I really love ponies and I really love this game so far! It gives a weird sense of both calm and nostalgia just walking around and listening to the music. The locations are really beautiful and well made. I especially love Ponydale and how big and detailed it is. I would give anything to live there or visit. Either way, PONIES!
I would like to spend much more time investigating all the issues and reporting them, but several months ago I made the decision between LoE and a different game which is calm and basically a brain trainer. Perhaps LoE can also get new features that require more thinking of the player permanently by choice. How to make the player think even more? Perhaps by implementing a minigame. Fine, there are games on the internet that are optimized and it's hard to do it even better. But the sense of minigames in general is to offer even more variation and extend the game session of the player.
Anyway, I reread my post of the past and went into the game again because the update notes on the forum do not give me a clear view at all. The updates notes on the forum are clearly for those that know what's going on and absolutely not for comebackers that wanna see if the game has been improved greatly.
I picked the wrong time of the day, I knew it. But I was expecting at least 1 other player than me, ingame. Unfortunately, I was (seemingly) alone in both servers almost the entire game session. If the game was successful, at least 3 players would be in the game at any time of the day. Maybe I need a list of players that are online on the entire server (happy programming), not just the room I'm in, not just the list of friends.
Again, regarding minigames, something like a chess minigame for ponies could help. Maybe a snowball fight minigame in which flying and teleporting are disabled. Mario Party's minigames can also be taken as inspiration for an own minigame. That's just a quick idea. My thought on that is to make the player think they can do something else once they hanged out with others for the 100th time, mined for the 200th time and so on. How can I mention minigames while I'm confident? It's simply because I witnessed their success on a different game that could really need a bigger playerbase.
Now finally to review the main part of the topic.
I didn't lose my level, meaning no more soft-reset so far which is satisfying. But I'm not certain if I received extra TP. At least my mining talent is at level 50 and I still have 0 TP and can't get any more. Not even a single skill of the mining talent is maxed out. I'm not just close to max out all the skills. And I know I shouldn't be too close because my pony is not supposed to have too much unlocked on that. But I'm too far away! Quick judgement: No change or no noteworthy change has been made on that. Just please be a bit more generous towards the player and let them unlock more. Simply give them more TP. Don't keep so many things locked for the eternity regarding the talent tree. Please consider my 1st post if you didn't yet.
If I want to summarize everything, this has become a game project with a size that could have overwhelmed the entire dev team and they're probably aware of that.
Reasoning: We all know the size of LoE is much greater than the dev team. It becomes too hard to handle everything with the best care and at a good pace. The motivation to add new things from the dev team might be so much greater than making intelligent changes and taking much more care of bugs. I know, taking care of even more issues is not very satisfying as a developer. What I want to say is that the priorities are probably worth a deep consideration. I still say we have the quantity here. What really really matters right now is that quality of the game with the aim to keep the player in the game.
I might come back in the future and review everything once again if I'm allowed to. Sorry that I don't make separate topics or write any answers. You can also decide to ignore everything I've said and I may be fine. So what did trigger me to write this post and how can I actually be satisfied? Well, my interests and wishes are written here in order to come back some time soon. But what matters even more to me: The ponies, the community. I would like to see it grow like a tree.
I would love for unicorns to have a new ability, which would be to levitate objects. It could be implemented in many ways and here I will leave some examples: -When they hold something with their mouth like a torch, a water bucket, a lantern, etc... it levitates instead of being in their mouth. -Make missions where they can temporarily levitate objects, like how pegasi have a massion where they can move a cloud. -Make them able to levitate other ponies temporarily or that you have to enter a code to do so, like how pegasi do for carry a pony over, and fly with him/her. -simply put objects on the map that only unicorns can levitate. -As a fight skill, were they can levitate a monster temporarily (and only when its close to our level) in order to escape or something like that. And many other ways, !!!!besides that when creating a pony, if you choose a unicorn, that you get the option to choose the color of your magic, and so when you levitate something or someone, it will shine or have an aura of the color you chose!!!!!!! . I hope you like my idea, it would seriously make the experience even better!!!!!!