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Messages - Nocturna

41
"This room is one of immense power, allowing one to create and travel through a Rift in time. This room is going to be used to travel to a certain period of time," Nocturna explains, vaguely.
42
"A purpose? The question is not whether I'll tell you, the question is can you handle as such," Nocturna states.
43
"A Vampony to be specific, but whatever I suppose," Nocturna says. "Also, chasing after us? Really?" She continues, shaking her head. She hears the banging of some of the guards heading back.

"Fertrey, trotonica, le linaseo!" Nocturna shouts, creating a magical barrier around the entrance to the room, a web of chains within it.
44
Off-Topic / Re: Dumb things that annoy you
2015 May 25, 21:50:19
Quote from: MarshyMellow on 2015 May 25, 15:54:36
The fact that I can't play Animal Crossing: City Folk on my Wii anymore.  :l :l :l :l

Speaking of Animal Crossing, where is it for the Wii U? I like New Leaf, don't get me wrong, alongside the 3DS, but there's so much potential for an Animal Crossing on the Wii U, especially with the focus on friendship and the nature of being together, coming together.
45
((My appreciation towards you good sir. I apologize for my prior use of the same term, and I shall refrain from using it in the future. Cheers!))

"Gracie, you can come out, we're fine for now," Nocturna says to the tail sticking out of the table.
46
((Friendly as in what? If you mean person-to-person all of it is RP apart from our friendly OOC. If you mean the RP in general, the conflicts aid in its continuation, as we're approaching the final arc of this specific roleplay. If you don't mind clarifying and explaining, it'd be appreciated.

The rant was a bit of a dark tone, but it still wasn't too far, in my opinion. If you believe it was, then very well, or if you're referring to something else, I hope you point it out.))
47
"That was a very informative rant, Sir Illusion," Nocturna begins carefully. "In any case, Combo, I don't quite understand how you're in here, mind explaining that?" She inquires, curiosity plaguing her.
48
"But what is it we were supposedly about to do?" Nocturna asks.
49
((You can bring your character in even though the nets are deployed, if you want))
50
((Edited the post))
51
((The incantations are meant to be something beyond the scope of usual magic, a dark arts of sorts if you will. I'll edit my reply and save the sub-plot development for a little later))
52
((Feel free to tell me no doing that, it's simply something important for a later sub-plot, not an attempt to try to create a "Mary Sue"))
53
"Do you remember the timeframe of when you existed?" Nocturna inquires before the nets are flung.

"Oh great, it's the bloody cavalry," Nocturna states sarcastically, watching as the peaces are caught within them.
54
"To travel within the vortex of time, an incantation must be read, with a spell keeping the stability of all runes within the room, alongside the orbs of reality, that Gracie misunderstood to be rocks. Then it's a matter of the one reciting the incantation to fling those present in the room to the desired period in time," Nocturna explains, suspiciously knowledgeable of all the factors of time travel
55
"Sadly, we need that 'rock'," Nocturna states, her smile faltering a good bit. "In any case, once the rest get in here you'll see what the 'letters' are," She continues, setting everything into place.
56
"Indeed. This room holds exactly what's needed," Nocturna cryptically says. "I believe I have everything, now we only need to utilize it," She continues.
57
Nocturna manages to sneak into the room during the chaos, seeing a very vibrant area of varying symbols and housing books of immense power. Her sinister smile appears again before disappearing, as she gathers the necessary material for time travel.
58
"No better time than the present," Nocturna tells Illusion.
59
"Then they'd chase after you, then even I don't know what would happen," Nocturna replies, swiftly.
60
"Could you create an illusion in their eyesight of a pony running and screaming?" Nocturna pitches in, curious.