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Started by Night Striker, 2018 Aug 16, 04:34:07
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QuoteFor context, the areas currently available in the Open Access Release, in their intended final state, is expected to be enough to guide the player through the first 20 or so levels of their character's progression, when compared to the full scope of the game.
Quote from: Fluttershy Cloud on 2018 Aug 16, 12:56:16However, you might see that they are not giving as much because that's probably your level is too low compared to the enemy.
Quote from: Fluttershy Cloud on 2018 Aug 16, 12:56:16But other than that, the revamped xp curve is kind of ridiculous, it is 15 times more than before. Only the most determined and dedicated player will reach lvl50, or wait a few years later when the developers implement other ways to earn more xp outside of combat.
Quote from: CMC Scootaloo on 2018 Aug 16, 13:39:15From my own little experience with MMORPGs prior to LoE, I know that MMOs have areas in which you can only get up to a certain level, before you have to move on to a different area with stronger monsters in order to level even higher. Which is basically the norm for RPGs anyway, different areas = stronger monsters.That's very much the norm for RPGs and like this for decades.Now, with LoE, it is like this that the current regions that are available in the game are only designed to bring you to Level 20 (+ a few more levels, perhaps).The regions that are designed to bring you to even higher levels, are not implemented yet.
Quote from: CMC Scootaloo on 2018 Aug 16, 13:39:15The only thing that sounds a little odd to me is that there are still monsters in Everfree that have Level 50, a much higher level than you can reasonably have right now.
Quote from: CMC Scootaloo on 2018 Aug 16, 18:50:41What you describe here is only one way to do it.
Quote from: CMC Scootaloo on 2018 Aug 16, 18:50:41It's like with WoW, where every new update or add-on brings new areas to explore, new monsters to defeat and a new maximum level to reach.
Quote from: CMC Scootaloo on 2018 Aug 16, 18:50:41You should start seeing the good sides of this system and appreciate it. It's going to pay off a lot in the future.
Quote2. Or they could keep the new xp curve and balance and introduced a lower level cap, then slowly increase that cap back to 50 as more content gets implemented.
QuoteI would love for them to post new areas with new monsters but this is a play for free fan made game,and they do amazing work for what they got but to think this is going to be like WoW with million dollar budgets and a giant team of paid programmers,releasing giant updates every year is a pie in the sky dream.
Quote from: CMC Scootaloo on 2018 Aug 18, 10:06:36I'm sorry, but I can't follow your latest post..... They already did what you suggested there. They introduced a level cap already, it's 20 now. That's why you have such a hard time levelling up higher than that: You are not supposed to yet.Just like Vanilla WoW let you go up to Level 30 (I think), Vanilla LoE lets you now get up to Level 20.Further updates will increase that level cap then, just like WoW increased its level cap with new expansions. They're doing exactly what you said:It's fairly easy to see what they are going for here. I'm having a hard time seeing what your issue with the exp. system is..... Just give them time.
Quote from: Night Striker on 2018 Aug 18, 19:04:12No, they haven't, they did something else entirely as Puppy pointed out. The meaning of "level cap" is the maximum level a player can attain on a character. If the level cap was truly at 20, it shouldn't be possible to level up past 20 but LoE still has the level cap at 50 for no apparent reason.