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Messages - Ellowee

1
General News / The LoE Forum is Back!
Yesterday at 15:57:06
Hey, everypony! It's been a little while, huh?

If you can cast your mind back all the way to July 5, you'll remember that we suffered a cyberattack that hit one of our databases. That attacker gained access to records like usernames, email addresses, and password hashes for all accounts registered with LoE - both team members, and the general public. Because of that attack, we had to immediately shut down the forum - and production on the game - until we were able to guarantee the safety of everyone.

We still believe that the attacker was focused on targeting our team members specifically, but that doesn't change that they would have had access to everyone else's details too. That's why we continue to advise you to change your password on any website or service that had the same password as your LoE account.

We've now finished this stage of updating our security systems; that's why the forum is back! We're still looking into what more we can do, but we're confident in the steps we've taken so far. Part of those steps we've taken will require you to set a new password for your LoE account if you have one, though. On the login page, you'll need to click "forgot your password?" and follow those steps to send an email to your registered email address which will allow you to set a new, stronger password.

Another step we've taken is to remove the chatbox from the forum. It was old and outdated, and served as a possible attack point against us. We don't want to leave you with nothing, though, so we've set up a Discord server as an improved replacement! It has the same features and more, is safer for everyone, and is a better way to communicate. You can join by clicking here (note that you'll need a Discord account!).

Taptalk is also disabled for the time being, but we have taken the opportunity to update our forum systems - including making it more mobile-friendly. Hopefully the forum will not only be safer, but also better to use!

Everything else - all the threads, posts, and account details - should be exactly where you left them; but if you notice anything missing, or any other issues, please let us know as soon as possible!

Because of the delay and damage caused by the attack, we've obviously missed our intended August 19 target for the LoE Open Access Release. Our new OAR date is September 10, and we're working extra hard to make sure we're able to include everything we wanted into that release.

Remember, in order to be able to play LoE on that date, you'll need to have a working forum account; that means that you will need to update your password if you have one already, or create one if you don't.

Once again, we apologise for the security breach, but we're confident that the steps we have taken will help to safeguard us from similar attempts in the future - and we still look forward to exploring the world of Equestria with all of you on September 10!

Expect more details about our Open Access Release to come over the next few weeks!
2


Hey again, everypony!

It's been a pretty big few days for us; we just announced our Open Access Release, starting September 10, 2017; that doesn't mean we can rest, though! We've still got a lot of work to do before we reach that day - and beyond.

We thought you all deserved a little more information about the Open Access Release (or OAR for short; aren't acronyms great?), so this post will hopefully give you all the details we can share right now!

First off, what do we mean by 'Open Access Release'? Well, put simply, we see this as the next logical step after our Limited Access Release (LAR), which kicked off in December 2016; since then, we've had our game servers permanently online, and available for a select group of players that we hand-picked to help us iron out all the bugs they could find, and provide feedback on the game. What we're basically going to do is open up access to the servers for everyone - so, as long as you have a computer that can run LoE, and an internet connection, you'll be able to make an account and play!

Speaking of being able to run LoE, our system requirements are fairly low; we're looking at 2GB of RAM, a 2GHz Dual-Core processor, a graphics card with 256mb VRAM and support for DirectX9.0c/OpenGL2.0, and around 3.5GB of storage space. Basically, if your computer was bought around 2010 or later, it shouldn't have a problem running the game. We're developing LoE for Windows (Vista or later), MacOS (10.9 'Mavericks' or later), and Linux computers, and will be releasing the game via the 'downloads' page of our website; other operating systems or platforms aren't currently being considered, but it's possible that in the future, it might be an option we look into.

These requirements are subject to change, though; it's important to remember that this isn't the 'final release' version of LoE. We still have an awful lot of stuff planned for the game; a boatload of new quests, zones, abilities, Talent Marks, characters, and more, is all planned. That's not to say that the September OAR version of the game will be empty; there'll still be plenty for everypony to do and enjoy - but we have so much more planned. We're calling this an 'Open Access' release for a very good reason; LoE isn't finished, but we're in a position where we've got enough ready that we're ready to make it available. Think along the lines of some of those 'early access' projects you might've seen in recent years, where the developer makes the game available while still actively working on it!

To give you a rough idea: we have three 'story arcs' planned for the main storyline of LoE. We're aiming to have the first arc implemented by September; that means we have all the material in mind for another two-thirds worth of game.

So, what will you be able to expect in September? Well, you'll be able to start off your life in Equestria as a filly or colt from one of the three pony races (Earth, Pegasus, or Unicorn), and learn how to experience the world we've built, alongside a rich and varied cast of main and supporting characters.



Through exploration and questing, you'll be able to acquire your Talent Mark, from six distinct branches of expertise: Animal Care, Healing, Partying, Magic, Combat, and Flying. You will be able to guide your character to adulthood (or stay as a foal, if you prefer!).



You'll then get to explore seven distinct 'zones' full of adventure and experiences. You'll be able to do all of this alone, or with friends - ones you started playing with, or ones that you make along the way - and form a Party or join a Herd with them to face numerous challenges together, such as Dungeons.



And everything you do, you will do it in a living online world, full of not only characters we've designed, with unique conversations, backstories, and tasks for you to complete - but also full of other players just like you, experiencing Equestria together. Our moderation team will be working hard to make sure it's a safe and enjoyable world for everyone, and we really hope you enjoy playing in it!

We can't thank you all enough for all the patience and support you've shown us over the 5 years we've been developing Legends of Equestria, and we can't wait to take this next step forward with you all. We plan to keep releasing more information on everything that'll be available in the OAR in September, so please keep an eye out over the next few weeks!
3



Hey there, everypony! We've got some big news to share with you today!

We've been working on Legends of Equestria for over five years now, trying to build the best world we can for you all to explore, socialise and adventure in, and most importantly, enjoy. It's been a long road, and an awful lot of work - but we're ready to take our next step.

In December 2016, we launched our Limited Access Release, granting full and permanent game access to a small number of players hand-picked to help us test the game, give us feedback, and weed out those pesky bugs. Their help has been massive to us, and they deserve thanks for every single report they made. But the next step forward for us is to take that Limited Access Release... and turn it into an Open Access Release!

What does that mean? Well, put simply, it means that the game will be fully available for everyone to play, permanently. The game launcher will be made available to download, the servers will be online, and the doors will be wide open to let every pony in!

An important thing to note, though, is that this will not be the end of development for Legends of Equestria. We still have a huge amount of stuff we want to include in the game, from zones to storylines, and we intend to keep working on the project for a long time to come! Think of this release in the same vein as other 'open access' projects, where a substantial amount of the game is available to play, but the team behind it is still working on loads of stuff to add!

We'll be able to discuss in a little while exactly what you can expect from our Open Access Release, but for now, here's a quick trailer for you, featuring the date that our Open Access Release will begin!




So, a quick recap: Legends of Equestria will be available to play, permanently and free for everyone, starting with our Open Access Release on August 19, 2017.




We're really proud of everyone who has contributed to this project, and that we've managed to reach this incredible milestone; as an entirely volunteer team, donating our time and energy for free, creating an MMO like this is a gargantuan task. We've still got a lot we want to do, though, so we thank you for your patience so far, and we hope to see you in Equestria soon!
4


It takes a lot of people with a whole bunch of diverse skills to build something as huge as the world of Equestria, and we're always on the lookout for talent in various teams - but one area we're particularly interested in at the moment is visual effects, for our VFX team!

What do we mean by that? Well, visual effects are the little things that really make the world of Equestria feel real. When a player or enemy uses an ability and you see it happen; when there's a little effect to accompany an event in the game; that's what the VFX team creates.

We're interested in hearing from anyone who has experience creating visual effects in Unity; for example, particle effects. If you also have experience working in a cartoonish style similar to the art style of LoE, then that's a major plus, but it isn't essential.

VFX Artists would be in charge of creating and implementing spritesheet elements to be used in all areas of the game; the little visual flairs that will really make the world of Equestria come to life.

If you're interested in game development, want to contribute to the project, or are simply looking for a hobby that will put your talents to use, then we want to hear from you! As a member of the VFX team, not only would you be helping to bring Legends of Equestria to life, but you'd also get training and support from long-time team members with years of experience. Oh, and you'd become part of a pretty cool group of friends from around the world!

If that sounds like the kind of thing you're interested in making, and you want to help us make the best horse game ever*, then please email [email protected] with links to examples of your work.

We look forward to hearing from you!





Please remember, we do require that applicants be at least 16 years of age before joining the team. Legends of Equestria is a volunteer project, being developed by a large team of dedicated fans from around the world, giving their time, and energy, to bring an entire world together. Every member of every team is working purely out of passion for the project; this is not a paid position, and we cannot offer any financial incentive for your contributions. All we can guarantee is the warm fuzzy feeling from helping to create the world of Equestria, for all fans of ponies to enjoy.

And lots of socks.




*according to a poll of 107 LoE team members
5


Legends of SOCKquestria is now available to download!


The long-awaited sock-based sidescrolling pony game is finally here! That's right, the one and only Legends of SOCKquestria is ready for everyone to enjoy!

Well, everyone who can run a .exe file, anyway!

Click here to download your copy of Legends of SOCKquestria!

Once it's downloaded, you just need to unzip the executable using any program able to unpack .zip archives; for example, WinRAR. After that, Legends of SOCKquestria is yours to enjoy! Our team has worked very hard getting this ready for today, and I think you'll all agree that the effort has really paid off!


Please note: as usual, some web browsers, operating systems, and even antivirus systems may be sceptical of files from us; we're not really big enough for companies like that to recognise us! Just remember that so long as you're getting it directly from the link we provided, you'll know it's safe; it's the official download for Legends of SOCKquestria, after all! So, if you see a warning like that, but you still want to experience this amazing game, remember to mark it as safe!
6


Hey, everypony!

We hope you all had a great holiday, and are looking forward to 2017! We sure are; it'll mark 5 years since Legends of Equestria officially began development, and it's a great opportunity for us to look back at just how far we've come since then - and how much more we have to look forward to!

To kick off this year, we're super excited to announce our first convention appearance of 2017 at NYC Ponycon, January 27-29! Our team members Natfoth and SavanaPope will be present with a demonstration table for Legends of Equestria. Anyone who's interested in the LoE, in what we're currently doing with it and where we're going with it, or just in game development in general, this is a great opportunity for you! Whether you want to come and see how far we've come with the game, or just to have a chat with a couple of key team members, we'll be happy to see you!

We'll have plenty more to discuss and announce in the coming months, so stay tuned for more!
7



Hey again, everypony!

When we opened up applications for the Limited Access Release, we were stunned by the response. It was super difficult to go through all the submissions and narrow them down to the small pool of ponies we needed for this stage of testing - and we almost didn't make it... But here we are, on the other side of the gruelling task.

That can only mean one thing: our Limited Access Release players have been chosen!

Messages have been sent out to the accounts we've chosen to participate. Please check your emails to see if you've received one - and don't forget that pesky spam box! Alternatively, you could check the homepage of our forum; if you can see the LAR-exclusive board, then that means you're in! (It'd be better to check your emails though, I spent like twenty minutes writing out that message for you!)

Remember, as we've talked about before, this stage of the LAR is mainly a testing phase; this is mainly about getting a small number of players in to test the game on their systems, test how the game will run being always-online, and squash all the bugs we can find. Nopony should feel bad for not getting in, and there'll be plenty more opportunities to join in as the next few months roll out - not to mention that the full release of Legends of Equestria isn't all that far away!

So, congratulations to those who have been accepted; all the details you'll need are in the LAR forum section. Make sure you read them carefully, and be ready for things to kick off on the 12th!

And to everyone else, whether you missed out here or are waiting for the full release of LoE to enjoy the completed experience, we encourage you to keep an eye out! More information will be coming soon!

Thanks everypony, and I'll speak to you again soon!
8
Aaaaaand it's a wrap! We've now closed applications for this first stage of our Limited Access Release.

We'd like to thank everypony who's applied to help us test Legends of Equestria at this point; you've certainly given us plenty of reading material to get through!

So what's next? Well, we'll be reviewing all applicants over the next two weeks or so; after that, we'll contact the people we've chosen to participate in the LAR via the forum (and hopefully, connected email addresses!) to let them know, in advance of the LAR kicking off on December 12th!

If you missed out on applying at this stage, or decided not to apply, don't worry too much; this is just the first stage of LoE's release. As we explained before in our Limited Access Release explanation post, there'll be more opportunities in the future as we expand the scope of the 'limited' part, leading up to the full, open and public release version of Legends of Equestria in the coming months!
9
Applications for the Limited Access Release are now closed!




Hi again, everypony!


It's finally time! We're very happy to open up applications for the Limited Access Release of Legends of Equestria!


We've gone into detail about just what 'Limited Access Release' means, and you can find the full details here, but just a quick summary:


The Limited Access Release is designed as a 'staggered' release, allowing us to have the game online and playable permanently for a controlled number of players, at first, so that we can thoroughly test the game (as it is now, and with some of the big additions we have planned before the full release!), and hopefully get lots of high-quality feedback from the players. We call it 'staggered' because, as the next few weeks and months roll by, we plan to increase the limit of players, leading directly into a full release of the game once we're sure we've polished it up and made the best darned horse adventure possible!



Remember, at this stage we're looking for players who are going to be able to help us test the game and give great feedback; if you're more interested in playing and enjoying the game in a completed state, we'd recommend waiting until the full release!


The L.A.R. Application will be available until 21st November; that gives you all two weeks to get your details in! After that, we'll review all the applicants and give the selected players the details they'll need to play the game in time for the L.A.R. starting in December!


If you're not successful this time, don't worry; as this is a 'staggered' release, we'll be looking for more and more people at each stage - and the full release really isn't that far away, anyway!


We really appreciate the dedication and love everyone has shown us over the years of development, and we look forward to taking these last few steps with you to get the game going for everypony to enjoy permanently!


Good luck, everypony! We'll see you on the hype train!



10
This thread is now locked; you can find our latest recruitment info over here! http://forum.legendsofequestria.com/index.php?topic=16286
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This thread has now been locked; you can find our up-to-date recruitment info here: http://forum.legendsofequestria.com/index.php?topic=16286
12


Hey again, everypony!

Our Limited Access Release is well underway, and we're getting a lot of great feedback from our players - feedback that we're working hard to implement in the game. We can't do all that work alone, though; that's why the Legends of Equestria team is hiring!

If you're interested in game development, passionate about ponies, or simply need a hobby that will put your talents to use, we'd like to hear from you! We have a pretty extensive list of teams with different roles and skills, so even if you're not super-technical but still want to help us out, there might be something for you here! Oh and you could also get access to play the game yourself during this limited access period... For testing purposes, of course! ;3

We are currently accepting applications for the following departments: Script Implementers, Level Designers, VFX Artists, Systems Designers, Programmers, 3D Modellers, Character Animators, and 2D Artists [last updated June 5th, 2017]. All applicants must be at least 16 years of age.

If you're interested, please find below a little bit of info from each team's leader on what they're looking for, and how to contact them! Good luck, and we hope to see you on the team soon!




Script Implementers


Script Implementers are responsible for transitioning written content into technical scripts readable by the servers, placing NPC's and mobs, and adding items. Applicants for this position should have a basic understanding of scripting or coding logic and an ability to debug errors. Potential implementers should be able to devote several hours each week to game work. If interested, please send applications to [email protected].




Design


>Level Designers

Level designers should have drawn work (hand or digital) of macro or micro scale level designs which factor in standard gaming conventions such as pathing, points of interest, mob spawns, elevation, framing, terrain features, quest potential, etc. Previous experience in a 3D engine (Unity, Unreal) is highly sought after. Map/level designers should expect to be trained in Unity to allow the implementation and editing of their designs. Please email [email protected] with examples of your work.

>VFX Artists

VFX artists will primarily be in charge of creating and implementing spritesheet animations to be used for various player abilities and ambient world effects. This role will require a blending of traditional toon styled art creation and design with technical implementation in Unity (Shuriken knowledge is a HUGE plus!). If you enjoy creating particle based effects to add an extra kick of visual stimulation, this position is for you! Please email [email protected] with links to examples of your work.

>Systems Designers

Systems designers should have the ability to form clear, concise, to-the-point written work which quickly and efficiently describes a complex system to programmers, writers, or other relevant team members. Applicants should be able to design the technical formulation behind conventional experience, leveling, crafting, and ability systems. knowledge of excel for tables, graphs, and formulas is a huge plus. Please email [email protected] with links to examples of your work.




Programming


We're currently looking for enthusiastic programmers to help build LoE. A minimum of basic experience programming in C# and Unity is required for any applications to be considered, and you should also provide samples of your previous work so we can see just how awesome you are. We aren't expecting you to be a professional developer (though we won't say no if you are!); so long as you can demonstrate your knowledge and willingness to learn, we want to hear from you! An obsession with tiny colourful horses is not required, but will be taken into consideration and may improve your chances. Due to the nature of the team, we're looking for reliable people that can be trusted to work semi-independently; if you think you can help us out, email [email protected]!




3D Modeling


To apply for the 3D team, please email [email protected] with links to examples of your skills. Any additional unrelated, high quality designs you have done helps too. Applicants must have working knowledge of 3D modeling and/or animating and be willing to learn, design critically, and give and take critique. It is preferred that applicants have a specialty in organic modeling, 3D animation and rigging, terraforming, or any combination thereof. Please include how much time you are able to devote to Legends of Equestria, as well as a list of programs that you use.




Character Animation


Applicants must be skilled in using Maya to create 3D character animations focusing heavily on quadrupeds, plus have a willingness to learn.
In your application, please include how much time you are able to volunteer, your age, as well as links to examples of your work. Email attachments will not be accepted. Applicants should have a minimum of 5 examples including a walk cycle.

If you're interested, please follow the guidelines above and send your application to [email protected].




2D Art


To apply for the 2D team, please email [email protected] with a link to an online portfolio containing examples of your work.

Your portfolio should include:

- One or more textured models and texture sheets that you have created AND/OR your best environmental or architectural artwork.
- 3-5 Pieces of additional artwork that display good use of colour, an ability to mimic existing horse-based 2D art styles, and good design sense.
- Any addtional works that you wish to include.

Art should be close to or of similar quality to the following works:

Textures and textured models:

http://i.imgur.com/wnaDU9t.png
http://i.imgur.com/dEbzLoK.png
http://i.imgur.com/Y4DWrvf.png

Architecture and environments:

http://i.imgur.com/kPkqqwk.png
http://i.imgur.com/D3cilk7.png
http://i.imgur.com/G17VywQ.png

Other Works:

http://i.imgur.com/xITE8kB.png
http://i.imgur.com/QYNN80s.png

The 2D team lead would like to see plenty of examples of environmental art or textured 3D art, more so than 2D character work or fan art. Applicants must understand the basics of colour theory, be able to mimic the art style of the environments and buildings Legends of Equestria, and be able to create vector graphics. Please state how much time you are able to devote to Legends of Equestria, and remember that you will be expected to complete at least one texture per week. Access to programs such as Adobe Photoshop, Illustrator, or Flash is not necessary but would be very beneficial.




Please remember that Legends of Equestria is a volunteer project being developed by a team of dedicated fans from around the world. These are not paid positions, and we cannot offer any financial incentive for your contributions to the project. All we can guarantee is the warm fuzzy feeling from helping to bring an entire world of horses to life.

And lots of socks.
13
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Hi, everypony!

It's been a little while since we announced that Legends of Equestria had progressed to the point that we were now looking at December this year for a 'limited access release'. At the time, we said we'd go into exactly what that 'limited release' would mean soon. Well, would you look at the time; it's Go-Into-That O'Clock! I'm going to give you all more details on what exactly we mean by 'limited Access release', and how you (yes, you!) can apply in the coming weeks. It's a lot, but please stick with me on it; there will be socks for those who do!

It takes a lot of time and effort to make a game on a scale like this, especially with an all-volunteer team - and we should know! For over five years, our dedicated development team has been working hard to get the game to the state it's at today, and we're still committed to improving the entire game going forward - but we can't do that alone. There are loads of things being worked on that just need more input, to make sure that the game will handle the number of players we've seen in the past without stuttering, and that every single one of them has the best experience possible.

It's with that in mind that we've planned out the 'limited access release' of Legends of Equestria. This first phase of release doesn't, however, mean that the game will be fully open and available to play for everyone, right from the start; we want to make sure that everything is built to cope before we throw the gates open and welcome the stampede with open hooves! It will mean us making the game available for permanent play, rather than having our occasional, weekend-long Open Server Events, for a smaller number of people to begin with.

What we're planning, then, is a staggered release. This means that, though the game will be online and available, only a limited number of players will be given access to begin with. The first phase of this will involve a small number of players, in the hundreds most likely, which will allow us to get a great pool of information, as well as test out our systems and (hopefully!) flatten all the bugs we can find. Then, the next 'phase' would introduce a larger number of players, to help us build on the first phase and test out more complicated features and systems.

That's why we've called this a 'limited access release'; a limited number of people will experience the game in what we'd consider an unfinished state, to help us work on the game more, improve the systems we've got in play, and of course have fun themselves! It should be noted, though, that this programme is primarily meant to improve Legends of Equestria's gameplay, find bugs, and generally prepare the world of Equestria for a larger, full release. This early access to LoE isn't meant for passively experiencing and enjoying the game (though we'd obviously hope that you do!); as an early experience player, we'd want as much information as possible about your experience of the game, so that the team can determine what needs to be changed or refined. This would generally mean things like submitting bug tickets, providing written recommendations, and generally pointing out what aspects of LoE's user experience you think could be improved!

If that sounds like something you'd be interested in - an early look at the permanent world of Equestria, with the goal of helping us making it the best it possibly can be - then great! You're the exact kind of person we're looking for. In the next couple of weeks, we'll be announcing that applications are open for the limited access release; this will be in the form of something like a questionnaire or survey that'll let us gather things like your system specifications, experience with similar early releases of games, and interest in improving the game. Based on that, we'll select a pool of players to be the first to experience Equestria in its permanent state, and help us get it ready for everyone else!

If you aren't selected at this early stage, there's no need to panic; as I said earlier, once we reach the goals of this first phase we'll be opening up access to more and more players in a staggered release over the coming weeks and months, leading into the full release of the game.

Phew, that was a lot of reading! Just to recap the important stuff (or for those of you who just want a TL;DR summary):



  • The 'limited access release' is a staggered system designed for widespread testing before the full availability of the game. During this phase of the game's release, we're interested mainly in getting feedback about features, getting in bug report tickets, etc.!
  • st]


    • As we progress with the final touches for the game, the access pool will get wider and wider, leading into the full open release of the game - so if you don't get in at this early stage, don't worry; there'll be plenty more opportunities!
    • st]


      • We will open applications for the limited access release in the next few weeks; keep an eye on our posts to see it when it's up!
      • st]


        • Thanks for reading this far down! As a reward, here's a super-exciting new thing we've just added to the game: colour-customisable socks. You're so welcome.
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This is a super exciting moment for us; we've been building up the world of Equestria for years now, and we've finally reached the point where we're confident enough to keep the game online for players while we work on it. We want to take this opportunity to thank everyone who's helped us, supported us, and enjoyed what we've done so far. Nobody's more eager to get the game out and available to everyone than us, and with your help we can make sure that we make Equestria great for everypony.

Thanks for your time, everypony! Keep an eye out for the limited access release application over the next couple of weeks, and get ready to pony up and party on!
14
Hey everypony! We've announced the winners of the hairstyle contest - you can view them here: http://forum.legendsofequestria.com/index.php?topic=16243

Thanks to everyone who entered! It was super hard to narrow it down to the top 25, because there were so many brilliant entries!
15


Hi everypony!

Our design-a-hairstlye contest has been super popular - and super hard to judge! We had so many brilliant entries that it may have took us a day longer than we promised to decide upon the winners... :3

But, decide we have! Many thanks to everyone who entered the contest, and our commiserations to anyone who didn't win - but for the 25 entries below, congratulations! Your design will be incorporated into Legends of Equestria, available in our character creator for all players to use, with credit given to you!

WINNING ENTRIES


1.   Colourful_Era




2.   Camillacool



3.   GreenAdventure5908



4.   iiTabiMoonii



5.   Silver Bur



6.   Golden Harvest



7.   Odecom1



8.   Howitzer




9.   regina idrisova



10.   Samum



11.   LaserPewPew




12.   Genisay
 


13.   JuniperStone



14.   Misc.catfish



15.   PaintSwirl



16.   Owl_Feather




17.   Chammy



18.   Ikarooz



19.   allax akbar



20.   Solywack



21.   FoxBrush



22.   Diana.Star.Sparkle




23.    Modecom1




24.   Dandaru



25.   Northstar941




And remember - if this contest got your creative juices flowing, or you just want to do more to help out the team and make this project better - we're always looking for more talent to join us in creating the world of Equestria! Whether you're one of the talented artists who entered our contest, or more geared towards programming, we'd love to hear from you. You can see our full list of current positions here: http://forum.legendsofequestria.com/index.php?topic=12413

That's all for now! Congratulations again to our winners!
16


Hey everypony!

December's drifting closer every day, and with it comes the initial release of Legends of Equestria - but that doesn't mean we're done just yet! We've still got a lot of work to do, to make sure the world of Equestria is as exciting and magical as we want it to be for you!

To that end, we're currently looking to hire more 2D artists to help us reach our goal of having the prettiest horse world imaginable! We're specifically interested in texture artists, to bring our 3D models to life!

If that sounds like something you're already good at, or even something that you'd like to try, then we'd love to hear from you! Below are the requirements for your application to be considered by the 2D Art team, and examples of what we're looking for.

Hope to see you on the team soon!

***

To apply for the 2D team, please email [email protected] with a link to an online portfolio containing examples of your work.

Your portfolio should include:

- One or more textured models and texture sheets that you have created, AND/OR your best environmental or architectural artwork.
- 3-5 Pieces of additional artwork that display good use of colour, an ability to mimic the existing art style of Legends of Equestria, and good design sense.
- Any additional works that you wish to include.

Art should be close, to or of similar quality to, the following texture works:


http://i.imgur.com/wnaDU9t.png
http://i.imgur.com/dEbzLoK.png
http://i.imgur.com/Y4DWrvf.png


The 2D team lead would like to see plenty of examples of environmental art or textured 3D art, moreso than 2D character work or fan art. Applicants must understand the basics of color theory, and be able to create vector graphics. Please state how much time you are able to devote to Legends of Equestria, and remember that you will be expected to complete at least one texture per week. Access to programs such as Adobe Photoshop, Illustrator, or Flash is not necessary but would be very beneficial.

Please note that all applicants must be at least 16 years of age. This is an entirely volunteer-run project that is driven by our passion and love for the community; as such, there's no financial incentive for your work - just the experience of working on the game, and the warm fuzzies for making something like this!
17
[N.B. This contest has ended! You can view the winning entries here: http://forum.legendsofequestria.com/index.php?topic=16243]



Legends of Equestria's initial December release is right around the corner! We're super hard at work polishing everything for you all to enjoy - but we've left a little room for you to have some fun and help us out, too!

We've decided to hold a competition for you to add your own little flair to the game, and have a chance at being credited as part of the Legends of Equestria project! All you have to do is share your ideas for mane and tail styles for all player characters to use - If you've got a super cool original idea for a hairstyle, we want to see it!

We've provided you with some templates below on which to base your design; all you have to do is create the perfect style, and submit it back to us in the forum thread as a response to this post! We'll then select twenty-five winning entries and incorporate them into the character creator for the game - for you, and for everyone else who plays!

The full details for the contest are listed below, but the important thing is to have fun with your designs! The contest will run from now until 10th September 2016, and we will announce the winners on 17th September 2016.

And just to reassure you - we aren't expecting you all to submit perfectly modeled masterpieces! As long as we can tell how it's meant to look, you'll have a shot at winning; so get creative, and have fun doing it, no matter what your skill level!

We're looking forward to seeing all your ideas! Good luck!

Guidelines


  • Use the templates provided below as the basis for your design

  • Unisex styles and matching facial hair are strongly encouraged, but ultimately it's your creation!

  • Each submission should include (at least) both a mane and tail style

  • LoE's character creation engine supports up to three different colours in a pony's mane and tail, so feel free to include multiple colours!

  • Fully rendered designs aren't necessary, but designs should clearly indicate different colour regions where applicable

  • One entry per person, submitted as a post to this forum thread; you can post multiple designs in this thread, but please clearly label your final submission!

  • Twenty-five winners will be chosen by the team leaders of Legends of Equestria's Concept Art and 3D Modeling teams




TEMPLATES

Stallion







Mare






***
This contest is open to anyone, regardless of age, technical abilities, or geographical location. By submitting, you (the artist) grant the Legends of Equestria project a nonexclusive worldwide license to use, modify, and distribute your design in both the game itself and in promotional content, under the Creative Commons Attribution-ShareALike license (https://creativecommons.org/licenses/by-sa/3.0/us/), as per which you will receive attribution in the game itself; this does not affect your own rights to the design. Submissions will be judged by team leaders from our Concept Art and 3D Modeling teams, and their decisions are final. All submissions are made with the understanding that winning designs will be incorporated into the project; there will be no other substantive reward or prize for entrants or winners. Any accepted entries may be edited or redesigned to meet the technical requirements of the project, and may differ between submission and integration into the game. Submitted designs should not violate, or incorporate elements of, any copyrighted third-party material, and should not contain any inflammatory, derogatory, or materials otherwise unsuitable for the tone of the project. The team reserves the right to disqualify any entries we receive, for example if they contradict the rules outlined above, or for any other reasons/issues which may arise later. By submitting a design, you indicate your agreement to all aforementioned rules.
18
General News / The Servers are now Closed!
2016 Aug 01, 00:01:24


Hi, everypony!

Our July Open Server Event is drawing to an end, and the servers are now once again offline. We from the Legends of Equestria team hope you enjoyed your weekend in Equestria, and can't wait to hear about all the fun you had - we know we did!

Have any pictures, videos, or stories from the Open Server? Why not share them with us on our , our , or our ? We love hearing your feedback, as it helps us to improve and make Legends of Equestria even better!

Well, that's all for now. Stay tuned in to our website for more Legends of Equestria news and announcements. See you next time!
19
Hi, everypony!

The Legends of Equestria servers are now open for the Open Server Event! Well, what are you still doing reading this?! Get in there and play!


The Legends of Equestria servers are now closed. We hope you enjoyed your weekend in Equestria as much as we enjoyed hosting it!
20
Hello Everypony!

The Open Server Event is almost upon us! Servers open up at 12:01 AM EST on Friday July 29th. We hope you're as excited as we are! To get you ready for the Open Server Event, here are the download links for the game client. Go ahead and pick the download that corresponds to your machine's operating system and you'll be set to enter Equestria first thing tomorrow! Just know that the game won't let you log in until our game servers open up. Got that? Okay!

Windows Game Launcher

Launcher

Direct Downloads

OSX

Linux

Please Note: Your browser might inform you that the file is malicious! Don't worry though, it's still safe!

How to unblock a download on Chrome
If you are using Google Chrome, it may try to block the download because Google Chrome is silly. To skip the filter, hit Ctrl-J to open your downloads window and click "Recover Malicious File"

Notes

Take note that with each Open Server event, we enable new fixes and features. Therefore, we have to wipe game data on our servers with each update. Character data and items collected from previous Open Server events will NOT carry over.

Thanks again for all your support everyone! Next stop, Equestria!

Windows direct download. Only use this if the launcher does not work.

Windows 32-bit

Windows 64-bit

For those having issues on OSX 10.10+ try this

Code Select
unzip LOE*.zip
I had to open terminal

then goto  downloads : cd downloads
then go inside LoE.app : cd LoE.app
then go inside Contents: cd Contents
then chmod MacOS: cd MacOS
then finally
chmod -R 755 LoE

and the Loe.App is runnable now!