Legends of Equestria - Forum

General Category => Video Games => Video Games Archive => Topic started by: Chishio Kunrin on 2012 Jul 19, 12:59:12

Title: Create-Your-Own Levels
Post by: Chishio Kunrin on 2012 Jul 19, 12:59:12
I think more video games need the option to create your own multiplayer levels. It's so fun, y'know? And it can shake things up, instead of having to play the same ol' official levels over and over.

How many games have create-your-own levels, anyway? I think Portal 2 now has a thing that lets you create test chambers for other people to play. A lot of skateboarding games let you create your own parks.

I made a checker board of death skate park once in a Tony Hawk game. =P It was kind of a checkers board with squares of grass and pits that contained lava or spikes. I made it specifically for the multiplayer games that involved kind of tagging each other. It was challenging because you had to keep jumping around and try not to fall in a pit.
Title: Re: Create-Your-Own Levels
Post by: Zygrograxgra on 2012 Jul 19, 13:15:19
Personally, I think this is mandatory for any game with competitive multiplayer and/or survival style and/or puzzles
Title: Re: Create-Your-Own Levels
Post by: Book Smarts on 2012 Jul 19, 19:17:01
Skyrim has full modding capabilities which means you can technically create your own levels  :D
Title: Re: Create-Your-Own Levels
Post by: Sea Foam on 2012 Jul 19, 20:13:06
This reminds me of this editing program for Super Mario World called Lunar Magic.
The things some people do with this program are incredible. Look up Brutal Mario if you care enough and you'll see what I mean.

The program's very easy to pick up and use and doesn't get too difficult unless you really want to get into it, I used to do a bit with it, but it's been a while.
Title: Re: Create-Your-Own Levels
Post by: lurk852 on 2012 Jul 19, 20:50:18
Quote from: Sea Foam on 2012 Jul 19, 20:13:06
This reminds me of this editing program for Super Mario World called Lunar Magic.
The things some people do with this program are incredible. Look up Brutal Mario if you care enough and you'll see what I mean.

The program's very easy to pick up and use and doesn't get too difficult unless you really want to get into it, I used to do a bit with it, but it's been a while.


Ah, Brutal (or rather Kaizo) Mario... I tried playing through that with constant savestate abuse once, and didn't quite get to the end. Good times.

Speaking of difficult platformers, doesn't Super Meat Boy have a level editor too?
Title: Re: Create-Your-Own Levels
Post by: videogamehunter on 2012 Jul 19, 22:39:42
Excitebike on NES has a create your own track. That was always fun.
Title: Re: Create-Your-Own Levels
Post by: Lord of Madness on 2012 Jul 19, 23:15:14
Everquest 2 lets you make your own dungeons o 3o
Title: Re: Create-Your-Own Levels
Post by: CyanideInsanity on 2012 Jul 20, 00:42:32
Something like timesplitters' map maker plus halo's forge is what I'd like to see. An easy and simple map creation for us allowing rooms/hallways to be placed and items to be placed as well. Though that wouldn't directly work for outside maps.
Title: Re: Create-Your-Own Levels
Post by: Book Smarts on 2012 Jul 20, 07:14:05
Why hasn't Valve created a TF2 map workshop in Steam?
Title: Re: Create-Your-Own Levels
Post by: Ozzy on 2012 Jul 20, 08:41:25
One of my alltime favourite game series, Timesplitters, had a 'Mapmaker' feature where you made not just levels but specific objectives and game logic for each level, it was pretty awesome for its time