Legends of Equestria - Forum

News => General News => News Archive => Topic started by: Ellowee on 2013 Jul 02, 01:11:31

Title: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Ellowee on 2013 Jul 02, 01:11:31
(http://fc05.deviantart.net/fs70/f/2013/179/a/2/hiring_2d_3d_concept_art_writers_designers_pro_by_faikie-d6b50d3.png)


Greetings, everypony! While I was wandering around behind the scenes, I noticed that Legends of Equestria needs more team members to make this game the best that it can be. After all, it takes a large team to work on a project as grand as Legends of Equestria! If your skills fit what we're looking for, go ahead and send us an application. When you apply, we will need to see examples of what you can do, so don't be afraid to show off your talent!

We're looking for talented individuals with skills in these areas:

3D Modelers and Animators - 3D team
To apply for the 3D team, please email [email protected] with links to examples of your skills. Any additional unrelated, high quality designs you have done helps too. Applicants must have working knowledge of 3D modeling and/or animating and be willing to learn, design critically, and give and take critique. It is preferred that applicants have a specialty in organic modeling, 3D animation and rigging, terraforming, or any combination thereof. Please include how much time you are able to devote to Legends of Equestria, as well as a list of programs that you use.




Texture Artists - 2D team
To apply for the 2D team, please email [email protected] and [email protected] with a link to an online portfolio containing examples of your skills. The 2D team leads would like to see plenty of examples of environmental art or textured 3D art, rather than 2D character work or fan art. Applicants must understand the basics of color theory, be able to mimic the art style of the environments and buildings in My Little Pony: Friendship is Magic, and be able to create vector graphics. Please state how much time you are able to devote to Legends of Equestria, and remember that you will be expected to complete at least one texture per week. Access to programs such as Adobe Photoshop, Illustrator, or Flash is not necessary but would be very beneficial.




Concept Artists
To apply for the concept art team, please email [email protected] with a link to an online portfolio containing examples of your drawing skill. Although the team is looking for individuals who are comfortable with drawing characters, creatures, and architecture in the style of My Little Pony: Friendship is Magic, we would like for your portfolio to contain something other than My Little Pony fanart. Your email should also include your Skype username, the amount of time you are able to devote to the project, and your strengths and weaknesses that are relevant to the position. Please keep in mind that the concept art team is hiring on a rolling basis, so you can apply at any time.




Writers
Applicants for the writing department must submit one or more examples of their writing to [email protected]. Creative prose is preferred, but not completely necessary.
All applications must be submitted via email with a link to a Google Doc in the application. Your name must also be included. Any applicants who are copying from an outside source such as Microsoft Word must paste the text directly into Google Docs rather than uploading a file. They must also be visible to the parties which will judge entries. Submissions which require a download or do not have proper permissions will be ignored. Examples must be at least one page in length and cannot have been edited by any outside party. Experience is not necessary, but any applicants capable of listing qualifications should do so. After applicants have been reviewed, the most favorable will receive a prompt, at which point they will have one week to submit a story that falls within the guidelines of this prompt. After these have been judged, the new writers will be announced.




Designers
To apply for the design team, please email [email protected] with examples of design materials, as well as how much time you are able to devote to the project. Prefered examples are design documents which focus on gameplay mechanics, systems, and the equations and numbers which make those systems tick. Potential design team members should be able to contribute to discussions about ability trees, as well as independently write complex design documents which focus on attribute balance and gameplay integration. Potential design team members with large scale map layout abilities will also be considered.




Programmers
Potential programmers should be proficient in C# and the use of code to design working mechanics applicable to a 3D MMO environment. Experience and integration in Unity 3D is extremely helpful. To apply please send relevant examples of creative code design and a list of software you use/know to [email protected].




Only the applicants that the respective team leader is interested in will receive response emails.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Julius on 2013 Jul 03, 17:55:22
 
Quote from: Ellowee on 2013 Jul 02, 01:11:31Only the applicants that the respective team leader is interested in will receive response emails.


While that makes me feel good and proud about myself thanks to my previous application, I feel everyone deserves at least a simple "No, thank you". It only takes a moment to write that after reading an application, and it's kinda mean to leave people waiting for a reply they'll never get. :s

And no, I won't be applying again just yet, I still need to work on my art. ^-^

Good luck everyone! :)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: katikas on 2013 Jul 04, 05:03:47
If I had more experience with meshes and items in Feral Heart (not trying to go off topic here  X3 ) then I would send an e mail or whatever, but I know nothing about those...  :c
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Asterian Starfall on 2013 Jul 04, 11:34:15
I have experience in writing... Well, not professional experience, but... I just hope I'm skilled enough.

Anyway, I'm trying out for it. I look forward to hearing from Mr. Bloomberg soon!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Weatherboy1 on 2013 Jul 04, 11:46:26
Don't we have to be a certain age to try out? Although I don't think I can qualify for any of these (well maybe Writer, but... I bet some one else is better than me)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Asterian Starfall on 2013 Jul 04, 11:52:56
Quote from: Weatherboy1 on 2013 Jul 04, 11:46:26
Don't we have to be a certain age to try out? Although I don't think I can qualify for any of these (well maybe Writer, but... I bet some one else is better than me)

From what I can tell, as long as you're 16 years of age, you can apply.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Dark_Twilight on 2013 Jul 04, 12:22:25
You could have just updated the recruit thread from march with new info and stick it.

Other than that this recruitment should be made a little diffrent since most people here are just fans of the show and not everyone have their own portfolios. There is a 3D modeling subforum why not look first there?

Also if you say that "Only the applicants that the respective team leader is interested in will receive response emails" then say for example if they do not get a reply within X time they were not choosen.


Other than that. Textures for 3D models are Raster graphics not Vector. And Illustrator and Flash (GUI Elements (js, AC2/AC3)) should be under Programming not 2D and also terraforming in programming since unity has a terrain tool. Why it is made in blender and maya is a diffrent story but could explain the holes in terrain when you suddenly fall into Void.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Tekner on 2013 Jul 04, 14:35:46
Quote from: Asterian on 2013 Jul 04, 11:52:56
From what I can tell, as long as you're 16 years of age, you can apply.
Generally it's 16 for the "creative" positions such as art and music, and 18 for the more technical/mature positions such as modeling, programming, and writing.

Quote from: Dark_Twilight on 2013 Jul 04, 12:22:25
Other than that. Textures for 3D models are Raster graphics not Vector.

Strictly speaking, the 2D team does just that: 2D. It says textures here probably because that's what we need the most of, but the 2D team does more than that usually. You should know that vector can easily be converted to raster, anyhow, so what difference does it make?
Quote from: Dark_Twilight on 2013 Jul 04, 12:22:25And Illustrator and Flash (GUI Elements (js, AC2/AC3)) should be under Programming not 2D
Uh, no, it shouldn't. Both tools, especially illustrator, are for rapid art creation, not code. Yes you can "code" in flash, but logically, if flash is mentioned in the 2D section, it's referring to the art aspect of flash... Even if it wasn't, flash is nothing like Unity, Visual Studio, or C#. You can't transfer skills from one to the other in the slightest.
Quote from: Dark_Twilight on 2013 Jul 04, 12:22:25terraforming in programming since unity has a terrain tool. Why it is made in blender and maya is a diffrent story but could explain the holes in terrain when you suddenly fall into Void.
First off, Unity does not equate to Programming. Unity is a video game IDE. You can't even enter code into Unity. Also, just because unity has a terrain system, that doesn't mean we'll solely use it. There are more situations than not where we'll prefer a modeled terrain over a heightmap, which is what Unity's terrain system is: a very low-resolution heightmap. One such disadvantage of a heightmap is that the normals only face in a positive direction. I.e. You can't make a ceiling with it.

I appreciate your unique style of trying to help, but it's both not necessary and largely incorrect or out of context.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: AntlerShy on 2013 Jul 04, 14:44:55
QuoteTextures for 3D models are Raster graphics not Vector

Well, the texture format may be a raster image, that doesn't exclude the use of vectoring for the creation of that image.

QuoteAnd Illustrator and Flash (GUI Elements (js, AC2/AC3)) should be under Programming not 2D and also terraforming in programming since unity has a terrain tool. Why it is made in blender and maya is a diffrent story but could explain the holes in terrain when you suddenly fall into Void.


Illustrator and Flash are tools used to create vector graphics, they have nothing to do with programming in our context. We don't use Flash directly for GUI as in e.g. Scaleform, so there's no scripting involved in our case. I'm not sure why you'd associate terraforming with programming. It doesn't mean scripted realtime terraforming in the game or anything, if that's what you thought.
There are several reasons why Unity's terrain tool isn't always the way to go. You can create mountains, but you could never put a cave in them.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Asterian Starfall on 2013 Jul 04, 14:52:34
Quote from: Tekner on 2013 Jul 04, 14:35:46
Generally it's 16 for the "creative" positions such as art and music, and 18 for the more technical/mature positions such as modeling, programming, and writing.

Ah. Thank you for clarifying that. I figured you had to be older for the programming jobs and what not.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Dark_Twilight on 2013 Jul 04, 16:44:26
Quote from: Tekner on 2013 Jul 04, 14:35:46
Strictly speaking, the 2D team does just that: 2D. It says textures here probably because that's what we need the most of, but the 2D team does more than that usually. You should know that vector can easily be converted to raster, anyhow, so what difference does it make?


Diffrence is less confusion.

Model>Unwrap UV>Send UV to 2D to make the texture> Send texture back

But 2D team still need to have general view how 3d model looks. So they have to be able to display texture on model unless you want to send texture back and forth.

Also if the end format is raster and in the annoucement was mentioned

"The 2D team leads would like to see plenty of examples of environmental art or textured 3D art, rather than 2D character work or fan art."

Preferring knowledge in vector graphic does not fit into it.


Quote from: Tekner on 2013 Jul 04, 14:35:46
Uh, no, it shouldn't. Both tools, especially illustrator, are for rapid art creation, not code. Yes you can "code" in flash, but logically, if flash is mentioned in the 2D section, it's referring to the art aspect of flash... Even if it wasn't, flash is nothing like Unity, Visual Studio, or C#. You can't transfer skills from one to the other in the slightest.


Since Asterian said that Flash is not used for creating GUI and 2D team is generally for making texture maps there is no reason to even mention Flash. Environment map is also just a texture over hemisphere.

Looks like those programs were just mentioned out of blue even if there is no real requirement for them. Or the shill requirements is not detailed enough.

Quote from: Tekner on 2013 Jul 04, 14:35:46
First off, Unity does not equate to Programming. Unity is a video game IDE. You can't even enter code into Unity. Also, just because unity has a terrain system, that doesn't mean we'll solely use it. There are more situations than not where we'll prefer a modeled terrain over a heightmap, which is what Unity's terrain system is: a very low-resolution heightmap. One such disadvantage of a heightmap is that the normals only face in a positive direction. I.e. You can't make a ceiling with it.

Who would make ceiling with terrain tool.. You either import it from other program or just use square shaped brush or box

Also it was not me that put Unity into "Programmers" section in first post.


Quote from: Tekner on 2013 Jul 04, 14:35:46
I appreciate your unique style of trying to help, but it's both not necessary and largely incorrect or out of context.


What can i say? Annoucement is not detailed enough. Also you only quoted the technical part and skipped first part.


@AntlerShy
Ad1 As i mentioned annoucement is not detailed enough
Ad2 terraforming in programming since terrain tool in uni and even if not used that, one needs to generate collisions for said terrain in the game engine. As for the cave. For already created mountain you could just put imported asstet from other program and align it to look like entrance and insides.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: GlassMirror on 2013 Jul 04, 16:47:24
I already sent mines, i don't know if i nee  to send it again O:
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Asterian Starfall on 2013 Jul 04, 18:48:10
Quote from: GlassMirror on 2013 Jul 04, 16:47:24
I already sent mines, i don't know if i nee  to send it again O:

Ooooh. Which position is that? 2D Artist?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: RawRRampancy on 2013 Jul 05, 12:15:51
Sent mine in for a 2D Concept Artist! Really hope I get it! *crosses fingers hooves*  :3
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Asterian Starfall on 2013 Jul 05, 16:16:11
Quote from: Dark_Twilight on 2013 Jul 04, 16:44:26
Since Asterian said that Flash is not used for creating GUI and 2D team is generally for making texture maps there is no reason to even mention Flash. Environment map is also just a texture over hemisphere.


Is there another "Asterian" I don't know about? I'm pretty sure I didn't say that.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: MiJyn on 2013 Jul 05, 17:25:27
Quote from: Tekner on 2013 Jul 04, 14:35:46
... and 18 for the more technical/mature positions such as modeling, programming, and writing. ...

O_O I'll have a tough time trying to get my application in then, I'm underage for BOTH XD

Oh well, whatever, I sent mine in anyways for programming... just in case =P
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Billow Pillow on 2013 Jul 05, 18:26:59
I've went and submitted and application for the design team.  Now we playing the waiting game.  :nod:
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Aderoth on 2013 Jul 05, 23:44:37
sent in my application for the texture artist position I am fresh out of college for video game design and I really like My Little Pony: Friendship is Magic! :D So I am willing to work where ever they want me!!!  <3  X3 I am hoping I get to work on this awesome project!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Bluebell on 2013 Jul 06, 10:54:54
Sent mine in for writing. *crosses hooves* I have my doubts but I thought I might as well!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Asterian Starfall on 2013 Jul 06, 11:32:12
Quote from: Bluebell on 2013 Jul 06, 10:54:54
Sent mine in for writing. *crosses hooves* I have my doubts but I thought I might as well!

I wish you the best of luck, fellow writer.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: sky sketch on 2013 Jul 06, 20:40:05
i want to be part of the 3D/ animation team or concept art team but i use maya to do my moderling and i am lurning how to use blender. the 3D things i do have arn't mlp related so i guess i should make some mlp stuff to send as well X3
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Bluebell on 2013 Jul 06, 22:16:04
Quote from: Asterian on 2013 Jul 06, 11:32:12
Quote from: Bluebell on 2013 Jul 06, 10:54:54
Sent mine in for writing. *crosses hooves* I have my doubts but I thought I might as well!

I wish you the best of luck, fellow writer.


Thank you and I wish you good fortune as well!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Cruent on 2013 Jul 07, 10:19:51
I applied for designer and writer ^-^ Really hoping I get an answer, itd be so great.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Greentea on 2013 Jul 07, 17:14:00
I just have a quick question, for the writing sample does it have to be MLP related? Or can it be just about anything?  :P Thanks for your time everyone and good luck to you all  0:)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Blue Ink on 2013 Jul 07, 21:11:23
Quote from: Greentea on 2013 Jul 07, 17:14:00
I just have a quick question, for the writing sample does it have to be MLP related? Or can it be just about anything?  :P Thanks for your time everyone and good luck to you all  0:)


The writing sample does not have to be MLP related.  :D

Best of luck!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Blaze on 2013 Jul 07, 21:52:23
Are the applications sent for the previous recruiting thread void now or were none of them of interest?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: GlassMirror on 2013 Jul 07, 23:16:23
to answer ur question Asterian, I applied to be a concept artist. :)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: ig1mi on 2013 Jul 08, 03:38:18
I would send a application for the postion xxx But, I have college to worry about, atm xD
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Night Pony on 2013 Jul 08, 03:59:59
Quote from: Blaze on 2013 Jul 07, 21:52:23
Are the applications sent for the previous recruiting thread void now or were none of them of interest?


I would like to know this as well, since the TLs apparently do not have even 5min to write a mass email with a "Sorry you are rejected."
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Riot Police on 2013 Jul 08, 04:17:29
I just applied for the writer position!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 08, 04:18:56
Quote from: Night Pony on 2013 Jul 08, 03:59:59
Quote from: Blaze on 2013 Jul 07, 21:52:23
Are the applications sent for the previous recruiting thread void now or were none of them of interest?


I would like to know this as well, since the TLs apparently do not have even 5min to write a mass email with a "Sorry you are rejected."

Yeah, I second that... Especially if people open up their schedules just to fit LoE in (if they get accepted), and then they don't know whether they were accepted or not. >.<
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Kit on 2013 Jul 08, 05:11:05
Quote from: MiJyn on 2013 Jul 08, 04:18:56
Quote from: Night Pony on 2013 Jul 08, 03:59:59
Quote from: Blaze on 2013 Jul 07, 21:52:23
Are the applications sent for the previous recruiting thread void now or were none of them of interest?


I would like to know this as well, since the TLs apparently do not have even 5min to write a mass email with a "Sorry you are rejected."

Yeah, I second that... Especially if people open up their schedules just to fit LoE in (if they get accepted), and then they don't know whether they were accepted or not. >.<


A few of the applications from the previous round of recruiting are still being reviewed.  It is ok for you to resubmit an application at this time as you may have newer material for us to take a look at.

It is common practice for organizations to not respond to applications.  If you are not used to this now, you will get used to it when you go hunting for a job.

It is also common practice to not get snarky with the organization you are applying to.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Skrybe on 2013 Jul 08, 08:56:50
Just applied for one of the writer positions, I have a good feeling about my writing abilities, and I hope my writing style was what the Dev-team is looking for.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Little Star on 2013 Jul 08, 12:26:25
Still restricted to 16+?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Weatherboy1 on 2013 Jul 08, 17:40:03
Quote from: StarSong on 2013 Jul 08, 12:26:25
Still restricted to 16+?

  :] :c
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: hypereddie on 2013 Jul 08, 18:43:46
Just sent in my application for programmer. Even though most of the stuff on my github (https://github.com/hypereddie10) is Java, C# is very similar. If they need example work for C#, I'll make some/post some  ^-^.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: EleganceCharm on 2013 Jul 08, 22:12:27
I never saw anything answering this but... Is there payment involved? Or is it strictly voluntary?

I applied for concept artist. I don't expect payment, but I wouldn't complain if there is.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: DesertTrackz on 2013 Jul 08, 22:24:39
This is unfortunate. I have recently taken all of my art portfolio's offline and coincidentally lost all of my digital works. I am however getting a new touchscreen tablet in a few days and will be getting back to work on art commissions, as I'm currently jobless and have way too much free time.
I'd love to join this project, but I really have nothing spectacular to show beyond doodles and sketches. I've worked on a couple games before as a 2D artist and a Concept Artist. If I cannot join officially due to a lack of a portfolio, being an unofficial volunteer would be nice.
Send me a message I guess.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Julius on 2013 Jul 09, 01:41:16
Quote from: EleganceCharm on 2013 Jul 08, 22:12:27
I never saw anything answering this but... Is there payment involved? Or is it strictly voluntary?

I applied for concept artist. I don't expect payment, but I wouldn't complain if there is.


This project is completely voluntary, so no, no one gets paid. However,  you get great experience for future jobs/projects of course, so I'd say it's worth it! Not to mention, you're putting your work out there for all bronies to see! ^-^
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: EleganceCharm on 2013 Jul 09, 01:55:29
Quote from: Julius on 2013 Jul 09, 01:41:16
This project is completely voluntary, so no, no one gets paid. However,  you get great experience for future jobs/projects of course, so I'd say it's worth it! Not to mention, you're putting your work out there for all bronies to see! ^-^


Okie dokie. The word "hiring" just confused me.  :D
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Midnight_Blitz on 2013 Jul 09, 10:59:18
I'm afraid the only thing holding me back from applying for a writing position is meeting deadlines, which my brain seems to have problems with when overwhelmed. Getting into a project with writing things has been a thing I've wanted to do for a year now, but have never had the chance. Hurts me to say I have to pass this...
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: jimm on 2013 Jul 09, 12:43:51
Quote from: hypereddie on 2013 Jul 08, 18:43:46
Just sent in my application for programmer. Even though most of the stuff on my github (https://github.com/hypereddie10) is Java, C# is very similar. If they need example work for C#, I'll make some/post some  ^-^.


Funny enough, I'd barely touched C# or Unity before a few days or a week or something before I was interviewed and don't know barely any Java, besides that it's like a lamer C#. I just knew my way around some C++, python, javascript, PHP, some other stuff. Picking up C# was easy enough from there and now it and the rest of the .NET environment are definitely my favorite. Unity's pretty rad too.

Another thing is I wanted to apply a really long time ago, around 2011, but never sent the email because I thought I wasn't good enough. I wonder if I would've gotten in then.

It'll be cool working with a new programmer if we get one!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Minor-T5 on 2013 Jul 09, 12:51:06
I've actually had some experience with Python, though I'm still learning....I wish I could help in some way. =/
I want to get into Java sometime, and maybe after that, Unity.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: alphaslime on 2013 Jul 09, 15:20:28
Just sent in my application to be a programmer. It seems highly unlikely I will hold up to the competition, but at least I can say I tried.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Tekner on 2013 Jul 09, 22:28:22
Quote from: alphaslime on 2013 Jul 09, 15:20:28
Just sent in my application to be a programmer. It seems highly unlikely I will hold up to the competition, but at least I can say I tried.
Fortunately, right now I don't think it's much of a competition. We're just looking for capable hooves, not necessarily the best of the best.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 09, 23:40:28
Quote from: Tekner on 2013 Jul 09, 22:28:22
Quote from: alphaslime on 2013 Jul 09, 15:20:28
Just sent in my application to be a programmer. It seems highly unlikely I will hold up to the competition, but at least I can say I tried.
Fortunately, right now I don't think it's much of a competition. We're just looking for capable hooves, not necessarily the best of the best.

O_O maybe I have a chance then....... or... maybe not...  heck whatever XD

<hr> (for lack of a better way of doing it)
On another note ...
Best of luck to everyone!! Erm, sorry, I meant, everypony!! *phew*

Oh, on another completely different note... I happen to be the first post on page 2, page 3, and... page 4  O: . I only posted 3 times on this topic... sheesh, I feel like an idiot now... LOL
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Popfred on 2013 Jul 10, 03:54:25
Is it programmed at LUA scripting system? Well I would but I think I am too underage to the job.    :c
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 10, 04:19:46
Quote from: Popfred on 2013 Jul 10, 03:54:25
Is it programmed at LUA scripting system? Well I would but I think I am too underage to the job.    :c

I'm not aware of them using lua for any kind of scripting... from what I know, they use C#, with unity as the game engine. If you know Java or C++, you should be able to pick up C# quite easily  ^-^ If not, well, learn it, it's really not that hard!

Best of luck to you, fellow programmer!! :D
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: alphaslime on 2013 Jul 10, 04:21:04
Quote from: Popfred on 2013 Jul 10, 03:54:25
Is it programmed at LUA scripting system? Well I would but I think I am too underage to the job.    :c

No lua here. Just C#, unity's version of java script, and boo. It is technically possible to implement form what I read, but it is unlikely it works nearly as well as the 3 default languages.
Edit: Got ninjad by MiJyn
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 10, 04:33:56
Quote from: alphaslime on 2013 Jul 10, 04:21:04
Quote from: Popfred on 2013 Jul 10, 03:54:25
Is it programmed at LUA scripting system? Well I would but I think I am too underage to the job.    :c

No lua here. Just C#, unity's version of java script, and boo. It is technically possible to implement form what I read, but it is unlikely it works nearly as well as the 3 default languages.
Edit: Got ninjad by MiJyn

Quick note, just for the sake of completeness (and the sake of satisfying my OCD >_>), unity supports C#, javascript, and boo, but that doesn't mean language-specific libraries/extensions/whatever-you-call-them don't work (unity is a game engine, not a complete language transformation pack ;) ). I think that there is a lua library for C# (EDIT: yes, there is: http://luaforge.net/projects/luainterface/), so it would be technically possible for them to have lua scripting in-game. But, of course, there would be no real reason to add lua scripting in-game anyways  :P
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: phirenor on 2013 Jul 10, 09:41:57
So, if i'm didn't received any confirmation email, can i just send some new game assets? (such as new structures, decorations, maybe couple of maps)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Tiger on 2013 Jul 11, 04:09:56
Uh, may you please describe the point of your post, ldaliagotita?  o.O
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: phirenor on 2013 Jul 11, 06:42:53
Repeating previous question:
If I'm not in the development crew, can I send some game data / assets?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Pipkin on 2013 Jul 11, 08:50:24
uh, i'm not really sure how to answer that....probably no.

You could use what you have to create a portfolio if you wanted to apply for one of the hiring positions i guess  X3
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: parkketler on 2013 Jul 12, 20:06:13
if only i new c++ GUI programing or c# GUI Programming


D:

Post Merge

can html programing help i am a whiz at html programing and css  :D
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: alphaslime on 2013 Jul 12, 20:28:38
I should probably go and learn the unity engine again, my programming abilities are in a rather poor state.  On another note, you guys can rest assured that all of you are much more likely to get on then me.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: hypereddie on 2013 Jul 12, 20:29:41
Quote from: parkketler on 2013 Jul 12, 20:06:13
if only i new c++ GUI programing or c# GUI Programming


D:

Post Merge

can html programing help i am a whiz at html programing and css  :D

As far as I know, Unity's c# is more scripting than actually "gui" programming. But after decompiling the dll files that come with the game playing the game over the open server weekend, the programming part may be more than just scripting.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Tommy73103 on 2013 Jul 14, 03:19:13
just a question: to apply to the 3d team is requied to be able to model in various programms or just one is fine? because i can use only blender :p
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Chishio Kunrin on 2013 Jul 14, 04:13:52
Quote from: Tommy73103 on 2013 Jul 14, 03:19:13
just a question: to apply to the 3d team is requied to be able to model in various programms or just one is fine? because i can use only blender :p

If I remember correctly, some people on the 3D team use Blender. It should be fine.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Tommy73103 on 2013 Jul 14, 04:23:44
Pew, i was afraid that they use other programs. thank you for the info =3
P.S. i can use ONLY blender
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: BeastlyBlack on 2013 Jul 15, 05:09:27
Am Just Wondering what type of code with be done within unity and will they be need of other form of code to be done ?  (etc html,jave) becuse i want to help with the coding but i only know visusl basic  :l.

Also maybe if i pratice with unity for a month i may be considered if programers are still need ? 
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Pipkin on 2013 Jul 15, 05:59:53
Quote from: BeastlyBlack on 2013 Jul 15, 05:09:27
Am Just Wondering what type of code with be done within unity and will they be need of other form of code to be done ?  (etc html,jave) becuse i want to help with the coding but i only know visusl basic  :l.

Also maybe if i pratice with unity for a month i may be considered if programers are still need ?

I believe the code of choice with Unity is C# from what I read

Yeah, I barely know VB myself actually....
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: SapphireRose on 2013 Jul 15, 13:19:04
The only thing I'm good at is mane styles... But I don't think that will get me anywhere...
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: FanofRainbowDash on 2013 Jul 15, 14:27:16
Lol there are alot of people applying if they are all accepted this game will be finished in NO TIME! (http://oi44.tinypic.com/wvzrt2.jpg)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Nicole Artist on 2013 Jul 15, 19:14:46
Well I've been waiting a month and a half and still no reply.
And here I thought I would be good enough.
I don't even know if my portfolio has been reviewed yet. Boy this is frustrating.
Should I just add on to it or something?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: GlassMirror on 2013 Jul 15, 20:00:46
Quote from: Nicole Artist on 2013 Jul 15, 19:14:46
Well I've been waiting a month and a half and still no reply.
And here I thought I would be good enough.
I don't even know if my portfolio has been reviewed yet. Boy this is frustrating.
Should I just add on to it or something?

Well, I have been waiting too.
...But the only thing I can do is just wait and see if I get anything back (hope I do)
There's a lot of things there probably taking care of at the moment, so idk...
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 15, 21:33:58
Quote from: GlassMirror on 2013 Jul 15, 20:00:46
Quote from: Nicole Artist on 2013 Jul 15, 19:14:46
Well I've been waiting a month and a half and still no reply.
And here I thought I would be good enough.
I don't even know if my portfolio has been reviewed yet. Boy this is frustrating.
Should I just add on to it or something?

Well, I have been waiting too.
...But the only thing I can do is just wait and see if I get anything back (hope I do)
There's a lot of things there probably taking care of at the moment, so idk...

Yeah, I'm guessing they're getting flooded with applications, and they need to be certain they want someone before they accept them, I assume...

oh well, let's hope that they will at least email people who don't get accepted, because just waiting without being told anything is very frustrating.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Pipkin on 2013 Jul 15, 22:22:47
Quote from: MiJyn on 2013 Jul 15, 21:33:58
oh well, let's hope that they will at least email people who don't get accepted, because just waiting without being told anything is very frustrating.


Quote from: Ellowee on 2013 Jul 02, 01:11:31

Only the applicants that the respective team leader is interested in will receive response emails.


However, they'll probably say when they'll close applications for certain departments
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 15, 23:46:13
Quote from: Pipkin on 2013 Jul 15, 22:22:47
Quote from: MiJyn on 2013 Jul 15, 21:33:58
oh well, let's hope that they will at least email people who don't get accepted, because just waiting without being told anything is very frustrating.


Quote from: Ellowee on 2013 Jul 02, 01:11:31

Only the applicants that the respective team leader is interested in will receive response emails.


However, they'll probably say when they'll close applications for certain departments

oh great, so they won't even take the time to say: not interested? I'm becoming less and less interested in working in an environment like this...
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: hypereddie on 2013 Jul 16, 00:04:49
Quote from: MiJyn on 2013 Jul 15, 23:46:13
Quote from: Pipkin on 2013 Jul 15, 22:22:47
Quote from: MiJyn on 2013 Jul 15, 21:33:58
oh well, let's hope that they will at least email people who don't get accepted, because just waiting without being told anything is very frustrating.


Quote from: Ellowee on 2013 Jul 02, 01:11:31

Only the applicants that the respective team leader is interested in will receive response emails.

However, they'll probably say when they'll close applications for certain departments

oh great, so they won't even take the time to say: not interested? I'm becoming less and less interested in working in an environment like this...

It makes sense, it saves time and effort for all team leaders. Lets say one team leader get 50 applications for writers, and only chooses 5. That team leader now has to go through the other 45 emails to grab the applicant's email to create a mass mail to everyone who wasn't accepted to just say "Sorry, you weren't accepted."

If the department is closed and you weren't emailed back the golden ticket of acceptance, you can pretty much assume from process of elimination that you weren't accepted because your application just wasn't good enough.

Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 16, 01:52:05
Quote from: hypereddie on 2013 Jul 16, 00:04:49
Quote from: MiJyn on 2013 Jul 15, 23:46:13
Quote from: Pipkin on 2013 Jul 15, 22:22:47
Quote from: MiJyn on 2013 Jul 15, 21:33:58
oh well, let's hope that they will at least email people who don't get accepted, because just waiting without being told anything is very frustrating.


Quote from: Ellowee on 2013 Jul 02, 01:11:31

Only the applicants that the respective team leader is interested in will receive response emails.

However, they'll probably say when they'll close applications for certain departments

oh great, so they won't even take the time to say: not interested? I'm becoming less and less interested in working in an environment like this...

It makes sense, it saves time and effort for all team leaders. Lets say one team leader get 50 applications for writers, and only chooses 5. That team leader now has to go through the other 45 emails to grab the applicant's email to create a mass mail to everyone who wasn't accepted to just say "Sorry, you weren't accepted."

In gmail, there is a limit of 2000 people to send a single email to (in To, CC, or BCC.... backup here: http://support.google.com/a/bin/answer.py?hl=en&answer=166852 ). So it's not hard to do that at all. They just need to spend the extra 5-10 minutes to get a list of the emails who sent them, and tada! Yes, 5-10 minutes is a wee bit of time, but come on, at least be descent to those who didn't make it...

I'm thoroughly not impressed.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Nicole Artist on 2013 Jul 16, 03:08:39
Quote from: MiJyn on 2013 Jul 16, 01:52:05
Quote from: hypereddie on 2013 Jul 16, 00:04:49
Quote from: MiJyn on 2013 Jul 15, 23:46:13
Quote from: Pipkin on 2013 Jul 15, 22:22:47
Quote from: MiJyn on 2013 Jul 15, 21:33:58
oh well, let's hope that they will at least email people who don't get accepted, because just waiting without being told anything is very frustrating.


Quote from: Ellowee on 2013 Jul 02, 01:11:31

Only the applicants that the respective team leader is interested in will receive response emails.

However, they'll probably say when they'll close applications for certain departments

oh great, so they won't even take the time to say: not interested? I'm becoming less and less interested in working in an environment like this...

It makes sense, it saves time and effort for all team leaders. Lets say one team leader get 50 applications for writers, and only chooses 5. That team leader now has to go through the other 45 emails to grab the applicant's email to create a mass mail to everyone who wasn't accepted to just say "Sorry, you weren't accepted."

In gmail, there is a limit of 2000 people to send a single email to (in To, CC, or BCC.... backup here: http://support.google.com/a/bin/answer.py?hl=en&answer=166852 ). So it's not hard to do that at all. They just need to spend the extra 5-10 minutes to get a list of the emails who sent them, and tada! Yes, 5-10 minutes is a wee bit of time, but come on, at least be descent to those who didn't make it...

I'm thoroughly not impressed.

Yeah, I would have to agree. When you have work, even if its freelance work, communication is important. Leaving people hanging like this can be considered rude, or show unprofessionalism.
But I still want a spot as a concept artist for the experience. I think it's a great opportunity.
But I just have to sit here and wait, maybe send anya another email about whats going on.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: linkedwolf on 2013 Jul 16, 14:04:50
Hi I consider myself pretty good at writeing. :]
One problem is that im only 16 D:, but it would be great if you could give me a chance! :D

Thanks
~Linkedwolf ovO
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Asterian Starfall on 2013 Jul 16, 14:48:31
Quote from: linkedwolf on 2013 Jul 16, 14:04:50
Hi I consider myself pretty good at writeing. :]
One problem is that im only 16 D:, but it would be great if you could give me a chance! :D

Thanks
~Linkedwolf ovO

Not to be rude or critical, but your grammar...
Also, if you wish to apply, you need to send an email to [email protected] as well as some examples of your work and any other credentials you deem are important or relevant to the position.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 16, 15:15:36
Quote from: Asterian on 2013 Jul 16, 14:48:31
Quote from: linkedwolf on 2013 Jul 16, 14:04:50
Hi I consider myself pretty good at writeing. :]
One problem is that im only 16 D:, but it would be great if you could give me a chance! :D

Thanks
~Linkedwolf ovO

Not to be rude or critical, but your grammar...

If he's good at writing, the team can fix his grammar/spelling errors without any issues...
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Asterian Starfall on 2013 Jul 16, 16:45:56
Quote from: MiJyn on 2013 Jul 16, 15:15:36
Quote from: Asterian on 2013 Jul 16, 14:48:31
Quote from: linkedwolf on 2013 Jul 16, 14:04:50
Hi I consider myself pretty good at writeing. :]
One problem is that im only 16 D:, but it would be great if you could give me a chance! :D

Thanks
~Linkedwolf ovO

Not to be rude or critical, but your grammar...

If he's good at writing, the team can fix his grammar/spelling errors without any issues...

Good point, but I'm also trying out, and as such I know some things do bleed through, even after much review.

And most everypony is going to be an editor from time to time as I understand it, so your grammar does need to be fairly top-notch. If nothing else, it makes you look more professional (and more favorable) when you can spell elaborate words without fail.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Julius on 2013 Jul 17, 00:59:50
Quote from: Asterian on 2013 Jul 16, 16:45:56I'm also trying out


Asterian, I have seen your posts everywhere lately. I must say I can see you getting a team badge above your name any day now. I'm not part of the team, mind you, but you seem like a perfect addition in my opinion. ^-^

I wish you good luck with your application my friend! :D
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Asterian Starfall on 2013 Jul 17, 11:54:49
Quote from: Julius on 2013 Jul 17, 00:59:50
Asterian, I have seen your posts everywhere lately. I must say I can see you getting a team badge above your name any day now. I'm not part of the team, mind you, but you seem like a perfect addition in my opinion. ^-^

I wish you good luck with your application my friend! :D

Thanks! Maybe if I don't get writing, I could try Community Relations!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Aerial Perspective on 2013 Jul 17, 17:46:16
I applied for concept artist, since that's what I have fun with. I am totally offering to work for free.  :3

I know 3d modeling and textures but only in autocad or maya.... :s ono
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: MiJyn on 2013 Jul 17, 18:43:36
Quote from: Aerial Perspective on 2013 Jul 17, 17:46:16
I applied for concept artist, since that's what I have fun with. I am totally offering to work for free.  :3

I know 3d modeling and textures but only in autocad or maya.... :s ono

IIRC, one of their livestreams showed one of the 3D modelers using maya, so I think they're okay with it.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: tehflah on 2013 Jul 17, 19:11:09
2 Questions:

Now to get cracking writing applications!  ovO
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Tekner on 2013 Jul 18, 16:43:43
Quote from: tehflah on 2013 Jul 17, 19:11:09
2 Questions:

  • Are we allowed to apply to multiple positions or is that frowned upon?

  • For the programming position, is it okay to submit executable examples of things we've worked on or would it be better to post a video of it in action? I have prior work on programming a 3D engine/game that I could showcase. I'm just uncertain as to how to go about showing it to you.


Now to get cracking writing applications!  ovO
Whatever you think best shows your work. Source code would be preferred, however.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: tehflah on 2013 Jul 19, 09:57:56
Quote from: Tekner on 2013 Jul 18, 16:43:43
Whatever you think best shows your work. Source code would be preferred, however.


Ah okay. The hangup I was having was with the ability for what I submitted to be compilable, since it's fairly reliant on some libraries to be present during compile. But I'm probably completely missing the point of the sample. X3

Alrighty. I'll try to get something submitted later today. Might end up being tonight depending on how busy I am at work today or if I can squeeze it into my lunch break or something.

Thank you for the response!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: FanofRainbowDash on 2013 Jul 29, 10:24:06
Who won? (http://oi44.tinypic.com/wvzrt2.jpg)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: InsertCoolUsernameHere on 2013 Jul 29, 16:26:07
Quote from: FanofRainbowDash on 2013 Jul 29, 10:24:06
Who won? (http://oi44.tinypic.com/wvzrt2.jpg)


As of yet, no one. At least, not in the writing department. I haven't really been following the other departments  o_o
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: sky sketch on 2013 Aug 03, 22:18:35
I don't think the other departments have had there competions yet if they are have one that is :)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: the Wardrobe on 2013 Aug 06, 17:53:07
This is probably a ridiculous question, but does the writing sample sent have to be a complete story, or could it be part of a story?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Tommy73103 on 2013 Aug 06, 18:43:37
I don't think it needs to be a full-story, the important is that you show how good you are at writing no matter how :D
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: the Wardrobe on 2013 Aug 07, 12:49:20
Thanks  :D . Well, sent my application in for writing.  ^-^ Good luck to everyone!
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: NebulaMist on 2013 Aug 08, 10:23:01
As I don't have the skills to apply,I have one question that had been in my head for quite of time...

Can we apply for a post for an amount of time ?

What I mean is that (for exemple) we can work on the project for,let's say, 3 months and after we can't because of life n' stuff but we want to help on speeding up the project.

Is it allowed or not ?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Tekner on 2013 Aug 08, 23:49:05
Quote from: NebulaMist on 2013 Aug 08, 10:23:01
As I don't have the skills to apply,I have one question that had been in my head for quite of time...

Can we apply for a post for an amount of time ?

What I mean is that (for exemple) we can work on the project for,let's say, 3 months and after we can't because of life n' stuff but we want to help on speeding up the project.

Is it allowed or not ?

We're all volunteers and if any of us have to leave for a period of time, or for good, it's always understood. If you know that you can only work for so long at the time of your interview, make sure it's known so the team lead can keep that in mind and find a replacement for when you're gone.
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: NebulaMist on 2013 Aug 09, 07:38:34
Alright ! Thank you for the awnser :)
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments hiring!
Post by: Elira_ on 2013 Aug 31, 17:32:14
Quote from: katikas on 2013 Jul 04, 05:03:47
If I had more experience with meshes and items in Feral Heart (not trying to go off topic here  X3 ) then I would send an e mail or whatever, but I know nothing about those...  :c


I'd try to help, but I don't know how to do much.  X3

Oh and the reason I'm quoting this. I play FH. :D  ^-^
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: StormChaser on 2013 Sep 04, 08:41:59
I sent my application in for a designer. I'm crossing my fingers for a chance to work with you all.  X3
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Asterian Starfall on 2013 Sep 04, 18:39:20
Wait, is writing hiring again? If so, when's the deadline for submissions?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: HerpyDooves on 2013 Sep 05, 20:02:38
THERE! I'm 16 now, but I'll just apply for a job the next time you guys are applying... I already went for a position, but it wouldn't feel right applying again. :P
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Skycrashed on 2013 Sep 17, 20:21:39
Ok, so you have to be 16?What if you were under yet fairly good at writing?I'd really like to sign up for something like this at the fact that it may help my writing quailty.
:o
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Asterian Starfall on 2013 Sep 19, 13:23:23
Pardon, but is the writing team hiring again, or am I misunderstood?
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Ramisha on 2013 Sep 24, 14:40:19
I would really love to join the 2d team- but I am under 16 years....and I don't have much time.... and the recruitment isn't open now probably.... :c
Title: Re: 3D, 2D, Concept Art, Writing, Design, and Programming departments recruiting!
Post by: Moore Tides on 2013 Sep 25, 02:12:06
Hey all,

I applied to cerebrate a few days ago, for the programming position. I hope to be working with you soon.