CyberVille: The Ultimate Ponyville Life Simulation Game of Horrors! (Jump in!)

Started by GlassMirror, 2014 Oct 02, 10:23:22

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LunarDusk

Quote from: Julien999 on 2016 Jul 12, 14:56:37
((So... accuracy of landing the first blow?))((Copy Attack. :3c))
Iru saw Omnibus disapearing while he is moving really fast until she turns around to see him ready to unleash the attack, she tried to avoid it in this small time.
This dice roll has been tampered with!
Rolled 1d15 : 4, total 4
If over Omnibus' accuracy = avoided

MistyJoy is still charging.
Leech: 59%
This dice roll has been tampered with!
Rolled 1d42 : 31, total 31


// Mhm when it's state is in scanning its technically in a defensive position leaving Silver open but it'll have to redo the scanning as it immediently loses the data upon using it.
Azure
State: None
Health: 48%
Magic:88%
Limit Gauge: 88%

SilverSpark
State: Defense Up/Attack Lowered
Health:91%
Magic: 80%
Energy:90%
Limit Gauge: 17%

The barrage was starting to rain down on the party as if someone had set off a tennis machine had launched its ammunition except with aura sphere like orbs. Despite the two not receiving the worst of it as much as the others Azure gave out a sharp scream as he wasnt used to taking things like this in return. Silver's eye colors then started to change to a green color and put its wings in front of itself to lower the damage taken and step in front of Azure as if guarding him.
" >.< [glow=black,2,300]......[/glow]"

"Egaaah!"
Azure started to get up and move his hoof in a spiral making a large thunder cloud form around Omnibus striking with sharp hail and lightning simultaneously.

No of hits
[blockquote]Rolled 1d10 : 6, total 6[/blockquote]
1-60 No Effect
61-100 Paralyze
[blockquote]Rolled 1d100 : 79, total 79[/blockquote]

"[glow=blue,2,300]Hue Lunar Dusk archmage of the EverFree at your service.[/glow]"
conflictus nec divinos

OCs
http://forum.legendsofequestria.com/index.php?topic=11752.

Doomato

((Woah, this looks fun. Am I alright to jump-in? And if so, where and when?))

Julien999

Quote from: Doomato on 2016 Jul 13, 15:37:46
((Woah, this looks fun. Am I alright to jump-in? And if so, where and when?))
((Well, those ponies are now fighting the final boss and then, it's pretty much the end of the RP... If there's more ponies joining, more the bosses will have more HPs.
If you want to join, go make a long backstory of your character's apparition, most of the days they have passed, the levels they got after all those times before coming into that one darkest dungeon/castle in the Dark Everfree (I called like this because this part of the forest produce poisons until inside the castle).
And then you make the appearance of your character(s) that come here from (probably) another door to fight the final boss with us.
PS: Your character(s) wasn't on the same location as the others at the begining of the RP so they never met him/her in cyber-Ponyville nor in cyber-Canterlot. The right level at fighting this boss will be around level 70))
Quote from: Peace Keeper on 2016 Jul 12, 21:58:26
*- Ah. Yea if Omnibus misses the initial hit, the combo pretty much stops and is left open. If it lands, the combo initiates. Sowies if I was light on detail.

-------------------------------

Omnibus
State: Striker Mode (Offense)
Health: 80%
Magic: ∞%
Stamina: --%
Special Gauge: 95%
Finisher Gauge: 96%

Omnibus rampages Iru with a 13-hit crazy combo finishing off with an uppercut that tosses Iru away.

Recovering from the attack, Omnibus is then hit by Silver who uses the similar attack, getting hit 20+2 hits, a 22-hit ultra combo. Omnibus is tossed back as well, but lands safely.

Health: 76%

Omnibus, being in offense form, it does not rest in between attack and begins another attack

Multi Hadoukens.

Generating energy right at its hands, It looks at every player and thrust its hands at all the players with a hadouken, moving at incredible speeds.

Who is gonna get hit?
MistyJoy
Rolled 1d100 : 63, total 63
Iru fell on the ground unable to move. "I... should have been more careful..."

Iru's HP : 0%

Strange... instant of disapearing into binary code, Iru's body is still there. A timer had just appeared on her head.
Spoiler: Explaining the timer thing • show
Iru came back to life as a zombie and replaced her lost body part with a robotic one. Since she is a undead, she can come back to life after a time.

If your party survive before the timer end, Iru can comes back to life with only 50% of her HP.
If not, it's a game over for the entire party even if she can still revive herself.

Holy Magic/Items can not revive her.

Revive Timer: 0%
[blockquote]Rolled 1d10 : 6, total 6[/blockquote]
"Ugh... it was fast.." Thought MistyJoy. And then, they are surprised to see Omnibus using another attack after the last one, quickly see something moving really fast toward them!

[blockquote]Rolled 1d90 : 74, total 74[/blockquote]
If over Omnibus accuracy shot = avoided. If not, get hit.
(MistyJoy's buff is in a stand when trying to dodge)

Misty Fly

Marble : i sure wish i had shurigen but if i did i probably wouldn't know how to use it... uh tax?

*taraxippi doesn't reply she focuses her energy to summon a vortex*

Marble : i guess i should probably cover you while you charge..

Taraxippi : here take this...*she gives Marble a potion* it's a mediocre elixir it increases the users magic power by 10 times temporary...

Marble : hmm i like that...okay here we go *she opens the tiny bottle and drinks the elixir*  mmm i didn't feel anything... let's see if it works *she shoots a beam at omnibus but this beam is a lot larger then usual*
Magic...

Peace Keeper

Peace
Health:92%
Stamina:92%
Magic: 100%
Sharingan: On (Base form)
Fusion: 84%

Omnibus
State: Striker Mode (Offense)
Health: 76%
Magic: ∞%
Stamina: --%
Special Gauge: 95%
Finisher Gauge: 96%


Peace sees the hadouken coming at him. He quickly finishes his speed spell on himself and immediately puts up a shield, having no time at all to dodge the attack. Such an attack had taken some energy off of him.

Magic: 70%
Speed stat on.

With a wave of his front hoof, he creates a slash at Omnibus, traveling at a high speed.

Magic: 63%


Omnibus finishes tossing its hadoukens and sees an attack. It is impacted by Azure's attack, and the effect of paralysis has prevented it from attacking again immediately, and also prevented from avoiding other attacks, having to take the rest of the blows head on.

Omnibus health: 65%

Omnibus stands tall, leaning down from the heavy impact. It gets up ready for another attack.

Jumpspace

Omnibus takes a leap to a side, but poofs in a puff of black smoke, disappearing completely. It's surprise attack comes when it picks out its opponent, appearing without warning. Attack has greater accuracy than most attacks.

Who it will choose?
[blockquote]Rolled 1d8 : 5, total 5[/blockquote]
Spoiler: Unsuspecting victim • show

1) Match
2) Iru
3) Azure
4) Marble
5) Peace
6) Taraxippi
7) MistyJoy
8) Silver


Accuracy: 50 +  [blockquote]Rolled 1d50 : 21, total 21[/blockquote]

------------------------------

Special: [blockquote]Rolled 1d15 : 9, total 9[/blockquote]
Finisher: [blockquote]Rolled 1d5 : 1, total 1[/blockquote]
Representing the Element of Peace, my name is Peacekeeper, and I am an Evershade Crusader. I am also a proud member of Chat-o-Landia. My talent is preventing conflict and maintaining order.

LunarDusk

"[glow=blue,2,300]Hue Lunar Dusk archmage of the EverFree at your service.[/glow]"
conflictus nec divinos

OCs
http://forum.legendsofequestria.com/index.php?topic=11752.

Doomato

Quote from: Julien999 on 2016 Jul 13, 19:49:09
((Well, those ponies are now fighting the final boss and then, it's pretty much the end of the RP... If there's more ponies joining, more the bosses will have more HPs.
If you want to join, go make a long backstory of your character's apparition, most of the days they have passed, the levels they got after all those times before coming into that one darkest dungeon/castle in the Dark Everfree (I called like this because this part of the forest produce poisons until inside the castle).
And then you make the appearance of your character(s) that come here from (probably) another door to fight the final boss with us.
PS: Your character(s) wasn't on the same location as the others at the begining of the RP so they never met him/her in cyber-Ponyville nor in cyber-Canterlot. The right level at fighting this boss will be around level 70))


((You're really that close to the end? Never mind, then.))

Julien999

((Peace made a mistake : Iru is KO'd. (0% HP)))

Revive gauge : 6%
[blockquote]Rolled 1d6 : 5, total 5[/blockquote]

After dodging the projectile, MistyJoy continue to charge the rest of the buff.

Leech : 90%
[blockquote]Rolled 1d42 : 26, total 26[/blockquote]

Peace Keeper

*-Oh... I assumed that it would be similar to Illusion's case where one hit during KO will result in total defeat. Alright. Sorry bout that then.

Health:93%
Stamina:91%
Magic: 73%
Sharingan: On (Base form)
Fusion: 80%

Omnibus
State: Striker Mode (Offense)
Health: 65%
Magic: ∞%
Stamina: --%
Special Gauge: 100% [READY]
Finisher Gauge: 97%

Peace realizes that Iru has been KOed, but seeing the quickness of Omnibus, he has to keep his guard up on its next attack. He sees Omnibus jumping into nothing and keeps focus on where it want.

Peace is unaware of where Omnibus has gone. Nearly immediately, Omnibus pops up on Peace. Peace barely has time to react and tries to jump out of the way as fast as he can.

Peace's dodge:[blockquote]Rolled 1d100 : 5, total 5[/blockquote]

If dodge > Omnibus accuracy, attack is avoided.
If dodge is < or = to accuracy, Jumpspace attack lands, and immediately initiates Special: Jinrai Sheppu Kyaku. Cannot be avoided.
Representing the Element of Peace, my name is Peacekeeper, and I am an Evershade Crusader. I am also a proud member of Chat-o-Landia. My talent is preventing conflict and maintaining order.

LunarDusk

"[glow=blue,2,300]Hue Lunar Dusk archmage of the EverFree at your service.[/glow]"
conflictus nec divinos

OCs
http://forum.legendsofequestria.com/index.php?topic=11752.

Peace Keeper

Omnibus initiates the special, blowing Peace with multiple kicks, kicking him up in the air and continuing the attacks with spin kicks and finally giving one hard heel kick, knocking Peace through the air, landing with a thud.


Peace
Health:35%
Stamina:25%
Magic: 75%
Sharingan: On (Base form)
Fusion: 78%

Omnibus
State: Striker Mode (Offense)
Health: 65%
Magic: ∞%
Stamina: --%
Special Gauge: 0%
Finisher Gauge: 97%

Peace is knocked out on the ground, laying flat on his side in terrible pain. One hoof lays on his head after being knocked on there multiple times trying to sooth the pain and to protect his head.

Omnibus finishes its attack and heads out to go with another barrage.

Berserker Barrage.

Omnibus proceeds to running at blazing speeds again aiming for a specific character, while creating energy blades on its arms. It prepares to make cross slashes at its opponent.

[blockquote]Rolled 1d6 : 4, total 4[/blockquote]
Spoiler: Next unlucky foe • show

1) Match
2) MistyJoy
3)Azure
4)Taraxippi
5)Silver
6)Marble


accuracy:
[blockquote]Rolled 1d100 : 34, total 34[/blockquote]
Representing the Element of Peace, my name is Peacekeeper, and I am an Evershade Crusader. I am also a proud member of Chat-o-Landia. My talent is preventing conflict and maintaining order.

Misty Fly

*Taraxippi finishes casting the vortex looks at Omnibus and launches the vortex which collides with the attack*

Magic...

annosrules

(Match is untouchable! XD)

The blasphemous form of Match Stick finishes it's encirclement of the area above Omnibus and begins to make the inner runes and forgotten geometries. Ancient magic sparked across the existing circle of orange flames, and echoed the movements of their invoker. Match Stick was making a show of his terrible force as he began leeching from the mana around him, perverting his Mana Well into stealer of mana rather than a gifter.

Match Stick - Tainted
State: Mana Void
Health: 81%
Magic: 67%
Stamina: 69%
Sigil Completion: 56%
Sigil  Charge: 43%

Julien999

(Iru) Revive Gauge : 11%
[blockquote]Rolled 1d6 : 1, total 1[/blockquote]

MistyJoy's buff is ready and use it now. "Here you go! You can get some health back by damaging him as long as you are withing my range!"
Leech activated!
Spoiler: Leech Buff • show
Enhance nearby allies in the range to heal 35% of the damage they deal to the targets and get a speed boost for some seconds. Attack buffs does not affect how much health they heal by damaging the targets.

MP : 14%

MistyJoy tries their best to be not far away from all their allies. (Probably except for Match since he is really high up in the air...(out of range))

Peace Keeper

Peace
Health:36%
Stamina:27%
Magic: 80%
Sharingan: On (Base form)
Fusion: 76%

Omnibus
State: Striker Mode (Offense)
Health: 65%
Magic: ∞%
Stamina: --%
Special Gauge: 0%
Finisher Gauge: 97%

Peace is still unable to move. He is still recovering on the ground, shaking from the pain.

Omnibus makes the slashes, and as Taraxippi attacks with the vortex, it flinches Omnibus, stopping its attack.

Health: 63%

Omnibus also is being leeched of its energy. Omnibus does not react much from the leech, but it is having an effect.

Health: 62% (-.5%/sec)

Omnibus again prepares for another attack.

Messatsu Gou Hadou

Using both its hands, it generates black orbs of energy from its surroundings. After finishing, it releases two beams of energy in two directions. It makes aims at different characters.

opponent 1:[blockquote]Rolled 1d7 : 4, total 4[/blockquote]
opponent 2:[blockquote]Rolled 1d7 : 2, total 2[/blockquote]
Spoiler: Who's next? • show

1) Marble
2) Silver
3) MistyJoy
4) Match
5) Azure
6) Taraxippi
7) Peace


-----------------------------------
Special: [blockquote]Rolled 1d15 : 6, total 6[/blockquote]
Finisher: [blockquote]Rolled 1d5 : 4, total 4[/blockquote]
Representing the Element of Peace, my name is Peacekeeper, and I am an Evershade Crusader. I am also a proud member of Chat-o-Landia. My talent is preventing conflict and maintaining order.

LunarDusk

Azure
State: None
Health: 48%
Magic:88%
Limit Gauge: 90%

SilverSpark
State: Defense Up/Attack Lowered
Health:88%
Magic: 80%
Energy:90%
Limit Gauge: 30%



"Silver, now" Azure called out as he charged up and blasting Silver to engulf them in flames. But right after this Silver looked to see a beam flying towards them at unreal speed hitting them making a cloud of smoke. Soon, Silver flew right out of it locked directly onto Omnibus kneeing them in the face while aflame then getting ready for a 2nd strike.
"[glow=blue,2,300]Hue Lunar Dusk archmage of the EverFree at your service.[/glow]"
conflictus nec divinos

OCs
http://forum.legendsofequestria.com/index.php?topic=11752.

Peace Keeper

Peace
Health:38%
Stamina:33%
Magic: 85%
Sharingan: On (Base form)
Fusion: 70%

Omnibus
State: Striker Mode (Offense)
Health: 65%
Magic: ∞%
Stamina: --%
Special Gauge: 8%
Finisher Gauge: 100% [shadow=red,left] READY[/shadow]

Peace was finally able to move a bit. He decides to stay on the ground as he is still badly hurt to get up. He looks up to see the battle until he feels he can get up again.


Omnibus sees a pony coming right at it with a knee. Still throwing the beam, it felt the impact of the pony's knee, flinching its trajectory slightly.

Health: 64%

It stops its beams when it is done and takes a stance at Silver, with arms up preparing as if it is waiting for its opponent to attack. It stands still, keeping a stare at 1 opponent.
Representing the Element of Peace, my name is Peacekeeper, and I am an Evershade Crusader. I am also a proud member of Chat-o-Landia. My talent is preventing conflict and maintaining order.

Misty Fly

Magic...

LunarDusk

Azure
State: None
Health: 48%
Magic:88%
Limit Gauge: 91%

SilverSpark
State: Defense Up/Attack Lowered
Health:88%
Magic: 80%
Energy:90%
Limit Gauge: 45%


"[glow=black,2,300]!...  o_O[/glow]"
Silver suddenly paused in the middle of of the attack giving off a loud click before  retreating back to Azure and the group standing in a shielding position.
"What is it Silver, is something not right?" he asked
"[glow=blue,2,300]Hue Lunar Dusk archmage of the EverFree at your service.[/glow]"
conflictus nec divinos

OCs
http://forum.legendsofequestria.com/index.php?topic=11752.

GlassMirror

*This rp will end after some time, but I just wanted to add a tiny little update at the beginning of the page. :3 *

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