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Messages - Ellowee

41
  • Allow cinema camera speed to be adjusted using arrow keys
  • Fixed an issue where trying to whisper someone may get the name wrong
  • Fixed bug where Flying level and various equipment would boost the damage of Flying abilities twice
  • Remastered pickup sound effect
  • Added more detailed skill error messages
  • Skill error popups should no longer clog the screen
  • In-game popup messages now have different colors
  • Pet combat abilities now scale with the player's Animal talent level
  • Pets vary the use of their skills more in combat
  • Updated VFX for Seismic Buck
  • Fixed VFX orientation on the Phantom Potion
  • Fixed the description for Second Wind upgrades in the Friends Forever skill
  • Increased the pet healing effect of Second Wind upgrades
  • Optimized Dragonfire particle effect and fixed orientation
  • Projectiles automatically despawn if they have no valid target
  • Active skills now add themselves to the hotbar automatically once learned
  • Updated rock textures
  • Fixed an ice skate issue with flying after hitting the ground
  • Tweaked ambient sounds in a couple of places
  • Added indicator for taking damage
  • A few ui changes to the hotbar and mini map
  • Slight UI performance optimizations  
  • Fixed light issues with the Ponydale Library
  • Added a light switch to the Ponydale Library basement
  • Added Weather Talent
  • Frozen Essence Drops can now be mined in Cloudopolis
  • Unicorns can now create Materia from Frozen Essence Drops at certain locations through the Science talent.
  • Pegasus ponies can now water farming patches using Water Rush and Water Burst
  • Endless Pie in the Cloudopolis Weather Factory now sells Arc and Vortex Pendants through dialogue.
  • Klondike's Pickaxe can now be used in Mining
  • Updated milestones for Mining to include recent additions
  • Tweaked flying energy drain
  • Adjusted Mining ore outputs and locations
  • Added Spatial Bats
  • Enabled Winter Wrap Up quest
  • Angered mob damage is now capped
  • Soothed mob damage is now capped
  • Mob speed is now properly affected by slowing abilities

Note: Right-clicking on the bank UI does not work on 2021.02.01. Update to 2021.02.02 to resolve the issue.
42

Happy new year everypony! We hope you're all still doing well and are up to join us in the LoE hype train! Let's start of this new year with a bang - and a new update to our favorite Horse-based video game, now available for download!


As always, you can find the full list of everything that has been changed in our changelog: this update may be a smaller list than some of our other releases, but we can assure you we've been working on some big things for the future! For now, though, let's look at the biggest highlight of our newest update.


2021's newest update brings you not 1, not 2, but 5 new mane and tail styles to chose from!







That's everything for now; we thank you for your patience and we'll see you all again soon!
43
  • Fixed issues of snow applying to some unwanted objects
  • Fixed missing houses in Ponydale
  • Fixed object collision issues in Applewood
  • Added a few missing stairs to buildings in Cantermore
  • Movement tweaked to rotate characters' heads along and should generally feel smoother
  • Fixed coloring issues with gala boots
  • Fixed out of space message being falsely triggered by banks sometimes
  • Further sound fixes to objects all around
  • Fixed alignment issues of players on the ground
  • Added Golden Harvest's mane and tail
  • Added Odecom's mane and tail
  • Added Hullabaloo's mane and tail
  • Added Mercury's mane and tail
  • Added Pyrite's mane and tail
  • Fixed a rare issue with wrong geode outputs
  • Reverted the energy cost of Candy Shower to 50
  • Reduced the energy cost of Pillow Barrage from 55 to 40
44

Hello everypony! It's that time of year again where everypony sits around a cozy fire with hot cocoa and celebrate the holiday with a new update to their favourite horse-based video game (that's us by the way, and don't you dare suggest otherwise), now available for download!

If you want to see the full list of changes in this update, you can always check out our changelog, but here are a few highlights!


The snow is back in town, but not just in Ponydale this time. Apparently, White Tail Park and the outer Crystal Kingdom have been hit by snow as well! Let's hope they have better Winter Warm-Up policies than Ponydale...


Oh? it seems that with the snow this year, something else has arrived in Equestria. Frost Dragons have been spotted roaming around the chillier regions of the world, so be careful where you're trotting!


As always, you can grab the latest version of the game from our downloads page. There's plenty more planned for the future of Equestria, and we hope you stick around to experience it all with us. Thank you for your patience, and happy holidays from everypony on the team!

45
  • Unicorns now have lower teleport cost depending on their Magic level
  • Fixed whisper issues if given name is online more than once
  • Fixed friend system to correctly display someone's last seen time
  • Room restarts will now be announced at 5 minutes
  • Fixed dragon not spitting fire anymore
  • Fixed Manticore Mane texture
  • Enabled snow theme in Ponydale, White Tail Park, and Crystal Kingdom outerior
  • Fixed Science page in the skill book displaying the wrong level
  • Fixed the floating portal to Evershade Castle Grounds
  • Fixed sound issues with a bunch of game objects and ground materials
  • Fixed a few mane and tails having distance visibility issues
  • Fixed physic issues to manes and tails in general
  • Fixed Lantern Monster attack position while moving
  • Re-added river in Evershade Castle Grounds
  • Fixed clipping issues with the radio wall in SCC
  • Added additional colouration options to Holiday Socks
  • Added Frost Dragons
  • Removed Hallowtide-related textures
  • Disabled quest "A Costume of the Night"
  • Enabled the quest "Dashing Through the Snow"
46

Hey there, everypony! Hallowtide is right around the corner, so it's about time for our irregularly-scheduled seasonal update, now available from our downloads page!

If you want a full list of the things that have changed in this update, you can check out our changelog - but here's a few highlights!


First off, of course, is the Hallowtide seasonal event! Ponies from around Equestria are celebrating this holiday, and sharing the bounty! Make sure you seek out these generous horses if you've got a sweet tooth, and maybe you can learn some more about the history of this occasion!


And, as usual, Ensemble is offering up a mission to create his spookiest masterpiece - but he's also updated his stocks with even more costumes to fright and delight!


Maybe the biggest addition this time around, though, is another new Talent, with a whole new system backing it! Unicorn ponies can now learn all about Science, so get ready to research creating potions, crystals, and other useful items! Please note that you're not able to choose this as your Talent Mark yet, however; that quest will be coming, though!


That's just a highlight reel; there's plenty more to discover and enjoy in Equestria, so we thank you all for your patience, and hope to see you there soon!

47
  • Cyclone now provides Rapier Stacks
  • Increased the slow duration of Blowback from 3s to 10s
  • Added new particle effect for Blowback
  • Fixed Wind Rapier and Blowback not dealing damage when facing certain directions
  • Fixed Airstep particle effect
  • Polished Gale particle effect
  • Optimized Candy Shower particle effect
  • Added more ambient sound regions in various maps
  • Added Science talent
  • Added Assembly Runes to Ponydale Library Basement and the unicorn school
  • Added Alchemy Table to Ponydale Library Basement
  • Added Research Table to Ponydale Library Basement
  • The Faultless Four now sells various basic Science crafting guides
  • Halite now sells Mana Crystals after completion of the main Faultless Four quest line
  • Hornets in Cloudopolis now have a chance to drop Frozen Essence Drops
  • Adjusted Ponydale bounds to prevent players from becoming invisible when near the border
  • The Skills Journal will now highlight the talent currently being viewed.
  • New players now begin in their respective schools.
  • Level 1 players can now see default keyboard controls when spawning in school
  • Default game aspect ratio is now 16:9
  • Players no longer faint when being soothed in PvP
  • Fixed issue with simultaneous soothing and fainting of mobs, which would cause double mobs to spawn
  • Fixed bug which enabled traded items to stack to large values
  • Bank items can now be stacked to 65535, as long as the item is stackable
  • Fixed bug where NPCs would sometimes fail to take items from the player
  • Fixed Ponydale train station sign being triggered on collision
  • Harmony Tables have been replaced with the Harmony Pedestal
  • Added well collision to the river cave in the Crystal Kingdom
  • Added audio reverb to the Crystal Kingdom river cave
  • Added Chromatic Striped Scarf
  • Fixed an issue with minimap markers disappearing
  • Added Ability Restoration Harmony
  • Opals may now rarely be obtained from Mining
  • Added Payback Harmony
  • Re-enabled non-latin character support
  • Crafting Panel now reloads recipes when re-sorted
  • Added Hallowtide Socks
  • Fixed issues with readable books
  • Added Sphinx costume
  • Added Windigo costume
  • Added Donkey costume
  • Added Kirin costume
  • Added Manticore costume
  • Added Travious Dress and Boots
  • Fixed step sound issues with different ground materials
  • Enabled Hallowtide theme in Ponydale
  • Fixed collision issues with moon castle in Evershade
  • Fixed sun not being visible in Crystal Kingdom
  • Marble Dust can now be mined at level 3 in the Gem Mines
  • Most Husky Diamond Dogs outside Bramble Woods and the Gem Mines now have a chance to drop gem dusts
  • Temporary Escape will now award a few hybrid flowers and seeds along with the usual boots at the end of Bramble Woods
48
Hey, everypony! It's that time of year again - that time when we just about squeeze out an update at the end of a 'season'!

As always, you can find the full list of what's changed in our changelog; it's not a huge list this time around, but be assured we've got some big things in the works! For now, let's take a quick look at some of the highlights.

First off, and perhaps most importantly, it's the third anniversary of Legends of Equestria's Open Access Release! We're proud of having reached this milestone, and we can't thank each and every one of you enough for taking this journey with us. In celebration, we've updated our obligatory birthday cupcake hat to reflect the achievement!


We've also had a major rework of one of our less-well-developed systems - namely, soothing an enemy. It hasn't worked all that well so far, so like good little chemists, we went back into the lab and gave it a good shaking until it came out the way we wanted! (Note: we don't recommend this as a methodology for actual chemistry)


The enemies you face should now properly display how Angry they are with you for bothering them in their busy day of walking back and forth occasionally, using the right-hand bar on the reticule when you target them - and skills with Soothing effects should properly help to calm them down! Note that you'll still gain full experience and items from soothing an enemy that's angry with you. Now there's more than one way to deal with confrontation!


Of course, since this is our summer(ish) update, the Festival of Lights in-game event should now be active! Collect those prismatic shards and get in touch with everypony's favourite clothes-horse if you haven't collected your technicolor lantern yet.

As always, you can grab the newest version of the game from our dowloads page. That's everything from us for now; we hope you enjoy the new release, and we'll see you in Equestria!
49
  • The cursor is now invisible while in cinema camera mode.
  • Fixed a teleport in Applewood causing players to fall through the ground
  • Increased the duration, intensity, and cooldown of Airstep buffs
  • Fixed But When It All Comes Together quest being repeatable
  • Fixed consumable buffs being infinitely stackable under certain conditions
  • Fixed player position sync within the Cloudopolis Academy
  • The Gem Mines now has some audio reverb
  • Added ambient sounds to the Evershade Forest
  • Jumping will now occur on key press when running, regardless of control style
  • Added Festival of Lights decorations to Ponydale
  • Added Third Anniversary Cupcake Hats
  • The Combat Reticle now changes colors to reflect excessive tension adjustments
  • Overly angry mobs will now do significantly more damage.
  • Excessively soothed mobs will now take significantly less damage.
  • A combat encounter can now be resolved by completely soothing a mob -- full XP and items will still be awarded.
  • Future quest-only ability rewards have been relabelled as "Master skills"
  • Frizzy Stradlin, Starburst Nova and Windhover will now explain what "Expert skills" mean when asked
  • Modified some back-end code to support development of future features.
50
  • Players on top of other players will no longer become stuck when the lower player disappears
  • Added various new skill icons
  • Added Mining Talent
  • Added Farming Talent
  • Fixed danger music playing indefinitely after an encounter
  • Crafting GUI now reflects the time bonus from the Production Line ability
  • Fixed momentum bug when transitioning directly from flying to landing
  • Flying upwards now drains energy quicker
  • Energy regeneration is now suspended when sprinting
  • Earth ponies now use less energy when sprinting
  • The Equip Item SFX now plays on a successful equip, not just an attempt
  • Fixed shop bug causing players to lose bought items on a full inventory
  • Hotbar is now resizable - click and drag on the rightmost button
  • Banking panel now initially scales to the player's display
  • Added missing collider to the blender in Sugarcane Corner
  • Added missing colliders to Applewood
  • Fixed keybinds not activating in Applewood
  • The Artisan skill page now displays milestones
  • Unpurchased skills can no longer be dragged from the journal
  • Expert skills are now labelled clearly
  • Added minimap to White Tail Park
  • The Iron Ridges are now labelled in The Frontier.
  • Fixed Heartlands orientation (South to Ponydale)
  • Minimap markers now display properly on first load
  • Almond, Lettuce, Strawberry, Grapes and Cherries have had their value raised slightly
  • Increased the value of Cocoa Beans
  • Klondike Hicks now exchanges ores for geodes.
  • Grassy Fields now sells some Farming seeds
  • Resonance now sells pickaxes and the Dowsing Crystal
  • Maplesweet now sells common flower seeds

Changes made in 2020.03.02:
  • Fixed infinite harvest bug with full inventory
  • Fixed Artisan journal listing of Titanium metalworking milestone
  • Farming spots will now take a few seconds to update, to reduce server load
  • Players must now have a dowsing crystal in their inventory to scan for ores
  • Coal now appears darker in the dowsing crystal scan
  • Spatial crystals now appear more blue in the dowsing crystal scan
  • Players should now start with level 1 talents after their first room switch
  • New characters should now start with a pre-populated hotbar again with their basic abilities and emotes

Changes made in 2020.03.03:
  • Farming abilities can now be purchased in the journal
  • Celery Stalk is now listed correctly as a plantable item in the journal
  • Fixed duplicate interaction menu options when harvesting flowers
  • Almond, cherry and mango trees no longer float once fully-grown
  • Added support for cancelling a mining action
51
Hello again, everypony! Summer's right around the corner, so let's get the snow removed properly and plants growing in our latest release, now available at our downloads page!

Let's start with some much needed bug fixes. First, pegasus ponies will no longer get sent flying when they fly directly onto the ground. Shops will also no longer take your bits when you try to buy new items with a full inventory.

We have also rebalanced the energy usage for each pony race! Earth ponies now lose less energy when sprinting, and pegasus ponies' energy drain in flight will depend on whether they're flying upwards or downwards.


Now for our most exciting new feature: two new Talents for everypony to try!
Ponies far and wide can now grab themselves a pickaxe and start mining for some useful ores, or maybe even something rarer if they are lucky, with the Mining Talent!


Earth ponies in particular have also found a place to grow their seeds into fresh vegetables and fruits, as well as cultivate rare flowers, with the Farming Talent.


While we are still looking for teachers to help foals learn the art of Farming and Mining, anypony can enjoy trying their hoof at these skills for now. But don't be discouraged, our hunt for a teacher is still ongoing!

Unicorns and pegasi, fret not; your second unique talents are being developed, and will come in due time. For now, you can check out more details regarding this update in our changelog for the release.

Now, what are you waiting for? Grab yourself a pickaxe or your nearest Earth pony friend to try out our new talents: Mining and Farming! We hope to see you in Equestria soon!
52
Hey again, everypony! It's time once again for an update to Legends of Equestria! Are you excited for a potential host of riveting new features? Well, allow me to temper your expectations by providing the details of what's available with this latest release, now available from our downloads page!

First off, we should cover the range of improvements to our UI. The hotbar has received a lot of love in this update, allowing it to better respond to your display size, and swap around hotbar tiles - as well as customise how it's displayed on your screen!


We've also improved our equipment system, to better handle unequipping items that conflict with what you're trying to put on. This should hopefully cut down on the devastating menace of sock-stacking!


On top of that, we've worked on tackling trading bugs, like inventory overflow issues, which should (forelocks crossed!) no longer happen! And to top things off, more customised emote icons have been added, to help you better distinguish between, for example, lying down and having a snooze!


As always, though, there's more changes than that; you can find our full list of changes for this release in our changelog.

That's everything for now; we hope you enjoy what Equestria has to offer! And with a little luck - and a little hard work on wrapping a few things up - we'll see you again soon...

53
  • Fixed issue causing trading overflow when inventory was full.
  • Hotbar tiles can now be swapped.
  • Hotbar now scales with display resolution.
  • Hotbar tiles can now be displayed in a grid view for easier customization.
  • PVFM radio stream updated to use new streaming server.
  • Fixed scroll view in the Skills journal tab.
  • Default race skills now shows properly in the journal.
  • Wearing equipment now causes conflicting items to automatically unequip, whenever possible.
  • Fixed circular inheritance of velocities between two touching players.
  • XP penalties for combat level differences are now more clearly shown.
  • Chat messages now also appear above the player's own pony.
  • Fixed scarves not appearing for Wanda and Opal mane styles.
  • Added new emote icons.
54
Happy new... uh, decade, everypony! We hope you're all doing well and looking forward to another ten years of small-horse-related adventures - because there's no breaks on the LoE train!


Seriously, it's a real concern. We can't stop it. Please send help.

That's right, Legends of Equestria V2020.01.01 is now available from our downloads page!

We're kicking off 2020 right, with a few more features for you all to enjoy! Perhaps the most important - and one of the most requested features - is a more effective way to navigate. The minimap can now be enlarged to provide more information about the area, and help you find your way around!


On a similar note, we've also added markers to the map for important locations, such as banks or crafting stations; these - along with quest markers - can be toggled on or off to help make things clearer!


We've also got the very serious addition of improved motion physics, allowing for collision objects to travel atop other moving objects. It's all very useful and major, and should in no way be taken as an encouragement to create mobile pony towers.


And what update would be complete without a new cosmetic item? A Chromatic Scarf is now available to help keep you warm - and colourful - through the winter months.


If you want to see the full details of what's included in this update, as always, you can check the changelog. We really hope you enjoy these new features, and we can't wait to see you all in Equestria!
55
  • Added winter theme to White Tail Park and Ponydale
  • Pirate Hat no longer removes ponies' manes
  • Ponies on top of other ponies will now inherit their velocity (experimental feature, enable with "/playercollision")
  • Crystal Golem boss now uses the headbutt attack correctly
  • A Crystal Golem Shard is now required to redeem the rewards from the Crystal Caves
  • Diversified loot available from the Crystal Caves reward
  • Energy Regen, Health Regen, Armor and Magic Resist is now immediately buffed when wearing equipment, instead of requiring a room switch
  • Added introductory information to the Cooking and Artisan book pages
  • Fixed firework pearls collision
  • Added Chromatic Scarf
  • Minimap can now be scaled and zoomed to a greater degree
  • Added minimap for The Frontier
  • Added minimap markers for banks and crafting stations
  • Map and quest markers can be toggled by clicking the minimap
  • Removed cooking tent in Cantermore

Known bug: The cooking stations in Applewood are currently disabled. A server-side fix will be made available soon.
56
  • Fixed various particle effects' direction.
  • Fixed auto-targeting loop
  • Added collision to house in Applewood.
  • Added new music to White Tail Park.
  • Fixed music player occasionally playing daytime music at night, and vice versa
  • Added musical pads to White Tail Park.
  • Changed Ponydale lights to Nightmare Night theme.
  • Batpony costume quest has been switched to live.
  • Fixed Crystal Cave magical barriers.
  • The Crystal Caves dungeon is now active!
  • Crystal Golem is now larger in size
  • Tweaks to movement controller.
  • Ponydale Schoolhouse turntable now moves players along with it.
  • Added Pirate Hat, available from Ensemble
57

Greetings once again, everypony! It hasn't been that long since we last brought you an update, but 'tis the season for surprises, so we've got another one for you! Our 2019 fall update (V2019.02.02) is now available to download!

It hasn't been that long since we brought out our (slightly belated) summer update, so it might not be much of a surprise to learn that this is a smaller one than that was! If you want the full details, you can always check out our changelog, but here's a few key notes!

First, and perhaps most notably, the spooky season has rolled around once more - and that means that costumes are the order of the day! Our batpony costume is once again available to everypony celebrating this holiday, known in Equestria as Hallowtide. What are the origins of this festivity, you might ask? Well, a bit of investigation might lead you to the story the event is based on... maybe somewhere spooky would be a good place to start?


We've also made some more minor improvements to things that might be less notable, but no less important. Collision issues with some places in Applewood, new music for the White Tail Park (as well as some funky musical pads!), and some fixes to particle effects, to name a few!


That's everything for now! We hope you enjoy everything we've added to our little horse world so far, but there's always plenty more to look forward to in the future! We'll see you in Equestria!

58
Hey again, everypony! It's been a little while since we last spoke, huh? Well, at least I'm bringing some big news to you: our long-awaited summer update (version 2019.02.01) is now available from our downloads page!

For the first time ever, the Equestrian railroads now reach all the way to the distant outposts of Applewood and Dodge Junction, deep in the Equestrian Frontier. This brings whole new areas to explore, and so much additional content that you can barely swing a rattler without hitting something new! Not that I'd recommend swinging any kind of snake, obviously.



The Frontier is a large, barren landscape, but that doesn't mean that there isn't plenty to explore in this new environment. Be careful! Getting lost is easy, and you never know where you might find cliffs, caverns, or dangerous creatures. The west is still very wild!



We've also had our landscaping team hard at work, and they've brought you a new park on the outskirts of Ponydale; reports are also coming in of hidden caverns deep beneath the Crystal Kingdom.

On top of new locations, we've also added and updated a bunch of items, such as the new textures on Harmonious and Elementium armor! Astound your friends and foes alike with your sparkling new gear.



Climbing and jumping boots are now available as a reward for ponies who can brave the intimidating critters of the Bramble Woods. As the fashionable footwear's names suggest, they'll help enhance your abilities to jump higher, or climb the steepest of hills.



Let's also not forget that this seasonal update brings with it our yearly event, the Festival of Lights! Now's your chance to celebrate the glow of friendship that brings all the creatures of Equestria together, and help to craft the unique lantern or torch for the event. To help commemorate the occasion, the finest alchemists of the Crystal Kingdom have worked diligently to create exciting new fireworks for everypony to enjoy!

On top of all that, we've reached our second year of being fully accessible 24/7 (barring the occasional server oopsie, of course)! So in celebration of our anniversary, you can expect a scrumptious new hat celebrating two years of pastel ponies!

As always, this isn't everything we've added or changed over the past few months; if you want to check out the numerous quest and bug fixes, you can find all the details in the changelog.

We've still got plenty more wonderful things planned ahead, and we're already working on the next batch of additions to the world this team loves so much. In the meantime, have fun exploring the new reaches of Equestria!
59
  • Fixed error in "Script Error" that prevented Salarymane from accepting the pencil. Quest is now completable.
  • Fixed error in Final Ink general script that leads to general dialogue comments.
  • Fixed issue so that Iridescent armor is now craftable.
  • Changed Stocking Stuffer dialogue to reflect living branches instead of twigs.
  • Updated intro dialogue for Resonance to eliminate quest cross problems.
  • Removed no-longer-used files for Linguine
  • Removed no-longer-used files for Tonic
  • Updated intro dialogue for Tonic.
  • Removed depreciated rubies from Corgis at the beet farm in the Heartlands.
  • Updated intro dialogue for Silver Tongue to eliminate quest cross problems.
  • Updated intro dialogue for Paper Trail to eliminate quest cross problems.
  • Updated intro dialogue for High Harvest to eliminate quest cross problems.
  • Updated into dialogue for Windy Seeds to eliminate quest cross problems.
  • Fixed issue with High Harvest and Windy Seeds not clearing Rehearsal Roundup objectives.
  • Updated into dialogue for Study Bug.
  • Fixed issues with Good Egg that prevented completion of quest.
  • Updated Old Quest Marker Fix with solution for leftover markers from Chlorophiliac.
  • Update Old Quest Marker Fix with solution for leftover marker from Fission Mailed.
  • Fixed repeatable issue with Simmer Down quest.
  • Fixed issue with Enki not taking sunflower seeds in Slippery Slope.
  • Fixed issue with quest marker remaining over Bando Buno after Enlightenment.
  • Fixed issue with Paper Trail of Destruction.
  • Put in fix for leftover quest marker from Anypony Got a Light
  • Put in fix for leftover quest marker from Straight and Narrow
  • Updated Straight and Narrow to check more thoroughly for completing the quest either way.
  • Added a fix for Bluebell not giving cardstock in "Costume of the Night."
  • Fixed script error for Fair Game in Rehearsal Roundup.
  • Fixed script error in Rehearsal Roundup preventing notification of all sheets handed out.
  • Fixed Please Mr. Postpony so that Air Mail takes back mail sack at end of quest.
  • Fixed Ancient Aviator quest so that he only gives you one lantern
  • Fixed Opal, Modern Curl, Wanda, and Messy Pigtails mane and tail styles to reduce velocity and extension.
  • Fixed most manes and tails velocity issue (removes most instances of jittery/vibrating manes and tails)
  • Added Cloudopolis Academy Interior
  • Fixed quest inventory so that quest items will now default to quest items.
  • Players can now move quest rewards from quest inventory to regular inventory in order to use them.
  • Added dialogue in Mindless Violins
  • Added Yellow version of Living Bush (will appear in the week after update)
  • Added Blue version of Hornet (will appear in the week after update)
  • Winter Warm Up quest re-enabled.
  • Apple prefab added as pickupable quest item.
  • Fixed (most) audio issues/waterfall noise when transitioning between maps
  • Increased scroll sensitivity for the Book and Bank GUIs
  • Loot chests now remain when not everything has been picked up.
  • Added quest "Helping Farmer Fields."
  • Added quest "Paper Trail of Love" sequel to Paper Trail of Destruction.
60
Hey again, everypony! You might've noticed that spring is pretty late in coming to Equestria, as tends to be tradition around these parts; well, it's finally time to do something about! Our spring update, Version 2019.01.01, is now available from our downloads page.

This update brings the Winter Warm-Up event back to Ponydale! The town needs your help to clear up the snow and prepare the area for the new season ahead. If you want to help - and earn a nifty team vest for doing so - speak to Check List at the Town Hall! An important thing to note here is that, even if you have already completed this event last year, you can still participate again this year - it's all hooves on deck to get this snowfall shifted! Why not try to earn a different team jersey this year?


We've also added a new location, in the form of the Cloudopolis Academy interior! This means that each pony race now has a classroom implemented into the game, so you can expect more foal content to come down the pipeline in the future that utilizes this!



Of course, this update comes with a host of smaller fixes and improvements - new quests, audio issue fixes, quest inventory fixes, and more quest marker problems than you can shake a stick at! If you want to see the full list of additions, check out our changelog here!

There's still plenty more to come, with some big things in the works that we can't wait to show off to everypony! Until then, we hope you enjoy this update, and we'll see you in Equestria!