Chamber of Records is kept accounts of the year's activities, to be processed the following year before being moved into the Hall of Remembrance. The Chamber of Scribes houses the tireless archivists of Orod Khazad who work to preserve the oldest of the records either in clay or parchment; their priceless manuscripts are renowned throughout the Duchy.

The Hall of Justice
For all the stories of proud and headstrong aristocrats always itching for a duel, Orod Khazad as a whole is extremely strict in upholding the laws of the city. Given the enormous task of keeping the peace in an underground city crammed with well over a million ponies, this should not be too surprising. The Hall of Justice was created with the express purpose of dealing out judgement swiftly and fairly, and thus far there has been a generally positive attitude concerning the efficacy of the system. Those accused of serious crimes are brought before a panel of judges selected for impartiality and a clean record, with or without an advocate as the accused desires. If found guilty, the punishment meted out may range from fines to hard labor, or death in select instances. There are only a few prisons, as investigations are done first before trials rather than during them, and there is no such thing as a prison sentence: all who dwell in the city must serve some purpose, and to house and feed a criminal for free is unthinkable for citizens of Duchy Fancy.