Game balance

Started by Sapphire White, 2023 Jun 08, 08:21:40

previous topic - next topic

0 Members and 1 Guest are viewing this topic.

Go Down

Sapphire White

2023 Jun 08, 08:21:40 Last Edit: 2023 Jun 08, 08:26:25 by Sapphire White
Ideas on game balance:

If your going to nerf energy Regen then reduce the cost of magic arrow to compensate.

Some armor/or clothing should have magic casting. At the moment armor boots attacks for combat and getting any magic cast past 5 is extremely obnoxious to obtain thanks to only the artifacts doing anyagic casting (The magic cast harmony being only available in the research table but needs lv20 in science and even then it's only a random chance of getting that harmony recipe)

Make variations of the living bushes that drop items like berry's.
So far after farming for 4hrs in everfree to get strawberrys I can confidantly say that living bushes only drop seeds.
Having a vendor or a graduated drop meens that cooking and science skills are opened up and now can engage with those skills.
Having skill like science being cucked by earth ponys for low level anything makes it almost a pointless skill.

Vent over I guess.

Go Up