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Roleplay Board => Roleplaying => Canterlot Archives => Topic started by: Teal Turken on 2013 Aug 18, 17:24:05

Title: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 18, 17:24:05
Here we can discuss Origins of Magic.
Ask any questions you like. I'll have the chapter we are on posted here once the thread begins. ^-^

Sign up: http://forum.legendsofequestria.com/index.php?topic=8819.msg675655#msg675655
RP thread: http://forum.legendsofequestria.com/index.php?topic=8830.0
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: super_chris85 on 2013 Aug 19, 21:36:32
so Shade is here but now the main character isn't  :l
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 19, 21:37:16
Yeah...next time we'll just start when the main character is on and we have the people we need.
Don't worry, this isn't the first time this has happened. :c
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: super_chris85 on 2013 Aug 19, 21:39:51
meh I'll have the quest ready for him when he gets back I have some Idea of What I want  ovO
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 20, 00:38:05
Quote from: super_chris85 on 2013 Aug 19, 21:36:32
so Shade is here but (...)
[glow=maroon,2,300]I have always been here.[/glow] *ahem* I was just having fun on youtube, checking on raidcall and dA, just sleeping [glow=teal,2,300]Life 'n' stuff[/glow]
Hidden text test. XD
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 20, 15:29:26
I have 2 questions:
What exactly is the story like?
What does "headcanon" mean?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 20, 15:39:12
Well the story starts off kinda like the life threads usually are but then turns into an adventure RP.
I'm surprised you're unaware. o.O Headcanon is one's belief of what is true in something such as the indoctrination theory for the Mass Effect series. It's not proven true nor false but some people believe it to be true so it's headcanon to them.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 20, 15:45:53
Okay, thanks. Which are you surprised I'm unaware about?
And what I meant was, what is the basic plot?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 20, 15:47:52
I don't really wanna spoil too much...um...the main character will advance through magic until they are strong enough to take on..something...really hard...
Sorry, I'm not even good at spoiling. x3
I was surprised you weren't aware of what Headcanon was.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 20, 15:55:14
Okay. I like it.
And yeah, I just didn't know what headcanon was because I never really encountered much with something like that. The only such thing I know of is in the MLPFIM season 4 preview with Nightmare Moon, people not sure if it's a flashback or if it's actually happening.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 20, 15:57:27
Quote from: Yellowpikmin476 on 2013 Aug 20, 15:55:14
Okay. I like it.
And yeah, I just didn't know what headcanon was because I never really encountered much with something like that. The only such thing I know of is in the MLPFIM season 4 preview with Nightmare Moon, people not sure if it's a flashback or if it's actually happening.

Spoilers... :l
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 20, 16:01:12
Ahem, I apologize for backseat moderation, but...
Off topiiiic!
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 20, 16:03:48
Yeah.
So...we're waiting for Blobking and...someone else...to start the first quest.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 20, 16:12:24
Rain started his day, and set a favor possibility for the main character's beginning.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 22, 18:48:00
So I'm going to wait for Blob to say he's ready to continue and 2 other people before we resume the story beyond where we are now.
I HIGHLY recommend that everyone join up with Blobking's party before we continue because this is where the adventure part comes in. :D
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 22, 18:56:19
Okay. However, try not to wait for me too much, or it'll be too slow. I might be on a long time, while all of a sudden I'm not on for days.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 22, 20:05:07
i'm ready for adventure when everpony else is
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 22, 21:08:18
Well, I am ready. Shadechaser will eventually find Blobking again.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 22, 21:22:28
Alright, just one more and we will continue.
Who's quest is Blobking taking on again?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 10:57:16
ok need to talk about something part of back-story, if you don't mind.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 10:59:15
Quote from: Omega_Khaos on 2013 Aug 24, 10:57:16
ok need to talk about something part of back-story, if you don't mind.

Go ahead I guess.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 10:59:59
Does this story take place after or before 'A Canterlot wedding'?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 11:05:32
Quote from: Omega_Khaos on 2013 Aug 24, 10:59:59
Does this story take place after or before 'A Canterlot wedding'?

After.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 12:26:55
thanks
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 24, 15:35:27
Quote from: Teal Turken on 2013 Aug 22, 21:22:28
Alright, just one more and we will continue.
Who's quest is Blobking taking on again?

Chris's
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 15:50:56
ok one more question. Can a pony initiate a multiple part mission for the main hero?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 15:53:05
Quote from: Omega_Khaos on 2013 Aug 24, 15:50:56
ok one more question. Can a pony initiate a multiple part mission for the main hero?

Well we're about to start on the adventure part but if the main hero and others wanna check it out first that's fine.
Also I need to know how long this multiple part mission will be, if it's anything that'll take longer than 2 days of (mostly) smooth RP sessions then...no, I wouldn't allow it in this thread.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 16:09:38
what i mean by multiple part is that he doesn't just have to focus on one mission fully. he can do others while helping out Chrysteel.

For Chrysteel being a half changeling, she is going to be having a very hard time trying to get others to understand that not all changelings are like her mother and the ones that attacked Canterlot. She wants to make friends as well. For her missions/quests if you will allow it she can teach a few things she has learned in her time to help others with. For each part to the main goal of friendship with the town of ponyville, she can teach the unicorn (main character) some of her magic. Though most of it can't be learned right off the bat though. So as not to make the RP/adventure to easy.

The missions/rewards I had in mind:
1. bully troubles (new spell "cloudwalk" 'may take time to master')
2. breaking the hate wall (new spell buff "Hope's light" or "mother's love")
3. finding a new friend (new form for Chrysteel [her ultimate] and ability to learn changeling magic for hero)
4. teaching the truth (trait shape-shift ability for hero)
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 24, 16:13:10
Like social links in the Persona series?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 24, 16:16:58
Quote from: Omega_Khaos on 2013 Aug 24, 15:50:56
ok one more question. Can a pony initiate a multiple part mission for the main hero?
...seems interesting... yet if it is too long and slow then... yeah... Shade will be catching up at sometime... seems to be gone at times of major importance, anyway. >.> ...
Well... thar never seen such spoiled fruit before me eyes... Yeah... If you got that... meh. Sometimes a good description is better than a secret notion. Some elaborate, while others just go with the simplest detail. ...context?
Hmm... I remember reading blob had a blank book with, I think it was, cards in it.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 16:21:21
@blobking
in a way, yes. she is the daughter of Chrysalis the changeling queen and bringing peace between ponies and changelings is her full end goal. She has chosen the route not taken by Chrysalis and for the most part left the hive for this goal.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 24, 16:29:09
Quote from: Shadechaser on 2013 Aug 24, 16:16:58
Quote from: Omega_Khaos on 2013 Aug 24, 15:50:56
ok one more question. Can a pony initiate a multiple part mission for the main hero?
...seems interesting... yet if it is too long and slow then... yeah... Shade will be catching up at sometime... seems to be gone at times of major importance, anyway. >.> ...
Well... thar never seen such spoiled fruit before me eyes... Yeah... If you got that... meh. Sometimes a good description is better than a secret notion. Some elaborate, while others just go with the simplest detail. ...context?
Hmm... I remember reading blob had a blank book with, I think it was, cards in it.

yup. that's for Personas and social links. it's not blank though, it has cards.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 16:33:47
also the 4 missions don't have to be done as soon as possible. They can be put into an order. I leave most of the particulars up to teal for how the missions come up, when they come up and where. I have an idea of how to start it so the first mission is set. It has the player trying to get bullies to stop messing with Chrysteel. for this one it has serveral growth paths to choose from one one is rather not nice so if hero wishes to be kind then that path should be avoided.

will give paths like options for hero to choose from. like one would have in an adventure story/RPG.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: super_chris85 on 2013 Aug 24, 16:36:49
well blob if you want to I'm ready to give you a quest it is rather small and should be easy for an unicorn
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 24, 16:40:53
ok, just post it in the forum.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 16:41:02
Quote from: Omega_Khaos on 2013 Aug 24, 16:09:38
what i mean by multiple part is that he doesn't just have to focus on one mission fully. he can do others while helping out Chrysteel.

For Chrysteel being a half changeling, she is going to be having a very hard time trying to get others to understand that not all changelings are like her mother and the ones that attacked Canterlot. She wants to make friends as well. For her missions/quests if you will allow it she can teach a few things she has learned in her time to help others with. For each part to the main goal of friendship with the town of ponyville, she can teach the unicorn (main character) some of her magic. Though most of it can't be learned right off the bat though. So as not to make the RP/adventure to easy.

The missions/rewards I had in mind:
1. bully troubles (new spell "cloudwalk" 'may take time to master')
2. breaking the hate wall (new spell buff "Hope's light" or "mother's love")
3. finding a new friend (new form for Chrysteel [her ultimate] and ability to learn changeling magic for hero)
4. teaching the truth (trait shape-shift ability for hero)

~I suppose this is fine but I don't think Cloudwalking will be of any use in this story since I have planned it out for a Unicorn to undertake, either alone or with a group.
~I'd have to hear about what these buffs do before I can accept those.
~Changeling magic is cool and I accept that into the story, you're gonna have to explain what her "ultimate" is.
~Shape shifting for the hero?...I'll have to think about that one.

Quote from: Omega_Khaos on 2013 Aug 24, 16:33:47
also the 4 missions don't have to be done as soon as possible. They can be put into an order. I leave most of the particulars up to teal for how the missions come up, when they come up and where. I have an idea of how to start it so the first mission is set. It has the player trying to get bullies to stop messing with Chrysteel. for this one it has serveral growth paths to choose from one one is rather not nice so if hero wishes to be kind then that path should be avoided.

will give paths like options for hero to choose from. like one would have in an adventure story/RPG.

I don't know if I can bend the story just for this. It seems like a stretch to do that for a sub-main character.
Honestly I feel like I'd be making it some kinda of love story if I changed it up to suit these needs. I'm just gonna ask that you take the opportunities between major events to deal with these, should the other players want to do them.

Also I really think everyone's characters are just gonna be like "oh you're a half changeling? That's cool. I've got no problems with changelings because why?"
....seriously, no conflict will come of your character being a half changeling. Just sympathy.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 16:45:13
I was taking the events and possible outcomes of what happened in canterlot into account. but if it would be too hard I will try to come up with something else before she appears in the RP.

on the ultimate the Trait chrysalis has the ability to evolve her from chosen changeling to able to claim hive from chrysalis. and can give stats but for the most part it is just for show of helping her.

(Ultimate form: Queen state) for Chrysteel she takes her two most potent trait forms and merges them together making a new form that she becomes for remainder of time like growing up.

Spoiler: show

The Love/hope hybrid form:
Hope's light:
=== Chrysteel is immune to fear.
=== Allies in 30ft of Chrysteel gain mental resistance
=== All allies light based effects are increased by 5% damage vs dark/chaotic beings
=== Chrysteel cannot use dark attacks.
---Gains the following spells for use:
Valor's Grace: It heals the party for 2% of their health after the AoE aura buff. and graces them with a 1% dmg reduction from poisoned effects after buff.
Valor's Retribution: Deals 10% harmonic damage to bosses and 25% to non bosses. leaves caster fatigued and unable to act for one turn.
Shining Aero Wing Strike: Deals 6% Light damage to dark/chaotic bosses and 10% to non bosses.
Valor's Wing-Storm: Major interrupt, disables evading and blocking deals 6% harmonic damage to boss enemies and 20% harmonic damage to all other enemies.

Mother's Love:
"Keeper of the family. Protector of the young. This is the essence of a mother." "A very strong heart is needed to have this potent power. as well as the ability to use it as ones strength. this is the pinnacle of a changelings feeding powers. when combined with hope it becomes the strongest form a half- changeling can become, and only hybrid changelings can access it. the one who uses it becomes at one with the emotion of love itself and is aligned harmonically with the emotion able to spread it like a growing wild fire. They gain powers and abilities surrounding this one powerful emotion. 'Mother's love' an aura capable of bring allies back onto their feet from near death. The abilities allow her to protect that which she cares for most."
=== Heals allies within 30 ft for 4% health a round.
=== Removes all darkness based effects on allies within 15ft
=== Shield's the hearts of allies with 10ft (gives resistance to reality damage)
(all effects also apply to Chrysteel but with the following changes; heals Chrysteel for 2% a round)
---Spells gained with this emotional power:
Love's restoration: revives fallen allies with 33% Health the next round after using. This ability can only be used once per ally and is empowered by light based buffs and effects that heal others. using it is a full round action.
Mother's Gift: Heals all allies for 20% health, can be used once every 5 rounds.
Mother's Furry: "Never upset a mother and never hurt those she loves." this ability is a harmony based attack that deals 10% harmonic energy to all enemies in a range. enemies hit by this spell also receive the 'Mother's Will' debuff this effect reduces all damage delt by the marked by 75% and reduces their defenses by 25%. This is Chrysteel's most powerful spell. it will take her one full round to recover from it's usage. ))


This is a basic I used in another RP. the abilities can be changed by you to better suit your RP. both are listed under the spoiler drop down.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 16:49:18
Quote from: Omega_Khaos on 2013 Aug 24, 16:45:13
I was taking the events and possible outcomes of what happened in canterlot into account. but if it would be too hard I will try to come up with something else before she appears in the RP.

I know, I wasn't bashing your character. I was just warning you that everyone will most likely be (overly) sympathetic to your character.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 16:53:49
modded previous post to add the traits offered. they can be changed to better suit your RP.

If this seams not good i can think of something else to put in. (missions and abilities.)
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 16:58:21
Quote from: Omega_Khaos on 2013 Aug 24, 16:45:13
I was taking the events and possible outcomes of what happened in canterlot into account. but if it would be too hard I will try to come up with something else before she appears in the RP.

on the ultimate the Trait chrysalis has the ability to evolve her from chosen changeling to able to claim hive from chrysalis. and can give stats but for the most part it is just for show of helping her.

(Ultimate form: Queen state) for Chrysteel she takes her two most potent trait forms and merges them together making a new form that she becomes for remainder of time like growing up.

Spoiler: show

The Love/hope hybrid form:
Hope's light:
=== Chrysteel is immune to fear.
=== Allies in 30ft of Chrysteel gain mental resistance
=== All allies light based effects are increased by 5% damage vs dark/chaotic beings
=== Chrysteel cannot use dark attacks.
---Gains the following spells for use:
Valor's Grace: It heals the party for 2% of their health after the AoE aura buff. and graces them with a 1% dmg reduction from poisoned effects after buff.
Valor's Retribution: Deals 10% harmonic damage to bosses and 25% to non bosses. leaves caster fatigued and unable to act for one turn.
Shining Aero Wing Strike: Deals 6% Light damage to dark/chaotic bosses and 10% to non bosses.
Valor's Wing-Storm: Major interrupt, disables evading and blocking deals 6% harmonic damage to boss enemies and 20% harmonic damage to all other enemies.

Mother's Love:
"Keeper of the family. Protector of the young. This is the essence of a mother." "A very strong heart is needed to have this potent power. as well as the ability to use it as ones strength. this is the pinnacle of a changelings feeding powers. when combined with hope it becomes the strongest form a half- changeling can become, and only hybrid changelings can access it. the one who uses it becomes at one with the emotion of love itself and is aligned harmonically with the emotion able to spread it like a growing wild fire. They gain powers and abilities surrounding this one powerful emotion. 'Mother's love' an aura capable of bring allies back onto their feet from near death. The abilities allow her to protect that which she cares for most."
=== Heals allies within 30 ft for 4% health a round.
=== Removes all darkness based effects on allies within 15ft
=== Shield's the hearts of allies with 10ft (gives resistance to reality damage)
(all effects also apply to Chrysteel but with the following changes; heals Chrysteel for 2% a round)
---Spells gained with this emotional power:
Love's restoration: revives fallen allies with 33% Health the next round after using. This ability can only be used once per ally and is empowered by light based buffs and effects that heal others. using it is a full round action.
Mother's Gift: Heals all allies for 20% health, can be used once every 5 rounds.
Mother's Furry: "Never upset a mother and never hurt those she loves." this ability is a harmony based attack that deals 10% harmonic energy to all enemies in a range. enemies hit by this spell also receive the 'Mother's Will' debuff this effect reduces all damage delt by the marked by 75% and reduces their defenses by 25%. This is Chrysteel's most powerful spell. it will take her one full round to recover from it's usage. ))


This is a basic I used in another RP. the abilities can be changed by you to better suit your RP. both are listed under the spoiler drop down.

oh...no...
I don't do RPs in RPG fashion. I'll still allow theses, I'm just gonna look into them more and tell you what you CAN do but don't worry about stats or buffs or anything like that. It's just a text adventure, not a dungeons and dragons game.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 17:00:53
that is why I said it can be modified by you to better suit the RP. but will think of something else. maybe you can help me on that.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 17:07:02
um...after looking through those abilities a few times over...
I think they're all fine, EXCEPT for the healing abilities. I just don't like healing powers as a whole because they cause so many loopholes in stories. Sorry, no healing abilities. I would only allow healing abilities if they had massive requirements but I don't have any plans to have any characters mortally wounded anyway, so this shouldn't be an issue.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 17:08:25
I think might give the ability to learn changeling magic first would also be a better start so as to make learning the gained abilities somewhat easier. what do you think?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 17:11:07
Quote from: Omega_Khaos on 2013 Aug 24, 17:08:25
I think might give the ability to learn changeling magic first would also be a better start so as to make learning the gained abilities somewhat easier. what do you think?

Nah, it'd work better after the second act, which is up next and when you'll appear.
I'll let you know when it's a good time to teach the main character changeling magic.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 17:14:50
kk also might change up a few things make it a bit more like what you have going small or complicated problems that give same rewards cloud-walk spell changed btw.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 17:16:07
Quote from: Omega_Khaos on 2013 Aug 24, 17:14:50
kk also might change up a few things make it a bit more like what you have going small or complicated problems that give same rewards cloud-walk spell changed btw.

What did you change it to?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 17:18:49
To be honest I was going to leave the spell itself up to you. something she would know as a pony that the main hero would need l8er.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 17:20:21
Quote from: Omega_Khaos on 2013 Aug 24, 17:18:49
To be honest I was going to leave the spell itself up to you. something she would know as a pony that the main hero would need l8er.

Oh.
um...I'll have to think of something I guess. :\
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 17:22:56
well I have been reading the RP itself and transformation magic she knows alot of and not all of it is changeling based. if I brought her in now she could help him help the one he is helping now. but I think we already set on her appearing in the second part.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 24, 17:26:08
Quote from: Omega_Khaos on 2013 Aug 24, 17:22:56
well I have been reading the RP itself and transformation magic she knows alot of and not all of it is changeling based.

It's hard to say about transformation magic. I just don't like it to be applied for ponies. I'd much rather leave it to changeling characters only.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 24, 17:27:47
kk then be waiting for next part.

Post Merge

ok teal how would like me to bring in Chrysteel?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 25, 17:45:17
Could the shadows aid in the search? or help lead them to the shop?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 25, 18:02:16
Well I think for some of it Teal knows but then others is up to players.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 25, 18:08:14
I was thinking of like a light shadow that urges them to follow it, but if Teal has other ideas, then I will just not say any more.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 25, 18:53:53
I sorta just planned for you guys to take a map and get to the shop. :l
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 25, 18:55:16
Okay. I will just not post it.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 25, 18:58:39
Quote from: Shadechaser on 2013 Aug 25, 18:55:16
Okay. I will just not post it.

No actually, do it. Get them to the shop so this adventure can actually get closer to starting.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 25, 19:07:04
Plz look to Chrysteel's profile in my O.C. post it has all the main back story for her though there are some major changes.

Post Merge

OK Teal about the trait shape-shift it is not true shape shifting. It more like you take traits from specific points and add them to yourself. some are stronger and can be used to make a form but most are just buff like effects with minor physical changes.

Post Merge

BTW Teal The second of four missions can now be started by Blob asking about the Scar on Chrysteel's flank.

Breaking the hate wall. the scar is somepony's hate towards changelings and it stops them from using one of their most powerful shape shifts.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 25, 19:41:21
So...you mean like he can grow goat horns and get goatish....stats or something? o.O
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 25, 20:28:32
Sorry...No...He is able to use something like emotions felt and gained from changeling magic or for Blob, himself, to give traits to his base form like say immunity to a negative emotions effects.
example: fear
With fear he does change physically to look like nightmare pony but for allies he removes fear and for enemies he would be able to instill it. for like with the bullies from the first mission, he would better be able to keep calm the one being bullied while at same time making the bullies feel more intimidated by him.

Post Merge

Chrysteel's current form has the trait of love. able to instill it into the hearts of others and heal them. a mother's love and care.
the form Chrysteel almost took was her other most powerful form besides ultimate it is the perfect counter to fear and its effects on ponies. plus it has powerful offensive abilities and disrupts to keep others safe. both of these forms are pure harmonic energy.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 25, 20:54:44
man, i'm thinking that fear would look sort of like Sora's NBC costume
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 16:07:16
Quote from: Omega_Khaos on 2013 Aug 24, 16:09:38
The missions/rewards I had in mind:
1. bully troubles (new spell "cloudwalk" 'may take time to master')
2. breaking the hate wall (new spell buff "Hope's light" or "mother's love")
3. finding a new friend (new form for Chrysteel [her ultimate] and ability to learn changeling magic for hero)
4. teaching the truth (trait shape-shift ability for hero)
I like this, I'm wondering if Rain could have some quests to teach Blobking spells? Don't know what the quests would be, but I have some ideas for spells to teach.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: super_chris85 on 2013 Aug 26, 16:09:08
not a bad Idea Rain Star knows some spells he could pass down
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 16:12:57
Rain Star?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 26, 16:15:39
great idea! then it would be more like social links!
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 16:17:51
However, Rainstorm's problems wouldn't be social based. They'd be more... different types of things.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: super_chris85 on 2013 Aug 26, 16:19:04
not a bad idea Rain, Star
Thats what I meant
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 26, 16:20:27
well, social links are just hanging out with people which strengthens bonds and gives abilities to both parties.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: super_chris85 on 2013 Aug 26, 16:21:23
yeah so just walk up to Star he is a very open pony actually so it wouldn't take long for his
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 16:23:51
Oh, okay. That makes more sense. And this is my idea:
Yellow, Rain's older brother is a unicorn. So I think, Rain can carry little pages of spells he can give Blob.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 26, 16:27:21
Well, social links can give you abilities too, like Rain would be able to survive a mortal blow, or gain a  new ability, maybe a higher level would allow Blob and Rain to do a really strong combo attack.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: super_chris85 on 2013 Aug 26, 16:32:17
ok ok too much persona into this
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 26, 16:36:17
I keep hearing about Persona but I really have no idea what it is.
I don't know if I can fit everyone's mini quests into this one story. I'd have to let you guys have more free time than I planned on giving you.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 26, 16:39:10
Persona's awesome though!
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 16:40:53
But the question is, what is persona?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 26, 16:41:40
Quote from: Yellowpikmin476 on 2013 Aug 26, 16:40:53
But the question is, what is persona?

I'm aware it's a video game.
...that's all I know.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 26, 16:44:55
Here's the first  episode of the persona 4 anime. the game is hard to explain.
Spoiler: show
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 26, 16:48:34
Quote from: blobking156 on 2013 Aug 26, 16:44:55
Here's the first  episode of the persona 4 anime. the game is hard to explain.
Spoiler: show


I'm not interested in watching right now.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 16:50:42
Oh.
But yeah, I'd like that stuff to happen with Rain.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 26, 17:07:34
When Shadechaser saw the crystal, she noticed the properties of it and was overwhelmed with the need to find the source.
Shade may not have any control over the shadows at this time.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 17:11:09
But yeah, social links sound cool, I wanna get a part of that action.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 26, 17:23:10
Did you watch the first episode? if so, do you like it?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 17:25:17
I can't do YouTube. Makes my computer crash, and a 3DS can't watch it.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: blobking156 on 2013 Aug 26, 17:26:13
ah,
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 26, 17:27:00
If you guys want to just jump to the next location instantly I'm gonna need to see a majority of you all vote for it.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 26, 18:20:28
Sounds all right to me.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 27, 21:19:09
Next time I host a Roleplay with story I'm going to have a new method of signing people up.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 27, 21:22:13
kk
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 27, 21:35:49
I don't want to come off as rude or angry or just plain mean but a few of you guys are just awful to the point where I can't grasp my own story from your characters.
Some of you ignore things, some of you play your characters non-seriously and some of you are just outright lazy in making your posts.

What I would like is to see you guys actually put some effort into this story with your characters. You guys are taking this way too casually. The way you guys handled those diamond dogs was just boring and it looked like you just tried to get past it as fast as possible. Nobody discussed plans of approach, nobody shared opinions or anything. Most of you (not counting those who were offline or not there) just stood there and watched the main character just grab the gem and run out.

I'm not asking you guys to make paragraph long posts but I want you guys to take this more seriously. It's a story not a slumber party. I'm mind boggled by how you're being entertained my the most minute amount of detail.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 27, 21:47:31
I wasn't involved for the most part I was away at time of start and needed to try and even things out and try to help. Sorry if my details are small. but my style is more to what abilities I am using and how I execute them. I do love the RP of a story and try to work with those that make it. So....that why before I brought in Chrysteel I asked what I did.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 27, 21:49:36
Shade seems to not be there when she is needed... for the sake of the story...
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 27, 21:50:54
Quote from: Omega_Khaos on 2013 Aug 27, 21:47:31
I wasn't involved for the most part I was away at time of start and needed to try and even things out and try to help. Sorry if my details are small. but my style is more to what abilities I am using and how I execute them.

I'm not asking for excuses but I wasn't including you.
You actually have the most interesting character here with plenty of depth to her. ^-^
Quote from: Shadechaser on 2013 Aug 27, 21:49:36
Shade seems to not be there when she is needed... for the sake of the story...

Again I'm not looking for excuses.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 27, 21:55:51
Quote from: Teal Turken on 2013 Aug 27, 21:50:54
Quote from: Shadechaser on 2013 Aug 27, 21:49:36
Shade seems to not be there when she is needed... for the sake of the story...

Again I'm not looking for excuses.
:P I was jsut saying

I think Blob just Indiana Jones'd it... lol
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 27, 21:56:59
Quote from: Shadechaser on 2013 Aug 27, 21:55:51
Quote from: Teal Turken on 2013 Aug 27, 21:50:54
Quote from: Shadechaser on 2013 Aug 27, 21:49:36
Shade seems to not be there when she is needed... for the sake of the story...

Again I'm not looking for excuses.
:P I was jsut saying

I think Blob just Indiana Jones'd it... lol

Too bad his character lacks Indie's charisma.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 27, 22:01:16
Quote from: Teal Turken on 2013 Aug 27, 21:56:59
Quote from: Shadechaser on 2013 Aug 27, 21:55:51
Quote from: Teal Turken on 2013 Aug 27, 21:50:54
Quote from: Shadechaser on 2013 Aug 27, 21:49:36
Shade seems to not be there when she is needed... for the sake of the story...

Again I'm not looking for excuses.
:P I was jsut saying

I think Blob just Indiana Jones'd it... lol

Too bad his character lacks Indie's charisma.

lol very funny

Post Merge

Quote from: Teal Turken on 2013 Aug 27, 21:50:54
Quote from: Omega_Khaos on 2013 Aug 27, 21:47:31
I wasn't involved for the most part I was away at time of start and needed to try and even things out and try to help. Sorry if my details are small. but my style is more to what abilities I am using and how I execute them.

I'm not asking for excuses but I wasn't including you.
You actually have the most interesting character here with plenty of depth to her. ^-^


Thanks! That how I RP. I am a D&D player. So Character Development is part of how I play.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Somebeing on 2013 Aug 27, 22:09:04
Finally have time to RP...

...I need to stop studying. So how am I gonna jump in, if its not going to be too hard?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 27, 22:10:35
Quote from: Omega_Khaos on 2013 Aug 27, 22:01:16
Quote from: Teal Turken on 2013 Aug 27, 21:56:59
Too bad his character lacks Indie's charisma.

lol very funny
Agreed
Quote from: Somebeing on 2013 Aug 27, 22:09:04
So how am I gonna jump in, if its not going to be too hard?
...Uh... just jump in? We are in the middle of a field near the Crystal Empire. As far as I know.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 27, 22:11:38
Quote from: Somebeing on 2013 Aug 27, 22:09:04
Finally have time to RP...

...I need to stop studying. So how am I gonna jump in, if its not going to be too hard?

You can just jump back in.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: super_chris85 on 2013 Aug 27, 22:17:47
I'm sorry Teal
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 27, 22:21:12
Quote from: super_chris85 on 2013 Aug 27, 22:17:47
I'm sorry Teal

I know you didn't intend any of it.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Somebeing on 2013 Aug 27, 22:25:16
Oh wow. I am throwing the causal of my posts away.

So, Shade. Have we met before?
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 27, 22:28:47
Let's say Shade can vaguely remember the tour but the shadows know of the occurrence.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: GoldenTerrabyte on 2013 Aug 28, 12:02:02
Quote from: Teal Turken on 2013 Aug 27, 21:35:49
I don't want to come off as rude or angry or just plain mean but a few of you guys are just awful to the point where I can't grasp my own story from your characters.
Some of you ignore things, some of you play your characters non-seriously and some of you are just outright lazy in making your posts.

What I would like is to see you guys actually put some effort into this story with your characters. You guys are taking this way too casually. The way you guys handled those diamond dogs was just boring and it looked like you just tried to get past it as fast as possible. Nobody discussed plans of approach, nobody shared opinions or anything. Most of you (not counting those who were offline or not there) just stood there and watched the main character just grab the gem and run out.

I'm not asking you guys to make paragraph long posts but I want you guys to take this more seriously. It's a story not a slumber party. I'm mind boggled by how you're being entertained my the most minute amount of detail.
I try to keep it going. At the DD part I honestly was into it. I actually like having nearly endless sneaking/battle/adventure sequences, I try to savor each part.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 28, 12:09:01
Nice. same here I acctually still play D&D sometimes. Me and a friends made our own mlp fim world for it.
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Shadechaser on 2013 Aug 28, 12:42:42
Quote from: Omega_Khaos on 2013 Aug 28, 12:09:01
Nice. same here I acctually still play D&D sometimes. Me and a friends made our own mlp fim world for it.
Wow... seems to have spread farther than I expected...
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Teal Turken on 2013 Aug 28, 14:50:31
Quote from: Omega_Khaos on 2013 Aug 28, 12:09:01
Nice. same here I acctually still play D&D sometimes. Me and a friends made our own mlp fim world for it.

I think when Yellow said DD he ment Diamond Dogs not D&D. x3
Title: Re: Adventure Roleplay: Origins of Magic (Discussion)
Post by: Omega_Khaos on 2013 Aug 28, 15:25:18
Sorry... :c ... I seam to have misunderstood what was said.  ^-^