Legends of Equestria - Forum

General Category => Video Games => Video Games Archive => Topic started by: Remedy on 2012 Apr 15, 00:13:55

Title: Skyrim
Post by: Remedy on 2012 Apr 15, 00:13:55
Skyrim topic. I don't play the game. I haven't bought it. I've not even tried it. So, please, don't expect an introduction from me.
But considering the number of posts in this forum about it, I'm pretty sure most here won't need an introduction.

So. Skyrim discussion goes in this thread. Any out of thread Skyrim discussion will result in a warning.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 15, 12:50:35
This seems a little extreme, but okay, I guess it makes sense o_O


Title: Re: Skyrim
Post by: Iodine on 2012 Apr 15, 15:48:48
People were making new topics for everything about Skyrim. I suggested a subforum cuz there were so many threads, but a single thread works too.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Apr 15, 21:38:20
If I knew how to mod and had it for the PC, AND had a PC that could run Skyrim, AND now how to make models, I'd do something.
I'd make it so that...
Most everything has a size increase equal to its level. Level 1 would be 1% larger, level 50 would be 50% larger, etc.
Alduin would get a little stronger and a little larger when he takes damage, during his final fight, as well as have more than 2355 health. 10,000 to be exact.
Bandits would upgrade their gear and abilities over time. Some mages would spawn with healing spells, and would focus on just that. Occasional bandits would spawn with heavy armor and try to soak up the blows for their buddies. Some would be sneaky types, and try to get you from behind while you aren't paying attention.
Weak foes, such as wolves and skeevers, would attack in really large swarms. Wolves with 15+, and Skeevers would be like bees in their swarms.
Spriggans and Matrons would be able to heal rapidly over time, and would always heal when they kneel. The more they heal, the larger they get (to a limit, perhaps x4 size?) and the more powerful they get.
Spriggan Matrons would explode when they die, in a blast of the weird green triangles that they attack with.
You could go backwards in Perk Trees, not just forwards.
You would gain two health/stamina/magicka increases per level, not just one.
Skills would start at 5.
Female dragons, which would be larger (about 1.2 times), thinner, and faster (about 1.1 times) than male dragons. They would be aggressive only rarely though, mainly when protecting their babies.
Baby dragons. They would be tiny, cute, chubby, and playful. Appearing at Dragon Dens or whatever they're called, appearing in groups of 4-7 at a time. They would not give souls when killed, for balance purposes. They also would NEVER attack first, and killing them would have the game call you a monster, because they are innocent little things. The nests would be placed in the little half circle the Word Wall makes.
A male and a female dragon will both appear at dragon dens, once you hit level 15. The Male would be on the wall, and the Female would be nearby somewhere.
You could spend Dragon Souls at a large stone at the Throat of the World, after Alduin is dead. They would be spent on upgrades, such as slowly getting small dragon wings for momentary flight, or reduced shout time, or something like that.
Dragon colors would be like the rainbow.
More sliders for customizing, such as height, tail length, etc.
Foes would have higher level limits.
Dragons would be anywhere from half normal size to seven times normal size, when encountered in the wild.
Shields would protect a lot more, while other armor pieces would protect a lot less.
Bears would be horrifying challenges.
Equipment would have durability of some sort.
Having costume armor slots, so you could look like you were wearing something different, or nothing (for you shirtless monks)
Hair doesn't care about the helmet unless it would go through it, and spines wouldn't even care about clipping.
Thalmor would be more than just damage sponges.
When health is below 10% time would slow down.
Faster movement speed, I don't feel fast enough.
Dyes for your armor's primary and secondary colors.
More music.
Giant insects.
I could go on...
Title: Re: Skyrim
Post by: The Wandering Magus on 2012 Apr 15, 22:26:37
i liked the songs, at least.  especially this one, even if it's fanmade:

Title: Re: Skyrim
Post by: Goldenrod on 2012 Apr 15, 23:06:45
I agree that this thread needed to be made.
There were far too many skyrim threads popping up when just one would work fine.

On topic, I didn't like skyrim as much as the older ones because the perks made some paths completely OP and others way less powerful.
AKA: dual summons and dual wield are boss while going pure destruction mage is asking for it
Title: Re: Skyrim
Post by: The Wandering Magus on 2012 Apr 15, 23:11:35
if there were other threads, could somepony just merge the existing ones with this one so that the conversations aren't lost?
Title: Re: Skyrim
Post by: Firey on 2012 Apr 16, 04:24:17
FUS RO DAH !!!
Title: Re: Skyrim
Post by: Iodine on 2012 Apr 16, 11:23:02
Quote from: Firey on 2012 Apr 16, 04:24:17
FUS RO DAH !!!™


Fixed.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 16, 20:33:42
I tried the battle mage again as an atmer, it wasn't that bad
Title: Re: Skyrim
Post by: Ninkon on 2012 Apr 16, 23:39:02
http://planetelderscrolls.gamespy.com/View.php?view=SkyrimMods.Detail&id=46 (http://planetelderscrolls.gamespy.com/View.php?view=SkyrimMods.Detail&id=46) (WIP)
Shabam!
"It's a mod I made, mostly to entertain myself and my friends just by it's very existence. I hope to include The Fort, the characters, and the quests. Nothing ground breaking or exciting here.

The fort is located at the intersection of Falkreath and Whiterun holds and The Reach (fast travel instantly available). The fort contains all the characters (Some may disappear) an interior and a complete forge."

You'll notice that the author of this mod is me. :]
Title: Re: Skyrim
Post by: Firey on 2012 Apr 17, 02:32:32
WAIT
Since when was 'Fus Ro Dahtm' a trademark?
Title: Re: Skyrim
Post by: Little Judas on 2012 Apr 17, 08:10:48
Spoiler: show
Quote from: Zygrograxgra on 2012 Apr 15, 21:38:20
If I knew how to mod and had it for the PC, AND had a PC that could run Skyrim, AND now how to make models, I'd do something.
I'd make it so that...
Most everything has a size increase equal to its level. Level 1 would be 1% larger, level 50 would be 50% larger, etc.
Alduin would get a little stronger and a little larger when he takes damage, during his final fight, as well as have more than 2355 health. 10,000 to be exact.
Bandits would upgrade their gear and abilities over time. Some mages would spawn with healing spells, and would focus on just that. Occasional bandits would spawn with heavy armor and try to soak up the blows for their buddies. Some would be sneaky types, and try to get you from behind while you aren't paying attention.
Weak foes, such as wolves and skeevers, would attack in really large swarms. Wolves with 15+, and Skeevers would be like bees in their swarms.
Spriggans and Matrons would be able to heal rapidly over time, and would always heal when they kneel. The more they heal, the larger they get (to a limit, perhaps x4 size?) and the more powerful they get.
Spriggan Matrons would explode when they die, in a blast of the weird green triangles that they attack with.
You could go backwards in Perk Trees, not just forwards.
You would gain two health/stamina/magicka increases per level, not just one.
Skills would start at 5.
Female dragons, which would be larger (about 1.2 times), thinner, and faster (about 1.1 times) than male dragons. They would be aggressive only rarely though, mainly when protecting their babies.
Baby dragons. They would be tiny, cute, chubby, and playful. Appearing at Dragon Dens or whatever they're called, appearing in groups of 4-7 at a time. They would not give souls when killed, for balance purposes. They also would NEVER attack first, and killing them would have the game call you a monster, because they are innocent little things. The nests would be placed in the little half circle the Word Wall makes.
A male and a female dragon will both appear at dragon dens, once you hit level 15. The Male would be on the wall, and the Female would be nearby somewhere.
You could spend Dragon Souls at a large stone at the Throat of the World, after Alduin is dead. They would be spent on upgrades, such as slowly getting small dragon wings for momentary flight, or reduced shout time, or something like that.
Dragon colors would be like the rainbow.
More sliders for customizing, such as height, tail length, etc.
Foes would have higher level limits.
Dragons would be anywhere from half normal size to seven times normal size, when encountered in the wild.
Shields would protect a lot more, while other armor pieces would protect a lot less.
Bears would be horrifying challenges.
Equipment would have durability of some sort.
Having costume armor slots, so you could look like you were wearing something different, or nothing (for you shirtless monks)
Hair doesn't care about the helmet unless it would go through it, and spines wouldn't even care about clipping.
Thalmor would be more than just damage sponges.
When health is below 10% time would slow down.
Faster movement speed, I don't feel fast enough.
Dyes for your armor's primary and secondary colors.
More music.
Giant insects.
I could go on...

(http://i.qkme.me/35js11.jpg)

Although I'm not a fan of the excessive growing of enemies, the slowing down of time or the skills at level 5.
But your ideas with those "Dragon Dens" is really great.
I also like the whole stronger enemies at higher levels, because I pretty much walked through
Skuldafn right into Sovngarde. There is no real challenge any more.

Try sending it to Bethesda Softworks, maybe they will take it into consideration for the next instalments or even the DLC.
Title: Re: Skyrim
Post by: Ozzy on 2012 Apr 17, 10:54:44
I want to learn dragon tongue  >.<

We need a Dragon Dictionary  O:

Title: Re: Skyrim
Post by: Deviant on 2012 Apr 17, 11:01:11
Quote from: Ozzy on 2012 Apr 17, 10:54:44
I want to learn dragon tongue  >.<

We need a Dragon Dictionary  O:

You can find some of the words here
http://elderscrolls.wikia.com/wiki/Dragon_language
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Apr 17, 11:17:35
I haven't gotten to play it yet. :'( And I won't be able to until May... which is like two weeks away, actually, so O: holy chipotle I can't wait!

My mom and I bought Collector's Edition on a whim while at GameStop one day, after GameStop had taken $50 off. We saw the box, saw the "$100", thought "We have more than enough" and bam! We set up our Alduin figure on our dragon shelf. :3 And I looove the concept art book. So many pages, so much beautiful art.

Also, when I had freetime one day between college and chores, I ended up nerding up my bookmarks by looking up stuff on the Elder Scrolls wiki and bookmarking the pages about what I wanna do when I play. That's right, filly, I planned ahead!
Title: Re: Skyrim
Post by: DXLelouch on 2012 Apr 17, 12:19:43
lol who doesnt plan ahead and bookmark the games wiki before they play it X3
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Apr 17, 12:42:18
Quote from: DXLelouch on 2012 Apr 17, 12:19:43
lol who doesnt plan ahead and bookmark the games wiki before they play it X3

Some people. :P I even tend to take a look at the little booklet from the game case first before I play a game.

There are so many choices in Skyrim, though, that I don't wanna go in unprepared. I'm likely gonna be a khajit, but then again I've.. always... chosen khajit. In Morrowind and Oblivion. I'm gonna join the thieves guild and probably the Companions to become a werewolf. Gonna work on sneak, speech, and pickpocket obviously, but also alchemy. Gonna try illusion and destruction too. Mayyybe join the Dark Brotherhood. And that's pretty much all I have planned.
Title: Re: Skyrim
Post by: Teal Turken on 2012 Apr 17, 13:00:47
I got Fus-Roh-Dah'ed off a mountain by a Drauger and hit the bottom. I lived but my companions didn't! ovO
Title: Re: Skyrim
Post by: Little Judas on 2012 Apr 17, 13:11:48
Quote from: Teal Turken on 2012 Apr 17, 13:00:47
I got Fus-Roh-Dah'ed off a mountain by a Drauger and hit the bottom. I lived but my companions didn't! ovO
I jumped of the College of Winterhold and the Throat of the World.
I survived but my companion didn't follow.
Title: Re: Skyrim
Post by: Iodine on 2012 Apr 17, 13:55:12
Quote from: Firey on 2012 Apr 17, 02:32:32
WAIT
Since when was 'Fus Ro Dahtm' a trademark?


http://fusible.com/2012/04/zenimax-media-files-several-trademarks-for-dragon-shout-fus-ro-dah/
Title: Re: Skyrim
Post by: Ash on 2012 Apr 17, 16:14:58
Just curious if anyone here has actually played any of the other TES games other then Skyrim? I've only played 3-5 but from what I can tell Morrrowind had a better world to explore in and reminded me of the days I played EQ and would go exploring into very dangerous territory and barely getting out alive. 4-5 lessend that feel imo but greatly improved the combat mechanics.

Anyways on topic of Skyrim: I really wish there was multiplayer in a TES game. I would love to be able to adventure in the game with my brother or other people online, we would also be able to make team set-ups like one of us becomes the "tank" while the other one is a archer/assassin or a mage/healer. I'm really hoping some mod wizerd can make co-op in Skyrim because THAT would be simply amazing.

Side note: Is talk of the rumored TES MMO allowed here or should that be another thread since it isn't technically Skyrim related?
Title: Re: Skyrim
Post by: Malkies on 2012 Apr 17, 16:21:08
Thanks to everpony on here and the multiple Skyrim threads, I had the urge to play again today =P
Read the forum rules., I love the sneak skill *-*
Title: Re: Skyrim
Post by: Iodine on 2012 Apr 17, 16:21:20
I've played Arena, Morrowind, Oblivion, and Skyrim. I haven't tried Daggerfall yet. Arena is very hard and very slow. Morrowind is pretty slow too.

Co-op or multiplayer would break too many of the mechanics in Skyrim, so it would need a complete overhaul of the gameplay.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Apr 17, 16:27:02
I've played Morrowind and Oblivion, and I'm gonna start Skyrim in about May. Dunno why, but I've pretty much always picked khajit as my race. This time in Skyrim, though, being a khajit will be strategic rather than "Ooh, I like how this one looks."
Title: Re: Skyrim
Post by: Ash on 2012 Apr 17, 16:32:05
Quote from: Iodine on 2012 Apr 17, 16:21:20
Co-op or multiplayer would break too many of the mechanics in Skyrim, so it would need a complete overhaul of the gameplay.


An official mode will certainly need new mechanics to make sure the game is combatible with multiple people. But with a mod you would properly be playing it with just a friend you "trust" so it would mainly be for fun than for gameplay balance, or at least that's all I'm really looking for. Just imagine being two assassins and backstabbing two guys at the same time, or shooting them both with arrows without anyone noticing? The possibilties in a world like Skyrim + co-op would be amazing.  *-*
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Apr 17, 16:38:46
Quote from: DXLelouch on 2012 Apr 17, 12:19:43
lol who doesnt plan ahead and bookmark the games wiki before they play it X3

One word...
Me.

Quote from: Little Judas on 2012 Apr 17, 08:10:48
Spoiler: show
Quote from: Zygrograxgra on 2012 Apr 15, 21:38:20
If I knew how to mod and had it for the PC, AND had a PC that could run Skyrim, AND now how to make models, I'd do something.
I'd make it so that...
Most everything has a size increase equal to its level. Level 1 would be 1% larger, level 50 would be 50% larger, etc.
Alduin would get a little stronger and a little larger when he takes damage, during his final fight, as well as have more than 2355 health. 10,000 to be exact.
Bandits would upgrade their gear and abilities over time. Some mages would spawn with healing spells, and would focus on just that. Occasional bandits would spawn with heavy armor and try to soak up the blows for their buddies. Some would be sneaky types, and try to get you from behind while you aren't paying attention.
Weak foes, such as wolves and skeevers, would attack in really large swarms. Wolves with 15+, and Skeevers would be like bees in their swarms.
Spriggans and Matrons would be able to heal rapidly over time, and would always heal when they kneel. The more they heal, the larger they get (to a limit, perhaps x4 size?) and the more powerful they get.
Spriggan Matrons would explode when they die, in a blast of the weird green triangles that they attack with.
You could go backwards in Perk Trees, not just forwards.
You would gain two health/stamina/magicka increases per level, not just one.
Skills would start at 5.
Female dragons, which would be larger (about 1.2 times), thinner, and faster (about 1.1 times) than male dragons. They would be aggressive only rarely though, mainly when protecting their babies.
Baby dragons. They would be tiny, cute, chubby, and playful. Appearing at Dragon Dens or whatever they're called, appearing in groups of 4-7 at a time. They would not give souls when killed, for balance purposes. They also would NEVER attack first, and killing them would have the game call you a monster, because they are innocent little things. The nests would be placed in the little half circle the Word Wall makes.
A male and a female dragon will both appear at dragon dens, once you hit level 15. The Male would be on the wall, and the Female would be nearby somewhere.
You could spend Dragon Souls at a large stone at the Throat of the World, after Alduin is dead. They would be spent on upgrades, such as slowly getting small dragon wings for momentary flight, or reduced shout time, or something like that.
Dragon colors would be like the rainbow.
More sliders for customizing, such as height, tail length, etc.
Foes would have higher level limits.
Dragons would be anywhere from half normal size to seven times normal size, when encountered in the wild.
Shields would protect a lot more, while other armor pieces would protect a lot less.
Bears would be horrifying challenges.
Equipment would have durability of some sort.
Having costume armor slots, so you could look like you were wearing something different, or nothing (for you shirtless monks)
Hair doesn't care about the helmet unless it would go through it, and spines wouldn't even care about clipping.
Thalmor would be more than just damage sponges.
When health is below 10% time would slow down.
Faster movement speed, I don't feel fast enough.
Dyes for your armor's primary and secondary colors.
More music.
Giant insects.
I could go on...

Spoiler: show
(http://i.qkme.me/35js11.jpg)

Although I'm not a fan of the excessive growing of enemies, the slowing down of time or the skills at level 5.
But your ideas with those "Dragon Dens" is really great.
I also like the whole stronger enemies at higher levels, because I pretty much walked through
Skuldafn right into Sovngarde. There is no real challenge any more.

Try sending it to Bethesda Softworks, maybe they will take it into consideration for the next instalments or even the DLC.


Glad you enjoyed that in general. My idea behind the growing and larger enemies is because...
1: larger seems more powerful
2: I like it when things are big, not sure why. The growth of the Spriggans would be a sort of way to balance the fact that they regenerate their health, getting easier to hit and less maneuverable. It also just makes sense to me. It'd be meant more for my personal enjoyment.
Title: Re: Skyrim
Post by: Goldenrod on 2012 Apr 17, 22:34:10
Quote from: Zygrograxgra on 2012 Apr 17, 16:38:46
Quote from: DXLelouch on 2012 Apr 17, 12:19:43
lol who doesnt plan ahead and bookmark the games wiki before they play it X3

One word...
Me.

Quote from: Little Judas on 2012 Apr 17, 08:10:48
Spoiler: show
Quote from: Zygrograxgra on 2012 Apr 15, 21:38:20
If I knew how to mod and had it for the PC, AND had a PC that could run Skyrim, AND now how to make models, I'd do something.
I'd make it so that...
Most everything has a size increase equal to its level. Level 1 would be 1% larger, level 50 would be 50% larger, etc.
Alduin would get a little stronger and a little larger when he takes damage, during his final fight, as well as have more than 2355 health. 10,000 to be exact.
Bandits would upgrade their gear and abilities over time. Some mages would spawn with healing spells, and would focus on just that. Occasional bandits would spawn with heavy armor and try to soak up the blows for their buddies. Some would be sneaky types, and try to get you from behind while you aren't paying attention.
Weak foes, such as wolves and skeevers, would attack in really large swarms. Wolves with 15+, and Skeevers would be like bees in their swarms.
Spriggans and Matrons would be able to heal rapidly over time, and would always heal when they kneel. The more they heal, the larger they get (to a limit, perhaps x4 size?) and the more powerful they get.
Spriggan Matrons would explode when they die, in a blast of the weird green triangles that they attack with.
You could go backwards in Perk Trees, not just forwards.
You would gain two health/stamina/magicka increases per level, not just one.
Skills would start at 5.
Female dragons, which would be larger (about 1.2 times), thinner, and faster (about 1.1 times) than male dragons. They would be aggressive only rarely though, mainly when protecting their babies.
Baby dragons. They would be tiny, cute, chubby, and playful. Appearing at Dragon Dens or whatever they're called, appearing in groups of 4-7 at a time. They would not give souls when killed, for balance purposes. They also would NEVER attack first, and killing them would have the game call you a monster, because they are innocent little things. The nests would be placed in the little half circle the Word Wall makes.
A male and a female dragon will both appear at dragon dens, once you hit level 15. The Male would be on the wall, and the Female would be nearby somewhere.
You could spend Dragon Souls at a large stone at the Throat of the World, after Alduin is dead. They would be spent on upgrades, such as slowly getting small dragon wings for momentary flight, or reduced shout time, or something like that.
Dragon colors would be like the rainbow.
More sliders for customizing, such as height, tail length, etc.
Foes would have higher level limits.
Dragons would be anywhere from half normal size to seven times normal size, when encountered in the wild.
Shields would protect a lot more, while other armor pieces would protect a lot less.
Bears would be horrifying challenges.
Equipment would have durability of some sort.
Having costume armor slots, so you could look like you were wearing something different, or nothing (for you shirtless monks)
Hair doesn't care about the helmet unless it would go through it, and spines wouldn't even care about clipping.
Thalmor would be more than just damage sponges.
When health is below 10% time would slow down.
Faster movement speed, I don't feel fast enough.
Dyes for your armor's primary and secondary colors.
More music.
Giant insects.
I could go on...

Spoiler: show
(http://i.qkme.me/35js11.jpg)

Although I'm not a fan of the excessive growing of enemies, the slowing down of time or the skills at level 5.
But your ideas with those "Dragon Dens" is really great.
I also like the whole stronger enemies at higher levels, because I pretty much walked through
Skuldafn right into Sovngarde. There is no real challenge any more.

Try sending it to Bethesda Softworks, maybe they will take it into consideration for the next instalments or even the DLC.


Glad you enjoyed that in general. My idea behind the growing and larger enemies is because...
1: larger seems more powerful
2: I like it when things are big, not sure why. The growth of the Spriggans would be a sort of way to balance the fact that they regenerate their health, getting easier to hit and less maneuverable. It also just makes sense to me. It'd be meant more for my personal enjoyment.

My only problem with growing enemies would be door clearance issues.
If you played as a summoner and used a frost atronach for any length of time you know what I mean.
It runs at the enemy who retreats back through a doorway.
It tries to follow but is too big and gets stuck, keeping you from getting through and allowing the enemy to beat on it unopposed if they are mages.
You sit there trying to summon it on the other side of the door, but it keeps summoning in the same spot because you can't get LoS past it.
Title: Re: Skyrim
Post by: CyanideInsanity on 2012 Apr 19, 09:04:19
MOAR PONIES FOR SKYRIM!
Spoiler: show


Also has anyone else used the console command "pushactoraway"? pushactoraway 00000014(the player) 150 is the funnest way to travel in skyrim! Though you might also want god mode on so you don't take too much fall damage.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Apr 19, 15:17:07
Quote from: Goldenrod on 2012 Apr 17, 22:34:10
Quote from: Zygrograxgra on 2012 Apr 17, 16:38:46
Quote from: DXLelouch on 2012 Apr 17, 12:19:43
lol who doesnt plan ahead and bookmark the games wiki before they play it X3

One word...
Me.

Quote from: Little Judas on 2012 Apr 17, 08:10:48
Spoiler: show
Quote from: Zygrograxgra on 2012 Apr 15, 21:38:20
If I knew how to mod and had it for the PC, AND had a PC that could run Skyrim, AND now how to make models, I'd do something.
I'd make it so that...
Most everything has a size increase equal to its level. Level 1 would be 1% larger, level 50 would be 50% larger, etc.
Alduin would get a little stronger and a little larger when he takes damage, during his final fight, as well as have more than 2355 health. 10,000 to be exact.
Bandits would upgrade their gear and abilities over time. Some mages would spawn with healing spells, and would focus on just that. Occasional bandits would spawn with heavy armor and try to soak up the blows for their buddies. Some would be sneaky types, and try to get you from behind while you aren't paying attention.
Weak foes, such as wolves and skeevers, would attack in really large swarms. Wolves with 15+, and Skeevers would be like bees in their swarms.
Spriggans and Matrons would be able to heal rapidly over time, and would always heal when they kneel. The more they heal, the larger they get (to a limit, perhaps x4 size?) and the more powerful they get.
Spriggan Matrons would explode when they die, in a blast of the weird green triangles that they attack with.
You could go backwards in Perk Trees, not just forwards.
You would gain two health/stamina/magicka increases per level, not just one.
Skills would start at 5.
Female dragons, which would be larger (about 1.2 times), thinner, and faster (about 1.1 times) than male dragons. They would be aggressive only rarely though, mainly when protecting their babies.
Baby dragons. They would be tiny, cute, chubby, and playful. Appearing at Dragon Dens or whatever they're called, appearing in groups of 4-7 at a time. They would not give souls when killed, for balance purposes. They also would NEVER attack first, and killing them would have the game call you a monster, because they are innocent little things. The nests would be placed in the little half circle the Word Wall makes.
A male and a female dragon will both appear at dragon dens, once you hit level 15. The Male would be on the wall, and the Female would be nearby somewhere.
You could spend Dragon Souls at a large stone at the Throat of the World, after Alduin is dead. They would be spent on upgrades, such as slowly getting small dragon wings for momentary flight, or reduced shout time, or something like that.
Dragon colors would be like the rainbow.
More sliders for customizing, such as height, tail length, etc.
Foes would have higher level limits.
Dragons would be anywhere from half normal size to seven times normal size, when encountered in the wild.
Shields would protect a lot more, while other armor pieces would protect a lot less.
Bears would be horrifying challenges.
Equipment would have durability of some sort.
Having costume armor slots, so you could look like you were wearing something different, or nothing (for you shirtless monks)
Hair doesn't care about the helmet unless it would go through it, and spines wouldn't even care about clipping.
Thalmor would be more than just damage sponges.
When health is below 10% time would slow down.
Faster movement speed, I don't feel fast enough.
Dyes for your armor's primary and secondary colors.
More music.
Giant insects.
I could go on...

Spoiler: show
(http://i.qkme.me/35js11.jpg)

Although I'm not a fan of the excessive growing of enemies, the slowing down of time or the skills at level 5.
But your ideas with those "Dragon Dens" is really great.
I also like the whole stronger enemies at higher levels, because I pretty much walked through
Skuldafn right into Sovngarde. There is no real challenge any more.

Try sending it to Bethesda Softworks, maybe they will take it into consideration for the next instalments or even the DLC.


Glad you enjoyed that in general. My idea behind the growing and larger enemies is because...
1: larger seems more powerful
2: I like it when things are big, not sure why. The growth of the Spriggans would be a sort of way to balance the fact that they regenerate their health, getting easier to hit and less maneuverable. It also just makes sense to me. It'd be meant more for my personal enjoyment.

My only problem with growing enemies would be door clearance issues.
If you played as a summoner and used a frost atronach for any length of time you know what I mean.
It runs at the enemy who retreats back through a doorway.
It tries to follow but is too big and gets stuck, keeping you from getting through and allowing the enemy to beat on it unopposed if they are mages.
You sit there trying to summon it on the other side of the door, but it keeps summoning in the same spot because you can't get LoS past it.

I haven't played as a summoner yet, but I have done that trick on the frost atronach.
I took that into consideration when coming up with the idea, but didn't think of a way to make it work until now.
Have it so that enemies only become as large as the dungeon would allow. If a door is six feet tall and that's the shortest, they become just under that at max. If it's twenty feet, that's the max.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Apr 19, 16:09:24


I wish I knew if I could post a video of Pinkie Pie fighting people in Skyrim to Smile Smile Smile.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 20, 11:02:10
Quote from: Chishio Kunrin on 2012 Apr 19, 16:09:24


I wish I knew if I could post a video of Pinkie Pie fighting people in Skyrim to Smile Smile Smile.

D'AAAAAAWWWWW  ono

poor fluttershy, it's a dark path for the dragonborn
Title: Re: Skyrim
Post by: Teal Turken on 2012 Apr 20, 11:05:15
Anyone ever get that glitch where your character's face vanishes, revealing the empty inside of you head?
Title: Re: Skyrim
Post by: Goldenrod on 2012 Apr 20, 20:13:21
Quote from: Teal Turken on 2012 Apr 20, 11:05:15
Anyone ever get that glitch where your character's face vanishes, revealing the empty inside of you head?

I had that mage's college quest glitch that leaves your character completely invisible.
I forget which one it was, but the one where you help the girl mage out and she practices on you.
It glitched and it ended with a horse with my name and then invisible me.
Title: Re: Skyrim
Post by: Iodine on 2012 Apr 20, 20:23:10
Awww, Fluttershy.

You know that first giant you see at Whiterun that you're supposed to help the Companions take down? I was too busy catching butterflies to notice it my first time playing. They weren't too happy. lol
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 20, 22:00:31
Quote from: Teal Turken on 2012 Apr 20, 11:05:15
Anyone ever get that glitch where your character's face vanishes, revealing the empty inside of you head?

Were you against a wall when the camera was shifting around your character? That usually happens in games
Title: Re: Skyrim
Post by: Little Judas on 2012 Apr 21, 04:09:12
Quote from: Teal Turken on 2012 Apr 20, 11:05:15
Anyone ever get that glitch where your character's face vanishes, revealing the empty inside of you head?

What were you wearing, there is something with your clothing and disappearing heads.
Title: Re: Skyrim
Post by: Ozzy on 2012 Apr 21, 04:13:54
Quote from: Little Judas on 2012 Apr 21, 04:09:12
Quote from: Teal Turken on 2012 Apr 20, 11:05:15
Anyone ever get that glitch where your character's face vanishes, revealing the empty inside of you head?

What were you wearing, there is something with your clothing and disappearing heads.

When i wear the Ancient Hooded Cowl from the Dark Brotherhood on my Argonian, my spines vanish and I have no hood, I can also wear an extra head piece  o_O
Title: Re: Skyrim
Post by: Little Judas on 2012 Apr 21, 06:56:32
Quote from: Ozzy on 2012 Apr 21, 04:13:54
Quote from: Little Judas on 2012 Apr 21, 04:09:12
Quote from: Teal Turken on 2012 Apr 20, 11:05:15
Anyone ever get that glitch where your character's face vanishes, revealing the empty inside of you head?

What were you wearing, there is something with your clothing and disappearing heads.

When i wear the Ancient Hooded Cowl from the Dark Brotherhood on my Argonian, my spines vanish and I have no hood, I can also wear an extra head piece  o_O

If you're playing on PC, there is a MOD that fixed it.
But try and see it as a good thing, you can probably wear a Dragon Priest mask at the same time.
If you play on a console, try and install the latest patch (v. 1.5.26.0.5).
But playing as a Redguard, I can't say if the patch fixed it.
Title: Re: Skyrim
Post by: Iodine on 2012 Apr 21, 16:02:20
Speaking of glitches...

(http://cloud.steampowered.com/ugc/614973792668638964/B892B088679C8329F7BC1870BF28E8A3B8B4D67B/)

WUT
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 21, 17:31:53
 >:O
Quote from: Iodine on 2012 Apr 21, 16:02:20
Speaking of glitches...

(http://cloud.steampowered.com/ugc/614973792668638964/B892B088679C8329F7BC1870BF28E8A3B8B4D67B/)

WUT

Haters gonna hate

Best one is putting a corpse on the Whiterun jarl throne and seeing the results
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 23, 15:52:10
Should I get Necromage? Is Restoration Dual Casting worth it?
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Apr 23, 15:58:00
Quote from: Shadow Mare on 2012 Apr 23, 15:52:10
Should I get Necromage? Is Restoration Dual Casting worth it?

Never used necromage, don't remember what it does either.
Rest dual casting is VERY useful. you recover from fights far faster and can heal fast if you find cover.
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 23, 16:01:23
Quote from: Zygrograxgra has mixed results on 2012 Apr 23, 15:58:00
Quote from: Shadow Mare on 2012 Apr 23, 15:52:10
Should I get Necromage? Is Restoration Dual Casting worth it?

Never used necromage, don't remember what it does either.
Rest dual casting is VERY useful. you recover from fights far faster and can heal fast if you find cover.


Necromage makes spells stronger against zombies.
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 23, 16:04:07
What about Soul Squeezer and Soul Siphon?
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Apr 23, 16:08:43
Quote from: Shadow Mare on 2012 Apr 23, 16:01:23
Quote from: Zygrograxgra has mixed results on 2012 Apr 23, 15:58:00
Quote from: Shadow Mare on 2012 Apr 23, 15:52:10
Should I get Necromage? Is Restoration Dual Casting worth it?

Never used necromage, don't remember what it does either.
Rest dual casting is VERY useful. you recover from fights far faster and can heal fast if you find cover.


Necromage makes spells stronger against zombies.

It's a situational perk.
If you're having problems with draugr, dragon priests, and the like, get it.
If you have no issues with them, then don't get it.
It's also not just increasing damage, it's spell effectiveness.
Fear, buff, etc.
If you're a vampire, then it also makes healing yourself better, buffing yourself better, etc.

Quote from: Shadow Mare on 2012 Apr 23, 16:04:07
What about Soul Squeezer and Soul Siphon?

Soul Siphon effectively makes your enchantments last longer. It's only useful for longer lasting weapons, like Dawnbringer or w/e it's called.
Soul Squeezer is good if you don't have a large supply of filled soulgems
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 23, 16:14:28
Quote from: Shadow Mare on 2012 Apr 23, 16:04:07
What about Soul Squeezer and Soul Siphon?
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Apr 23, 16:15:42
Quote from: Shadow Mare on 2012 Apr 23, 16:14:28
Quote from: Shadow Mare on 2012 Apr 23, 16:04:07
What about Soul Squeezer and Soul Siphon?


I just answered that.
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 23, 16:17:10
Whoops sorry didn't see it at first! lol
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 23, 16:22:17
QuoteSoul Siphon effectively makes your enchantments last longer. It's only useful for longer lasting weapons, like Dawnbringer or w/e it's called.
Soul Squeezer is good if you don't have a large supply of filled soulgems


Funny I kinda have a lot of gems but soul siphon, it says deathblows, kill cam kills?
Title: Re: Skyrim
Post by: Iodine on 2012 Apr 23, 19:54:11
I keep forgetting to use soul trap to fill my soul gems! I need to enchant a bow with it.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 23, 20:28:58
My monk is an enchanter but he doesn't weapons so I have to use soul trap to fill soul gems



By the way, shadow mare, please don't double post
Title: Re: Skyrim
Post by: DXLelouch on 2012 Apr 23, 22:18:53
i wuv my dawnbreaker
i rlly need to stop playing Crystal Saga and play Skyrim some more
Title: Re: Skyrim
Post by: Goldenrod on 2012 Apr 23, 22:43:48
Dual wield mystic sword and any enchanted weapon.
Mystic provides the soul trap and the other one can drain the gems.
Title: favorite weapon
Post by: DXLelouch on 2012 Apr 24, 14:13:39
whats everyones favorite weapon
mine is dawnbreaker for now
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Apr 24, 15:12:24
Quote from: DXLelouch on 2012 Apr 24, 14:13:39
whats everyones favorite weapon
mine is dawnbreaker for now

FUS RO DAH!

...but to be serious, I'd have to say Dawnbreaker against most things, and my Ebony Sword against fire stuff.
Title: Re: favorite weapon
Post by: Malkies on 2012 Apr 24, 17:10:35
Quote from: DXLelouch on 2012 Apr 24, 14:13:39
whats everyones favorite weapon
mine is dawnbreaker for now
My beloved Daedric bow, enchanted with fire and shock damage.
I called it "The Burninator"
*-*
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 24, 17:50:26
Mine is between my Daedric Greatsword (Chaz's Sword Frost/Magicka enchantment) and Staff of Paralysis.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 24, 22:59:07
My fists(claws)
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 24, 23:06:53
Does having %100 Alteration Reduction makes you OP due to unlimited use of Paralysis spell?
Title: Re: Skyrim
Post by: DXLelouch on 2012 Apr 24, 23:40:39
man once ebony blade is fully upgraded it hp effect rapes
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 26, 10:48:45
Which should I use for range combat? Destruction or Bow?
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 26, 17:40:22
Quote from: Shadow Mare on 2012 Apr 26, 10:48:45
Which should I use for range combat? Destruction or Bow?

I recommend bow, magic has its damage predesignated, you can't upgrade it unless to you get the next spell branch (apprentice, master, etc) and get the next spell
Title: Re: Skyrim
Post by: Iodine on 2012 Apr 26, 19:55:54
I love bow because it's a silent weapon. You can take down a few enemies before they notice what the heck is going on. Magic use just blows your cover.
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 26, 23:14:55
Quote from: Iodine on 2012 Apr 26, 19:55:54
I love bow because it's a silent weapon. You can take down a few enemies before they notice what the heck is going on. Magic use just blows your cover.


Quiet Casting perk in Illusion skill tree can help.
Title: Re: Skyrim
Post by: DXLelouch on 2012 Apr 26, 23:46:22
wonder if someone will make a Chrysalis mod
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Apr 27, 00:25:27
Quote from: DXLelouch on 2012 Apr 26, 23:46:22
wonder if someone will make a Chrysalis mod


This talk about mods makes me wish I had the pc version...
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Apr 27, 13:15:11
Quote from: Shadow Mare on 2012 Apr 27, 00:25:27
Quote from: DXLelouch on 2012 Apr 26, 23:46:22
wonder if someone will make a Chrysalis mod


This talk about mods makes me wish I had the pc version...

Same.
I wanna mod it to Oblivion (not the game)
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Apr 27, 15:21:01
The fact that I'm gonna need to get that patch update when I start playing makes me glad we got an Xbox360 Slim, since the Slim has Wi-Fi connectivity. :3 I guess while I'm at it, I might get a mod or two.
Title: Re: Skyrim
Post by: Dark Pumpkin on 2012 Apr 27, 16:30:14
Quote from: DXLelouch on 2012 Apr 26, 23:46:22
wonder if someone will make a Chrysalis mod


Now all I can think about is skyrim over run with ponies.
Title: Re: Skyrim
Post by: Iodine on 2012 Apr 27, 21:13:02
Well it looks like you guys with 360's get a lucky break with the new DLC coming. 30 day exclusive! Oh well, I still have my mods.  :P
Title: Re: Skyrim
Post by: DXLelouch on 2012 Apr 27, 21:42:34
ahh i want to wipe the Thalmor from existence not kill fodder enemies(the falmer)
plus they promised expansion pack sized DLC so hopefully this is just a small part of the real DLC
Title: Re: Skyrim
Post by: Book Smarts on 2012 Apr 27, 21:46:08
Quote from: DXLelouch on 2012 Apr 27, 21:42:34
ahh i want to wipe the Thalmor from existence not kill fodder enemies(the falmer)
plus they promised expansion pack sized DLC so hopefully this is just a small part of the real DLC

There will be three dlc from what the public knows about
Title: Re: Skyrim
Post by: DXLelouch on 2012 Apr 27, 21:52:51
yes but is one of them wiping out the Thalmor
Title: Re: Skyrim
Post by: Little Judas on 2012 Apr 28, 11:28:59
Quote from: UESP
DLC Information may be Released Soon -- April 26, 2012

In a comment left on his Twitter account, Pete Hines claimed that he was working towards revealing DLC information for Skyrim, as well as attempting to confirm the release date for the planed Kinect integration. While no specific date was provided for either of these, he suggested that new information may be provided within the week if possible. While Bethesda hasn't revealed many specifics about their DLC plans, a previous deal with Microsoft will give the Xbox 360 exclusive distribution rights for the first thirty days of its release. PC and Playstation 3 players will have to wait an additional month for any new content, at the least.
Title: Re: Skyrim
Post by: Misty on 2012 Apr 28, 15:24:07
Quote from: Dark Pumpkin on 2012 Apr 27, 16:30:14
Quote from: DXLelouch on 2012 Apr 26, 23:46:22
wonder if someone will make a Chrysalis mod


Now all I can think about is skyrim over run with ponies.


Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Apr 29, 02:41:51
Quote from: Misty on 2012 Apr 28, 15:24:07
Quote from: Dark Pumpkin on 2012 Apr 27, 16:30:14
Quote from: DXLelouch on 2012 Apr 26, 23:46:22
wonder if someone will make a Chrysalis mod


Now all I can think about is skyrim over run with ponies.




Dragon-ness is recessive.
(http://www.gamesprays.com/files/resource_media/preview/fluttershy-4901_preview.png)
Title: Re: Skyrim
Post by: Little Judas on 2012 May 01, 18:36:05
QuoteBethesda Announces the First DLC for Skyrim, Dawnguard -- May 1, 2012

Bethesda Softworks has revealed that the first DLC for Skyrim will be called "Dawnguard" in the latest Beth Blog. Besides the name, an image of the Dovahkiin with glowing eyes was included. The DLC is slated for release this Summer on the Xbox 360, with any plans for release on the PC or Playstation 3 still pending due to a previous agreement to release the first two major expansions to the game exclusively on the Xbox 360 for thirty days. Dawnguard originally was brought to public attention when Bethedsa trademarked Dawnguard last February, creating some speculation about what it could be. As of now, there is little to suggest what Dawnguard could be about, with both "Dawn" and "Guard" being common terms throughout the franchise. The next planned release of information relating to the DLC is scheduled for a reveal at E3. Those curious about what Bethesda has planned will have to wait until June 5th at the earliest, the scheduled date for the opening of this year's Electronic Entertainment Expo.
(http://images.uesp.net/2/26/SR-DLC-Dawnguard.jpg)

Title: Re: Skyrim
Post by: Book Smarts on 2012 May 01, 20:48:50
This expansion better be big

They're taking their sweet little time  >:/
Title: Re: Skyrim
Post by: brony352 on 2012 May 01, 21:53:43
FUS RO DAH!!!!
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 May 16, 15:00:36
Can your follower or housecarl get arrested? I'm pretty sure they can't, but... My Lydia has disappeared a few times. The first time made me really mad because I knew she wasn't dead and I got attacked by thugs and nearly died, yet she was nowhere to be seen even after I fast traveled back to Whiterun and waited 4 in-game hours. She finally showed up while I was kicking things off the table in the Jarl's place.

Last time she disappeared, I decided to explore the jail while I waited for her to show up... and I found her in a cell. o_O
Title: Re: Skyrim
Post by: Malkies on 2012 May 16, 15:09:35
Quote from: Chishio Kunrin on 2012 May 16, 15:00:36
Can your follower or housecarl get arrested? I'm pretty sure they can't, but... My Lydia has disappeared a few times. The first time made me really mad because I knew she wasn't dead and I got attacked by thugs and nearly died, yet she was nowhere to be seen even after I fast traveled back to Whiterun and waited 4 in-game hours. She finally showed up while I was kicking things off the table in the Jarl's place.

Last time she disappeared, I decided to explore the jail while I waited for her to show up... and I found her in a cell. o_O

I've never seen or heard of this happening, but that's pretty funny lol
Actually, I've never even seen a housecarl leave the house unless they're following you...
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 May 16, 15:48:18
I just got some random idea for a challenge I call the Dohvakiin Challenge.
Play using the stuff the Dohvakiin used in the trailer on master difficulty. This means...
Be a Nord, wear Studded Leather Cuirass, Steel/Skyforge Steel Sword, Iron Helm, Banded Iron Shield, Iron Gauntlets, Iron Boots, any Shouts you want, any Heal over Time spells, and any Flames style spell.
You may upgrade/enchant however you wish though, and use potions and such.
I imagine this would be extremely difficult, so I'm going to try it at some point.
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 16, 15:55:32
Quote from: Zygrograxgra on 2012 May 16, 15:48:18
I just got some random idea for a challenge I call the Dohvakiin Challenge.
Play using the stuff the Dohvakiin used in the trailer on master difficulty. This means...
Be a Nord, wear Studded Leather Cuirass, Steel/Skyforge Steel Sword, Iron Helm, Banded Iron Shield, Iron Gauntlets, Iron Boots, any Shouts you want, any Heal over Time spells, and any Flames style spell.
You may upgrade/enchant however you wish though, and use potions and such.
I imagine this would be extremely difficult, so I'm going to try it at some point.

That's almost impossible at one point, you'll get destroyed by the falmer
Title: Re: Skyrim
Post by: Haned tom. on 2012 May 16, 15:56:08
Quote from: Zygrograxgra on 2012 May 16, 15:48:18
I just got some random idea for a challenge I call the Dohvakiin Challenge.
Play using the stuff the Dohvakiin used in the trailer on master difficulty. This means...
Be a Nord, wear Studded Leather Cuirass, Steel/Skyforge Steel Sword, Iron Helm, Banded Iron Shield, Iron Gauntlets, Iron Boots, any Shouts you want, any Heal over Time spells, and any Flames style spell.
You may upgrade/enchant however you wish though, and use potions and such.
I imagine this would be extremely difficult, so I'm going to try it at some point.

Challenge accepted.
Title: Re: Skyrim
Post by: lurk852 on 2012 May 16, 19:01:54
Quote from: Malkies on 2012 May 16, 15:09:35
Quote from: Chishio Kunrin on 2012 May 16, 15:00:36
Can your follower or housecarl get arrested? I'm pretty sure they can't, but... My Lydia has disappeared a few times. The first time made me really mad because I knew she wasn't dead and I got attacked by thugs and nearly died, yet she was nowhere to be seen even after I fast traveled back to Whiterun and waited 4 in-game hours. She finally showed up while I was kicking things off the table in the Jarl's place.

Last time she disappeared, I decided to explore the jail while I waited for her to show up... and I found her in a cell. o_O

I've never seen or heard of this happening, but that's pretty funny lol
Actually, I've never even seen a housecarl leave the house unless they're following you...


Lydia secretly does all kinds of fascinating and illegal things when you're away.

Quote from: Book Smarts on 2012 May 16, 15:55:32
Quote from: Zygrograxgra on 2012 May 16, 15:48:18
I just got some random idea for a challenge I call the Dohvakiin Challenge.
Play using the stuff the Dohvakiin used in the trailer on master difficulty. This means...
Be a Nord, wear Studded Leather Cuirass, Steel/Skyforge Steel Sword, Iron Helm, Banded Iron Shield, Iron Gauntlets, Iron Boots, any Shouts you want, any Heal over Time spells, and any Flames style spell.
You may upgrade/enchant however you wish though, and use potions and such.
I imagine this would be extremely difficult, so I'm going to try it at some point.

That's almost impossible at one point, you'll get destroyed by the falmer


Not at all. Thanks to the game's incredibly broken crafting system (i.e. create lots of "fortify smithing/alchemy/enchanting" buffs) it's possible to hit the armor cap and do ungodly damage even with nothing but iron/hide gear. (Source: http://www.uesp.net/wiki/Skyrim:Armor#Armor_Cap ) If you add the restriction "no crafting", though, it would indeed be crazy hard.

Unrelatedly, I tried doing a run through the game with limited saving (e.g. only use autosaves created when switching areas) and it made the game a lot more tense and interesting, since death mattered. Has anyone tried a "hardcore" run, i.e. no reloading to avoid death? I'm kind of curious how that would pan out. I know the Nordrick guy tried it, but that was kind of a special case.
Title: Re: Skyrim
Post by: Parasprite on 2012 May 16, 20:08:47
I decided to make my speech a little nerdier and try to learn a little bit on the dragon language.  X3 Shouldn't be to hard. Grammar is very similar to English.
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 17, 00:11:35
I use dragon language to make unique WoW character names,

One I came up with is called Ahdodovahs
which means,"Hunter of Dragons"
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 May 18, 03:51:14
OH right! Guys! o_O You know when you kill the dragon that's attacking a watchtower, and then the Whiterun guards find out you're the dragonborn? I have subtitles on, and I swear, right when the dragon died, for a second, the subtitles said "Dovahkiin! No!" I was like "WHAT. What was that?!! Did he just... What?!!!"
Title: Re: Skyrim
Post by: lurk852 on 2012 May 18, 11:04:15
I noticed that too, but I'm not sure what to make of it; maybe he only just realized who the player was right before he died? And the "no" was along the lines of "oh crap, I'm screwed".
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 18, 13:10:48
It took me 4 playthroughs to finally figure out that the creepy voice that occurs when you reenter Whiterun after the first dragon was the graybeards sending out the message to invite me to high hrothgar  >.<
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 May 18, 17:58:28
R-really..? Maybe it's because I've been watching someone's Let's Play of Skyrim (though I didn't realize what it was in the episode), but it took me a few seconds after they shouted. It happened, and I stood there like "whut. .... Wait. *Replays it in my mind* Ohhh. Dooovaaahkiiiiin!"
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 18, 23:48:04
Quote from: Chishio Kunrin on 2012 May 18, 17:58:28
R-really..? Maybe it's because I've been watching someone's Let's Play of Skyrim (though I didn't realize what it was in the episode), but it took me a few seconds after they shouted. It happened, and I stood there like "whut. .... Wait. *Replays it in my mind* Ohhh. Dooovaaahkiiiiin!"

First time I heard it, I wasn't thinking about what they were saying, I was just a little creeped out(probably made a fluttershy eep sound)
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 May 19, 12:44:29
When I heard it...
"DOOOOOHVAAAAKIIIIN."
Huh, looks like someone is calling me from that huge mountain.
Yeah, I knew where it was coming from.
Title: Re: Skyrim
Post by: lurk852 on 2012 May 19, 16:47:35
Huh, now I feel incredibly dull. When I first heard it, my reaction was along the lines of "I wonder what that was. Well, probably nothing important!" Probably helped that I couldn't make out the actual word >_>
Title: Re: Skyrim
Post by: Goldenrod on 2012 May 19, 22:43:39
Heh, I was playing with the game muted because I was school and the screen just started shaking for no reason lol
Then I ran around for 20 hourrs doing sidequests so when I got back on the main storyline I'd forgotten what was going on.
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 23, 00:34:34
Has anypony tried the new Skyrim connect features yet?
Title: Re: Skyrim
Post by: kremsly on 2012 May 23, 11:21:34
Quote from: Book Smarts on 2012 May 23, 00:34:34
Has anypony tried the new Skyrim connect features yet?
what do you by connect features as in xbox connect or a multiplayer mod?
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 23, 11:40:55
Quote from: kremsly on 2012 May 23, 11:21:34
Quote from: Book Smarts on 2012 May 23, 00:34:34
Has anypony tried the new Skyrim connect features yet?
what do you mean by connect features as in xbox connect or a multiplayer mod?

I meant to say kinect  ono
Title: Re: Skyrim
Post by: Ozzy on 2012 May 23, 11:42:41
I've been playing on a rather interesting character lately, a Redguard trader, his main skill trees are Speech, Enchanting and Illusion, it's a very challenging yet fun setup, when it comes to combat atleast :]
I think this is going to become my main character..
Title: Re: Skyrim
Post by: lurk852 on 2012 May 23, 12:04:57
Quote from: Ozzy on 2012 May 23, 11:42:41
I've been playing on a rather interesting character lately, a Redguard trader, his main skill trees are Speech, Enchanting and Illusion, it's a very challenging yet fun setup, when it comes to combat atleast :]
I think this is going to become my main character..


Illusion is godly if you do it right. Speaking of which, I remember reading about some guy who made an Illusion-based character and got into the high 30s without ever technically killing anything - he just used Fury to make his enemies do his dirty work. I tried doing it too, but it's tougher than it sounds  :I
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 23, 16:44:17
I've never actually touched illusion magic before, I'm more for destruction and conjuration   ^-^
Title: Re: Skyrim
Post by: kremsly on 2012 May 23, 17:16:21
so far have not really put much time in magic  X3 i leave that to my companion i much prefer a bit of choppy,choppy and blocky, blocky

Quote from: Book Smarts on 2012 May 23, 11:40:55
I meant to say kinect  ono
that alright, i don't actually know about the kinect feature would you mind explaining?
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 23, 17:27:18
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 May 24, 01:37:18
Huh. Seems more useful than I thought it would be. Though, I'm still always hesitant about voice-activated stuff. Sometimes it can't quite tell what you're saying, and I'd be nervous about using it while other people are in the room or even in the house. x3

The shout commands, though... o_O That. is. amazing. It's the best and nerdiest way to play Skyrim. I'd feel so powerful saying "Fus Ro Dah!"

I feel like Tobuscus would use it differently, though. The first time he tried to use a shout, he tried it against a giant, and he literally screamed at his computer. "AHHHHHHH!" Plus, he can be kinda creative with words, like naming a war axe "Double Bladed Buscus Time Murder" and trying to enchant his armor with fortify stamina (thinking it'd increase his carrying capacity) "Heavy Armor of Holdmoreification"
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 24, 07:21:45
I would find it useful since Skyrim got rid of casting with weapon and shield in hand that was seen in Oblivion. I get tired switching between my armaments and then to my restoration or alteration spells before/after battle.
Title: Re: Skyrim
Post by: Link on 2012 May 25, 12:35:17
Like everyone else, I was gonna buy Skyrim, but then I....Decided not to  :I
Title: Re: Skyrim
Post by: Little Judas on 2012 May 26, 10:11:06
Quote from: Link on 2012 May 25, 12:35:17
Like everyone else, I was gonna buy Skyrim, but then I....Decided not to  :I
And what happened then?
Title: Re: Skyrim
Post by: Night Sight on 2012 May 26, 11:22:42
I actually never meant to, thought I bought portal 2 but appearently they but the wrong CD in the case  :P
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 26, 13:27:45
Mounted combat is coming to Skyrim!


It's being released with the next patch which is 1.6 and you can try it out on the Skyrim Steam Beta right now  x3

[ Invalid YouTube link ]
Title: Re: Skyrim
Post by: Malkies on 2012 May 26, 14:56:26
Quote from: Book Smarts on 2012 May 26, 13:27:45
Mounted combat is coming to Skyrim!


It's being released with the next patch which is 1.6 and you can try it out on the Skyrim Steam Beta right now  x3

:D
I can't wait for mounted combat, it's something that Skyrim has been needing really badly. Hopefully this will mean that less horses will be lost due to charging head first into dragons after being dismounted
:I
Title: Re: Skyrim
Post by: Shadow Mare on 2012 May 29, 15:18:53
What does Fortify Heavy/Light Armor enchantments do?
Title: Re: Skyrim
Post by: lurk852 on 2012 May 29, 15:45:13
Quote from: Shadow Mare on 2012 May 29, 15:18:53
What does Fortify Heavy/Light Armor enchantments do?

Increases the protection you get from that type of armor.

It'll be interesting to see how mounted combat plays out. It sounds useful for archery/destruction if you get good at it, but it seems like it would be kind of awkward for melee characters.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 May 29, 16:26:08
Quote from: lurk852 on 2012 May 29, 15:45:13
Quote from: Shadow Mare on 2012 May 29, 15:18:53
What does Fortify Heavy/Light Armor enchantments do?

Increases the protection you get from that type of armor.

It'll be interesting to see how mounted combat plays out. It sounds useful for archery/destruction if you get good at it, but it seems like it would be kind of awkward for melee characters.

I had trouble with that in Assassin's Creed games. :l So I just get off my horse if I'm gonna fight. Though, it was helpful for one mission where I had to take down my target but not anyone else, so I shot him while on my horse, then rode away.
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 29, 18:09:10
I can't wait to pull off a monty python scene where I just ride by and takedown a random bard  lol

Title: Re: Skyrim
Post by: Shadow Mare on 2012 May 29, 18:32:19
Quote from: lurk852 on 2012 May 29, 15:45:13
Quote from: Shadow Mare on 2012 May 29, 15:18:53
What does Fortify Heavy/Light Armor enchantments do?

Increases the protection you get from that type of armor.

It'll be interesting to see how mounted combat plays out. It sounds useful for archery/destruction if you get good at it, but it seems like it would be kind of awkward for melee characters.


Does it work on followers?
Title: Re: Skyrim
Post by: lurk852 on 2012 May 29, 18:56:09
Quote from: Shadow Mare on 2012 May 29, 18:32:19
Quote from: lurk852 on 2012 May 29, 15:45:13
Quote from: Shadow Mare on 2012 May 29, 15:18:53
What does Fortify Heavy/Light Armor enchantments do?

Increases the protection you get from that type of armor.

It'll be interesting to see how mounted combat plays out. It sounds useful for archery/destruction if you get good at it, but it seems like it would be kind of awkward for melee characters.


Does it work on followers?


Can't be completely sure, but the vast majority of effects in the game are supposed to work for any character/NPC, so there's a pretty good chance it does.
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 30, 00:03:43
Armor enchantments do not work on companions for the time being, it could be released in future patches.
Title: Re: Skyrim
Post by: Blues-Music on 2012 May 30, 05:58:34
Sneaking archer wood elf here I remember a quest in skyrim about me having to kill someone ,and he was opening a cabinet so I hid inside he opens it ,and I shoot him in the head then stuff him in the cabinet instead.
Title: Re: Skyrim
Post by: Ozzy on 2012 May 30, 10:23:39
My trader is now level 30, it's been a long, difficult journey..but also very fun, who needs combat skills when I can crush my enemies under the massive weight of my bag of septims?

But seriously, yeah..trader, kinda frustrating to play at times
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 30, 10:49:53
My monk is currently hunting daedric artifacts, I've gotten 4 so far  ^-^
Title: Re: Skyrim
Post by: Shadow Mare on 2012 May 30, 15:13:38
Does "Marked For Death" when followers are hit by this shout does that make them weaker forever?
Title: Re: Skyrim
Post by: kremsly on 2012 May 30, 16:44:09
Quote from: Shadow Mare on 2012 May 30, 15:13:38
Does "Marked For Death" when followers are hit by this shout does that make them weaker forever?
i checked the wiki and that is a bug and unfortunately it doesn't say how to fix it
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 30, 17:48:11
Quote from: kremsly on 2012 May 30, 16:44:09
Quote from: Shadow Mare on 2012 May 30, 15:13:38
Does "Marked For Death" when followers are hit by this shout does that make them weaker forever?
i checked the wiki and that is a bug and unfortunately it doesn't say how to fix it

Good thing I never use that shout, I usually keep my trusty fus ro dah shout ready in case of emergencies  B)
Title: Re: Skyrim
Post by: kremsly on 2012 May 30, 18:10:51
Quote from: Book Smarts on 2012 May 30, 17:48:11
Good thing I never use that shout, I usually keep my trusty fus ro dah shout ready in case of emergencies  B)
like when you find various NPCs near precarious cliff sides  :D
Title: Re: Skyrim
Post by: Night Sight on 2012 May 30, 18:11:31
Insanity God Approves  ovO
Title: Re: Skyrim
Post by: Shadow Mare on 2012 May 30, 19:02:08
Oh boy everything just went GREEN!!! Brelyna Maryon! You got some 'plaining to do! lol
Title: Re: Skyrim
Post by: DXLelouch on 2012 May 31, 12:33:56
[ Invalid YouTube link ]
trailer for first DLC Dawnguard
yay vampires dont suck now
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 31, 12:46:28
Quote from: DXLelouch on 2012 May 31, 12:33:56
Spoiler: show
[ Invalid YouTube link ]

trailer for first DLC Dawnguard
yay vampires dont suck now

(http://i685.photobucket.com/albums/vv211/drummaboy56/shut-up-and-take-my-septims.jpg)
Title: Re: Skyrim
Post by: kremsly on 2012 May 31, 15:58:12
aw man that DLC is awesome! i hope it doesn't mess up my mods...


oh, what am i kidding i have 64 of the buggers  x3
Title: Re: Skyrim
Post by: lurk852 on 2012 May 31, 16:49:42
I started a ranger-mage - archery, conjuration, and a bit of illusion. Even with minimal sneaking, it's insanely powerful, and a lot of fun.

Quote from: Book Smarts on 2012 May 30, 10:49:53
My monk is currently hunting daedric artifacts, I've gotten 4 so far  ^-^


I was pretty excited about doing that until I realized how many of them require you to do all kinds of evil stuff. Most of my characters are Neutral Good-ish...

I have to admire the idea behind the Ebony Blade though. That's some top-class villainy.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 May 31, 21:23:25
It took me a while to realize a possible reason why Tobuscus is so good at archery. He's playing PC version, and he's gotten good at PC-version FPS games.

Not sure if I should continue trying to use archery. Archery is probably a bit better for me than casting spells, since I'm a thief.
Title: Re: Skyrim
Post by: Book Smarts on 2012 May 31, 23:23:52
I play on the xbox360 version of Skyrim and my archery is always on the mark   o.O
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jun 01, 21:38:04
I play 360 version too. I haven't practiced enough yet. I can hit someone who's standing still or walking casually from a distance, yet I somehow miss dragons. lol
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 01, 22:55:24
I just found a glitch where if you hold a staff in your off hand and nothing else, you can actually punch with no cooldown.

This is what my character is like right now
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 02, 00:41:03
AAAATATATATA

Holy crap, that's great. I gotta try it.

I'm betting it's still not quite as cheap as dual wield + Elemental Fury, though.
Title: Re: Skyrim
Post by: Iodine on 2012 Jun 02, 05:47:50
I'm starting to go crazy with mods... Well, more than I usually do, I normally don't use mods. I just added one called "Be a Milk Drinker" which adds milk bottles, and a couple that adds more alchemy ingredients to containers and off enemies, like pearls from clams. Ooh, there's a fishing mod, too, really fun! ASdjfaslkjdf so many awesome mods!!
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 02, 09:12:58
I'm always afraid I might break something in Skyrim with a mod, even if its from the Steam Workshop when I use a friends pc verson
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 02, 21:29:01
Mods, eh? I used to mod the crap out of Oblivion, but since Skyrim is still pretty young, it doesn't have the same giant library of goodness. Most of the ones I've seen recommended are less along the lines of "enhance the game" and more "add ridiculous crap for absurd entertainment". Not that there's anything wrong with that, it's just not my cup of tea. I found a few promising quest mods, though.

Tell me if you find any really great ones.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jun 02, 21:32:05
Quote from: lurk852 on 2012 Jun 02, 21:29:01
Most of the ones I've seen recommended are less along the lines of "enhance the game" and more "add ridiculous crap for absurd entertainment".

Like the MLP:FiM sleeping bag and the mane 6 horse mods? lol I still can't believe those popped up so soon after Skyrim was released. Right off the bat "Sleep in an MLP sleeping bag!" "Ride your very own Rainbow Dash!!"
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 02, 21:41:08
Quote from: Chishio Kunrin on 2012 Jun 02, 21:32:05
Quote from: lurk852 on 2012 Jun 02, 21:29:01
Most of the ones I've seen recommended are less along the lines of "enhance the game" and more "add ridiculous crap for absurd entertainment".

Like the MLP:FiM sleeping bag and the mane 6 horse mods? lol I still can't believe those popped up so soon after Skyrim was released. Right off the bat "Sleep in an MLP sleeping bag!" "Ride your very own Rainbow Dash!!"


That sounds great. I think there's one that puts pony faces on all the guards' shields, too.

Oh man, that reminds me, I don't think anyone has posted this yet:


Can't wait for this to be released. That guy also made some Skyrim videos involving a helmet that makes your head into Pinkie Pie's head, but I don't think I could post those here.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 02, 21:51:41
I'm going to create a flutterborn


FUS RO yay...
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jun 02, 21:55:43
Quote from: lurk852 on 2012 Jun 02, 21:41:08
Can't wait for this to be released. That guy also made some Skyrim videos involving a helmet that makes your head into Pinkie Pie's head, but I don't think I could post those here.

Oh yes. I found a video with someone using that mod and killing people and creatures to Smile Smile Smile.
"Come on everypony, smile *Punch* smile *Punch* smile *Punch*"
Swords, daggers, and arrows were all mini Pinkie Pies, too, so it was kinda funny to see a dragon smacked in the face with a Pinkie.

Quote from: Book Smarts on 2012 Jun 02, 21:51:41
I'm going to create a flutterborn

FUS RO yay...

Teehee!
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jun 04, 01:43:27
OMG I NEED PONY MODS NOWWWWW!!!!
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Jun 04, 11:58:27
Should I start over? The reason I ask this because of my favorite follower Vorstag is ruined from aciddentel friendly fire from Marked for Death and the lady who is suppose to let me buy guardian circle but won't have it.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 04, 21:07:11
Quote from: Shadow Mare on 2012 Jun 04, 11:58:27
Should I start over? The reason I ask this because of my favorite follower Vorstag is ruined from aciddentel friendly fire from Marked for Death and the lady who is suppose to let me buy guardian circle but won't have it.

I had to restart because I didn't kill the priest to get the daedric staff for the achievement and because I glitched near the end of the thieves guild questline and it wouldn't allow me to restore the theives guild to their former glory.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 04, 21:23:57
Quote from: Shadow Mare on 2012 Jun 04, 11:58:27
Should I start over? The reason I ask this because of my favorite follower Vorstag is ruined from aciddentel friendly fire from Marked for Death and the lady who is suppose to let me buy guardian circle but won't have it.


Are you playing the PC version? You could easily rectify the latter with console commands. Maybe the former too, but only if you know where his corpse is. UESP has all the info you need.
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Jun 04, 22:57:09
Quote from: lurk852 on 2012 Jun 04, 21:23:57
Quote from: Shadow Mare on 2012 Jun 04, 11:58:27
Should I start over? The reason I ask this because of my favorite follower Vorstag is ruined from aciddentel friendly fire from Marked for Death and the lady who is suppose to let me buy guardian circle but won't have it.


Are you playing the PC version? You could easily rectify the latter with console commands. Maybe the former too, but only if you know where his corpse is. UESP has all the info you need.


Its the Xbox 360 version.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 15, 19:10:16
Mounted combat has actually been out for almost a week on the xbox 360 version, it's pretty awesome  :3
Title: Re: Skyrim
Post by: Ozzy on 2012 Jun 16, 08:33:36
Quote from: Book Smarts on 2012 Jun 15, 19:10:16
Mounted combat has actually been out for almost a week on the xbox 360 version, it's pretty awesome  :3


Shadowmere > Ancient Dragons
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 16, 08:51:27
Quote from: Ozzy on 2012 Jun 16, 08:33:36
Quote from: Book Smarts on 2012 Jun 15, 19:10:16
Mounted combat has actually been out for almost a week on the xbox 360 version, it's pretty awesome  :3


Shadowmere > Ancient Dragons

Pretty much, I can stay on my horse and still kill those pesky bears and saber cats that block my way
Title: Re: Skyrim
Post by: Malkies on 2012 Jun 16, 12:53:15
Quote from: Book Smarts on 2012 Jun 15, 19:10:16
Mounted combat has actually been out for almost a week on the xbox 360 version, it's pretty awesome  :3
I'm not very good at it yet, the normal horses keep dying because of bears and sabers :'(
Bit disappointed that you can't use magic but it's a great addition to the game.
:D
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 16, 13:11:54
Quote from: Malkies on 2012 Jun 16, 12:53:15
Quote from: Book Smarts on 2012 Jun 15, 19:10:16
Mounted combat has actually been out for almost a week on the xbox 360 version, it's pretty awesome  :3
I'm not very good at it yet, the normal horses keep dying because of bears and sabers :'(
Bit disappointed that you can't use magic but it's a great addition to the game.
:D

The horse you get from the Dark Brotherhood questline is the hardest to kill horse in the game, you shouldn't have to worry about those annoyances. I also wish you could use magic on a horse since I've always wanted to have a mage knight character.
Title: Re: Skyrim
Post by: Malkies on 2012 Jun 17, 00:30:33
Quote from: Book Smarts on 2012 Jun 16, 13:11:54
The horse you get from the Dark Brotherhood questline is the hardest to kill horse in the game, you shouldn't have to worry about those annoyances. I also wish you could use magic on a horse since I've always wanted to have a mage knight character.
I love Shadowmere, he's beastly :D
I'm on a newer save so haven't got to that part of the DB questline yet.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 17, 00:49:59
Quote from: Book Smarts on 2012 Jun 16, 13:11:54I also wish you could use magic on a horse since I've always wanted to have a mage knight character.


Yeah, pity about the lack of mounted magic (though as a PC user, I won't get it for another five weeks or so) - wonder why they did that. I've been trying out a mage knight type myself (one-handed, heavy armor, destruction, alteration, and some other utility things) and it's a lot of fun. Still, I'd guess that 1h + destruction would get frustrating pretty quickly without balance mods; Destruction is crap at mid to high levels in vanilla Skyrim.  D: (unless of course you just use it to stunlock things, which sounds cheap and boring...)
Title: Re: Skyrim
Post by: Little Judas on 2012 Jun 17, 05:32:55
Quote from: UESPDawnguard Beta Invites Sent Out -- June 14, 2012

Signup for Dawnguard beta testing has ended, and invites were sent out on the 12th. Only 0.5% of applicants were accepted for the closed Xbox 360 beta. Testers are subject to an NDA, meaning the wiki won't be able to host any of the content until the DLC is officially released on June 26 for Xbox 360. PC and PS3 release dates are yet to be announced.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jun 17, 05:45:14
Quote from: Little Judas on 2012 Jun 17, 05:32:55
Quote from: UESPDawnguard Beta Invites Sent Out -- June 14, 2012

Signup for Dawnguard beta testing has ended, and invites were sent out on the 12th. Only 0.5% of applicants were accepted for the closed Xbox 360 beta. Testers are subject to an NDA, meaning the wiki won't be able to host any of the content until the DLC is officially released on June 26 for Xbox 360. PC and PS3 release dates are yet to be announced.


I should read the Game Informer article about it. I don't really know what all will be in the DLC.
Title: Re: Skyrim
Post by: Little Judas on 2012 Jun 17, 05:58:07

Quote from: Chishio Kunrin on 2012 Jun 17, 05:45:14
Quote from: Little Judas on 2012 Jun 17, 05:32:55
Quote from: UESPDawnguard Beta Invites Sent Out -- June 14, 2012

Signup for Dawnguard beta testing has ended, and invites were sent out on the 12th. Only 0.5% of applicants were accepted for the closed Xbox 360 beta. Testers are subject to an NDA, meaning the wiki won't be able to host any of the content until the DLC is officially released on June 26 for Xbox 360. PC and PS3 release dates are yet to be announced.


I should read the Game Informer article about it. I don't really know what all will be in the DLC.
Spoiler: show
Warning to twilight-fans.
It contains vampires.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 24, 23:48:55
Soooooooo close, just one more day and it's Dawnguard time  X3
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jun 27, 17:34:42
I found this picture in a Cracked.com photoplasty contest for "If Video Game Covers Were Honest"
(http://i.crackedcdn.com/phpimages/photoshop/7/7/4/135774_slide.jpg?v=1)

lol
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 28, 07:52:21
Sweet, now my bosmer rogue can summon a spectral assassin, an honorable spirit, two dragons, and some atronochs

I feel safe to travel anywhere in skyrim now  ^-^
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Jun 28, 23:36:03
OMG I cannot believe I have to start over again...
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 29, 00:03:27
Quote from: Shadow Mare on 2012 Jun 28, 23:36:03
OMG I cannot believe I have to start over again...


I know the feeling, I think. As an altaholic, I've done the area surrounding Whiterun probably 10-15+ times...
Title: Re: Skyrim
Post by: GalvinRoe on 2012 Jun 29, 00:11:45
I'm going to defile this thread and commit sacrilege.

But I have to say I preferred Skyrim the LEAST out of Morrowind and Oblivion. Sure I loved the fun perks more but Morrowind shall remain my favorite. The world was just so BIG! Plus kept my gaming attention for a couple years  ovO! I played Skyrim and *won* after about 3 weeks and  I was done. . . .

I would highly recommend playing Morrowind, to those of you who jumped in at Skyrim and heck go for Oblivion too if you want to. 
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 29, 00:27:03
Quote from: GalvinRoe on 2012 Jun 29, 00:11:45
I'm going to defile this thread and commit sacrilege.

But I have to say I preferred Skyrim the LEAST out of Morrowind and Oblivion. Sure I loved the fun perks more but Morrowind shall remain my favorite. The world was just so BIG! Plus kept my gaming attention for a couple years  ovO! I played Skyrim and *won* after about 3 weeks and  I was done. . . .

I would highly recommend playing Morrowind, to those of you who jumped in at Skyrim and heck go for Oblivion too if you want to.


I haven't played Morrowind (though I want to), but I've played Skyrim and Oblivion for probably 150+ hours reach - and in my opinion, Skyrim is better than Oblivion in almost every way. I enjoyed Oblivion, but it as full of gigantic, glaring flaws, and Skyrim fixed most of them. Examples: terrible non-combat AI, limited and crappy animations, having about fifteen voice actors, stupid enemy leveling (bandit clans in full glass), and last but not least, character customization. Having to choose what to specialize in and getting many unique bonuses other than "be more powerful" is a hell of a lot more interesting than being a jack of all trades, master of... all.

I'd like to add "godawful game balance" and "really easy to put yourself in godmode", but Skyrim is pretty bad about those too...

As for Morrowind, the main thing that interests me there is the lack of mindless quests with hand-holding. It's nice when paying attention to your quests (where to go, what to do) is mandatory.

In retrospect, this post was an awkward and inarticulate way to summarize my extensive opinions about the flaws of the series.  :I
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jun 29, 00:38:46
Quote from: GalvinRoe on 2012 Jun 29, 00:11:45
I'm going to defile this thread and commit sacrilege.

But I have to say I preferred Skyrim the LEAST out of Morrowind and Oblivion. Sure I loved the fun perks more but Morrowind shall remain my favorite. The world was just so BIG! Plus kept my gaming attention for a couple years  ovO! I played Skyrim and *won* after about 3 weeks and  I was done. . . .

I would highly recommend playing Morrowind, to those of you who jumped in at Skyrim and heck go for Oblivion too if you want to. 

To me, it's Morrowind>>>Skyrim>>>>>>>>>>>>>>>>>>Oblivion
Yeah...

In other news, I can't wait 'till I can get Dawnguard.
CROSSBOWS.
Title: Re: Skyrim
Post by: Ninkon on 2012 Jun 29, 04:13:49
Some people may not like Morrowind. The larger spell repitoire is nice and the whole tone and feel of the game is amazing but It's a very different game; the combat is no way near as good as skyrim and the entire game is slower paced, you may find Travelling unbearable compared the zipping around you do in skyrim.
Title: Re: Skyrim
Post by: The Stars on 2012 Jun 29, 04:30:18
XD Been meaning to get Skyrim, but the thing about it that annoyed me the most is that my friend seemingly talks to me like i already KNOW the game front to back, and it gets rather irritating listening to him babble on all day about something about a golden claw? Idk XD But looking forward to getting it on the PC, but my graphics card may have some difficulty handling it.
Title: Re: Skyrim
Post by: Malkies on 2012 Jun 29, 06:55:49
Loving Dawnguard so far, I'm only a few quests in but it is very enjoyable.
Not sure if this counts as spolilers since it isn't about the storyline, but have used spoiler tags just in case.
Spoiler: show
The only bad thing about this DLC is random vampire attacks on towns... they end up killing a fair few NPC's (not just nameless guards) and I had to reload about three times the first time it happened to save them all...
New werewolf perk tree is brilliant. One new perk that lets you feed from most creatures, not just humans, means that you can stay in the form pretty much indefinitely if you wish.
I've not played as a vampire lord yet but it looks good too. Not a huge fan of crossbows, prefer normal bows. They take some getting used to.

:)

Quote from: lurk852 on 2012 Jun 29, 00:27:03
having about fifteen voice actors

Not sure that Skyrim fixed this lol
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 29, 07:14:00
i kind've like Oblivion over Skyrim, the graphics weren't the best, but the gameplay and controls were spot on. One feature that should've been transferred over to Skyrim was spellcasting even when you had a weapon and shield in hand.

I could make an actual paladin  :3
Title: Re: Skyrim
Post by: kremsly on 2012 Jun 29, 16:05:39
i much prefer the story in oblivion than skyrim (also the guards)as it seems more blatanly important
and you cant forget the "flexibility" of the customization


just found out skyrim is going to be released on 29 days for PC DD:
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 29, 16:08:12
The face models were the only thing that scared me in oblivion, especially the female face models  O:
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jun 29, 16:23:15
Quote from: Ninkon on 2012 Jun 29, 04:13:49
Some people may not like Morrowind. The larger spell repitoire is nice and the whole tone and feel of the game is amazing but It's a very different game; the combat is no way near as good as skyrim and the entire game is slower paced, you may find Travelling unbearable compared the zipping around you do in skyrim.

I find the combat to be better, it makes you think a bit before and during combat. In Skyrim you just buff up, swing at them a lot, and stop the game ever two seconds to chug a thousand health pots and ninteen carrots. In Morrowind your Fatigue means something more than "Can I power attack"
I also prefer the slower pacing by a lot, makes me always feel like there's something to do, somewhere to go.
Title: Re: Skyrim
Post by: Ninkon on 2012 Jun 29, 16:36:32
Quote from: Zygrograxgra on 2012 Jun 29, 16:23:15
Quote from: Ninkon on 2012 Jun 29, 04:13:49
Some people may not like Morrowind. The larger spell repitoire is nice and the whole tone and feel of the game is amazing but It's a very different game; the combat is no way near as good as skyrim and the entire game is slower paced, you may find Travelling unbearable compared the zipping around you do in skyrim.

I find the combat to be better, it makes you think a bit before and during combat. In Skyrim you just buff up, swing at them a lot, and stop the game ever two seconds to chug a thousand health pots and ninteen carrots. In Morrowind your Fatigue means something more than "Can I power attack"
I also prefer the slower pacing by a lot, makes me always feel like there's something to do, somewhere to go.

Yes because who doesn't love randomized hit chances?
Skyrim and Oblivion felt closest to realistic combat (I would know) despite the damage/health points thing.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 29, 16:49:55
I wouldn't mind seeing a remake of morrowind with the same graphics engine being used in Skyrim


as long as they don't add in fast travel  :3
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jun 29, 17:43:41
Quote from: Ninkon on 2012 Jun 29, 16:36:32
Quote from: Zygrograxgra on 2012 Jun 29, 16:23:15
Quote from: Ninkon on 2012 Jun 29, 04:13:49
Some people may not like Morrowind. The larger spell repitoire is nice and the whole tone and feel of the game is amazing but It's a very different game; the combat is no way near as good as skyrim and the entire game is slower paced, you may find Travelling unbearable compared the zipping around you do in skyrim.

I find the combat to be better, it makes you think a bit before and during combat. In Skyrim you just buff up, swing at them a lot, and stop the game ever two seconds to chug a thousand health pots and ninteen carrots. In Morrowind your Fatigue means something more than "Can I power attack"
I also prefer the slower pacing by a lot, makes me always feel like there's something to do, somewhere to go.

Yes because who doesn't love randomized hit chances?
Skyrim and Oblivion felt closest to realistic combat (I would know) despite the damage/health points thing.

Really my only complaint is the random hit chance.
At the same time, it kind of exists in real life, especially when your foe wears heavy armor.
Late game the random hits have a tendency to dissapear, and the beauty of these games come out late game.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 29, 17:46:46
The random misses happened to me in Morrowind since I was trying to use a weapon that I never put points into. o.O
Title: Re: Skyrim
Post by: Little Judas on 2012 Jun 29, 19:24:52
Quote from: Zygrograxgra on 2012 Jun 29, 16:23:15
Quote from: Ninkon on 2012 Jun 29, 04:13:49
Some people may not like Morrowind. The larger spell repitoire is nice and the whole tone and feel of the game is amazing but It's a very different game; the combat is no way near as good as skyrim and the entire game is slower paced, you may find Travelling unbearable compared the zipping around you do in skyrim.

I find the combat to be better, it makes you think a bit before and during combat. In Skyrim you just buff up, swing at them a lot, and stop the game ever two seconds to chug a thousand health pots and ninteen carrots. In Morrowind your Fatigue means something more than "Can I power attack"
I also prefer the slower pacing by a lot, makes me always feel like there's something to do, somewhere to go.

Slower pacing ok, but there was a lack of direction. When searching for an assassination target, even the internet could not help me.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 29, 19:35:24
Quote from: kremsly on 2012 Jun 29, 16:05:39
i much prefer the story in oblivion than skyrim (also the guards)as it seems more blatanly important
and you cant forget the "flexibility" of the customization
<snip>
just found out skyrim is going to be released on 29 days for PC DD:


Oh crap, you reminded me of the character I made with that face generator once. I uploaded him to TESNexus under the heading of "Hottest Character EVER!!!" with no photo and got >2k downloads. This is what he looked like: (not embedding it because I don't want to defile this thread)

http://oblivion.nexusmods.com/mods/images/4230-1-1225751077.JPG
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jun 29, 19:38:56
Quote from: lurk852 on 2012 Jun 29, 19:35:24
Quote from: kremsly on 2012 Jun 29, 16:05:39
i much prefer the story in oblivion than skyrim (also the guards)as it seems more blatanly important
and you cant forget the "flexibility" of the customization
<snip>
just found out skyrim is going to be released on 29 days for PC DD:


Oh crap, you reminded me of the character I made with that face generator once. I uploaded him to TESNexus under the heading of "Hottest Character EVER!!!" with no photo and got >2k downloads. This is what he looked like: (not embedding it because I don't want to defile this thread)

http://oblivion.nexusmods.com/mods/images/4230-1-1225751077.JPG

I saw that character before somewhere
XD
:/ Bosmer >:/
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 29, 19:53:34
Quote from: lurk852 on 2012 Jun 29, 19:35:24
Quote from: kremsly on 2012 Jun 29, 16:05:39
i much prefer the story in oblivion than skyrim (also the guards)as it seems more blatanly important
and you cant forget the "flexibility" of the customization
<snip>
just found out skyrim is going to be released on 29 days for PC DD:


Oh crap, you reminded me of the character I made with that face generator once. I uploaded him to TESNexus under the heading of "Hottest Character EVER!!!" with no photo and got >2k downloads. This is what he looked like: (not embedding it because I don't want to defile this thread)

http://oblivion.nexusmods.com/mods/images/4230-1-1225751077.JPG

This is why Oblivion scares me a little  >.<
Title: Re: Skyrim
Post by: kremsly on 2012 Jun 30, 04:03:44
Quote from: lurk852 on 2012 Jun 29, 19:35:24
Oh crap, you reminded me of the character I made with that face generator once. I uploaded him to TESNexus under the heading of "Hottest Character EVER!!!" with no photo and got >2k downloads. This is what he looked like: (not embedding it because I don't want to defile this thread)

http://oblivion.nexusmods.com/mods/images/4230-1-1225751077.JPG
nice trick i bet nobody expected that hair style, it's horrendous!
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jun 30, 09:41:13
This is no longer a Skyrim thread, this is an Elder Scrolls thread it seems.

I want to play Arena and Dagger Fall, but my only PC can't handle it because it sucks.
Title: Re: Skyrim
Post by: Little Judas on 2012 Jun 30, 10:41:36
Quote from: Zygrograxgra on 2012 Jun 30, 09:41:13
This is no longer a Skyrim thread, this is an Elder Scrolls thread it seems.

I want to play Arena and Dagger Fall, but my only PC can't handle it because it sucks.

What? Those were big games then, but now they're not much on sys req.
Unless you have a windows 3.1 or lower you can run it.
Unless you have a computer that is to good and then I would suggest a DOSBox-emulator.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jun 30, 11:13:40
Quote from: Little Judas on 2012 Jun 30, 10:41:36
Quote from: Zygrograxgra on 2012 Jun 30, 09:41:13
This is no longer a Skyrim thread, this is an Elder Scrolls thread it seems.

I want to play Arena and Dagger Fall, but my only PC can't handle it because it sucks.

What? Those were big games then, but now they're not much on sys req.
Unless you have a windows 3.1 or lower you can run it.
Unless you have a computer that is to good and then I would suggest a DOSBox-emulator.

It's more of an issue with the Computer itself dying.
The thing is like ten years old, it's a laptop, one of the heat sink things is completely broken, key sensitivity is everywhere, it lags constantly, etc.
Think of every problem that will let a PC run, but only just.
My laptop has it, most likely.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 30, 11:14:23
Oldest elder scroll I've played is Morrowind, I could never get far in it  >A<
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jun 30, 11:18:00
Quote from: Book Smarts on 2012 Jun 30, 11:14:23
Oldest elder scroll I've played is Morrowind, I could never get far in it  >A<

Try playing an unarmored Argonian with a Spear, carry as little as possible, warrior sign, focus on speed and agility, stay at maximum range.
Works like a charm for me.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jun 30, 13:17:33
The first Elder Scrolls I played was Morrowind, but I can't remember how far I got. I'm pretty sure I didn't finish it. I was a khajit, and everyone loved me until I randomly got naked in a store. Dunno why I did it. :/

I dabbled in Oblivion a bit, mostly playing around and enjoying Frostcrag Spire. That, and stealing from everyone and everything.

Next time I boot up the 360, I'm starting Skyrim over because I haven't even gotten very far and my Lydia is glitchier than anything. :l I can't handle her disappearing at random moments like she's been teleported to random places for absolutely no reason.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jun 30, 14:45:34
Speaking of Skyrim glitches, there's an excellent video compilation of them on Youtube called "The Ballad of Todd Howard". Don't think I can post it here, due to very brief violence at the beginning. I think a lot of them have been fixed at this point, but it's still pretty funny.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 30, 16:13:27
Quote from: lurk852 on 2012 Jun 30, 14:45:34
Speaking of Skyrim glitches, there's an excellent video compilation of them on Youtube called "The Ballad of Todd Howard". Don't think I can post it here, due to very brief violence at the beginning. I think a lot of them have been fixed at this point, but it's still pretty funny.

I remember seeing my first Skyrim glitch when I got the game on opening night, I attacked a giant and my corpse went flying  lol
Title: Re: Skyrim
Post by: kremsly on 2012 Jun 30, 17:01:09
Quote from: lurk852 on 2012 Jun 30, 14:45:34
Speaking of Skyrim glitches, there's an excellent video compilation of them on Youtube called "The Ballad of Todd Howard". Don't think I can post it here, due to very brief violence at the beginning. I think a lot of them have been fixed at this point, but it's still pretty funny.
ah, gotta love motdef and his never ending encounters with glitches.

have any of you found the paralyze enchantment? it can cause some the ragdolls to spaz out the best time this happened to he was when i managed to get a spriggan to freeze in a ball shape, naturally i rolled it down the hill and BAM! it rolfcopters away
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jun 30, 17:47:31
Invisible dragon. :] Kinda funny when one breathes fire, so the fire is just coming out of nowhere.
Title: Re: Skyrim
Post by: Little Judas on 2012 Jun 30, 18:39:50
Drowning on land, and see Moses-like gaps in the river.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jun 30, 23:54:42
I had a dragon that kept getting frozen in mid flight, he was still flying forward, just slowly to the point where I shot a barrage of arrows to bring him down.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 01, 12:11:05
How the heck do you hits things with arrows in this game? They ALWAYS move too fast or too slow for me to hit the giant dragon like three feet away.
I've literally given up on bows completely.
At least with magic the shot does what you expect.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 01, 12:42:06
Quote from: Zygrograxgra on 2012 Jul 01, 12:11:05
How the heck do you hits things with arrows in this game? They ALWAYS move too fast or too slow for me to hit the giant dragon like three feet away.
I've literally given up on bows completely.
At least with magic the shot does what you expect.

Well this dragon was glitching, not to mention my wood elf has the entire archery skill tree, so that means I can zoom in on targets and also slow down time long enough to hit
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 01, 14:08:49
Indeed, there are people who're able to shoot a dragon down with a bow and arrow, even if they aren't a wood elf. ^-^ Me? I.. got... some shots in. X3 Heh.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 01, 15:41:32
Quote from: Zygrograxgra on 2012 Jul 01, 12:11:05
How the heck do you hits things with arrows in this game? They ALWAYS move too fast or too slow for me to hit the giant dragon like three feet away.
I've literally given up on bows completely.
At least with magic the shot does what you expect.


You wait for the dragon to stop moving for a little while.  :P
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 01, 15:54:07
Shot a dragon roosting and hit for 98% of its health making it swoop upwards and then crash into the ground  B)
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 02, 17:43:30
Well, now that my laptop's charger is fixed, I'm gonna restart Skyrim and hope for a less glitchy/teleporty Lydia. Yes, I need my laptop. How else can I access the Elder Scrolls wikia for such important things as the list of locations of the Stones of Barenziah? ^-^
Title: Re: Skyrim
Post by: GalvinRoe on 2012 Jul 02, 17:45:45
Well good job you HORRIBLE ponies  lol! Got me to click *new game* on the Skyrim menu. I think I'm about done with it for awhile again but still.  ovO
Title: Re: Skyrim
Post by: Teal Turken on 2012 Jul 02, 17:49:06
Spoiler: Spoilers for Dawnguard • show
I was watching my brother play and he got to the end of the main dawnguard questline as a member of the Dawnguard. He was fighting the final vampire boss and my bro was whooping the boss around like a rag doll on the hardest difficulty. The only thing that made the fight long was the boss teleports and the amount of health he has. He was an icy pin cushion by the time my brother had kill him. lol
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 02, 18:14:52
I've been on and off with Skyrim Dawnguard, I'm trying to make it last instead of just doing the expansion all at once
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 02, 19:00:00
Oi, all you people with 360s - how good is Dawnguard? I've heard a lot of conflicting stuff, including a lot of complaints - principally "vampires are running around randomly killing important NPCs" and "vampire lord form is really inconvenient". Is there enough cool new stuff to justify the cost, or should I wait for awhile and hope it becomes cheaper?
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 02, 19:10:08
Quote from: lurk852 on 2012 Jul 02, 19:00:00
Oi, all you people with 360s - how good is Dawnguard? I've heard a lot of conflicting stuff, including a lot of complaints - principally "vampires are running around randomly killing important NPCs" and "vampire lord form is really inconvenient". Is there enough cool new stuff to justify the cost, or should I wait for awhile and hope it becomes cheaper?

It's a slow starting expansion that gets better as you go further into it and you see how much is going down and where you travel to complete your goal. I would have to say the random vampire attacks are annoying, but they haven't killed any quest givers for me, they've just been a nuisance. I was just minding my own business in Whiterun and blacksmithing when I was suddenly attacked by 5 vampires. Right after that battle and finishing what I was doing, I was about to leave to continue the Dawnguard quest, only to find that I was infected with Vampirism,I had to go and cure myself at the closest Talos shrine. 

What a pain since you would think that the vampire hunters would happen to have a way to prevent the spread of the disease.  >:O
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 02, 19:17:05
Guys.. o_O Look at a chicken in-game. Then, look at a chicken egg, in-game. The eggs are huge, while the chickens are normal size. Madness, I say!

[Edit]: You know you're a desperate thief when you try to build a tower of baskets to hide behind, so the shop owner doesn't see you steal. By the way, why is it so difficult to put a basket on an NPC's head?
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 02, 23:09:21
Quote from: Chishio Kunrin on 2012 Jul 02, 19:17:05

[Edit]: You know you're a desperate thief when you try to build a tower of baskets to hide behind, so the shop owner doesn't see you steal. By the way, why is it so difficult to put a basket on an NPC's head?

I don't know, everytime I try to pull it off, the basket goes flying off the store owners head :l
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 03, 00:37:20
You know how sometimes, when you're near a city, there's a sign post with a bunch of signs pointing and names of cities and such on them? I think simply looking at those signs puts markers for those places on your map. My character hasn't even heard of Morthal, but it's marked on my map, and I saw a sign for it.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 03, 00:43:22
Quote from: Chishio Kunrin on 2012 Jul 03, 00:37:20
You know how sometimes, when you're near a city, there's a sign post with a bunch of signs pointing and names of cities and such on them? I think simply looking at those signs puts markers for those places on your map. My character hasn't even heard of Morthal, but it's marked on my map, and I saw a sign for it.


All nine capitals are marked on your map from the start of the game.

Quote from: Book Smarts on 2012 Jul 02, 23:09:21
Quote from: Chishio Kunrin on 2012 Jul 02, 19:17:05

[Edit]: You know you're a desperate thief when you try to build a tower of baskets to hide behind, so the shop owner doesn't see you steal. By the way, why is it so difficult to put a basket on an NPC's head?

I don't know, everytime I try to pull it off, the basket goes flying off the store owners head :l


I haven't tried that yet... I really should. Easier to just sneak in at night, of course, but much less entertaining.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 03, 01:22:35
Quote from: lurk852 on 2012 Jul 03, 00:43:22
Quote from: Chishio Kunrin on 2012 Jul 03, 00:37:20
You know how sometimes, when you're near a city, there's a sign post with a bunch of signs pointing and names of cities and such on them? I think simply looking at those signs puts markers for those places on your map. My character hasn't even heard of Morthal, but it's marked on my map, and I saw a sign for it.


All nine capitals are marked on your map from the start of the game.

Ah. Explains it.

So, I just accidentally found a tunnel system under the prison in Whiterun. o_O I looked it up, and it's apparently the best way to escape, especially since there's a grate right behind the chest containing your stuff, so you can get your stuff back on the way out. It leads into the Guard Barracks, but they don't attack if you come up in there.

Though... it's probably best to enter from the Guard Barracks before you get arrested, so you can pull the lever to open a door you need to get through to even get to the ladder to the exit. The door has an Expert level lock.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 03, 01:35:39
Quote from: Chishio Kunrin on 2012 Jul 03, 01:22:35
Quote from: lurk852 on 2012 Jul 03, 00:43:22
Quote from: Chishio Kunrin on 2012 Jul 03, 00:37:20
You know how sometimes, when you're near a city, there's a sign post with a bunch of signs pointing and names of cities and such on them? I think simply looking at those signs puts markers for those places on your map. My character hasn't even heard of Morthal, but it's marked on my map, and I saw a sign for it.


All nine capitals are marked on your map from the start of the game.

Ah. Explains it.

So, I just accidentally found a tunnel system under the prison in Whiterun. o_O I looked it up, and it's apparently the best way to escape, especially since there's a grate right behind the chest containing your stuff, so you can get your stuff back on the way out. It leads into the Guard Barracks, but they don't attack if you come up in there.

Though... it's probably best to enter from the Guard Barracks before you get arrested, so you can pull the lever to open a door you need to get through to even get to the ladder to the exit. The door has an Expert level lock.


I never did much risky illegal stuff, but I remember reading in the Shadowmarks book that there's a specific mark that denotes easy escape routes... I'm impressed that they actually implemented all that stuff.

Edit: Random question, but does anyone know of a good "make essential characters killable" mod? I looked at a few awhile ago, but IIRC they all had some issues.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 03, 01:54:43
Dunno.

Dude. There's an old woman in Whiterun who says "There's a rift here in Skyrim. It can't be fixed with magic nor the passing of time." She knew. She knew the whole time.

[Edit]: Random areas in my Whiterun map keep fogging back up! >:(
[Edit2]: I'm stealing and collecting books like a nutter. :P I plan on reading them, I totally do. I also need to find this one book that I found in my first save. Lost Legends, I think. Opening it starts a quest.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 03, 06:37:32
I think she was talking about the Civil War and how it's splitting the Skyrim people amongst eachother
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 03, 11:07:00
Quote from: lurk852 on 2012 Jul 03, 01:35:39
Quote from: Chishio Kunrin on 2012 Jul 03, 01:22:35
Quote from: lurk852 on 2012 Jul 03, 00:43:22
Quote from: Chishio Kunrin on 2012 Jul 03, 00:37:20
You know how sometimes, when you're near a city, there's a sign post with a bunch of signs pointing and names of cities and such on them? I think simply looking at those signs puts markers for those places on your map. My character hasn't even heard of Morthal, but it's marked on my map, and I saw a sign for it.


All nine capitals are marked on your map from the start of the game.

Ah. Explains it.

So, I just accidentally found a tunnel system under the prison in Whiterun. o_O I looked it up, and it's apparently the best way to escape, especially since there's a grate right behind the chest containing your stuff, so you can get your stuff back on the way out. It leads into the Guard Barracks, but they don't attack if you come up in there.

Though... it's probably best to enter from the Guard Barracks before you get arrested, so you can pull the lever to open a door you need to get through to even get to the ladder to the exit. The door has an Expert level lock.


I never did much risky illegal stuff, but I remember reading in the Shadowmarks book that there's a specific mark that denotes easy escape routes... I'm impressed that they actually implemented all that stuff.



I never did crime (and get caught. I'm very, very careful about my crime) but apparently if you use the escape route, they shut it after that. Use it wisely.

Stupid thugs! I left no evidence, there was no way you could find out who did what where! NOW STOP ATTACKING ME WHEN I WANT TO PICKPOCKET BANDITS!
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 03, 13:12:38
well i just found out about skyrim nexus

yep i can wait for dawnguard  *-*
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 03, 14:53:11
Quote from: Zygrograxgra on 2012 Jul 03, 11:07:00
Quote from: lurk852 on 2012 Jul 03, 01:35:39
Quote from: Chishio Kunrin on 2012 Jul 03, 01:22:35
Quote from: lurk852 on 2012 Jul 03, 00:43:22
Quote from: Chishio Kunrin on 2012 Jul 03, 00:37:20
You know how sometimes, when you're near a city, there's a sign post with a bunch of signs pointing and names of cities and such on them? I think simply looking at those signs puts markers for those places on your map. My character hasn't even heard of Morthal, but it's marked on my map, and I saw a sign for it.


All nine capitals are marked on your map from the start of the game.

Ah. Explains it.

So, I just accidentally found a tunnel system under the prison in Whiterun. o_O I looked it up, and it's apparently the best way to escape, especially since there's a grate right behind the chest containing your stuff, so you can get your stuff back on the way out. It leads into the Guard Barracks, but they don't attack if you come up in there.

Though... it's probably best to enter from the Guard Barracks before you get arrested, so you can pull the lever to open a door you need to get through to even get to the ladder to the exit. The door has an Expert level lock.


I never did much risky illegal stuff, but I remember reading in the Shadowmarks book that there's a specific mark that denotes easy escape routes... I'm impressed that they actually implemented all that stuff.



I never did crime (and get caught. I'm very, very careful about my crime) but apparently if you use the escape route, they shut it after that. Use it wisely.

Stupid thugs! I left no evidence, there was no way you could find out who did what where! NOW STOP ATTACKING ME WHEN I WANT TO PICKPOCKET BANDITS!


Man, tell me about it... that jerk Faendal sent three thugs after me for stealing a couple of things, and the guards did nothing to help me.

...So to get revenge, I snuck into his house at night and stole literally everything that wasn't nailed down.  0:)
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 03, 15:04:33
Quote from: lurk852 on 2012 Jul 03, 14:53:11
Quote from: Zygrograxgra on 2012 Jul 03, 11:07:00
Quote from: lurk852 on 2012 Jul 03, 01:35:39
Quote from: Chishio Kunrin on 2012 Jul 03, 01:22:35
Quote from: lurk852 on 2012 Jul 03, 00:43:22
Quote from: Chishio Kunrin on 2012 Jul 03, 00:37:20
You know how sometimes, when you're near a city, there's a sign post with a bunch of signs pointing and names of cities and such on them? I think simply looking at those signs puts markers for those places on your map. My character hasn't even heard of Morthal, but it's marked on my map, and I saw a sign for it.


All nine capitals are marked on your map from the start of the game.

Ah. Explains it.

So, I just accidentally found a tunnel system under the prison in Whiterun. o_O I looked it up, and it's apparently the best way to escape, especially since there's a grate right behind the chest containing your stuff, so you can get your stuff back on the way out. It leads into the Guard Barracks, but they don't attack if you come up in there.

Though... it's probably best to enter from the Guard Barracks before you get arrested, so you can pull the lever to open a door you need to get through to even get to the ladder to the exit. The door has an Expert level lock.


I never did much risky illegal stuff, but I remember reading in the Shadowmarks book that there's a specific mark that denotes easy escape routes... I'm impressed that they actually implemented all that stuff.



I never did crime (and get caught. I'm very, very careful about my crime) but apparently if you use the escape route, they shut it after that. Use it wisely.

Stupid thugs! I left no evidence, there was no way you could find out who did what where! NOW STOP ATTACKING ME WHEN I WANT TO PICKPOCKET BANDITS!


Man, tell me about it... that jerk Faendal sent three thugs after me for stealing a couple of things, and the guards did nothing to help me.

...So to get revenge, I snuck into his house at night and stole literally everything that wasn't nailed down.  0:)

Makes even less sense when you pickpocket a bandit...
And then kill all the bandits in a ten mile radius.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 03, 18:02:25
I went and killed Aela the Huntress in Whiterun because she noticed me pickpocketing her and next day I get a message from a courier saying I was in her will and gives me 200 gold

Now I feel bad  DD:
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 03, 18:15:33
Quote from: Book Smarts on 2012 Jul 03, 18:02:25
I went and killed Aela the Huntress in Whiterun because she noticed me pickpocketing her and next day I get a message from a courier saying I was in her will and gives me 200 gold

Now I feel bad  DD:


Wow, I didn't realize that could happen. Guilt-tripped from beyond the grave...
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 03, 18:30:47
Quote from: lurk852 on 2012 Jul 03, 18:15:33
Quote from: Book Smarts on 2012 Jul 03, 18:02:25
I went and killed Aela the Huntress in Whiterun because she noticed me pickpocketing her and next day I get a message from a courier saying I was in her will and gives me 200 gold

Now I feel bad  DD:


Wow, I didn't realize that could happen. Guilt-tripped from beyond the grave...

Yep  ono
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 03, 18:32:05
Quote from: Book Smarts on 2012 Jul 03, 18:30:47
Quote from: lurk852 on 2012 Jul 03, 18:15:33
Quote from: Book Smarts on 2012 Jul 03, 18:02:25
I went and killed Aela the Huntress in Whiterun because she noticed me pickpocketing her and next day I get a message from a courier saying I was in her will and gives me 200 gold

Now I feel bad  DD:


Wow, I didn't realize that could happen. Guilt-tripped from beyond the grave...

Yep  ono

I once helped out these miners clear their mine.
One of them randomly died while I was out in Solitude.
I actually nearly cried from some reason.
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 05, 16:53:31
Quote from: Zygrograxgra on 2012 Jul 03, 18:32:05
Quote from: Book Smarts on 2012 Jul 03, 18:30:47
Quote from: lurk852 on 2012 Jul 03, 18:15:33
Quote from: Book Smarts on 2012 Jul 03, 18:02:25
I went and killed Aela the Huntress in Whiterun because she noticed me pickpocketing her and next day I get a message from a courier saying I was in her will and gives me 200 gold

Now I feel bad  DD:


Wow, I didn't realize that could happen. Guilt-tripped from beyond the grave...

Yep  ono

I once helped out these miners clear their mine.
One of them randomly died while I was out in Solitude.
I actually nearly cried from some reason.

i know which mine you mean i randomly went back there and found a miner casually mining with the draugr in the next tunnel!
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 05, 19:00:51
Miner
Quote from: kremsly on 2012 Jul 05, 16:53:31
Quote from: Zygrograxgra on 2012 Jul 03, 18:32:05
Quote from: Book Smarts on 2012 Jul 03, 18:30:47
Quote from: lurk852 on 2012 Jul 03, 18:15:33
Quote from: Book Smarts on 2012 Jul 03, 18:02:25
I went and killed Aela the Huntress in Whiterun because she noticed me pickpocketing her and next day I get a message from a courier saying I was in her will and gives me 200 gold

Now I feel bad  DD:


Wow, I didn't realize that could happen. Guilt-tripped from beyond the grave...

Yep  ono

I once helped out these miners clear their mine.
One of them randomly died while I was out in Solitude.
I actually nearly cried from some reason.

i know which mine you mean i randomly went back there and found a miner casually mining with the draugr in the next tunnel!
victorious....

FRIENDSHIP
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 06, 13:03:09
Quote from: Lusterless Nova on 2012 Jul 06, 08:57:27
I really like how much mods are out there for skyrim. My favorite mod changes the moons texture. Guess to what.
Hint: It obviously has to do something with MLP FiM.

Nice. :3 A lot of MLP mods came out almost instantly after the game was released. So amazing. It was mostly texture-changers at first. I saw MLP sleeping bags and mane six horses.
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 06, 18:21:34
Quote from: Lusterless Nova on 2012 Jul 06, 08:57:27
I really like how much mods are out there for skyrim. My favorite mod changes the moons texture. Guess to what.
Hint: It obviously has to do something with MLP FiM.
*cough*http://skyrim.nexusmods.com/mods/494 (http://skyrim.nexusmods.com/mods/494)*cough*
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 06, 22:34:05
Quote from: Lusterless Nova on 2012 Jul 06, 08:57:27
I really like how much mods are out there for skyrim. My favorite mod changes the moons texture. Guess to what.
Hint: It obviously has to do something with MLP FiM.


Yeah - and there's an even more impressive pony mod being worked on (although I get the feeling it might have been posted here already?) to make ponies playable. Can't wait.  :3

Edit - semi-relatedly, and spoiler'd for being large:

Spoiler: show
(http://25.media.tumblr.com/tumblr_m2i2ep0NxH1r3xauuo1_r1_1280.png)
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 06, 23:42:32
Skyrim needs boxes because baskets and cauldrons are hard to stack.

I got so desperate trying to steal from Arcadia's Cauldron that I tried to stack my baskets into a tower I could hide behind. Stupid Arcadia wouldn't stop staring at me, and she refused to wear a basket on her head.
Title: Re: Skyrim
Post by: Ninkon on 2012 Jul 07, 03:23:52
Quote from: Chishio Kunrin on 2012 Jul 06, 23:42:32
Skyrim needs boxes because baskets and cauldrons are hard to stack.

I got so desperate trying to steal from Arcadia's Cauldron that I tried to stack my baskets into a tower I could hide behind. Stupid Arcadia wouldn't stop staring at me, and she refused to wear a basket on her head.
Murder is the only answer
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 07, 08:01:42
My Bosmer rogue has max sneak along with a filled sneak skill tree and nightingale armor,

I can go in, steal everything from the shop without being seen once  B)
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Jul 07, 08:45:10
Why can't I get my hands on a enchantment of poison resistance?
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 07, 14:55:10
Quote from: Shadow Mare on 2012 Jul 07, 08:45:10
Why can't I get my hands on a enchantment of poison resistance?


Try the Dark Brotherhood armor, unless you've killed 'em all and sold their gear already? I'm a bit curious why you'd want something like that in the first place, too.

Quote from: Book Smarts on 2012 Jul 07, 08:01:42
My Bosmer rogue has max sneak along with a filled sneak skill tree and nightingale armor,

I can go in, steal everything from the shop without being seen once  B)


I'm tempted to work on either a generic rogue or stealth/magic combo soon, but it sounds like sneak gets ridiculously powerful at high levels. I wish this game weren't so easy to break...
Title: Re: Skyrim
Post by: Ninkon on 2012 Jul 07, 14:58:47
Quote from: lurk852 on 2012 Jul 07, 14:55:10
Quote from: Shadow Mare on 2012 Jul 07, 08:45:10
Why can't I get my hands on a enchantment of poison resistance?


Try the Dark Brotherhood armor, unless you've killed 'em all and sold their gear already? I'm a bit curious why you'd want something like that in the first place, too.

Quote from: Book Smarts on 2012 Jul 07, 08:01:42
My Bosmer rogue has max sneak along with a filled sneak skill tree and nightingale armor,

I can go in, steal everything from the shop without being seen once  B)


I'm tempted to work on either a generic rogue or stealth/magic combo soon, but it sounds like sneak gets ridiculously powerful at high levels. I wish this game weren't so easy to break...

Step 1: cast calm
step 2: Backstab
step 3: repeat until target is dead
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 07, 15:03:57
Quote from: Ninkon on 2012 Jul 07, 14:58:47
Quote from: lurk852 on 2012 Jul 07, 14:55:10
Quote from: Shadow Mare on 2012 Jul 07, 08:45:10
Why can't I get my hands on a enchantment of poison resistance?


Try the Dark Brotherhood armor, unless you've killed 'em all and sold their gear already? I'm a bit curious why you'd want something like that in the first place, too.

Quote from: Book Smarts on 2012 Jul 07, 08:01:42
My Bosmer rogue has max sneak along with a filled sneak skill tree and nightingale armor,

I can go in, steal everything from the shop without being seen once  B)


I'm tempted to work on either a generic rogue or stealth/magic combo soon, but it sounds like sneak gets ridiculously powerful at high levels. I wish this game weren't so easy to break...

Step 1: cast calm
step 2: Backstab
step 3: repeat until target is dead


Yeah, exactly. Makes me wish I didn't have to avoid using half the abilities I'm given, just to give my opponents a chance.  :x
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 07, 19:30:40
I want to make an imperial ranger with bow and 2H weapons  x3
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 07, 20:01:15
I'm a khajit. Even if I don't intend to, I'm going to end up a thief. It's inevitable. I can't help it. In any game that allows the player to steal in some way, I can't help but steal. :I I turn into a total klepto in video games!

I plan on becoming a werewolf, joining the thieves guild, and probably joining the Dark Brotherhood. I'll dabble in alchemy and spells. I'm gonna seek certain specific shouts.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 07, 20:34:27
Ah, speaking of content... Books. ovO I'm collecting the interesting-seeming ones. Stealing them like a nutter. Once I get back up to the point where I can buy Breezehome, I'm gonna furnish it and put them on the shelves for later. I'm totally gonna waste time reading books.

In fact, I'm trying to collect the books about Barenziah. All the Biography volumes and all the "The Real Barenziah" volumes.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 07, 20:56:36
I play on Xbox360, so no mods for me. That kinda makes me sad sometimes. x3

I might end up reading lots of other books when I finish the ones I'm more interested in.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 07, 21:34:19
Quote from: Chishio Kunrin on 2012 Jul 07, 20:34:27
Ah, speaking of content... Books. ovO I'm collecting the interesting-seeming ones. Stealing them like a nutter. Once I get back up to the point where I can buy Breezehome, I'm gonna furnish it and put them on the shelves for later. I'm totally gonna waste time reading books.

In fact, I'm trying to collect the books about Barenziah. All the Biography volumes and all the "The Real Barenziah" volumes.


I collect books on most of my characters, then I throw them in a chest and never get around to reading them.  =P

Time to start a sneaky dual-wieldy type, even though I've been avoiding that style because of the lack of strategy involved... it just looks so cool.  :3 Not planning on joining the DB, though, because I almost always prefer playing good or neutral characters. Maybe that makes me strange? (I'll still be wearing most of their armor, fresh off Astrid's body.)
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 07, 21:39:26
Quote from: lurk852 on 2012 Jul 07, 21:34:19
Quote from: Chishio Kunrin on 2012 Jul 07, 20:34:27
Ah, speaking of content... Books. ovO I'm collecting the interesting-seeming ones. Stealing them like a nutter. Once I get back up to the point where I can buy Breezehome, I'm gonna furnish it and put them on the shelves for later. I'm totally gonna waste time reading books.

In fact, I'm trying to collect the books about Barenziah. All the Biography volumes and all the "The Real Barenziah" volumes.


I collect books on most of my characters, then I throw them in a chest and never get around to reading them.  =P

Time to start a sneaky dual-wieldy type, even though I've been avoiding that style because of the lack of strategy involved... it just looks so cool.  :3 Not planning on joining the DB, though, because I almost always prefer playing good or neutral characters. Maybe that makes me strange? (I'll still be wearing most of their armor, fresh off Astrid's body.)

Hmm, no matter what I do, I can't help but do evil things. :c So, of course, in the Fable games, my character always ends up maxed out on Evil.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 07, 21:43:01
Quote from: Lusterless Nova on 2012 Jul 07, 21:40:13
Do you know about the ancient shrouded robes? They are even better then the ones you get from astrid.

wat wat
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 07, 21:49:39
Quote from: Lusterless Nova on 2012 Jul 07, 21:40:13
Do you know about the ancient shrouded robes? They are even better then the ones you get from astrid.


The ancient set does have some advantages, but IIRC the differences are pretty small. The backstab multiplier and muffle are unchanged, and the extra poison resistance is pretty useless unless you like fighting Chaurus. The only real advantage is the archery boost on the head slot, which is admittedly pretty cool. [/nerdattack]

I'd rather end up using Nightingale gear at high levels anyway, just because it looks so insanely cool. Some of the enchants on it are mediocre, but I think I have a mod somewhere that gives you unenchanted versions of each piece.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 07, 22:15:13
Oh, guess I misunderstood. I didn't know there were any robes with armor value, but that does sound like it could look pretty cool. I think I'll stick to the fancy leather jumpsuits, though.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 07, 22:18:03
I always wanted a mage with thalmor armor since it looks so cool  X3
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 07, 22:28:20
Quote from: Book Smarts on 2012 Jul 07, 22:18:03
I always wanted a mage with thalmor armor since it looks so cool  X3


I'd totally do that if I ever played a pure mage. I end up keeping one set of Thalmor robes/gloves/boots on most of my characters, just so I can stick them on a mannequin later  X3
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Jul 07, 23:55:14
Quote from: lurk852 on 2012 Jul 07, 14:55:10
Quote from: Shadow Mare on 2012 Jul 07, 08:45:10
Why can't I get my hands on a enchantment of poison resistance?


Try the Dark Brotherhood armor, unless you've killed 'em all and sold their gear already? I'm a bit curious why you'd want something like that in the first place, too.

So me and my partner won't die from poison and it makes fighting falmar safer.
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 08, 12:33:12
dear god i just released that the total defence of unmodded deadric armour is 144 and my modded armour is 410, and i still get my rump handed to me to times!
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 08, 13:08:04
Quote from: kremsly on 2012 Jul 08, 12:33:12
dear god i just released that the total defence of unmodded deadric armour is 144 and my modded armour is 410, and i still get my rump handed to me to times!

Try lowering the the combat difficulty, that should do the trick  :)
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 08, 15:38:15
Quote from: Book Smarts on 2012 Jul 08, 13:08:04
Try lowering the the combat difficulty, that should do the trick  :)
ah, I should of mentioned i have "enhanced high-level gameplay" mod installed  x3. and besides it's a nice change of pace ; having to use potions and spells for once
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 08, 15:53:25
Quote from: kremsly on 2012 Jul 08, 15:38:15
Quote from: Book Smarts on 2012 Jul 08, 13:08:04
Try lowering the the combat difficulty, that should do the trick  :)
ah, I should of mentioned i have "enhanced high-level gameplay" mod installed  x3. and besides it's a nice change of pace ; having to use potions and spells for once

Did somebody make a hardcore mod where you have to actually eat and sleep and if you die, it's over?
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 08, 16:18:38
Quote from: Book Smarts on 2012 Jul 08, 15:53:25
Quote from: kremsly on 2012 Jul 08, 15:38:15
Quote from: Book Smarts on 2012 Jul 08, 13:08:04
Try lowering the the combat difficulty, that should do the trick  :)
ah, I should of mentioned i have "enhanced high-level gameplay" mod installed  x3. and besides it's a nice change of pace ; having to use potions and spells for once

Did somebody make a hardcore mod where you have to actually eat and sleep and if you die, it's over?


There are a couple of hardcore-ish mods like that. In the main one I saw, failing to do those things doesn't kill you, but it does weaken (and eventually completely stop) your health/magicka/stamina regen.
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 08, 17:45:00
Quote from: lurk852 on 2012 Jul 08, 16:18:38
Quote from: Book Smarts on 2012 Jul 08, 15:53:25

Did somebody make a hardcore mod where you have to actually eat and sleep and if you die, it's over?


There are a couple of hardcore-ish mods like that. In the main one I saw, failing to do those things doesn't kill you, but it does weaken (and eventually completely stop) your health/magicka/stamina regen.
if you ask me this is the most hardcore mod is "imps more complex needs" you need to work with calories, hydration, nutrients, sleep, mental fatigue, physical fatigue and blood if you'r a vampire and to answer book smart question yes you will die after a certain amount of days


(ofcourse theres a basic version if your not that hardcore  ;))
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 08, 17:48:53
Quote from: kremsly on 2012 Jul 08, 17:45:00
Quote from: lurk852 on 2012 Jul 08, 16:18:38
Quote from: Book Smarts on 2012 Jul 08, 15:53:25

Did somebody make a hardcore mod where you have to actually eat and sleep and if you die, it's over?


There are a couple of hardcore-ish mods like that. In the main one I saw, failing to do those things doesn't kill you, but it does weaken (and eventually completely stop) your health/magicka/stamina regen.
if you ask me this is the most hardcore mod is "imps more complex needs" you need to work with calories, hydration, nutrients, sleep, mental fatigue, physical fatigue and blood if you'r a vampire


(ofcourse theres a basic version if your not that hardcore  ;))


I hope it includes some way to drink water, because it could get kind of annoying to have to drink a bottle of beer every ten minutes.  =P
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 08, 17:56:22
Quote from: lurk852 on 2012 Jul 08, 17:48:53
I hope it includes some way to drink water, because it could get kind of annoying to have to drink a bottle of beer every ten minutes.  =P
don't worry it does and in fact you can die from alcohol poisoning

and if anyone is interested in using this mod: http://skyrim.nexusmods.com/mods/10639 (http://skyrim.nexusmods.com/mods/10639)
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 08, 18:37:24
Quote from: kremsly on 2012 Jul 08, 17:56:22
Quote from: lurk852 on 2012 Jul 08, 17:48:53
I hope it includes some way to drink water, because it could get kind of annoying to have to drink a bottle of beer every ten minutes.  =P
don't worry it does and in fact you can die from alcohol poisoning

and if anyone is interested in using this mod: http://skyrim.nexusmods.com/mods/10639 (http://skyrim.nexusmods.com/mods/10639)

Now if only I had a PC to play Skyrim on  :'(
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 08, 18:41:21
Quote from: Lusterless Nova on 2012 Jul 08, 18:39:00
Quote from: Book Smarts on 2012 Jul 08, 18:37:24
Quote from: kremsly on 2012 Jul 08, 17:56:22
Quote from: lurk852 on 2012 Jul 08, 17:48:53
I hope it includes some way to drink water, because it could get kind of annoying to have to drink a bottle of beer every ten minutes.  =P
don't worry it does and in fact you can die from alcohol poisoning

and if anyone is interested in using this mod: http://skyrim.nexusmods.com/mods/10639 (http://skyrim.nexusmods.com/mods/10639)

Now if only I had a PC to play Skyrim on  :'(
Go and buy one. Or wait until Christmas and use the money you get to buy one.


If you're seriously considering doing that, I'd suggest waiting for awhile - judging from Oblivion's life cycle, a lot of the biggest and best mods won't be out until 1-4 years after the game's initial release. (Plus, of course a decent computer and a copy of PC Skyrim would be much cheaper then.) For example, there aren't many major full-scale quest mods out yet.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 08, 18:41:56
I've been looking into it...
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 09, 04:14:40
There's no way my computer would be able to handle Skyrim. :l Besides, we bought an Xbox360 Slim just so we could play newer games because our 1st gen can't handle newer games anymore.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 09, 07:16:57
Quote from: Chishio Kunrin on 2012 Jul 09, 04:14:40
There's no way my computer would be able to handle Skyrim. :l Besides, we bought an Xbox360 Slim just so we could play newer games because our 1st gen can't handle newer games anymore.

I have a 2007 xbox 360 and it's running games like always  :/
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 09, 08:01:09
Quote from: Book Smarts on 2012 Jul 09, 07:16:57
Quote from: Chishio Kunrin on 2012 Jul 09, 04:14:40
There's no way my computer would be able to handle Skyrim. :l Besides, we bought an Xbox360 Slim just so we could play newer games because our 1st gen can't handle newer games anymore.

I have a 2007 xbox 360 and it's running games like always  :/

We've had our gen 1 since Xbox360s first came out which was in about 2005. We've tried to play some newer games on it like Fable 3 and Final Fantasy XIII, but it can't handle them and freezes up. So now we have a Slim.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 09, 08:15:16
I got it for the PS3.
I can't get dawngaurd ,or any of the steam workshop stuff  :'(.
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 09, 11:07:24
Quote from: Blues-Music on 2012 Jul 09, 08:15:16
I got it for the PS3.
I can't get dawngaurd ,or any of the steam workshop stuff  :'(.
yeah i feel sorry for the ps3-ers for getting the short stick with xboc getting that thu-um mic *cough*http://skyrim.nexusmods.com/mods/5626 (http://skyrim.nexusmods.com/mods/5626) *cough*  and PC getting all those mods
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 09, 18:14:03
The PS3 version could be the first console version to get mods if Bethesda knows what their doing and utilize how Steam accounts can be linked with someones psn account. You could link your accounts, subscribe to the mods you want, and then get them automatically downloaded on to your game when you start it. 8D
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 09, 18:32:51
PS3 is a regularly updated system so it would be easy to make a download of mods ,games ,and workshops
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 10, 11:26:38
Quote from: Blues-Music on 2012 Jul 09, 18:32:51
PS3 is a regularly updated system so it would be easy to make a download of mods ,games ,and workshops
thats awesome!, lets hope that bethesda add modability to ps3
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 10, 17:56:15
I don't see why this would be so hard to pull off, the user isn't modifying the console or any part of the game by themselves  lol
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 10, 18:33:01
I'm bored! Time to start a new playthrough, I think. Ideas for goals:

-kill all killable NPCs
-steal literally everything stealable from every house in the game (possibly dumping them all in a house I own)
-both

Speaking of that second one, does anyone know if there's a maximum to the number of items that can exist in a given cell? Or can I just keep cramming stuff in until my computer crashes?
Title: Re: Skyrim
Post by: Iodine on 2012 Jul 11, 10:59:55
I'm working on a mod to add an underground player home. None of the actual player homes have enough space to throw all my hoarded items on the floor so I'm making one myself. I haven't worked on it in over a week though, I need to get back into it.

Oh yeah, there is a max number of items you can have in a cell... it depends on your computer, but it can be several thousand. The game will actually start purging items after a certain point so stuff will disappear. I need to check what that number is.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 11, 19:25:30
I'm hoping they add in the ability to build your own house in the next DLC, it was shown in their collab of additions the developers were able to create in a week  ^-^
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 11, 20:04:45
Quote from: Iodine on 2012 Jul 11, 10:59:55
I'm working on a mod to add an underground player home. None of the actual player homes have enough space to throw all my hoarded items on the floor so I'm making one myself. I haven't worked on it in over a week though, I need to get back into it.

Oh yeah, there is a max number of items you can have in a cell... it depends on your computer, but it can be several thousand. The game will actually start purging items after a certain point so stuff will disappear. I need to check what that number is.


Hm... well, I guess that's not too bad. Several thousand can still fill most of that space, I'd imagine, if they're big enough.  ovO

Quote from: Lusterless Nova on 2012 Jul 11, 19:32:57
Quote from: Book Smarts on 2012 Jul 11, 19:25:30
I'm hoping they add in the ability to build your own house in the next DLC, it was shown in their collab of additions the developers were able to create in a week  ^-^
I know a mod that allows you to do something similar to this. Give me a while to find it


This? http://steamcommunity.com/sharedfiles/filedetails/?id=79081812 I haven't tested it myself, but I've heard good things about it.
Title: Re: Skyrim
Post by: Star Striker on 2012 Jul 12, 19:48:09
Hello Everypony of the Skyrim thread. oAo

I have the PS3 version, and I love it ^_^ Don't nothing about the mods available for the PC versions aside from what I've watched in youtube videos o3o The only character I play as is an Argonian woman named "Hij-Shae" she's predominantly an archer, though I occasionally bludgeon people with my Voldunthrug hammer. :I
Only level 43, since I don't play all the time, or all to frequently xD Had the game since christmas : D .. havn't even picked a side yet for stormcloaks/imperials ;;
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 12, 20:21:45
Quote from: Star Striker on 2012 Jul 12, 19:48:09
Hello Everypony of the Skyrim thread. oAo

I have the PS3 version, and I love it ^_^ Don't nothing about the mods available for the PC versions aside from what I've watched in youtube videos o3o The only character I play as is an Argonian woman named "Hij-Shae" she's predominantly an archer, though I occasionally bludgeon people with my Voldunthrug hammer. :I
Only level 43, since I don't play all the time, or all to frequently xD Had the game since christmas : D .. havn't even picked a side yet for stormcloaks/imperials ;;

Welcome to our random Elder Scroll chat thread  ^-^
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 13, 11:08:54
Quote from: Star Striker on 2012 Jul 12, 19:48:09
Don't nothing about the mods available for the PC versions aside from what I've watched in youtube videos o3o
well all you need to know is that nothing is impossible and everything is permitted  ;) as long as the site you upoad it to allows it also welcome to the thread! and i have to agree bludgeoning is quite a fun pass time
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 13, 19:57:03
Quote from: Book Smarts on 2012 Jul 12, 20:21:45
Quote from: Star Striker on 2012 Jul 12, 19:48:09
Hello Everypony of the Skyrim thread. oAo

I have the PS3 version, and I love it ^_^ Don't nothing about the mods available for the PC versions aside from what I've watched in youtube videos o3o The only character I play as is an Argonian woman named "Hij-Shae" she's predominantly an archer, though I occasionally bludgeon people with my Voldunthrug hammer. :I
Only level 43, since I don't play all the time, or all to frequently xD Had the game since christmas : D .. havn't even picked a side yet for stormcloaks/imperials ;;

Welcome to our random Elder Scroll chat thread  ^-^


Seconded! And I don't think I'd call 43 low - I've dumped a ridiculous amount of time into this game since February, but across several different characters, and I don't think any are higher than 41  :P
Title: Re: Skyrim
Post by: Little Judas on 2012 Jul 13, 21:11:23
Quote from: lurk852 on 2012 Jul 13, 19:57:03
Quote from: Book Smarts on 2012 Jul 12, 20:21:45
Quote from: Star Striker on 2012 Jul 12, 19:48:09
Hello Everypony of the Skyrim thread. oAo

I have the PS3 version, and I love it ^_^ Don't nothing about the mods available for the PC versions aside from what I've watched in youtube videos o3o The only character I play as is an Argonian woman named "Hij-Shae" she's predominantly an archer, though I occasionally bludgeon people with my Voldunthrug hammer. :I
Only level 43, since I don't play all the time, or all to frequently xD Had the game since christmas : D .. havn't even picked a side yet for stormcloaks/imperials ;;

Welcome to our random Elder Scroll chat thread  ^-^


Seconded! And I don't think I'd call 43 low - I've dumped a ridiculous amount of time into this game since February, but across several different characters, and I don't think any are higher than 41  :P

Same level-progress here, and I got it a few days before the 11th of November pre-order was quicker than expected, yay! but the xbox xas my brother's
so I could not play much even though I paid for it, THE GAME of course.
But I got tired of it and now I'm waiting for the DLC to come out on disc for Xbox so it's still mine, my precious...
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 13, 23:27:06
My main character is only level 47, I could always use the Infinium glitch, but that wouldn't be fun  >:(
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jul 17, 22:17:48
everyone TAKE NOTE! there is a way in game without cheating to make weapons able to 1 hit ANY enemy in the game on HARD... I find the game boring now... as i have killed everything... ever...  :P so im going to give you the advice... dont do ANYTHING that can blacksmith weapons infinitely.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 17, 22:43:36
Quote from: Lord of Madness on 2012 Jul 17, 22:17:48
everyone TAKE NOTE! there is a way in game without cheating to make weapons able to 1 hit ANY enemy in the game on HARD... I find the game boring now... as i have killed everything... ever...  :P so im going to give you the advice... dont do ANYTHING that can blacksmith weapons infinitely.


At the risk of sounding like a jerk, that is super old news! The awful thing is, it's not just that - there are craploads of ways to make the game completely trivial with virtually no effort. Skyrim's an awesome game, but the balance is terrible. Some examples (aside from the crafting loop you mentioned):

-Impact perk + reduced Destruction cost gear (basically lets you shoot enemies repeatedly for no cost while also stunlocking them)
-Calm -> sneak attack -> repeat -> repeat -> repeat
-Eat food that gives you +x stamina per second, and shield bash everything to death with infinite stamina
-Elemental Fury shout + dual wield (okay, this one isn't quite as abusive as the others)

I'm also told that having two of the final summoned daedra will steamroll everything in the game, but that at least takes some effort to get.

It makes me a sad panda that you have to restrict yourself from using so many different things just to give the game a fighting chance.  DD:

There are some mods that balance a lot of this stuff better, but they're a pretty mixed bag.
Quote from: Lusterless Nova on 2012 Jul 17, 22:28:19
I got bored of it quite early. Thats why i am always looking out for mods. It makes the game a lot more challenging when you balance it out and get more dungeons.
But thats probably just my opinion.


More dungeons, huh? Tell me if you find any good ones (assuming they're not tuned to blacksmith-haxed weapons).
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jul 17, 22:49:09
Quote from: lurk852 on 2012 Jul 17, 22:43:36
Spoiler: show
Quote from: Lord of Madness on 2012 Jul 17, 22:17:48
everyone TAKE NOTE! there is a way in game without cheating to make weapons able to 1 hit ANY enemy in the game on HARD... I find the game boring now... as i have killed everything... ever...  :P so im going to give you the advice... dont do ANYTHING that can blacksmith weapons infinitely.


At the risk of sounding like a jerk, that is super old news! The awful thing is, it's not just that - there are craploads of ways to make the game completely trivial with virtually no effort. Skyrim's an awesome game, but the balance is terrible. Some examples (aside from the crafting loop you mentioned):

-Impact perk + reduced Destruction cost gear (basically lets you shoot enemies repeatedly for no cost while also stunlocking them)
-Calm -> sneak attack -> repeat -> repeat -> repeat
-Eat food that gives you +x stamina per second, and shield bash everything to death with infinite stamina
-Elemental Fury shout + dual wield (okay, this one isn't quite as abusive as the others)

I'm also told that having two of the final summoned daedra will steamroll everything in the game, but that at least takes some effort to get.

It makes me a sad panda that you have to restrict yourself from using so many different things just to give the game a fighting chance.  DD:

There are some mods that balance a lot of this stuff better, but they're a pretty mixed bag.
Quote from: Lusterless Nova on 2012 Jul 17, 22:28:19
I got bored of it quite early. Thats why i am always looking out for mods. It makes the game a lot more challenging when you balance it out and get more dungeons.
But thats probably just my opinion.


More dungeons, huh? Tell me if you find any good ones (assuming they're not tuned to blacksmith-haxed weapons).


I completely agree with you, I find it EXTREMELY EASY with my assassin! I just 1 hit EVERYTHING! I can even stand right in front of the enemy! and I can sneak attack them from there!
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 17, 22:51:06
Quote from: Lord of Madness on 2012 Jul 17, 22:49:09
Quote from: lurk852 on 2012 Jul 17, 22:43:36
Spoiler: show
Quote from: Lord of Madness on 2012 Jul 17, 22:17:48
everyone TAKE NOTE! there is a way in game without cheating to make weapons able to 1 hit ANY enemy in the game on HARD... I find the game boring now... as i have killed everything... ever...  :P so im going to give you the advice... dont do ANYTHING that can blacksmith weapons infinitely.


At the risk of sounding like a jerk, that is super old news! The awful thing is, it's not just that - there are craploads of ways to make the game completely trivial with virtually no effort. Skyrim's an awesome game, but the balance is terrible. Some examples (aside from the crafting loop you mentioned):

-Impact perk + reduced Destruction cost gear (basically lets you shoot enemies repeatedly for no cost while also stunlocking them)
-Calm -> sneak attack -> repeat -> repeat -> repeat
-Eat food that gives you +x stamina per second, and shield bash everything to death with infinite stamina
-Elemental Fury shout + dual wield (okay, this one isn't quite as abusive as the others)

I'm also told that having two of the final summoned daedra will steamroll everything in the game, but that at least takes some effort to get.

It makes me a sad panda that you have to restrict yourself from using so many different things just to give the game a fighting chance.  DD:

There are some mods that balance a lot of this stuff better, but they're a pretty mixed bag.
Quote from: Lusterless Nova on 2012 Jul 17, 22:28:19
I got bored of it quite early. Thats why i am always looking out for mods. It makes the game a lot more challenging when you balance it out and get more dungeons.
But thats probably just my opinion.


More dungeons, huh? Tell me if you find any good ones (assuming they're not tuned to blacksmith-haxed weapons).


I completely agree with you, I find it EXTREMELY EASY with my assassin! I just 1 hit EVERYTHING! I can even stand right in front of the enemy! and I can sneak attack them from there!


Oh yeah, I forgot about that... and of course the most ridiculous part is that even if they see you, if you have the final perk, you can crouch and sneak attack mid-combat  >:/
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jul 17, 23:02:05
Quote from: lurk852 on 2012 Jul 17, 22:51:06
Quote from: Lord of Madness on 2012 Jul 17, 22:49:09
Quote from: lurk852 on 2012 Jul 17, 22:43:36
Spoiler: show
Quote from: Lord of Madness on 2012 Jul 17, 22:17:48
everyone TAKE NOTE! there is a way in game without cheating to make weapons able to 1 hit ANY enemy in the game on HARD... I find the game boring now... as i have killed everything... ever...  :P so im going to give you the advice... dont do ANYTHING that can blacksmith weapons infinitely.


At the risk of sounding like a jerk, that is super old news! The awful thing is, it's not just that - there are craploads of ways to make the game completely trivial with virtually no effort. Skyrim's an awesome game, but the balance is terrible. Some examples (aside from the crafting loop you mentioned):

-Impact perk + reduced Destruction cost gear (basically lets you shoot enemies repeatedly for no cost while also stunlocking them)
-Calm -> sneak attack -> repeat -> repeat -> repeat
-Eat food that gives you +x stamina per second, and shield bash everything to death with infinite stamina
-Elemental Fury shout + dual wield (okay, this one isn't quite as abusive as the others)

I'm also told that having two of the final summoned daedra will steamroll everything in the game, but that at least takes some effort to get.

It makes me a sad panda that you have to restrict yourself from using so many different things just to give the game a fighting chance.  DD:

There are some mods that balance a lot of this stuff better, but they're a pretty mixed bag.
Quote from: Lusterless Nova on 2012 Jul 17, 22:28:19
I got bored of it quite early. Thats why i am always looking out for mods. It makes the game a lot more challenging when you balance it out and get more dungeons.
But thats probably just my opinion.


More dungeons, huh? Tell me if you find any good ones (assuming they're not tuned to blacksmith-haxed weapons).


I completely agree with you, I find it EXTREMELY EASY with my assassin! I just 1 hit EVERYTHING! I can even stand right in front of the enemy! and I can sneak attack them from there!


Oh yeah, I forgot about that... and of course the most ridiculous part is that even if they see you, if you have the final perk, you can crouch and sneak attack mid-combat  >:/


lol I used to snake-unsneak *repeat* and I could just walk thru entire dungons IN FRONT of all the enemies without them even seeing me.
Title: Re: Skyrim
Post by: wvDarkSaviorvw on 2012 Jul 19, 20:11:33
sooo... about skyrim, My character is a woodelf Vampire with maxed out legendary dual enchanted ebony armor, my sword does soul trap and burns targets if the moons are out. her name is Freya, the same name as my OC. she has Mjoll the lioness as her follower who also has ebony armor. I am level 81. I have been an Elder Scrolls fan since the dawn of Oblivion, at the release of Skyrim, i wore a suit of armor to Gamestop and had a mini battle with a guy in a troll outfit. (not planned) i used to make mods for Oblivion until my gaming pc died. im a lore maniac of the elder scrolls, my psn name is the same as my LoE username if you want to add me. and that winter wraps it up. be safe citizens.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 19, 21:23:35
Spoiler: show
My wood elf is wearing snow elf light armor from the DLC and is dual wields two daedric swords along with a dragon bone bow
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 19, 23:19:30
Quote from: wvDarkSaviorvw on 2012 Jul 19, 20:11:33
sooo... about skyrim, My character is a woodelf Vampire with maxed out legendary dual enchanted ebony armor, my sword does soul trap and burns targets if the moons are out. her name is Freya, the same name as my OC. she has Mjoll the lioness as her follower who also has ebony armor. I am level 81. I have been an Elder Scrolls fan since the dawn of Oblivion, at the release of Skyrim, i wore a suit of armor to Gamestop and had a mini battle with a guy in a troll outfit. (not planned) i used to make mods for Oblivion until my gaming pc died. im a lore maniac of the elder scrolls, my psn name is the same as my LoE username if you want to add me. and that winter wraps it up. be safe citizens.


That sounds like a pretty awesome battle.

Quote from: Book Smarts on 2012 Jul 19, 21:23:35
Spoiler: show
My wood elf is wearing snow elf light armor from the DLC and is dual wields two daedric swords along with a dragon bone bow



I started a wood elf character once, but I usually prefer to play male characters, and I can't stand the male WE look. Now I'm starting over with a Breton ranger. I'm planning to pick up a retextured custom-enchanted Nightingale-based set from a mod, but I'm not sure which bow I'll end up with.
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jul 19, 23:45:35
I made a nordic warrior... lvl 81... I have a legendary daedric great sword... I 1 hit everything... even dragons.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 20, 00:24:08
Quote from: Lord of Madness on 2012 Jul 19, 23:45:35
I made a nordic warrior... lvl 81... I have a legendary daedric great sword... I 1 hit everything... even dragons.

You should upgrade to a dragonbone great sword, it's stronger
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 20, 00:46:24
Quote from: Book Smarts on 2012 Jul 20, 00:24:08
Quote from: Lord of Madness on 2012 Jul 19, 23:45:35
I made a nordic warrior... lvl 81... I have a legendary daedric great sword... I 1 hit everything... even dragons.

You should upgrade to a dragonbone great sword, it's stronger


Yeah, so you can go from 1-hitting everything to 1-hitting everything.  ovO

I haven't seen the official dragonbone weapons yet, though I've heard they look kind of silly...
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jul 20, 01:19:34
Quote from: lurk852 on 2012 Jul 20, 00:46:24
Quote from: Book Smarts on 2012 Jul 20, 00:24:08
Quote from: Lord of Madness on 2012 Jul 19, 23:45:35
I made a nordic warrior... lvl 81... I have a legendary daedric great sword... I 1 hit everything... even dragons.

You should upgrade to a dragonbone great sword, it's stronger


Yeah, so you can go from 1-hitting everything to 1-hitting everything.  ovO

I haven't seen the official dragonbone weapons yet, though I've heard they look kind of silly...


*unsheathes dragonbone sword, the energy from it kills everyone in town*
DARNIT!!!
Title: Re: Skyrim
Post by: wvDarkSaviorvw on 2012 Jul 20, 04:47:04
My armor automatically kills everything that attacks me within range, no hitting required!  lol
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 20, 07:06:07
Spoiler: show
I have an Artifact bow that allows me to shootout the sun  ovO
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 20, 12:14:29
Hmmm. I'm thinking about getting Dawnguard, but not for the vampires or anything. Werewolves get their own perk tree, and I'm planning on being a werewolf.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 20, 12:36:34
Quote from: lurk852 on 2012 Jul 20, 00:46:24
Quote from: Book Smarts on 2012 Jul 20, 00:24:08
Quote from: Lord of Madness on 2012 Jul 19, 23:45:35
I made a nordic warrior... lvl 81... I have a legendary daedric great sword... I 1 hit everything... even dragons.

You should upgrade to a dragonbone great sword, it's stronger


Yeah, so you can go from 1-hitting everything to 1-hitting everything.  ovO

I haven't seen the official dragonbone weapons yet, though I've heard they look kind of silly...

I'm not planning on using Dragon Bone weapons, they look like they're made of clay to me.
I can't stand stuff that looks like clay when it isn't.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 20, 13:55:23
I just found out that the merchants sell from chests that're hidden beneath the map. There are ways to glitch through maps to get to these chests, and if you take from them, it doesn't count as stealing!

Apparently, some require that you have a follower. You end up too low beneath the map and unable to reach them, but they're close enough to the surface for a follower to take from them. So you tell your follower to wait, then tell them to do something for you, then go glitch through the map and tell them to take from the merchant chest. They'll walk over to it, and if it's close enough to the surface, they'll empty the chest. lol If it's too deep, they'll say something like "Not possible."
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 20, 17:32:19
There's actually a way to go under Whiterun using any version of Skyrim, it's on youtube somewhere. I'll have to try it and see if you can see these chests.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 20, 17:41:51
Exactly what I'm talking about. :D I watched a video of someone going under Whiterun to take from the Skyforge merchant chest.

I also saw another video of someone going under the map of another city, where he had to have his follower take from the chests for him.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 21, 20:55:44
So now there's a mod to let you ride a wide variety of non-mount creatures, including giant chickens, Chaurus, and giant mudcrabs:

http://steamcommunity.com/sharedfiles/filedetails/?id=83478829&searchtext=

...Yeah.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 21, 22:36:47
One of my biggest complaints in this game is one specific perk.
CONDITIONING
It removes the biggest disadvantages of Heavy armor.
(http://i0.kym-cdn.com/photos/images/original/000/097/663/whywouldyoudothat.jpg?1318992465)
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 21, 22:41:16
Quote from: Zygrograxgra on 2012 Jul 21, 22:36:47
One of my biggest complaints in this game is one specific perk.
CONDITIONING
It removes the biggest disadvantages of Heavy armor.
Spoiler: show
(http://i0.kym-cdn.com/photos/images/original/000/097/663/whywouldyoudothat.jpg?1318992465)



Perhaps because heavy armor is complete junk in Skyrim, at least at mid to high levels. The armor cap is easily reachable with light armor too, meaning that heavy doesn't protect more once you get there (and it's not hard to get there); light armor gets the +50% stamina regen perk, which is pretty huge (especially compared to half fall damage and increased unarmed damage); and finally, you have to take a heck of a lot more perk points to get all the good stuff in the Heavy Armor tree. Heavy armor looks pretty cool, and... that's really about it.

But yeah, it would be nice if they found a way to make heavy armor usable without making it functionally generic. At least there are mods for this kind of thing.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 21, 22:44:53
Quote from: lurk852 on 2012 Jul 21, 22:41:16
Quote from: Zygrograxgra on 2012 Jul 21, 22:36:47
One of my biggest complaints in this game is one specific perk.
CONDITIONING
It removes the biggest disadvantages of Heavy armor.
Spoiler: show
(http://i0.kym-cdn.com/photos/images/original/000/097/663/whywouldyoudothat.jpg?1318992465)



Perhaps because heavy armor is complete junk in Skyrim, at least at mid to high levels. The armor cap is easily reachable with light armor too, meaning that heavy doesn't protect more once you get there (and it's not hard to get there); light armor gets the +50% stamina regen perk, which is pretty huge (especially compared to half fall damage and increased unarmed damage); and finally, you have to take a heck of a lot more perk points to get all the good stuff in the Heavy Armor tree. Heavy armor looks pretty cool, and... that's really about it.

But yeah, it would be nice if they found a way to make heavy armor usable without making it functionally generic. At least there are mods for this kind of thing.

Well then change how the armor system works. There's still no reason to use Heavy Armor other than the damage refection perk, even then it's still pointless compared to Light Armor.
Each armor needs a point, Light Armor for the maneuverable, Heavy for the tough.
I wish they kept Medium Armor and Unarmored from Morrowind.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 21, 23:54:55
Quote from: Zygrograxgra on 2012 Jul 21, 22:44:53
Quote from: lurk852 on 2012 Jul 21, 22:41:16
Quote from: Zygrograxgra on 2012 Jul 21, 22:36:47
One of my biggest complaints in this game is one specific perk.
CONDITIONING
It removes the biggest disadvantages of Heavy armor.
Spoiler: show
(http://i0.kym-cdn.com/photos/images/original/000/097/663/whywouldyoudothat.jpg?1318992465)



Perhaps because heavy armor is complete junk in Skyrim, at least at mid to high levels. The armor cap is easily reachable with light armor too, meaning that heavy doesn't protect more once you get there (and it's not hard to get there); light armor gets the +50% stamina regen perk, which is pretty huge (especially compared to half fall damage and increased unarmed damage); and finally, you have to take a heck of a lot more perk points to get all the good stuff in the Heavy Armor tree. Heavy armor looks pretty cool, and... that's really about it.

But yeah, it would be nice if they found a way to make heavy armor usable without making it functionally generic. At least there are mods for this kind of thing.

Well then change how the armor system works. There's still no reason to use Heavy Armor other than the damage refection perk, even then it's still pointless compared to Light Armor.
Each armor needs a point, Light Armor for the maneuverable, Heavy for the tough.
I wish they kept Medium Armor and Unarmored from Morrowind.

Unarmored is technically mage outfits and everyother article of clothing that appears in the game that isn't marked as armor
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 21, 23:57:39
Quote from: Book Smarts on 2012 Jul 21, 23:54:55
Quote from: Zygrograxgra on 2012 Jul 21, 22:44:53
Quote from: lurk852 on 2012 Jul 21, 22:41:16
Quote from: Zygrograxgra on 2012 Jul 21, 22:36:47
One of my biggest complaints in this game is one specific perk.
CONDITIONING
It removes the biggest disadvantages of Heavy armor.
Spoiler: show
(http://i0.kym-cdn.com/photos/images/original/000/097/663/whywouldyoudothat.jpg?1318992465)



Perhaps because heavy armor is complete junk in Skyrim, at least at mid to high levels. The armor cap is easily reachable with light armor too, meaning that heavy doesn't protect more once you get there (and it's not hard to get there); light armor gets the +50% stamina regen perk, which is pretty huge (especially compared to half fall damage and increased unarmed damage); and finally, you have to take a heck of a lot more perk points to get all the good stuff in the Heavy Armor tree. Heavy armor looks pretty cool, and... that's really about it.

But yeah, it would be nice if they found a way to make heavy armor usable without making it functionally generic. At least there are mods for this kind of thing.

Well then change how the armor system works. There's still no reason to use Heavy Armor other than the damage refection perk, even then it's still pointless compared to Light Armor.
Each armor needs a point, Light Armor for the maneuverable, Heavy for the tough.
I wish they kept Medium Armor and Unarmored from Morrowind.

Unarmored is technically mage outfits and everyother article of clothing that appears in the game that isn't marked as armor


Yeah, but those are even worse.  :P I think he's referring to how in Morrowind unarmoredness did something.

Zygograxgra - yeah, it would be nice if they had set up those trees better... unfortunately the rest of the game is just as full of awful balance and bizarre design choices, so I guess we can't expect too much  :s
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 22, 11:17:23
Quote from: Book Smarts on 2012 Jul 21, 23:54:55
Quote from: Zygrograxgra on 2012 Jul 21, 22:44:53
Quote from: lurk852 on 2012 Jul 21, 22:41:16
Quote from: Zygrograxgra on 2012 Jul 21, 22:36:47
One of my biggest complaints in this game is one specific perk.
CONDITIONING
It removes the biggest disadvantages of Heavy armor.
Spoiler: show
(http://i0.kym-cdn.com/photos/images/original/000/097/663/whywouldyoudothat.jpg?1318992465)



Perhaps because heavy armor is complete junk in Skyrim, at least at mid to high levels. The armor cap is easily reachable with light armor too, meaning that heavy doesn't protect more once you get there (and it's not hard to get there); light armor gets the +50% stamina regen perk, which is pretty huge (especially compared to half fall damage and increased unarmed damage); and finally, you have to take a heck of a lot more perk points to get all the good stuff in the Heavy Armor tree. Heavy armor looks pretty cool, and... that's really about it.

But yeah, it would be nice if they found a way to make heavy armor usable without making it functionally generic. At least there are mods for this kind of thing.

Well then change how the armor system works. There's still no reason to use Heavy Armor other than the damage refection perk, even then it's still pointless compared to Light Armor.
Each armor needs a point, Light Armor for the maneuverable, Heavy for the tough.
I wish they kept Medium Armor and Unarmored from Morrowind.

Unarmored is technically mage outfits and everyother article of clothing that appears in the game that isn't marked as armor

I mean the skill.
The one that makes you able to outright avoid the damage and reduce it slightly when not armored.


Here's another complaint, Morrowind definition, all taken from the UESP

Strength controls the damage you cause with weapons, as well as how much you can carry. It also helps determine your maximum Fatigue and starting Health. Strength also factors into how your weapon durability degrades on each successful hit: Higher strength means higher weapon degradation.

Endurance controls your starting and maximum Health, and your maximum Fatigue. Also slows down fatigue loss while running, and while fighting.

Speed controls your rate of movement when walking, running, swimming, or levitating.

Agility affects your chance to hit combatants, as well as to dodge their attacks. Also reduces your chance to get knocked down in combat.

Intelligence controls your maximum Magicka. 15% of your Intelligence attribute is the amount of magicka gained per hour of sleep.

Personality controls how much people like you, and the prices you get at vendors.

Willpower controls your odds of success at spellcasting and your chance to resist Magicka. It also determines your maximum Fatigue.

Luck affects everything you do in a small way

They should have stayed, it worked extremely well, and was NOT just a way to increase Health, Magicka, and Fatigue (which shouldn't've been renamed)
Yeah, I'm full of complaints.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 22, 12:22:14
Morrowind was a great game.Instead of giving you a GPS , a map , and the ability to teleport to places you been to you just get directions.
East west from here north south from here.Which is great because you never find where you're supposed to go , and end up discovering new stuff.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 22, 12:39:59
Quote from: Blues-Music on 2012 Jul 22, 12:22:14
Morrowind was a great game.Instead of giving you a GPS , a map , and the ability to teleport to places you been to you just get directions.
East west from here north south from here.Which is great because you never find where you're supposed to go , and end up discovering new stuff.

When I play a game with a fast travel mechanic, I always use it for some odd reason, and end up missing so much. I literally cannot keep myself from not using it.
When I play a game without it, I don't miss it in the slightest.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 22, 12:54:53
Oblivion went a little overboard with the fast travel since you could fast travel to towns you haven't even been to yet  o.O
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 22, 13:08:57
Quote from: Book Smarts on 2012 Jul 22, 12:54:53
Oblivion went a little overboard with the fast travel since you could fast travel to towns you haven't even been to yet  o.O

Well, it kinda made sense, they were main towns that nearly everyone had heard of and knew the way to.
Unlike in Skyrim and Morrowind, they're directly connected by clearly laid out roads that are rather well maintained and traveled.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 22, 16:24:55
When I got to Whiterun, one of the first things I did was start exploring the whole area around it, going further and further out, discovering new stuff.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 22, 17:07:26
This thread needs a poll:Stormcloak , or imperial.
Long live the empire.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 22, 17:09:11
I have no idea which one. :P I'm confused about which one's good and which one's bad.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 22, 17:19:07
Quote from: Chishio Kunrin on 2012 Jul 22, 17:09:11
I have no idea which one. :P I'm confused about which one's good and which one's bad.

Neither.
Stormcloaks want to be free from the Empire due to disagreeing with the Empire's laws, and they are under the control of Ulfric Stormcloak who, from what I know, is using the issues to gain control over Skyrim. The Stormcloaks keep forgetting that the Thalmor are far more powerful than they are, however.

The Empire wishes only to keep the peace, and though they did sign the White-Gold Concordat, it was done out of a need to survive. Almost always the Empire turns a blind eye to Talos worship, but the Thalmor cracks down on it and does as they please.

I would have sided with the Stormcloaks, were it not for two things. I find Ulfric horribly corrupt, and those Thalmor.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 22, 17:20:33
Empire all the way. They're not always the best rulers, but they're also not incredibly racist jerks like the Stormcloaks.  :P

It strikes me as kind of ridiculous how the Stormcloaks reacted to the White-Gold Concordat or whatever it was called; the Empire had to choose between temporarily reducing religious freedom, or being taken over by the Thalmor, which would basically be worse in every way. Besides, a war between the Empire and the Stormcloaks weakens both, which is an awfully bad idea when there are a bunch of elves seeking world domination hanging out in your backyard.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 22, 17:22:56
Quote from: Zygrograxgra on 2012 Jul 22, 17:19:07
Quote from: Chishio Kunrin on 2012 Jul 22, 17:09:11
I have no idea which one. :P I'm confused about which one's good and which one's bad.

Neither.
Stormcloaks want to be free from the Empire due to disagreeing with the Empire's laws, and they are under the control of Ulfric Stormcloak who, from what I know, is using the issues to gain control over Skyrim. The Stormcloaks keep forgetting that the Thalmor are far more powerful than they are, however.

The Empire wishes only to keep the peace, and though they did sign the White-Gold Concordat, it was done out of a need to survive. Almost always the Empire turns a blind eye to Talos worship, but the Thalmor cracks down on it and does as they please.

I would have sided with the Stormcloaks, were it not for two things. I find Ulfric horribly corrupt, and those Thalmor.

Ulfric must be drunk with power. NPCs say that they heard that Ulfric shouted the high king to death. And... Tobuscus randomly shot Ulfric in the face with an arrow, which made Ulfric use a shout on him. o_O
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 22, 17:26:35
Quote from: lurk852 on 2012 Jul 22, 17:20:33
Empire all the way. They're not always the best rulers, but they're also not incredibly racist jerks like the Stormcloaks.  :P

It strikes me as kind of ridiculous how the Stormcloaks reacted to the White-Gold Concordat or whatever it was called; the Empire had to choose between temporarily reducing religious freedom, or being taken over by the Thalmor, which would basically be worse in every way. Besides, a war between the Empire and the Stormcloaks weakens both, which is an awfully bad idea when there are a bunch of elves seeking world domination hanging out in your backyard.

This, this all the way.
People say "Oh the Empire is weak" and "The Redguards kicked them out"
Do you even know how good the Redguards are? They are the best warriors in Tamriel NATURALLY.
And the Empire is weak? They were just beaten down by the strongest military around, of course they're now weak.
Title: Re: Skyrim
Post by: Little Judas on 2012 Jul 22, 18:02:32
Quote from: Zygrograxgra on 2012 Jul 22, 17:26:35
This, this all the way.
People say "Oh the Empire is weak" and "The Redguards kicked them out"

Talking about me?
I still stand by my opinion. Skyrim can be free, maybe with the help of others. But those others are not "The Empire".
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 22, 18:15:47
Stormcloaks...
Skyrim is the land of the Nords and if they don't want to be part of crumbling Empire, they should have the right to secede. The Thalmor were defeated in Hammerfell so it doesn't mean they're invincible.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 22, 19:14:36
The whole stormcloaks so called "Cause"Is that skyrim should be only to one race?I fell for it too.I thought the stormcloaks were the good guys once.I was once a peaceful travelling woodelf I had just crossed the border to enter skyrim.To my surprise I saw a war people in blue got captured by people in red.*Tutorial*.I thought the empire was a group filled with dictators that stole their homes.I went to join the stormcloaks wielding my bow with my sharpest arrows I entered the castle , and spoke with the leaders.I thought I was doing the right thing until these words were spoken:"Why would an elf want to fight for skyrim?"I ended the discussion.I took out my bow.I shot Ulfric in the head.I joined the empire.Turns out the only reason the stormcloaks are here is because of the whole thalmor thing.They don't know that if the empire didn't take skyrim the thalmor would.Why does the empire fight the stormcloaks?Self defense.Which is more right?May I remind you Ulfric will always refuse to take jarl balgruufs axe.Meaning hes a war hungry racist.Also Ulfric took years to train the power of the voice.Why?Because hes hungry for power.If theres an an inch of power he doesn't have HE MUST HAVE IT.Wether its mehrunes razor , or a piece of gold he wants it.
Title: Re: Skyrim
Post by: Little Judas on 2012 Jul 23, 02:20:24
Quote from: Blues-Music on 2012 Jul 22, 19:14:36
"Why would an elf want to fight for skyrim?"I ended the discussion.I took out my bow.I shot Ulfric in the head.I joined the empire.
...
May I remind you Ulfric will always refuse to take jarl balgruufs axe. Meaning hes a war hungry racist.

If you had continued the conversation, your answer could have been (something like) "Because Skyrim is my home and I will fight for its freedom."
He will then say (something like) "Spoken like a true son/daughter of Skyrim, [insert some compliment about honour]."
So he was just suprised, he thought the Nords were on there own. I was a Redguard and he asked it, he just says that to every race except Nords.

May I remind you Balgruuf will always refuse to take Jarl Ulfrics axe. Meaning he's a war hungry puppet of the Thalmor.

And the only reason "The Empire wants Skyrim is because they are as hungry for power as anyone. Don't bite the hand that feeds helps you.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 23, 10:50:13
Puppet of the thalmor?The White-Gold Concordat had to be signed.Why?Skyrim is filled with resources that if one had he would be invincible.The treaty stopped war between thalmor , and the empire FORBIDDING the thalmor from attacking skyrim as long as the empire rules it.If the empire doesn't rule skyrim anymore nothing stops the thalmor from taking it.Listen to me I am a wood elf you do not want to mess with those villians.They are highly skilled in magic they could burn all the cities of skyrim.The empire rules you for you're own good the thalmor are stronger than the stormcloaks you won't stand a chance.May I remind you that they have a huge army?Those millions you see trying to figure out what to do about the dragons are just the ones assigned to skyrim.Lets remember who saved all of tamriel from oblivion.It was the empire.Did the stormcloaks send armies through the gates of oblivion?No they were just waiting for the right time to fool everyone.The empire stood against oblivion , and it can stand against a couple of power hungry racists.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 23, 10:58:58
Quote from: Blues-Music on 2012 Jul 23, 10:50:13
Puppet of the thalmor?The White-Gold Concordat had to be signed.Why?Skyrim is filled with resources that if one had he would be invincible.The treaty stopped war between thalmor , and the empire FORBIDDING the thalmor from attacking skyrim as long as the empire rules it.If the empire doesn't rule skyrim anymore nothing stops the thalmor from taking it.Listen to me I am a wood elf you do not want to mess with those villians.They are highly skilled in magic they could burn all the cities of skyrim.The empire rules you for you're own good the thalmor are stronger than the stormcloaks you won't stand a chance.May I remind you that they have a huge army?Those millions you see trying to figure out what to do about the dragons are just the ones assigned to skyrim.Lets remember who saved all of tamriel from oblivion.It was the empire.Did the stormcloaks send armies through the gates of oblivion?No they were just waiting for the right time to fool everyone.The empire stood against oblivion , and it can stand against a couple of power hungry racists.

I am on your side, but...
The Empire did not send their military, the cities sent small numbers of guards.
It was the action of one guy that did it, two hundred years ago.
A lot can happen in two hundred years.

Jarl Balgruuf cannot be a war hungry puppet of the Thalmor, as he quite clearly hates the Thalmor.
Please, try again.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 23, 11:05:13
Its not like anyone likes the thalmor I thought that was obvious.Half of my race hates them , and they are trying to promote us.The empire worships Talos you can see some of them pray to him that you return safely.If the White-Gold Concordat wasn't signed all hope would be lost.Nothing ,but elves taking over tamriel.I'm an elf , and I see that as a bad thing.Lets say the White-Gold concordat wasn't signed what would change?Nothing the empire would have to rule skyrim because if the thalmor got their dirty little hands on them it would be the end of all man , and the rise of all mer.
Title: Re: Skyrim
Post by: Little Judas on 2012 Jul 23, 13:41:48
Quote from: Zygrograxgra on 2012 Jul 23, 10:58:58
Jarl Balgruuf cannot be a war hungry puppet of the Thalmor, as he quite clearly hates the Thalmor.
Please, try again.

Yet he does their bidding, maybe he won't get his orders directly from the Thalmor, but he follow the orders of the Empire who in turn do whatever the Thalmor say.
Who is more foolish the fool who follows or the fool who follows the fool who follows... You know the point I try to make?


Also, Skyrim has a geographical advantage. The northern border has the sea of ghosts, so with some good scouting work you'll know when and where and put up a navy blockade.
The rest is almost completely mountains, cave in a few tunnels, place extra men at the big passes.
Defensive is Skyrim great.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 23, 14:06:10
Quote from: Little Judas on 2012 Jul 23, 13:41:48
Quote from: Zygrograxgra on 2012 Jul 23, 10:58:58
Jarl Balgruuf cannot be a war hungry puppet of the Thalmor, as he quite clearly hates the Thalmor.
Please, try again.

Yet he does their bidding, maybe he won't get his orders directly from the Thalmor, but he follow the orders of the Empire who in turn do whatever the Thalmor say.
Who is more foolish the fool who follows or the fool who follows the fool who follows... You know the point I try to make?

The Empire obeys the Thalmor so they won't be completely obliterated.
Balgruuf went with the side that was most likely going to get him out of the situation alive.
If you actually payed attention to him at the start of the game you'd know he didn't have an allegiance until it was time for the axe, along with most of Whiterun.
Title: Re: Skyrim
Post by: Little Judas on 2012 Jul 23, 14:14:47
Quote from: Zygrograxgra on 2012 Jul 23, 14:06:10
Quote from: Little Judas on 2012 Jul 23, 13:41:48
Quote from: Zygrograxgra on 2012 Jul 23, 10:58:58
Jarl Balgruuf cannot be a war hungry puppet of the Thalmor, as he quite clearly hates the Thalmor.
Please, try again.

Yet he does their bidding, maybe he won't get his orders directly from the Thalmor, but he follow the orders of the Empire who in turn do whatever the Thalmor say.
Who is more foolish the fool who follows or the fool who follows the fool who follows... You know the point I try to make?

The Empire obeys the Thalmor so they won't be completely obliterated.
Balgruuf went with the side that was most likely going to get him out of the situation alive.
If you actually payed attention to him at the start of the game you'd know he didn't have an allegiance until it was time for the axe, along with most of Whiterun.

He still declared his allegiance, even though he did it later, to the Empire. And then my whole point was valid again.

Spoiler: @Blues Music: What do you call a Wood Elf who doesn't lie or cheat or steal? • show

A dead Wood Elf.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 23, 14:24:05
Quote from: Little Judas on 2012 Jul 23, 14:14:47
Quote from: Zygrograxgra on 2012 Jul 23, 14:06:10
Quote from: Little Judas on 2012 Jul 23, 13:41:48
Quote from: Zygrograxgra on 2012 Jul 23, 10:58:58
Jarl Balgruuf cannot be a war hungry puppet of the Thalmor, as he quite clearly hates the Thalmor.
Please, try again.

Yet he does their bidding, maybe he won't get his orders directly from the Thalmor, but he follow the orders of the Empire who in turn do whatever the Thalmor say.
Who is more foolish the fool who follows or the fool who follows the fool who follows... You know the point I try to make?

The Empire obeys the Thalmor so they won't be completely obliterated.
Balgruuf went with the side that was most likely going to get him out of the situation alive.
If you actually payed attention to him at the start of the game you'd know he didn't have an allegiance until it was time for the axe, along with most of Whiterun.

He still declared his allegiance, even though he did it later, to the Empire. And then my whole point was valid again.

Spoiler: @Blues Music: What do you call a Wood Elf who doesn't lie or cheat or steal? • show

A dead Wood Elf.


Wow, great racism there buddy. That'll win you a lot of points.
And no, your whole point was not valid again. The Empire doesn't even do as the Thalmor says unless they're directly watching.
You know what? Let's just stop, this whole thing is a battle of the opinions, not facts. All we know about Ulfric is that he is a war hero, studied under the Greybeards, has done some very racist actions, and he is trying to split Skyrim from the Empire. His reasons aren't even clear, the Stormcloaks usually say he's freeing Skyrim, but that's it. Most other people either don't care or say he's trying to take the power for him. I've even heard Stormcloak aligned characters say that.
With the Empire, they've been weakened horribly by the Thalmor and are just barely managing to hold onto Tamriel. They do their best to keep the Thalmor from doing what they want, but it's extremely difficult. You try running a country that's collapsing and being taken over by a hostile power.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 23, 14:51:08
Quote from: Little Judas on 2012 Jul 23, 14:14:47
Quote from: Zygrograxgra on 2012 Jul 23, 14:06:10
Quote from: Little Judas on 2012 Jul 23, 13:41:48
Quote from: Zygrograxgra on 2012 Jul 23, 10:58:58
Jarl Balgruuf cannot be a war hungry puppet of the Thalmor, as he quite clearly hates the Thalmor.
Please, try again.

Yet he does their bidding, maybe he won't get his orders directly from the Thalmor, but he follow the orders of the Empire who in turn do whatever the Thalmor say.
Who is more foolish the fool who follows or the fool who follows the fool who follows... You know the point I try to make?

The Empire obeys the Thalmor so they won't be completely obliterated.
Balgruuf went with the side that was most likely going to get him out of the situation alive.
If you actually payed attention to him at the start of the game you'd know he didn't have an allegiance until it was time for the axe, along with most of Whiterun.

He still declared his allegiance, even though he did it later, to the Empire. And then my whole point was valid again.

Spoiler: @Blues Music: What do you call a Wood Elf who doesn't lie or cheat or steal? • show

A dead Wood Elf.

I see the soldier isn't far from the leader.Is every single stormcloak a racist?You just proved my point well answer this question
What do you call a stormcloak that actually fights for good?Fired.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 23, 15:03:31
Quote from: Blues-Music on 2012 Jul 23, 14:51:08
Quote from: Little Judas on 2012 Jul 23, 14:14:47
Quote from: Zygrograxgra on 2012 Jul 23, 14:06:10
Quote from: Little Judas on 2012 Jul 23, 13:41:48
Quote from: Zygrograxgra on 2012 Jul 23, 10:58:58
Jarl Balgruuf cannot be a war hungry puppet of the Thalmor, as he quite clearly hates the Thalmor.
Please, try again.

Yet he does their bidding, maybe he won't get his orders directly from the Thalmor, but he follow the orders of the Empire who in turn do whatever the Thalmor say.
Who is more foolish the fool who follows or the fool who follows the fool who follows... You know the point I try to make?

The Empire obeys the Thalmor so they won't be completely obliterated.
Balgruuf went with the side that was most likely going to get him out of the situation alive.
If you actually payed attention to him at the start of the game you'd know he didn't have an allegiance until it was time for the axe, along with most of Whiterun.

He still declared his allegiance, even though he did it later, to the Empire. And then my whole point was valid again.

Spoiler: @Blues Music: What do you call a Wood Elf who doesn't lie or cheat or steal? • show

A dead Wood Elf.

I see the soldier isn't far from the leader.Is every single stormcloak a racist?You just proved my point well answer this question
What do you call a stormcloak that actually fights for good?Fired.

Spoiler: show
(http://media.rob.nu/wp-content/uploads/2010/11/Facepalm-1.jpeg)

Don't fight fire with fire unless it's literal fire.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 23, 15:04:37
Quote from: Zygrograxgra on 2012 Jul 23, 15:03:31
Quote from: Blues-Music on 2012 Jul 23, 14:51:08
Quote from: Little Judas on 2012 Jul 23, 14:14:47
Quote from: Zygrograxgra on 2012 Jul 23, 14:06:10
Quote from: Little Judas on 2012 Jul 23, 13:41:48
Quote from: Zygrograxgra on 2012 Jul 23, 10:58:58
Jarl Balgruuf cannot be a war hungry puppet of the Thalmor, as he quite clearly hates the Thalmor.
Please, try again.

Yet he does their bidding, maybe he won't get his orders directly from the Thalmor, but he follow the orders of the Empire who in turn do whatever the Thalmor say.
Who is more foolish the fool who follows or the fool who follows the fool who follows... You know the point I try to make?

The Empire obeys the Thalmor so they won't be completely obliterated.
Balgruuf went with the side that was most likely going to get him out of the situation alive.
If you actually payed attention to him at the start of the game you'd know he didn't have an allegiance until it was time for the axe, along with most of Whiterun.

He still declared his allegiance, even though he did it later, to the Empire. And then my whole point was valid again.

Spoiler: @Blues Music: What do you call a Wood Elf who doesn't lie or cheat or steal? • show

A dead Wood Elf.

I see the soldier isn't far from the leader.Is every single stormcloak a racist?You just proved my point well answer this question
What do you call a stormcloak that actually fights for good?Fired.

Spoiler: show
(http://media.rob.nu/wp-content/uploads/2010/11/Facepalm-1.jpeg)

Don't fight fire with fire unless it's literal fire.
Never actually went against my point.Insulting a job isn't racism in anyway espicially if its a war job.
Title: Re: Skyrim
Post by: Little Judas on 2012 Jul 23, 15:22:14
Book from Daggerfall called "Jokes". (http://content3.uesp.net/w/index.php?title=Lore:Jokes&oldid=691806)
I'm a Redguard myself and there is also a joke about them.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 23, 18:06:11
Quote from: Little Judas on 2012 Jul 23, 15:22:14
Book from Daggerfall called "Jokes". (http://content3.uesp.net/w/index.php?title=Lore:Jokes&oldid=691806)
I'm a Redguard myself and there is also a joke about them.
Well of course its the Daggerfall joke book even in my basement shelf , but I don't use them to insult people.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 23, 18:14:44
It's nearly impossible for the Thalmor to take over Skyrim if the Empire pulled out and here's why...
1. Geography- Summerset Isle is located on the complete opposite side of Tamriel to Skyrim which means the Thalmor would have to deal with long and thin supply routes. A naval attack would be suicidal because the coast of Skyrim is constantly frozen and littered with icebergs and unstable weather. The only possible solution would be going on an all out land assault which would be difficult due to the fact that Skyrim is literally protected by a mountain ridge with only small pathways that could easily be held by a couple of Nords.
2.Patriotism- The Thalmor would be fighting a war for conquest while the Nords would be fighting for their homeland, this could usually help win a war.
3. Dovahkiin
Title: Re: Skyrim
Post by: Little Judas on 2012 Jul 23, 18:17:11
Quote from: Blues-Music on 2012 Jul 23, 18:06:11
Quote from: Little Judas on 2012 Jul 23, 15:22:14
Book from Daggerfall called "Jokes". (http://content3.uesp.net/w/index.php?title=Lore:Jokes&oldid=691806)
I'm a Redguard myself and there is also a joke about them.
Well of course its the Daggerfall joke book even in my basement shelf , but I don't use them to insult people.

Really? That was insulting you personally?
Next time I will keep your animated character in mind when I post something.
Isn't that nice of me...
I think Zygrograxgra is right, this isn't even about Skyrim any more.
___________________________________________________________________________________________________

Quote from: Book Smarts on 2012 Jul 23, 18:14:44
It's nearly impossible for the Thalmor to take over Skyrim if the Empire pulled out and here's why...
Spoiler: show
1. Geography- Summerset Isle is located on the complete opposite side of Tamriel to Skyrim which means the Thalmor would have to deal with long and thin supply routes. A naval attack would be suicidal because the coast of Skyrim is constantly frozen and littered with icebergs and unstable weather. The only possible solution would be going on an all out land assault which would be difficult due to the fact that Skyrim is literally protected by a mountain ridge with only small pathways that could easily be held by a couple of Nords.
2.Patriotism- The Thalmor would be fighting a war for conquest while the Nords would be fighting for their homeland, this could usually help win a war.
3. Dovahkiin


Also a fan of the lore?
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 23, 18:26:56
Quote from: Little Judas on 2012 Jul 23, 18:17:11
__________________________________________________________________________________________________

Quote from: Book Smarts on 2012 Jul 23, 18:14:44
It's nearly impossible for the Thalmor to take over Skyrim if the Empire pulled out and here's why...
Spoiler: show
1. Geography- Summerset Isle is located on the complete opposite side of Tamriel to Skyrim which means the Thalmor would have to deal with long and thin supply routes. A naval attack would be suicidal because the coast of Skyrim is constantly frozen and littered with icebergs and unstable weather. The only possible solution would be going on an all out land assault which would be difficult due to the fact that Skyrim is literally protected by a mountain ridge with only small pathways that could easily be held by a couple of Nords.
2.Patriotism- The Thalmor would be fighting a war for conquest while the Nords would be fighting for their homeland, this could usually help win a war.
3. Dovahkiin


Also a fan of the lore?

I've gotten into it a little, not as much as Warcraft lore though
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 24, 12:21:40
Sadly Little Judas had to ruin that conversation. :l
Lets start another one.Where do you live?I live in markarth
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 24, 12:23:07
Quote from: Blues-Music on 2012 Jul 24, 12:21:40
Sadly Little Judas had to ruin that conversation. :l
Lets start another one.Where do you live?I live in markarth

I use my home only for storage, I do not actually live there.
Lydia does.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 24, 12:38:43
Quote from: Zygrograxgra on 2012 Jul 24, 12:23:07
Quote from: Blues-Music on 2012 Jul 24, 12:21:40
Sadly Little Judas had to ruin that conversation. :l
Lets start another one.Where do you live?I live in markarth

I use my home only for storage, I do not actually live there.
Lydia does.
A house can be used for many things.I like to keep my books there I still haven't even read half of them.Still reading up on the third age.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 24, 12:41:35
Quote from: Blues-Music on 2012 Jul 24, 12:38:43
Quote from: Zygrograxgra on 2012 Jul 24, 12:23:07
Quote from: Blues-Music on 2012 Jul 24, 12:21:40
Sadly Little Judas had to ruin that conversation. :l
Lets start another one.Where do you live?I live in markarth

I use my home only for storage, I do not actually live there.
Lydia does.
A house can be used for many things.I like to keep my books there I still haven't even read half of them.Still reading up on the third age.

Honestly, most of the books I don't even bother reading, as they either tell something pointless or something I already know through other means. I just look at the cover and if it's a skill book I pop the first page and sell it.
Morrowind though, I don't have that problem. The books are interesting and of decent enough length.
Title: Re: Skyrim
Post by: Blues-Music on 2012 Jul 24, 13:36:19
My favorite books are about the dwemer.They always fascinate me for some reason espicially since they looked a lot more differently before the underground slavery.I hope I can talk to a member of the fourth race of elves.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 24, 13:42:40
Quote from: Blues-Music on 2012 Jul 24, 13:36:19
My favorite books are about the dwemer.They always fascinate me for some reason espicially since they looked a lot more differently before the underground slavery.I hope I can talk to a member of the fourth race of elves.

In Morrowind there is exactly one living Dwemer, and I think you can talk to a very tiny number of their ghosts.
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 24, 14:07:13
Quote from: Blues-Music on 2012 Jul 24, 12:21:40
Where do you live?I live in markarth

i live in hjerim in windhelm (shouldn't be too hard to figure who i sided with  :s) as i find the armoury very useful to show of my artifacts and unique weapons, Shame nobody sees them though. Its also where a skull i rescued from helgen stays, He was going too be my first follower but he was never very "active"
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 24, 15:20:41
Quote from: Blues-Music on 2012 Jul 24, 12:21:40
Lets start another one.Where do you live?I live in markarth


Solitude. Partly because it looks good, and partly because it has convenient access to five different merchants, which makes unloading loot quicker and easier.

I found some awesome house mods, but most of the time when I go home it's to drop off/sell loot or craft, and so a home without nearby merchants ends up being not too useful.  DD:
Title: Re: Skyrim
Post by: Ozzy on 2012 Jul 24, 15:44:28
I live in the witches Shack near the swamp. (http://img135.imageshack.us/img135/4034/zecoraq.png)
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 24, 18:24:05
Quote from: Blues-Music on 2012 Jul 24, 12:21:40
Lets start another one.Where do you live?I live in markarth

Whiterun, it's cheap, cozy, and where I keep all of my daedric artifacts  :3
Title: Re: Skyrim
Post by: hyper drive [HD] on 2012 Jul 24, 18:25:05
anypony got any mods?
Title: Re: Skyrim
Post by: Dr.Insaneoats on 2012 Jul 24, 18:29:00
When you live in Solitude, why would you want to live anywhere else? Its a big city that has everything you would ever want, and since the house you buy there is the biggest in the entire game, I have plenty more space to decorate the house with weapons, armor, unique items, and daedric artifacts.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 24, 18:39:40
Quote from: Dr.Insaneoats on 2012 Jul 24, 18:29:00
When you live in Solitude, why would you want to live anywhere else? Its a big city that has everything you would ever want, and since the house you buy there is the biggest in the entire game, I have plenty more space to decorate the house with weapons, armor, unique items, and daedric artifacts.

I can't find a single vendor in there that works better than the ones in Whiterun.
I never have enough gold, or healing potions.
I use the Steed Sign fore the sole reason of +100 carry weight.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 24, 18:42:53
I could buy every house possible in skyrim since I gathered 100k worth of gold with no mods or cheats  X3
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 24, 20:00:41
Quote from: hyper drive [HD] on 2012 Jul 24, 18:25:05
anypony got any mods?


Yep, although most of them aren't too flashy. Here are the main ones I use now or have used in the past:

-Jaysus Swords - weapon mod with tuns of visual variety (and load screens with depressingly bad grammar)
-Sounds of Skyrim - sound mod that makes the game sound a lot more alive
-"Ultra Realistic World Lighting" - makes the game less gray, more colorful, and a bit darker at night
-Ranger Ridge - modest-sized but very cool house for ranger-type characters
-The Asteria - a friggin' airship home
-Apocalypse Spell Package - adds tons of interesting new spells, although some of them are pretty overpowered

Those, and a handful of balance mods to make Destruction and Heavy Armor less awful.

Quote from: Book Smarts on 2012 Jul 24, 18:42:53
I could buy every house possible in skyrim since I gathered 100k worth of gold with no mods or cheats  X3


I'm kind of tempted to start a new character to see if I can get that high without ever killing anything - just by abusing alchemy, which is absurdly profitable. I guess this could get boring quickly though  :s

edit: You know what would be fantastic? A mod that makes it so that almost every NPC is dead, and you have to survive on your own, without having craptons of cheaply available crafting materials and potions and stuff like that. A sort of post-apocalyptic Skyrim, I guess.
Title: Re: Skyrim
Post by: Goldenrod on 2012 Jul 24, 23:33:48
Quote from: lurk852 on 2012 Jul 24, 20:00:41
Spoiler: show
Quote from: hyper drive [HD] on 2012 Jul 24, 18:25:05
anypony got any mods?


Yep, although most of them aren't too flashy. Here are the main ones I use now or have used in the past:

-Jaysus Swords - weapon mod with tuns of visual variety (and load screens with depressingly bad grammar)
-Sounds of Skyrim - sound mod that makes the game sound a lot more alive
-"Ultra Realistic World Lighting" - makes the game less gray, more colorful, and a bit darker at night
-Ranger Ridge - modest-sized but very cool house for ranger-type characters
-The Asteria - a friggin' airship home
-Apocalypse Spell Package - adds tons of interesting new spells, although some of them are pretty overpowered

Those, and a handful of balance mods to make Destruction and Heavy Armor less awful.

Quote from: Book Smarts on 2012 Jul 24, 18:42:53
I could buy every house possible in skyrim since I gathered 100k worth of gold with no mods or cheats  X3


I'm kind of tempted to start a new character to see if I can get that high without ever killing anything - just by abusing alchemy, which is absurdly profitable. I guess this could get boring quickly though  :s

edit: You know what would be fantastic? A mod that makes it so that almost every NPC is dead, and you have to survive on your own, without having craptons of cheaply available crafting materials and potions and stuff like that. A sort of post-apocalyptic Skyrim, I guess.

That's an easy one and no coding required.
Every time you see a new NPC, roll a d20.
If you get a 20 then they live.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 25, 00:28:56
I just found this mod  :P
Title: Re: Skyrim
Post by: Dr.Insaneoats on 2012 Jul 25, 02:09:10
Quote from: Zygrograxgra on 2012 Jul 24, 18:39:40
Quote from: Dr.Insaneoats on 2012 Jul 24, 18:29:00
When you live in Solitude, why would you want to live anywhere else? Its a big city that has everything you would ever want, and since the house you buy there is the biggest in the entire game, I have plenty more space to decorate the house with weapons, armor, unique items, and daedric artifacts.

I can't find a single vendor in there that works better than the ones in Whiterun.
I never have enough gold, or healing potions.
I use the Steed Sign fore the sole reason of +100 carry weight.

Oh stop pooping on my city you maybe Stormcloak traitor. Long live the Imperials!
Title: Re: Skyrim
Post by: CyanideInsanity on 2012 Jul 25, 04:26:26
Browsing the skyrim nexus, I found a mod that changes your characters dialogue to that which is more like how a khajiit would talk. Definitely helps immersion when playing as a khajiit. Anyone else use it?
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jul 25, 05:52:04
Quote from: CyanideInsanity on 2012 Jul 25, 04:26:26
Browsing the skyrim nexus, I found a mod that changes your characters dialogue to that which is more like how a khajiit would talk. Definitely helps immersion when playing as a khajiit. Anyone else use it?


Now I need to find and use this... because my Khajiit rogue could definitely use this... lol
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 25, 06:15:12
FOUND IT!
http://skyrim.nexusmods.com/mods/14513 (http://skyrim.nexusmods.com/mods/14513)
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jul 25, 06:17:57
Quote from: kremsly on 2012 Jul 25, 06:15:12
FOUND IT!
http://skyrim.nexusmods.com/mods/14513 (http://skyrim.nexusmods.com/mods/14513)


YOU JUST MADE my day  :D
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 25, 07:10:50
I tried a mod on a friends computer that let you visit the lands of the khajit  :3
Title: Re: Skyrim
Post by: kremsly on 2012 Jul 25, 07:56:52
Quote from: Book Smarts on 2012 Jul 25, 07:10:50
I tried a mod on a friends computer that let you visit the lands of the khajit  :3
oh you mean moonpath to elsweyr? (http://skyrim.nexusmods.com/mods/9782)

i gave it a go it was pretty well made but the options in conversations felt too sarcastic and there was a tone of walking and due too scipting the whole place is set in a building sou can't quick travel anywhere  DD:
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 25, 19:50:00
Quote from: Book Smarts on 2012 Jul 24, 18:42:53
I could buy every house possible in skyrim since I gathered 100k worth of gold with no mods or cheats  X3

Does glitching through the map to get to a merchant's hidden chest count as a cheat? :P I've only done this once, under Skyforge. I encountered some luck there, since the merchant happened to be selling a chestplate that grants you more HP.

Hmmm, booooks. Books I'm most interested in at the moment are ones about Barenziah, ones about the Dwemer, Aedra and Daedra, and Lost Legends. The book Lost Legends can be found in Dragonsreach, and it starts a quest that you can only get from that book.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 25, 19:56:46
Quote from: Chishio Kunrin on 2012 Jul 25, 19:50:00
Quote from: Book Smarts on 2012 Jul 24, 18:42:53
I could buy every house possible in skyrim since I gathered 100k worth of gold with no mods or cheats  X3

Does glitching through the map to get to a merchant's hidden chest count as a cheat? :P I've only done this once, under Skyforge. I encountered some luck there, since the merchant happened to be selling a chestplate that grants you more HP.

Hmmm, booooks. Books I'm most interested in at the moment are ones about Barenziah, ones about the Dwemer, Aedra and Daedra, and Lost Legends. The book Lost Legends can be found in Dragonsreach, and it starts a quest that you can only get from that book.


Yes, that definitely counts.  :P

You don't need that book to start the quest though - it also starts if you kill any of the three bosses, and one of them's part of the first Mages Guild quest. Anyway, Forbidden Legend was a pretty fun quest, but the final reward seemed a bit underwhelming.  >:/
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 25, 20:03:14
Quote from: lurk852 on 2012 Jul 25, 19:56:46
Quote from: Chishio Kunrin on 2012 Jul 25, 19:50:00
Quote from: Book Smarts on 2012 Jul 24, 18:42:53
I could buy every house possible in skyrim since I gathered 100k worth of gold with no mods or cheats  X3

Does glitching through the map to get to a merchant's hidden chest count as a cheat? :P I've only done this once, under Skyforge. I encountered some luck there, since the merchant happened to be selling a chestplate that grants you more HP.

Hmmm, booooks. Books I'm most interested in at the moment are ones about Barenziah, ones about the Dwemer, Aedra and Daedra, and Lost Legends. The book Lost Legends can be found in Dragonsreach, and it starts a quest that you can only get from that book.


Yes, that definitely counts.  :P

You don't need that book to start the quest though - it also starts if you kill any of the three bosses, and one of them's part of the first Mages Guild quest. Anyway, Forbidden Legend was a pretty fun quest, but the final reward seemed a bit underwhelming.  >:/

It's incredible early game, it's meant for those who want a nice little challenging quest early. The main use of the reward is beefing up your spellcaster/all rounder just a bit.
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Jul 25, 21:04:05
P.s none shall beat my spell caster LIGHTNING CANNON BLLLAAAA bu really i love how OP they can be  ^-^
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 25, 21:44:44
Quote from: Lord of Madness on 2012 Jul 25, 21:04:05
P.s none shall beat my spell caster LIGHTNING CANNON BLLLAAAA bu really i love how OP they can be  ^-^


Using some kind of mod? I love the lightning spells, but destruction gets so wimpy after awhile  :s (aside from Impact) The basic spell in particular (Sparks) is awesome... makes you feel like a Sith or something.  ovO
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 25, 21:45:06
Quote from: kremsly on 2012 Jul 25, 07:56:52
Quote from: Book Smarts on 2012 Jul 25, 07:10:50
I tried a mod on a friends computer that let you visit the lands of the khajit  :3
oh you mean moonpath to elsweyr? (http://skyrim.nexusmods.com/mods/9782)

i gave it a go it was pretty well made but the options in conversations felt too sarcastic and there was a tone of walking and due too scipting the whole place is set in a building sou can't quick travel anywhere  DD:

The fact that the creator was able to make a jungle zone in a game which is nothing but snow and mountains is an achievement of its own.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 25, 21:53:05
I play Skyrim without bows or magic.
:D
It's just my Argonian, my light armor, my shield, my sword, and my shouts.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 25, 21:55:19
Wish there was a way to equip two shields and just go around smacking enemies  lol
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 25, 22:00:14
Quote from: Book Smarts on 2012 Jul 25, 21:55:19
Wish there was a way to equip two shields and just go around smacking enemies  lol

I was actually hoping you would be able to do that for a few months before the game came out.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 25, 22:16:40
Quote from: Zygrograxgra on 2012 Jul 25, 21:53:05
I play Skyrim without bows or magic.
:D
It's just my Argonian, my light armor, my shield, my sword, and my shouts.


I started playing a no-magic character too (though it was an archer in my case) - surprisingly fun.

Quote from: Book Smarts on 2012 Jul 25, 21:55:19
Wish there was a way to equip two shields and just go around smacking enemies  lol


That would be so awesome, especially if you got two shields that made different sounds - you could bash out awesome beats on your enemies' faces.
Title: Re: Skyrim
Post by: CyanideInsanity on 2012 Jul 26, 06:35:57
While the post is 2 pages back, I might as well add that if anyone wants a list of decent mods, check out gophersvids on youtube. He's also got good tutorials up for adding mods to bethesda games. As well as mod spotlight series for FO3, NV, and skyrim

Also I'm curious if anyone else has been watching his lets play of skyrim. X3
Title: Re: Skyrim
Post by: 777joshua777 on 2012 Jul 26, 22:58:06
i play skyrim on my dad computer  X3 LOL
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 28, 05:27:48
I glitched under the Whiterun map, and I was walking along, looking around, when I noticed a weird circle. It looked to me like it was in about the middle of the map, though I'm not completely sure.

So, I slowly walked toward it, like "What is that? Is that the center of the map? Is that a special mark for the very middle of the map? If I step on it, will something bad happen? What happens if I get too close?" I was nervous about this weird dark circle with a lighter ring within it. What in the hay was that, and would it glitch me to death if I got too close?

It turned out to be.. a plate. :l "... A plate. *Looks up at a table hovering above me on the surface, then back at the plate* wat. This plate glitched through the map? How the..."
Title: Re: Skyrim
Post by: Phoenix dust on 2012 Jul 28, 06:23:31
I gave up with skyrim and reverted to playing oblivion.
Far to full of glitches and trying to be taken seriously.

I have actually found an easy to replicate glitch that shows this. using the staff of paralysis, and shooting it at a rabbit,
on a hill casing the rabbits mesh to morph wildy out of form and shape and when the effects wear off, it returns to it's original mesh

The environment and atmosphere for the setting of the game is correct.

How ever, through that it has lost in my eyes, having any kind of character other than a barren
boring waste land that seems to only varies when you enter one of the major citys or smaller towns.

I would go on but i'd end up dragging you all along for a 3 hours worth of reading.

Dust.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 28, 10:07:38
I think they finally patched my favorite glitch which let me hit people with my fists with no cooldown  :o
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 28, 15:27:29
Quote from: Chishio Kunrin on 2012 Jul 28, 05:27:48
I glitched under the Whiterun map, and I was walking along, looking around, when I noticed a weird circle. It looked to me like it was in about the middle of the map, though I'm not completely sure.

So, I slowly walked toward it, like "What is that? Is that the center of the map? Is that a special mark for the very middle of the map? If I step on it, will something bad happen? What happens if I get too close?" I was nervous about this weird dark circle with a lighter ring within it. What in the hay was that, and would it glitch me to death if I got too close?

It turned out to be.. a plate. :l "... A plate. *Looks up at a table hovering above me on the surface, then back at the plate* wat. This plate glitched through the map? How the..."


Plates are serious business. Reminds me of a certain area in WoW, where if you glitched through the world you could find a giant happy face underneath.

Quote from: Book Smarts on 2012 Jul 28, 10:07:38
I think they finally patched my favorite glitch which let me hit people with my fists with no cooldown  :o


Let us have a moment of silence.  :c
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 29, 14:48:18
I'm building an orc berserker that specializes in dual wielding axes and the elemental fury shout
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 29, 15:12:28
Quote from: Book Smarts on 2012 Jul 29, 14:48:18
I'm building an orc berserker that specializes in dual wielding axes and the elemental fury shout


Man, I couldn't get into dual wielding too much. With sword and board or 2h you have to block and bash and watch the distance between you and your opponent, but since the DW attacks are so short-ranged and time-consuming, you can't really do anything but run up to things and spam attacks  :I Smashing everything with Elemental Fury like that can be pretty fun, though. Dual wielding also gives you an opportunity to think of not only one, but two badflank names for your enchanted weapons...

I've been discovering that archery with high-level perks is crazy powerful. Between the perk that lets you move at full speed while shooting and the perk that gives shots a 50% chance to stagger, you can kite melee enemies pretty much indefinitely.

edit: Long shot, but has anyone tried that big overhaul mod, SkyRe?
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 29, 22:12:43
No, but I know I'm going to want it if I ever get Skyrim for the pc  :s
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 29, 22:42:50
Quote from: Book Smarts on 2012 Jul 29, 22:12:43
No, but I know I'm going to want it if I ever get Skyrim for the pc  :s


:c

The mod sounds pretty cool, but I can't get the new "timed blocking" thing to work right, and that's a crucial part of melee combat in it  :l
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 29, 22:48:56
Quote from: lurk852 on 2012 Jul 29, 22:42:50
Quote from: Book Smarts on 2012 Jul 29, 22:12:43
No, but I know I'm going to want it if I ever get Skyrim for the pc  :s


:c

The mod sounds pretty cool, but I can't get the new "timed blocking" thing to work right, and that's a crucial part of melee combat in it  :l

I fail at timed blocking, especially when I'm playing Dark Souls
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 29, 23:27:54
Quote from: Book Smarts on 2012 Jul 29, 22:48:56
Quote from: lurk852 on 2012 Jul 29, 22:42:50
Quote from: Book Smarts on 2012 Jul 29, 22:12:43
No, but I know I'm going to want it if I ever get Skyrim for the pc  :s


:c

The mod sounds pretty cool, but I can't get the new "timed blocking" thing to work right, and that's a crucial part of melee combat in it  :l

I fail at timed blocking, especially when I'm playing Dark Souls


Agh, yeah... not my favorite mechanic either. I never used that much in Demon's Souls - it's pretty satisfying to get it right, but the risk is usually way bigger than the potential reward.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 30, 05:31:14
NPC: Don't take this the wrong way, but you look kind of sick.
me: What? Am I?! *Checks* Oh. Rockjoint. So I am. *Goes into a temple*
lady: Have you gotten the Nettlebane yet?
me: NO, dang it! I'm busy! Just came to use your facilities.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 30, 08:05:03
Quote from: Chishio Kunrin on 2012 Jul 30, 05:31:14
NPC: Don't take this the wrong way, but you look kind of sick.
me: What? Am I?! *Checks* Oh. Rockjoint. So I am. *Goes into a temple*
lady: Have you gotten the Nettlebane yet?
me: NO, dang it! I'm busy! Just came to use your facilities.

I remember going to that cauldron store in whiterun for the first time andd the second she mentioned that I looked a little pale; I took five minutes to look at myself in third person and my stats to make sure I didn't catch an actual disease.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 30, 08:08:33
Quote from: Book Smarts on 2012 Jul 30, 08:05:03
Quote from: Chishio Kunrin on 2012 Jul 30, 05:31:14
NPC: Don't take this the wrong way, but you look kind of sick.
me: What? Am I?! *Checks* Oh. Rockjoint. So I am. *Goes into a temple*
lady: Have you gotten the Nettlebane yet?
me: NO, dang it! I'm busy! Just came to use your facilities.

I remember going to that cauldron store in whiterun for the first time andd the second she mentioned that I looked a little pale; I took five minutes to look at myself in third person and my stats to make sure I didn't catch an actual disease.

Potion lady is a liar. I think her method of sale is to "diagnose" people who're just browsing and scare them into buying from her. Poor, poor citizens of Whiterun.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Jul 30, 08:53:10
Don't forget the people of whiterun have to deal with Belethor, that Breton is pure evil

Accidently gave him the eye of falmor for nothing since I was trying to get rid of some useless items. He turns around and sells it for 10000 gold
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Jul 30, 08:54:41
Swindler! O:
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Jul 30, 13:07:20
Quote from: Book Smarts on 2012 Jul 30, 08:53:10
Don't forget the people of whiterun have to deal with Belethor, that Breton is pure evil

Accidently gave him the eye of falmor for nothing since I was trying to get rid of some useless items. He turns around and sells it for 10000 gold

This is why the Morrowind barter system was better.
Go to shop, put stuff "on the table" and when you're done you check it over, and then haggle the price.
Title: Re: Skyrim
Post by: lurk852 on 2012 Jul 30, 18:45:20
Quote from: Book Smarts on 2012 Jul 30, 08:05:03
Quote from: Chishio Kunrin on 2012 Jul 30, 05:31:14
NPC: Don't take this the wrong way, but you look kind of sick.
me: What? Am I?! *Checks* Oh. Rockjoint. So I am. *Goes into a temple*
lady: Have you gotten the Nettlebane yet?
me: NO, dang it! I'm busy! Just came to use your facilities.

I remember going to that cauldron store in whiterun for the first time andd the second she mentioned that I looked a little pale; I took five minutes to look at myself in third person and my stats to make sure I didn't catch an actual disease.


For me, it didn't help that when she first accused me of having Ataxia, I did legitimately have Ataxia, so I expected her to be telling the truth whenever she said stuff like that later on.  :l

Quote from: Book Smarts on 2012 Jul 30, 08:53:10
Don't forget the people of whiterun have to deal with Belethor, that Breton is pure evil

Accidently gave him the eye of falmor for nothing since I was trying to get rid of some useless items. He turns around and sells it for 10000 gold


Man, that guy's terrible. There should be a dialogue option for "I don't want to buy your friggin' sister, just give me all your money so I can move on to the next merchant". And if you're feeling vindictive, he doesn't even have anything good to steal, which is a little ridiculous.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Aug 02, 20:00:24
Congratulations to PC Skyrim players,

Dawnguard has finally been released  :3
Title: Re: Skyrim
Post by: lurk852 on 2012 Aug 02, 21:43:03
Quote from: Book Smarts on 2012 Aug 02, 20:00:24
Congratulations to PC Skyrim players,

Dawnguard has finally been released  :3


Faster than expected. I doubt I'll be actually buying it (at least not anytime soon, other games are higher up my priority list) but it's nice to see that they were reasonably quick about that.
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Aug 02, 21:49:03
(http://25.media.tumblr.com/tumblr_m85kkoupTD1rrs558o1_500.png)
Title: Re: Skyrim
Post by: CyanideInsanity on 2012 Aug 02, 21:49:34
Quote from: lurk852 on 2012 Aug 02, 21:43:03
Quote from: Book Smarts on 2012 Aug 02, 20:00:24
Congratulations to PC Skyrim players,

Dawnguard has finally been released  :3


Faster than expected. I doubt I'll be actually buying it (at least not anytime soon, other games are higher up my priority list) but it's nice to see that they were reasonably quick about that.


Same here, after they said they had no info to give on its release, I expected september. And now, to buy dawnguard  with the $20 I don't have... :'( I really need to get a job.
Title: Re: Skyrim
Post by: Ninkon on 2012 Aug 03, 00:29:00
(http://25.media.tumblr.com/tumblr_lzxlm8mg611qisghto1_500.jpg)
Title: Re: Skyrim
Post by: Book Smarts on 2012 Aug 03, 07:05:42
The questline can start off a little weak, but that all changes as you go through it  :D
Title: Re: Skyrim
Post by: Little Judas on 2012 Aug 03, 18:13:22
Quote from: Book Smarts on 2012 Aug 03, 07:05:42
The questline can start off a little weak, but that all changes as you go through it  :D

Main or DLC?
Spoiler:  For those who want something even more special in Blackreach... • show

[quote author=Ninkon link=topic=1272.msg291463#msg291463 date=1343968140]
Spoiler: show
(http://25.media.tumblr.com/tumblr_lzxlm8mg611qisghto1_500.jpg)

[/quote]
If you Fus Do Rah that shiny yellow thing in the city, you'll summon a dragon.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Aug 03, 20:42:20
Quote from: Little Judas on 2012 Aug 03, 18:13:22
Quote from: Book Smarts on 2012 Aug 03, 07:05:42
The questline can start off a little weak, but that all changes as you go through it  :D

Main or DLC?
Spoiler:  For those who want something even more special in Blackreach... • show

[quote author=Ninkon link=topic=1272.msg291463#msg291463 date=1343968140]
Spoiler: show
(http://25.media.tumblr.com/tumblr_lzxlm8mg611qisghto1_500.jpg)


If you Fus Do Rah that shiny yellow thing in the city, you'll summon a dragon.[/spoiler]
[/quote]
Really? Where is that?
Title: Re: Skyrim
Post by: lurk852 on 2012 Aug 03, 20:46:49
That sounds kind of suspicious... like a very long secret way to resurrect Aeris or something.
Title: Re: Skyrim
Post by: Zygrograxgra on 2012 Aug 03, 20:57:56
Quote from: Little Judas on 2012 Aug 03, 18:13:22
Quote from: Book Smarts on 2012 Aug 03, 07:05:42
The questline can start off a little weak, but that all changes as you go through it  :D

Main or DLC?
Spoiler:  For those who want something even more special in Blackreach... • show

[quote author=Ninkon link=topic=1272.msg291463#msg291463 date=1343968140]
Spoiler: show
(http://25.media.tumblr.com/tumblr_lzxlm8mg611qisghto1_500.jpg)


If you Fus Do Rah that shiny yellow thing in the city, you'll summon a dragon.[/spoiler]
[/quote]
Didn't know that was true, but whenever I enter Blackreach I feel like a Dragon will attack me because of how perfect it would be for a Dragon nest.
Title: Re: Skyrim
Post by: Little Judas on 2012 Aug 05, 08:39:28
That yellow sphere in the middle of the capital in Blackreach.
Title: Re: Skyrim
Post by: Lord of Madness on 2012 Aug 07, 05:19:01
I have been there... I never used any dragon voices on the sphere thou. Now I'm going to have to travel back there to see if it works lol. or YouTube...
Title: Re: Skyrim
Post by: Hiroshi Goukyo on 2012 Aug 07, 08:04:12
I've been attacked by a dragon down there but I've never shouted at anything  o_O
Title: Re: Skyrim
Post by: Little Judas on 2012 Aug 07, 08:29:57
Don't know who attacked you but... this is what I meant.
Spoiler: show
http://www.uesp.net/wiki/Skyrim:Vulthuryol (http://www.uesp.net/wiki/Skyrim:Vulthuryol)
Title: Re: Skyrim
Post by: Book Smarts on 2012 Aug 07, 08:52:17
It's also a named dragon, the devs were probably going to add a quest down there
Title: Re: Skyrim
Post by: Hiroshi Goukyo on 2012 Aug 07, 09:06:24
Quote from: Little Judas on 2012 Aug 07, 08:29:57
Don't know who attacked you but... this is what I meant.
Spoiler: show
http://www.uesp.net/wiki/Skyrim:Vulthuryol (http://www.uesp.net/wiki/Skyrim:Vulthuryol)

Yep that was the one guess I must've shouted at it by accident lol
Title: Re: Skyrim
Post by: Book Smarts on 2012 Aug 12, 22:00:11
I was just running around solitude until I saw what looked like a cliff shortcut to the marketplace. Sadly, turned out to be a graphical glitch and I actually fell through solitude to my death. O:
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Aug 13, 02:24:02
In Skyrim, every horse is Pinkie Pie.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Aug 24, 23:12:36
I'm still working on the elemental fury character, it's been rather slow since the dragons won't land all the time  >:(


Also has anypony else heard about the rumors of the title Bethesda has registered to trademark?

Hearthfire   o_O
Title: Re: Skyrim
Post by: Little Judas on 2012 Aug 25, 05:39:52
Quote from: Book Smarts on 2012 Aug 24, 23:12:36
Also has anypony else heard about the rumors of the title Bethesda has registered to trademark?

Hearthfire   o_O

It's the name of a month (it's the month we call September), which gives us little information. Maybe we all go back to school in Skyrim...
There also a series of 12 books called "2920, The Last Year of the First Era" (http://www.uesp.net/wiki/Lore:2920,_The_Last_Year_of_the_First_Era), the ninth is also called Hearth Fire (old spelling with an _ in between).

Spoiler: Book Nine: Hearth Fire • show


    2 Hearth Fire, 2920
    Gideon, Black Marsh

The Empress Tavia lay across her bed, a hot late summer wind she could not feel banging the shutters of her cell to and fro against the iron bars. Her throat felt like it was on fire but still she sobbed, uncontrollably, wringing her last tapestry in her hands. Her wailing echoed throughout the hollow halls of Castle Giovese, stopping maids in their washing and guards in their conversation. One of her women came up the narrow stairs to see her mistress, but her chief guard Zuuk stood at the doorway and shook his head.

"She's just heard that her son is dead," he said quietly.


    5 Hearth Fire, 2920
    The Imperial City, Cyrodiil

"Your Imperial Majesty," said the Potentate Versidue-Shaie through the door. "You can open the door. I assure you, you're perfectly safe. No one wants to kill you."

"Mara's blood!" came the Emperor Reman III's voice, muffled, hysterical, tinged with madness. "Someone assassinated the Prince, and he was holding my shield! They could have thought he was me!"

"You're certainly correct, your Imperial Majesty," replied the Potentate, expunging any mocking qualities from his voice while his black-slitted eyes rolled contemptuously. "And we must find and punish the evildoer responsible for your son's death. But we cannot do it without you. You must be brave for your Empire."

There was no reply.

"At the very least, come out and sign the order for Lady Rijja's execution," called the Potentate. "Let us dispose of the one traitor and assassin we know of."

A brief pause, and then the sound of furniture scraping across the floor. Reman opened the door just a crack, but the Potentate could see his angry, fearful face, and the terrible mound of ripped tissue that used to be his right eye. Despite the best healers in the Empire, it was still a ghastly souvenir of the Lady Rijja's work in Thurzo Fortress.

"Hand me the order," the Emperor snarled. "I'll sign it with pleasure."


    6 Hearth Fire, 2920
    Gideon, Cyrodiil

The strange blue glow of the will o' the wisps, a combination, so she'd be told, of swamp gas and spiritual energy, had always frightened Tavia as she looked out her window. Now it seemed strangely comforting. Beyond the bog lay the city of Gideon. It was funny, she thought, that she had never stepped foot in its streets, though she had watched it ever day for seventeen years.

"Can you think of anything I've forgotten?" she asked, turning to look back on the loyal Kothringi Zuuk.

"I know exactly what to do," he said simply. He seemed to smile, but the Empress realized that it was only her own face reflected in his silvery skin. She was smiling, and she didn't even realize it.

"Make certain you aren't followed," she warned. "I don't want my husband to know where my gold's been hiding all these years. And do take your share of it. You've been a good friend."

The Empress Tavia stepped forward and dropped from sight into the mists. Zuuk replaced the bars on the tower window, and threw a blanket over some pillows on her bed. With any luck, they would not discover her body on the lawn until morning, at which time he hoped to be halfway to Morrowind.


    9 Hearth Fire, 2920
    Phrygias, High Rock

The strange trees on all sides resembled knobby piles crowned with great bursts of reds, yellows, and oranges, like insect mounds caught fire. The Wrothgarian mountains were fading into the misty afternoon. Turala marveled at the sight, so alien, so different from Morrowind, as she plodded the horse forward into an open pasture. Behind her, head nodding against his chest, Cassyr slept, cradling Bosriel. For a moment, Turala considered jumping the low painted fence that crossed the field, but she thought better of it. Let Cassyr sleep for a few more hours before giving him the reigns.

As the horse passed into the field, Turala saw the small green house on the next hill, half-hidden in forest. So picturesque was the image, she felt herself lull into a pleasant half-sleeping state. A blast of a horn brought her back to reality with a shudder. Cassyr opened his eyes.

"Where are we?" he hissed.

"I don't know," Turala stammered, wide-eyed. "What is that sound?"

"Orcs," he whispered. "A hunting party. Head for the thicket quickly."

Turala trotted the horse into the small collection of trees. Cassyr handed her the child and dismounted. He began pulling their bags off next, throwing them into the bushes. A sound started then, a distant rumbling of footfall, growing louder and closer. Turala climbed off carefully and helped Cassyr unburden the horse. All the while, Bosriel watched open-eyed. Turala sometimes worried that her baby never cried. Now she was grateful for it. With the last of the luggage off, Cassyr slapped the horse's rear, sending it galloping into the field. Taking Turala's hand, he hunkered down in the bushes.

"With luck," he murmured. "They'll think she's wild or belongs to the farm and won't go looking for the rider."

As he spoke, a horde of orcs surged into the field, blasting their horns. Turala had seen orcs before, but never in such abundance, never with such bestial confidence. Roaring with delight at the horse and its confused state, they hastened past the timber where Cassyr, Turala, and Bosriel hid. The wildflowers flew into the air at their stampede, powdering the air with seeds. Turala tried to hold back a sneeze, and thought she succeeded. One of the orcs heard something though, and brought another with him to investigate.

Cassyr quietly unsheathed his sword, mustering all the confidence he could. His skills, such as they were, were in spying, not combat, but he vowed to protect Turala and her babe for as long as he could. Perhaps he would slay these two, he reasoned, but not before they cried out and brought the rest of the horde.

Suddenly, something invisible swept through the bushes like a wind. The orcs flew backwards, falling dead on their backs. Turala turned and saw a wrinkled crone with bright red hair emerge from a nearby bush.

"I thought you were going to bring 'em right to me," she whispered, smiling. "Best come with me."

The three followed the old woman through a deep crevasse of bramble bushes that ran through the field toward the house on the hill. As they emerged on the other side, the woman turned to look at the orcs feasting on the remains of the horse, a blood-soaked orgy to the beat of multiple horns.

"That horse yours?" she asked. When Cassyr nodded, she laughed loudly. "That's rich meat, that is. Those monsters'll have bellyaches and flatulence in the morning. Serves 'em right."

"Shouldn't we keep moving?" whispered Turala, unnerved by the woman's laughter.

"They won't come up here," she grinned, looking at Bosriel who smiled back. "They're too afraid of us."

Turala turned to Cassyr, who shook his head. "Witches. Am I correct in assuming that this is Old Barbyn's Farm, the home of the Skeffington Coven?"

"You are, pet," the old woman giggled girlishly, pleased to be so infamous. "I am Mynista Skeffington."

"What did you do to those orcs?" asked Turala. "Back there in the thicket?"

"Spirit fist right side the head," Mynista said, continuing the climb up the hill. Ahead of them was the farmhouse grounds, a well, a chicken coop, a pond, women of all ages doing chores, the laughter of children at play. The old woman turned and saw that Turala did not understand. "Don't you have witches where you come from, child?"

"None that I know of," she said.

"There are all sorts of wielders of magic in Tamriel," she explained. "The Psijics study magic like its their painful duty. The battlemages in the army on the other end of the scale hurl spells like arrows. We witches commune and conjure and celebrate. To fell those orcs, I merely whispered to the spirits of the air, Amaro, Pina, Tallatha, the fingers of Kynareth, and the breath of the world, with whom I have an intimate acquaintance, to smack those bastards dead. You see, conjuration is not about might, or solving riddles, or agonizing over musty old scrolls. It's about fostering relations. Being friendly, you might say."

"Well, we certainly appreciate you being friendly with us," said Cassyr.

"As well you might," coughed Mynista. "Your kind destroyed the orc homeland two thousand years ago. Before that, they never came all the way up here and bothered us. Now let's get you cleaned up and fed."

With that, Mynista led them into the farm, and Turala met the family of the Skeffington Coven.


    11 Hearth Fire, 2920
    The Imperial City, Cyrodiil

Rijja had not even tried to sleep the night before, and she found the somber music played during her execution to have a soporific effect. It was as if she was willing herself to be unconscious before the ax stroke. Her eyes were bound so she could not see her former lover, the Emperor, seated before her, glaring with his one good eye. She could not see the Potentate Versidue-Shaie, his coil neatly wrapped beneath him, a look of triumph in his golden face. She could feel, numbly, the executioner's hand touch her back to steady her. She flinched like a dreamer trying to awake.

The first blow caught the back of her head and she screamed. The next hacked through her neck, and she was dead.

The Emperor turned to the Potentate wearily, "Now that's done. You said she had a pretty sister in Hammerfell named Corda?"


    18 Hearth Fire, 2920
    Dwynnen, High Rock

The horse the witches had sold him was not as good as his old one, Cassyr considered. Spirit worship and sacrifice and sisterhood might be all well and good for conjuring spirits, but it tends to spoil beasts of burden. Still, there was little to complain about. With the Dunmer woman and her child gone, he had made excellent time. Ahead were the walls surrounding the city of his homeland. Almost at once, he was set upon by his old friends and family.

"How went the war?" cried his cousin, running to the road. "Is it true that Vivec signed a peace with the Prince, but the Emperor refuses to honor it?"

"That's not how it was, was it?" asked a friend, joining them. "I heard that the Dunmer had the Prince murdered and then made up a story about a treaty, but there's no evidence for it."

"Isn't there anything interesting happening here?" Cassyr laughed. "I really don't have the least interest in discussing the war or Vivec."

"You missed the procession of the Lady Corda," said his friend. "She came across the bay with full entourage and then east to the Imperial City."

"But that's nothing. What was Vivec like?" asked his cousin eagerly. "He supposed to be a living god."

"If Sheogorath steps down and they need another God of Madness, he'll do," said Cassyr haughtily.

"And the women?" asked the lad, who had only seen Dunmer ladies on very rare occasions.

Cassyr merely smiled. Turala Skeffington flashed into his mind for an instant before fading away. She would be happy with the coven, and her child would be well cared for. But they were part of the past now, a place and a war he wanted to forget forever. Dismounting his horse, he walked it into the city, chatting of trivial gossip of life on the Iliac Bay.

Maybe it has a clue.
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Aug 28, 17:09:10
Wow wee, I fought a vampire traveler, a group of vampires, then a [SQUEE] Dragon! That was an endurance! I <3 Skyrim!
Title: Re: Skyrim
Post by: Book Smarts on 2012 Aug 28, 18:30:48
Quote from: Shadow Mare on 2012 Aug 28, 17:09:10
Wow wee, I fought a vampire traveler, a group of vampires, then a [SQUEE] Dragon! That was an endurance! I <3 Skyrim!

Yeah, those vampires want my characters head, especially since I ,"got rid of," their leader
Title: Re: Skyrim
Post by: Little Judas on 2012 Aug 28, 18:36:09
Hearthfire (http://www.uesp.net/wiki/Skyrim:Hearthfire) seems be to be official.
Title: Re: Skyrim
Post by: Book Smarts on 2012 Aug 28, 18:48:09
Quote from: Little Judas on 2012 Aug 28, 18:36:09
Hearthfire (http://www.uesp.net/wiki/Skyrim:Hearthfire) seems be to be official.

I want it  >:O
Title: Re: Skyrim
Post by: Animalia on 2012 Sep 04, 16:46:06
Am I the only one who is angry about Hearthfire being only out for Xbox 360 only, this is ridiculous. I am really starting to get mad at Bethesda!  >:O
Title: Re: Skyrim
Post by: Little Judas on 2012 Sep 04, 16:49:12
Quote from: Animalia on 2012 Sep 04, 16:46:06
Am I the only one who is angry about Hearthfire being only out for Xbox 360 only, this is ridiculous. I am really starting to get mad at Bethesda!  >:O

Microsoft bought the XBox-players earlier access to the DLCs.
Title: Re: Skyrim
Post by: Animalia on 2012 Sep 04, 16:53:20
Quote from: Little Judas on 2012 Sep 04, 16:49:12
Quote from: Animalia on 2012 Sep 04, 16:46:06
Am I the only one who is angry about Hearthfire being only out for Xbox 360 only, this is ridiculous. I am really starting to get mad at Bethesda!  >:O

Microsoft bought the XBox-players earlier access to the DLCs.


And it making me very angry, I honestly feel that xbox players just want Skyrim because its popular and so they can hack and slash at things. There are only a few true Elder Scrolls lovers in the xbox world. Its 10x better on the PC, you feel personal with your character more in control. Just grrr  >:(
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Sep 04, 17:04:58
Quote from: Animalia on 2012 Sep 04, 16:53:20
Quote from: Little Judas on 2012 Sep 04, 16:49:12
Quote from: Animalia on 2012 Sep 04, 16:46:06
Am I the only one who is angry about Hearthfire being only out for Xbox 360 only, this is ridiculous. I am really starting to get mad at Bethesda!  >:O

Microsoft bought the XBox-players earlier access to the DLCs.


And it making me very angry, I honestly feel that xbox players just want Skyrim because its popular and so they can hack and slash at things. There are only a few true Elder Scrolls lovers in the xbox world. Its 10x better on the PC, you feel personal with your character more in control. Just grrr  >:(

I doubt my computer would be able to handle Skyrim. :c

I barely remember Morrowind, and I just kinda remember messing around in Oblivion. X3 And I have always picked khajit.
Title: Re: Skyrim
Post by: Little Judas on 2012 Sep 04, 17:14:48
Quote from: Animalia on 2012 Sep 04, 16:53:20
Quote from: Little Judas on 2012 Sep 04, 16:49:12
Quote from: Animalia on 2012 Sep 04, 16:46:06
Am I the only one who is angry about Hearthfire being only out for Xbox 360 only, this is ridiculous. I am really starting to get mad at Bethesda!  >:O

Microsoft bought the XBox-players earlier access to the DLCs.


And it making me very angry, I honestly feel that xbox players just want Skyrim because its popular and so they can hack and slash at things. There are only a few true Elder Scrolls lovers in the xbox world. Its 10x better on the PC, you feel personal with your character more in control. Just grrr  >:(

Why the hate against XBox, it's not the players that decided that privilege.
Title: Re: Skyrim
Post by: Chishio Kunrin on 2012 Sep 04, 17:38:20
No console wars, no console wars. *Hides in a corner*
Title: Re: Skyrim
Post by: Rissian on 2012 Sep 04, 18:04:35
If a game is fun does it matter what platform it's on? ovO I played skyrim on the Xbox because my cousin bought it the day it was released at the midnight premier. One of the things I love in the elder scrolls series is exploring that's mainly what I do all day on those games is explore dungeons and caves to find treasure I don't really follow the story much on the elder scrolls because I'm usually finding new areas to adventure in.

Anyways the Xbox has plenty of non hack n slash games it has a good amount of RPG's as well not all gamers on Xbox are hack n slash or FPS enthusiasts.

(Edited because my brain stupidly derped. I meant platform not console.)
Title: Re: Skyrim
Post by: Animalia on 2012 Sep 04, 18:59:26
Quote from: Trege on 2012 Sep 04, 18:04:35
Anyways the Xbox has plenty of non hack n slash games it has a good amount of RPG's as well not all gamers on Xbox are hack n slash or FPS enthusiasts.


I am talking about the majority of xbox players.

Quote from: Little Judas link=topic=1272.msg339666#msg339666
Why the hate against XBox, it's not the players that decided that privilege.
/quote]

Xbox players are the reason that we PCers have to deal with dumbed down menu screens, to make it easier for xbox players. Then there is the off to the side camera angle. I play my fair share of xbox games, I don't hate it, just the decision to leave PC players in the dust while they go on their money making scemes and give treats to their little xboxers.
Title: Re: Skyrim
Post by: Rissian on 2012 Sep 04, 19:14:15
It's more or less the company's fault if they decide to port a game to PC without making proper menus a lot of companies will port games for an easy buck instead of actually making something that's fully playable on multiple platforms. Dark Souls is a good example of a game ported to PC when the company didn't want to make it work correctly on PC, it even suggests on the steam page buying the 360 Controller Adapter or using a controller in general for PC. and the fans had to make unofficial patches so they could set the resolution to what they wanted. More or less they directly ported it to PC with only minor changes if I recall. I like the company that made Dark Souls but they could have done better when they ported it to PC.

The Elder Scrolls IV was on PC 360 and PS3 if I recall and it works perfectly fine on PC and has good menus on all the platforms it's on because they actually designed it for both a console and  PC. I'm not pro for any console as I like the Wii 360 and PS3 and I love PC games. If the games are fun and work correctly it's good enough for me.
Title: Re: Skyrim
Post by: Captain0Ron on 2012 Sep 04, 20:10:16
Quote from: Animalia on 2012 Sep 04, 16:53:20
Quote from: Little Judas on 2012 Sep 04, 16:49:12
Quote from: Animalia on 2012 Sep 04, 16:46:06
Am I the only one who is angry about Hearthfire being only out for Xbox 360 only, this is ridiculous. I am really starting to get mad at Bethesda!  >:O

Microsoft bought the XBox-players earlier access to the DLCs.


And it making me very angry, I honestly feel that xbox players just want Skyrim because its popular and so they can hack and slash at things. There are only a few true Elder Scrolls lovers in the xbox world. Its 10x better on the PC, you feel personal with your character more in control. Just grrr  >:(

But.. I'm a "true elder scrolls lover" and Im on console. I have every game from Arena to Skyrim. (obviously I dont have The Elder Scrolls Adventures, legend, Daggerfall, or Arena on console)
Title: Re: Skyrim
Post by: Book Smarts on 2012 Sep 04, 20:28:22
Got Hearthfire! Just haven't gotten to play it  :l
Title: Re: Skyrim
Post by: Animalia on 2012 Sep 04, 20:31:40
Quote from: Captain0Ron on 2012 Sep 04, 20:10:16
Quote from: Animalia on 2012 Sep 04, 16:53:20
Quote from: Little Judas on 2012 Sep 04, 16:49:12
Quote from: Animalia on 2012 Sep 04, 16:46:06
Am I the only one who is angry about Hearthfire being only out for Xbox 360 only, this is ridiculous. I am really starting to get mad at Bethesda!  >:O

Microsoft bought the XBox-players earlier access to the DLCs.


And it making me very angry, I honestly feel that xbox players just want Skyrim because its popular and so they can hack and slash at things. There are only a few true Elder Scrolls lovers in the xbox world. Its 10x better on the PC, you feel personal with your character more in control. Just grrr  >:(

But.. I'm a "true elder scrolls lover" and Im on console. I have every game from Arena to Skyrim. (obviously I dont have The Elder Scrolls Adventures, legend, Daggerfall, or Arena on console)


Then Cap you are one of the "few true Elder Scrolls lovers in the xbox world"
Title: Re: Skyrim
Post by: Little Judas on 2012 Sep 04, 20:53:21
Quote from: Animalia on 2012 Sep 04, 20:31:40
Quote from: Captain0Ron on 2012 Sep 04, 20:10:16
Quote from: Animalia on 2012 Sep 04, 16:53:20
Quote from: Little Judas on 2012 Sep 04, 16:49:12
Quote from: Animalia on 2012 Sep 04, 16:46:06
Am I the only one who is angry about Hearthfire being only out for Xbox 360 only, this is ridiculous. I am really starting to get mad at Bethesda!  >:O

Microsoft bought the XBox-players earlier access to the DLCs.


And it making me very angry, I honestly feel that xbox players just want Skyrim because its popular and so they can hack and slash at things. There are only a few true Elder Scrolls lovers in the xbox world. Its 10x better on the PC, you feel personal with your character more in control. Just grrr  >:(

But.. I'm a "true elder scrolls lover" and Im on console. I have every game from Arena to Skyrim. (obviously I dont have The Elder Scrolls Adventures, legend, Daggerfall, or Arena on console)


Then Cap you are one of the "few true Elder Scrolls lovers in the xbox world"

Make it every XBox owner I know + all the ones I don't know but are fans.

Your argument is that the developers adapt the game for console, so players who play it on console aren't fans.
I could make such argument about PC-players two.
For instance: PC-players create mods so aren't fans because they hate the original game.
Title: Re: Skyrim
Post by: Animalia on 2012 Sep 04, 21:15:46
Honestly my argument wasn't ever about the players, it was about the developers trying to please the xbox players, and it ends up hurting us PC players. To them we aren't worth that much money so make it suck more for us and make us suffer the at least 30 day wait. I'm going to stop arguing now though cause obviously I'm surrounded by a bunch of people who play xbox, and just don't understand cause you guys get everything. Of course you aren't going to go against your console or anything, so I'm not even going to bother, its a waste of my time.
Title: Re: Skyrim
Post by: Rissian on 2012 Sep 04, 22:09:40
Quote from: Animalia on 2012 Sep 04, 21:15:46
Honestly my argument wasn't ever about the players, it was about the developers trying to please the xbox players, and it ends up hurting us PC players. To them we aren't worth that much money so make it suck more for us and make us suffer the at least 30 day wait. I'm going to stop arguing now though cause obviously I'm surrounded by a bunch of people who play xbox, and just don't understand cause you guys get everything. Of course you aren't going to go against your console or anything, so I'm not even going to bother, its a waste of my time.


I have to agree on the developer thing, like I said earlier a lot of companies are lazy and won't make things work correctly on separate platforms  it's probably one of the reasons a lot of games these days aren't as good as the past games, when I think about it Sonic Unleashed on PC still shows Xbox buttons instead of the respective PC buttons. Dark Souls has the same issue they show Xbox buttons instead of the PC keyboard buttons even in the tutorial of the game which is kind of annoying especially if someone hasn't played the game before and the menus aren't mouse friendly as far as I can tell I think only arrow keys and controllers work on Dark Souls PC for menus.

Dark Souls PC screenshot
Spoiler: show
(http://i88.photobucket.com/albums/k185/Alecsandar1111/25bdf45c.jpg)


(Basically companies need to stop being lazy and make things work correctly on any platform they plan to put the games on.  :c )

Anyways I hope I didn't sound serious or anything I wasn't trying to sound like an Xbox fanboy, I have barely any Xbox games mainly Wii GCN games and PC games and retro stuff. This is probably getting way off topic now though.
Title: Re: Skyrim
Post by: Ninkon on 2012 Sep 05, 01:15:08
The Elder Scrolls have always been PC games. The fact that the PC version has to be altered or made less then it could be for the sake of consoles is sickening.

P.S. I appreciate the third person camera angle; It's much better than hiding what ever you're looking at behind your head. It's a pain in oblivion when you run into a shop thinking you're looking at the guy but pick up a quill and get sent to jail
Title: Re: Skyrim
Post by: Captain0Ron on 2012 Sep 05, 21:35:02
Quote from: Ninkon on 2012 Sep 05, 01:15:08
The Elder Scrolls have always been PC games. The fact that the PC version has to be altered or made less then it could be for the sake of consoles is sickening.

P.S. I appreciate the third person camera angle; It's much better than hiding what ever you're looking at behind your head. It's a pain in oblivion when you run into a shop thinking you're looking at the guy but pick up a quill and get sent to jail

What about those of us who can't afford high-end PC's to play Skyrim? :l
Title: Re: Skyrim
Post by: SapphirePony on 2012 Sep 05, 21:40:32
Quote from: Captain0Ron on 2012 Sep 05, 21:35:02
Quote from: Ninkon on 2012 Sep 05, 01:15:08
The Elder Scrolls have always been PC games. The fact that the PC version has to be altered or made less then it could be for the sake of consoles is sickening.

P.S. I appreciate the third person camera angle; It's much better than hiding what ever you're looking at behind your head. It's a pain in oblivion when you run into a shop thinking you're looking at the guy but pick up a quill and get sent to jail

What about those of us who can't afford high-end PC's to play Skyrim? :l
Use a broken laptop like I do o3o It runs Skyrim with lots of mods. It works very nicely.  :D ((Very cheap btw o3o))
Title: Re: Skyrim
Post by: Ninkon on 2012 Sep 06, 18:51:59
Quote from: SapphirePony on 2012 Sep 05, 21:40:32
Quote from: Captain0Ron on 2012 Sep 05, 21:35:02
Quote from: Ninkon on 2012 Sep 05, 01:15:08
The Elder Scrolls have always been PC games. The fact that the PC version has to be altered or made less then it could be for the sake of consoles is sickening.

P.S. I appreciate the third person camera angle; It's much better than hiding what ever you're looking at behind your head. It's a pain in oblivion when you run into a shop thinking you're looking at the guy but pick up a quill and get sent to jail

What about those of us who can't afford high-end PC's to play Skyrim? :l
Use a broken laptop like I do o3o It runs Skyrim with lots of mods. It works very nicely.  :D ((Very cheap btw o3o))

Skyrim actual requires really low specs. My computer is not very good. It's descent but it's definitely not high-end
Title: Re: Skyrim
Post by: Shadow Mare on 2012 Oct 03, 16:39:16
(Video edited due to having some violence and minor blood.)
Title: Re: Skyrim
Post by: lurk852 on 2012 Oct 03, 20:55:57
^ I remember hearing that before; it's pretty great.

Started playing again, thanks to the overhaul mod "Skyrim Redone" or SkyRe. It's friggin' fantastic - solves most of the original game's most glaring faults, of which there are a lot. I recommend it to anyone getting bored with the game.
Title: Re: Skyrim
Post by: SapphirePony on 2012 Nov 02, 10:36:44
I got the Hearthfire DLC, it's actually fun because of being able to build a house mysrelf  :3
Title: Re: Skyrim
Post by: Book Smarts on 2012 Nov 02, 15:51:59
Rumors are spreading the next DLC for Skyrim is going to be called Dragonborn  :3
Title: Re: Skyrim
Post by: lurk852 on 2012 Nov 02, 15:58:12
Quote from: SapphirePony on 2012 Nov 02, 10:36:44
I got the Hearthfire DLC, it's actually fun because of being able to build a house mysrelf  :3


Word on the street is that it's inferior in many ways to the main unofficial house-building mod, which is a little disappointing...  :s but of course if you like it, great.

Quote from: Book Smarts on 2012 Nov 02, 15:51:59
Rumors are spreading the next DLC for Skyrim is going to be called Dragonborn  :3


And it'll (maybe) have spears and dragon-riding.  :3
Title: Re: Skyrim
Post by: Book Smarts on 2012 Nov 02, 18:21:21
I just want the spears, you can keep the dragon riding  :D
Title: Re: Skyrim
Post by: lurk852 on 2012 Nov 02, 20:05:51
Quote from: Book Smarts on 2012 Nov 02, 18:21:21
I just want the spears, you can keep the dragon riding  :D


Yeah, if the spears are really coming, I'm looking forward to those the most too. I can finally make a Dragoon  ;)
Title: Re: Skyrim
Post by: SapphirePony on 2012 Nov 02, 20:49:43
Quote from: lurk852 on 2012 Nov 02, 15:58:12
Quote from: SapphirePony on 2012 Nov 02, 10:36:44
I got the Hearthfire DLC, it's actually fun because of being able to build a house mysrelf  :3


Word on the street is that it's inferior in many ways to the main unofficial house-building mod, which is a little disappointing...  :s but of course if you like it, great.
I actually  had the house-building mod and child adoption mod, I actually got Hearthfire for a mod that adds the CUTEST little khajiit child to adopt named Ma'isha.
Spoiler:  Ma'isha • show
(http://static.skyrim.nexusmods.com/mods/images/25654-1-1350554981.jpg)
Title: Re: Skyrim
Post by: lurk852 on 2012 Nov 02, 21:05:38
Khajiit children? ... Point taken, I guess I can't argue with that.
Title: Re: Skyrim
Post by: Little Judas on 2012 Nov 06, 10:07:51
Quote from: Book Smarts on 2012 Nov 02, 15:51:59
Rumors are spreading the next DLC for Skyrim is going to be called Dragonborn  :3

... And right they were.
http://www.uesp.net/wiki/Skyrim:Dragonborn (http://www.uesp.net/wiki/Skyrim:Dragonborn)
[ Invalid YouTube link ]
Title: Re: Skyrim
Post by: Book Smarts on 2012 Nov 10, 13:56:52
Quote from: Little Judas on 2012 Nov 06, 10:07:51
Quote from: Book Smarts on 2012 Nov 02, 15:51:59
Rumors are spreading the next DLC for Skyrim is going to be called Dragonborn  :3

... And right they were.
http://www.uesp.net/wiki/Skyrim:Dragonborn (http://www.uesp.net/wiki/Skyrim:Dragonborn)
[ Invalid YouTube link ]

Well I won't be able to get it for the xbox (I'm selling it) but I will get it for the pc when I get one  :3
Title: Re: Skyrim
Post by: McSleuthburger on 2012 Nov 11, 09:38:51
Im still waiting on Dawngaurd, oh ps3 I doubt I will really even get any of the DLCs
Title: Re: Skyrim
Post by: Little Judas on 2012 Nov 11, 10:05:50
Quote from: McSleuthburger on 2012 Nov 11, 09:38:51
Im still waiting on Dawngaurd, oh ps3 I doubt I will really even get any of the DLCs
I know that feel, still waiting for the DLCs to come out on a disc.
Title: Re: Skyrim
Post by: The Silent Wolf on 2012 Nov 18, 23:30:34
Somehow, I played my new character, Iral the High Elf, all day today...  ovO ((Not kidding, I played it almost all day, only a few hours I wasn't playing it actually.))
Title: Re: Skyrim
Post by: Book Smarts on 2012 Dec 26, 21:07:33
Just got Skyrim for the PC, and it feels like a new game even though I've played through it multiple times on the Xbox 360.  X3
Title: Re: Skyrim
Post by: Animalia on 2013 Jan 04, 10:28:19
It is the 4th of January crossing hooves that Dragonborn comes out for PC today!
Title: Re: Skyrim
Post by: Book Smarts on 2013 Jan 05, 01:00:12
Quote from: Animalia on 2013 Jan 04, 10:28:19
It is the 4th of January crossing hooves that Dragonborn comes out for PC today!

Bethesda's probably going to release the new DLC after the Winter Sale is over with, they don't want a backlash for not releasing it with a discount
Title: Re: Skyrim
Post by: Animalia on 2013 Jan 09, 16:45:13
I'm really disappointed  :(, even Dawnguard didn't take this long to come out. 5 days since it should have been realeased starting to get really mad  >:O
Title: Re: Skyrim
Post by: Colgate_Time_Pony on 2013 Jan 15, 19:08:29
I've been a Skyrim fan for a YEAR!  O:
My attack type? Sneak in with a bow, BAM. They never suspect me.  :D
Oh, and I've got about 5 different games going on, one for each household I know that owns the game.  X3
>:O<FUS RO DAH!
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Jan 16, 20:26:06
I accidentally stole a book from the Jarl of Whiterun's palace. One book. I even put it back when I realized it was stolen.

A few days later I spent the night at a bedroll in the middle of the wilderness. First thing I hear when I wake up: "We're here to teach you a lesson..."

Darn it, Balgruuf. I thought we were friends.
Title: Re: Skyrim
Post by: The Silent Wolf on 2013 Jan 16, 20:32:23
Quote from: Midnight Breeze on 2013 Jan 16, 20:26:06
I accidentally stole a book from the Jarl of Whiterun's palace. One book. I even put it back when I realized it was stolen.

A few days later I spent the night at a bedroll in the middle of the wilderness. First thing I hear when I wake up: "We're here to teach you a lesson..."

Darn it, Balgruuf. I thought we were friends.
Even worse if you steal a flower or something worthless. I'm a theif on there almost every time but I've never gotten that happening to me, probably since I never sleep in game.
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Jan 16, 20:39:44
Quote from: The Silent Wolf on 2013 Jan 16, 20:32:23
Quote from: Midnight Breeze on 2013 Jan 16, 20:26:06
I accidentally stole a book from the Jarl of Whiterun's palace. One book. I even put it back when I realized it was stolen.

A few days later I spent the night at a bedroll in the middle of the wilderness. First thing I hear when I wake up: "We're here to teach you a lesson..."

Darn it, Balgruuf. I thought we were friends.
Even worse if you steal a flower or something worthless. I'm a theif on there almost every time but I've never gotten that happening to me, probably since I never sleep in game.


I play with realistic lighting, so the nights are so dark you pretty much have to sleep through them, since you can't see anyway.

Either way, you don't have to sleep to run into the thugs. They can randomly confront you on the roads and in cities.

I've heard Belathor will even hire thugs to kill you just for knocking something off the shelf in his shop.
Title: Re: Skyrim
Post by: The Silent Wolf on 2013 Jan 16, 20:43:17
Quote from: Midnight Breeze on 2013 Jan 16, 20:39:44
Quote from: The Silent Wolf on 2013 Jan 16, 20:32:23
Quote from: Midnight Breeze on 2013 Jan 16, 20:26:06
I accidentally stole a book from the Jarl of Whiterun's palace. One book. I even put it back when I realized it was stolen.

A few days later I spent the night at a bedroll in the middle of the wilderness. First thing I hear when I wake up: "We're here to teach you a lesson..."

Darn it, Balgruuf. I thought we were friends.
Even worse if you steal a flower or something worthless. I'm a theif on there almost every time but I've never gotten that happening to me, probably since I never sleep in game.


I play with realistic lighting, so the nights are so dark you pretty much have to sleep through them, since you can't see anyway.

Either way, you don't have to sleep to run into the thugs. They can randomly confront you on the roads and in cities.

I've heard Belathor will even hire thugs to kill you just for knocking something off the shelf in his shop.
... I'll be back I'm gonna go knock everything off the shelves in Belathor's shop. ovO I must have never really seen those thugs, though once thugs wanted to take me down for being an assassin I think since I don't recall stealing anything on that character, as I have a mod that lets me have up to 100 followers and I always travel with them and well, they murder everything for me.
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Jan 16, 20:53:29
I'm sure my using Requiem (http://skyrim.nexusmods.com/mods/19281) has a lot to do with how easily I get hired thugs.
Title: Re: Skyrim
Post by: Book Smarts on 2013 Jan 16, 21:33:03
Quote from: Midnight Breeze on 2013 Jan 16, 20:26:06
I accidentally stole a book from the Jarl of Whiterun's palace. One book. I even put it back when I realized it was stolen.

A few days later I spent the night at a bedroll in the middle of the wilderness. First thing I hear when I wake up: "We're here to teach you a lesson..."

Darn it, Balgruuf. I thought we were friends.

I picked up a plate while in a general store, while the guards didn't seem to mind, the shop keeper sent bandits after me as well 

These guys mean business o.O
Title: Re: Skyrim
Post by: Chishio Kunrin on 2013 Jan 16, 21:39:58
Don't they usually send thugs after you if someone somewhat witnessed you do it but not completely?
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Jan 16, 21:51:13
Quote from: Chishio Kunrin on 2013 Jan 16, 21:39:58
Don't they usually send thugs after you if someone somewhat witnessed you do it but not completely?


No. It can be completely unwitnessed and you still get thugs.
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Jan 18, 00:01:06
Really wish there were a less...gruesome way to adopt Sissel. Abusive father or not, I just can't bring myself to murder an unarmed man.

Hmm...would I be a worse person for killing Lemkil, or for letting Sissel spend her childhood with an abusive father and sister?
Title: Re: Skyrim
Post by: Book Smarts on 2013 Jan 18, 00:22:49
Quote from: Midnight Breeze on 2013 Jan 18, 00:01:06
Really wish there were a less...gruesome way to adopt Sissel. Abusive father or not, I just can't bring myself to murder an unarmed man.

Hmm...would I be a worse person for killing Lemkil, or for letting Sissel spend her childhood with an abusive father and sister?

Make the man attack you, go all the way to the northern shores of Skyrim, and have him accidentally hit a horker. Paralyze him and let the Horkers take care of him. ovO
Title: Re: Skyrim
Post by: Animalia on 2013 Jan 18, 15:32:22
My PC playing Skyrim friends, Feb, 5th is the release date for Dragonborn!

For those who are PS3ers sometime in Feburary you will get all of the DLCs for 50% off!
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Jan 18, 15:46:50
Quote from: Animalia on 2013 Jan 18, 15:32:22
My PC playing Skyrim friends, Feb, 5th is the release date for Dragonborn!

For those who are PS3ers sometime in Feburary you will get all of the DLCs for 50% off!


now we play the waiting game
Title: Re: Skyrim
Post by: Book Smarts on 2013 Jan 19, 12:00:49
Quote from: McSleuthburger on 2013 Jan 18, 15:46:50
Quote from: Animalia on 2013 Jan 18, 15:32:22
My PC playing Skyrim friends, Feb, 5th is the release date for Dragonborn!

For those who are PS3ers sometime in Feburary you will get all of the DLCs for 50% off!


now we play the waiting game

(http://denver.mylittlefacewhen.com/media/f/rsz/mlfw4313_large.jpg)
I agree, we wait...
Pc users like me will probably get the DLC at full price  :c
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Jan 20, 01:50:11
I think I've officially installed enough eye-candy mods.

Spoiler: show
(http://cloud.steampowered.com/ugc/884097485331633504/9E0B35B4EBA430E0AD05BBC865FA2894805D8450/)

(http://cloud-2.steampowered.com/ugc/884097485331638176/7001EC5BFF7F2DF0D9CA10FC9CC64D1D11D94F79/)
(http://cloud-2.steampowered.com/ugc/884097485331645001/47C98D0700F737C9037FA2915710CC852DF207C0/)

(http://cloud-2.steampowered.com/ugc/884097485331659367/F1A9E1C2A7630B24EE3FF47A3E72E75B098E714E/)

(http://cloud-2.steampowered.com/ugc/884097485331651689/DA83094F9A13D3838D8F82D0E0B73D2CD2920569/)

(http://cloud-2.steampowered.com/ugc/884097485331656869/C34048AFD39F99C4141B4B3520CB2FF6099198EF/)


Looks like Whiterun ain't so white anymore.
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Feb 02, 13:13:33
It's a bit upsetting that the one marriable female dark elf who can actually fight has the personality and character depth of a paper plate...
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 02, 13:29:03
well for ps3 users (like myself)
Dragonborn - 12th
Hearthfire - 19th
Dawngaurd - 26th
all of them are this month at half price for each of them their first week
Title: Re: Skyrim
Post by: Book Smarts on 2013 Feb 02, 13:39:35
Quote from: McSleuthburger on 2013 Feb 02, 13:29:03
well for ps3 users (like myself)
Dragonborn - 12th
Hearthfire - 19th
Dawngaurd - 26th
all of them are this month at half price for each of them their first week

Glad to see Bethesda cares for the players  :D
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 02, 14:38:36
I personally would say it is for public image rather than caring for players
if they cared they would of focused on trying to get dawngaurd out first rather then release 3 dlcs for xbox while ps3 and pc sit waiting
but thats just my opinion
Title: Re: Skyrim
Post by: Detective Woona on 2013 Feb 03, 20:13:56
I started playing this again yesterday, in preparation for the DLC.
I've been playing Chivalry a lot, and was immediately reminded how clunky Skyrim's melee combat is.
Don't get me wrong, I like the game; I've sunk 220+ hours into it. It's just that most of that time was with a dedicated archer and mage.

Looks like it will continue to be that way.

Also, anyone else use RCRN?
Those guys did an incredible job. The mod is absolutely amazing.
Title: Re: Skyrim
Post by: Iodine on 2013 Feb 04, 13:01:50
I've put 470 hours into Skyrim so far, haha. That's from 3 characters reaching around level 50. I've done so much but there's still a lot of stuff left to do!
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 04, 13:23:41
I have my 60-some sneaky archer / dual dagger wood elf ready for the dlc
also have a 20-some mage I started a while ago but never got around to dong more with it

also one day I want my archer to take on the ebony warrior but that will be in forever
Title: Re: Skyrim
Post by: White Prism on 2013 Feb 04, 14:45:48
[glow=darkgreen,2,300]I had a Nordic lvl 42 all round with max sneak, archery, destruction magic, heavy armor and two handed perks

Then I tought it will be fun to shove from nexus the mod for make a house by your own next the abandonated prision, then I wasnt able to open anymore the savefile, losing the character, then no more skyrim :'(

I think the DLC will be good tought[/glow]
Title: Re: Skyrim
Post by: Detective Woona on 2013 Feb 04, 20:17:49
Quote from: McSleuthburger on 2013 Feb 04, 13:23:41
also have a 20-some mage I started a while ago but never got around to dong more with it


I recommend some magic balancing mods. I didn't do much with my magic user either till I tweaked magic to make it more fun and balanced.
A dedicated mage has a huge selection of ways to go about things, though quick spell selection can get annoying when you have 20 or more spells you regularly use.
Title: Re: Skyrim
Post by: The Silent Wolf on 2013 Feb 04, 20:41:02
You guys are so good at the game, my highest level is a level 11 battle mage High Elf named Iral.  :c
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 04, 21:55:39
Quote from: The Silent Wolf on 2013 Feb 04, 20:41:02
You guys are so good at the game, my highest level is a level 11 battle mage High Elf named Iral.  :c


just keep playing and you will get better
ive been playing video games for almost 20 years, so ive had a little practice and time haha

(edit:  DD: I feel like a old fart now)
Title: Re: Skyrim
Post by: The Silent Wolf on 2013 Feb 04, 22:01:03
Quote from: McSleuthburger on 2013 Feb 04, 21:55:39
Quote from: The Silent Wolf on 2013 Feb 04, 20:41:02
You guys are so good at the game, my highest level is a level 11 battle mage High Elf named Iral.  :c


just keep playing and you will get better
ive been playing video games for almost 20 years, so ive had a little practice and time haha
I've been playing them for all my life... 13 years... But before I get this off topic, I actually am stuck at one point in the game and if I could get a bit of help, I'm to lazy to search it up, I'm on the quest for the elder scroll, I can't figure out how to get out of the first area to work on finding the elder scroll.
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 04, 22:03:34
what building? and I would say just looking it up real quick would be your best bet
Title: Re: Skyrim
Post by: Detective Woona on 2013 Feb 04, 22:12:21
http://elderscrolls.wikia.com/wiki/Elder_Knowledge
Just peruse this page, and hope the reason you are stuck isn't a bug of some kind.
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Feb 05, 20:52:07
That awkward moment when I have a wife, two daughters, a housecarl, and a dog all crammed into Breezehome.
Title: Re: Skyrim
Post by: Book Smarts on 2013 Feb 05, 21:06:57
Quote from: Midnight Breeze on 2013 Feb 05, 20:52:07
That awkward moment when I have a wife, two daughters, a housecarl, and a dog all crammed into Breezehome.

My house never had kids, just all of my trophies and all the enemies I've slain
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Feb 05, 21:40:25
Just think if I had marred Mjoll that creepy stalker Aerin would be living there, too.  >:/
Title: Re: Skyrim
Post by: White Prism on 2013 Feb 06, 01:32:11
[glow=darkgreen,2,300]Sooo anyone had that bug where after speak to Meridia in the Dawnbreaker quest?

After talk to her in the sky, instead appear on the ground you fell all teh way, dying no matter what. Had to activate god mode for that part >.<[/glow]
Title: Re: Skyrim
Post by: Book Smarts on 2013 Feb 06, 07:30:03
Quote from: White Prism on 2013 Feb 06, 01:32:11
[glow=darkgreen,2,300]Sooo anyone had that bug where after speak to Meridia in the Dawnbreaker quest?

After talk to her in the sky, instead appear on the ground you fell all teh way, dying no matter what. Had to activate god mode for that part >.<[/glow]

I've done the quest in the Xbox 360 and pc version, is it in the ps3 version?
Title: Re: Skyrim
Post by: White Prism on 2013 Feb 06, 07:32:00
Quote from: Book Smarts on 2013 Feb 06, 07:30:03
Quote from: White Prism on 2013 Feb 06, 01:32:11
[glow=darkgreen,2,300]Sooo anyone had that bug where after speak to Meridia in the Dawnbreaker quest?

After talk to her in the sky, instead appear on the ground you fell all teh way, dying no matter what. Had to activate god mode for that part >.<[/glow]

I've done the quest in the Xbox 360 and pc version, is it in the ps3 version?

[glow=darkgreen,2,300]PC, was on one of her dialogue part, after talk, you just fall and feel like a test dummy, maybe the bug been fixed but it wasnt pleasant[/glow]
Title: Re: Skyrim
Post by: Book Smarts on 2013 Feb 06, 07:51:27
Quote from: White Prism on 2013 Feb 06, 07:32:00
Quote from: Book Smarts on 2013 Feb 06, 07:30:03
Quote from: White Prism on 2013 Feb 06, 01:32:11
[glow=darkgreen,2,300]Sooo anyone had that bug where after speak to Meridia in the Dawnbreaker quest?

After talk to her in the sky, instead appear on the ground you fell all teh way, dying no matter what. Had to activate god mode for that part >.<[/glow]

I've done the quest in the Xbox 360 and pc version, is it in the ps3 version?

[glow=darkgreen,2,300]PC, was on one of her dialogue part, after talk, you just fall and feel like a test dummy, maybe the bug been fixed but it wasnt pleasant[/glow]

Oh, it hasn't happened to me, but if it did, it would definitely bring back some terrible memories of Sheogorath teleporting me over the Shivering Isles  D:
Title: Re: Skyrim
Post by: White Prism on 2013 Feb 06, 08:18:49
[glow=darkgreen,2,300]Died like 4-5 times after reload the save file till had to search god mode comand DD: But after that, I dont got any bug, besides a dragon flying backward :o (Also, as said before, my skyrim save files are broke thanks a mod what allow you to buy the resources and make a house as you want next the abandonated prison, since my computer cant handle it seems :'(, bye nordic 42)[/glow]
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Feb 06, 08:39:20
I went to take a carriage once and it shot out from under my feet, killed an NPC standing 20 feet away, and zoomed off into the mountains.
Title: Re: Skyrim
Post by: White Prism on 2013 Feb 06, 08:42:43
[glow=darkgreen,2,300]I had issues with carriages :l Pay the fee, get in the carriage, it dont work, nothing happens. That happened randomly, since only 1 of 3 carriages worked for me everytime I needed to use one, not even repay them worked, just lost money then the bug kept happening. Thats why I finally went walking/running around, way to explore still if take time to go to the places lol (till be able to quick travel of course)

But yea, I ran into some weird bugs in skyrim :s[/glow]
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 06, 13:33:14
bethesda games are known to have alot of bugs, I mean there are alot of things that you can do so it would only make sense that there are major bugs

Im hoping for the ps3 dlc to be bug free, though I doubt it
Title: Re: Skyrim
Post by: White Prism on 2013 Feb 06, 16:18:23
[glow=darkgreen,2,300]Oh well, so fa, when been playing Fallout 3 and NV before lose them due a reset, I never found a bug, maybe some graphic glitch but not an actual bug[/glow]
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 06, 16:29:06
ive ran into plenty in fallout 3 (still love that game, put way too many hours in it) and a couple in NV (though I just played through it real quick)
Title: Re: Skyrim
Post by: White Prism on 2013 Feb 06, 16:32:42
[glow=darkgreen,2,300]Oh? Quest bugs or AI bugs? And I never finished NV, was able just to reach that gas station thing what have a museum with a bot inside, loved the iron sight

Anyways...someday ill have to remake a skyrim character, wasnt able to finish the storyline because went into exploration mode for secondaries and places, if I remember well, my last story related quest was few after the talmor embasy one where you have to infiltrate (in wich I derped and didnt had any weapon to dfend myself but magic, then almost cried because it bugged and didnt allow me to retake my things, finnl it worked)[/glow]
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 06, 17:17:18
I cant even remember it has been too long
and yea the thalmor uest is a little bugged if I remember correctly
all im doing now is waiting for the dlc to come out
Title: Re: Skyrim
Post by: Detective Woona on 2013 Feb 06, 17:20:43
Started the DLC last night.
Lots of weird Morrowind nostalgia.
Also I feel like the enemies in the DLC are quite a bit tougher.
That could be because the entirety of the DLC is leveled to the level 81 character I'm playing with.

....Nah.
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 06, 18:49:39
from what I heard other people got the morrowind feel from it too
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Feb 07, 15:26:51
Dammit, why did Bethesda take away SetActorFullName from Oblivion?

I want to change my wife's last name to Breeze, but we're retardedly stuck with different last names. FFFFFUUUUU.

Title: Re: Skyrim
Post by: White Prism on 2013 Feb 07, 17:08:12
[glow=darkgreen,2,300]I dont like how you cant marry a Khajit but only one argonian :l Ble[/glow]
Title: Re: Skyrim
Post by: Animalia on 2013 Feb 08, 07:49:55
Quote from: Detective Woona on 2013 Feb 06, 17:20:43
Started the DLC last night.
Lots of weird Morrowind nostalgia.
Also I feel like the enemies in the DLC are quite a bit tougher.
That could be because the entirety of the DLC is leveled to the level 81 character I'm playing with.

....Nah.


The enemies were hard for me and I was at level 20.
Title: Re: Skyrim
Post by: Book Smarts on 2013 Feb 08, 14:09:53
I have an idea to kill Cicero in game, and make a sneaky jester character  ovO
Title: Re: Skyrim
Post by: Detective Woona on 2013 Feb 08, 20:47:25
On the topic of glitches, watch out, because the DLC has a bunch.
Uninstall the Unofficial Skyrim Patch if you have that. It breaks the end of the DLC.
Spent several hours last night figuring out what was going wrong.
The problems are pretty widespread though. A Google search brought up all kinds of results for fixes.

Oh, Bethesda.  :c
Title: Re: Skyrim
Post by: Iodine on 2013 Feb 08, 21:25:42
Quote from: Book Smarts on 2013 Feb 08, 14:09:53
I have an idea to kill Cicero in game, and make a sneaky jester character  ovO


No, not poor Cicero! I have him following me right now. XD
Title: Re: Skyrim
Post by: Book Smarts on 2013 Feb 08, 23:48:06
Quote from: Detective Woona on 2013 Feb 08, 20:47:25
On the topic of glitches, watch out, because the DLC has a bunch.
Uninstall the Unofficial Skyrim Patch if you have that. It breaks the end of the DLC.
Spent several hours last night figuring out what was going wrong.
The problems are pretty widespread though. A Google search brought up all kinds of results for fixes.

Oh, Bethesda.  :c

Wasn't their fault, the unofficial patch isn't made by Bethesda, it's a mod made by the modding community. You shouldn't have have to worry though, I'm sure the a fix is being coded right now. This is actually no different from the Minecraft mods,  when a new version of MC is released, all of the mods have to be updated with the new interior and exterior changes by their creators.
Quote from: Iodine on 2013 Feb 08, 21:25:42
Quote from: Book Smarts on 2013 Feb 08, 14:09:53
I have an idea to kill Cicero in game, and make a sneaky jester character  ovO


No, not poor Cicero! I have him following me right now. XD

He's creepy and annoying, but his outfit is really awesome for a crazy rogue  ovO
Title: Re: Skyrim
Post by: Detective Woona on 2013 Feb 09, 03:13:16
Quote from: Book Smarts on 2013 Feb 08, 23:48:06
Wasn't their fault, the unofficial patch isn't made by Bethesda, it's a mod made by the modding community. You shouldn't have have to worry though, I'm sure the a fix is being coded right now. This is actually no different from the Minecraft mods,  when a new version of MC is released, all of the mods have to be updated with the new interior and exterior changes by their creators.


I suppose I should have been clearer.
I'm aware that mods break; I was warning those that use the patch that it will cause problems.
The lament is that the DLC has been out for a couple of months, and still has game breaking bugs without mods installed.
The end of the DLC can be rendered impossible to complete very easily, whether you play on PC or XBox.

I suspect since Bethesda had to do an early release with it, and had issues meeting deadlines, they are using us as guinea pigs to feel out the bugs.
A patch will likely come after the PS3 release.
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 13, 12:54:36
starting dragonborn now  :3
Title: Re: Skyrim
Post by: Blues-Music on 2013 Feb 15, 01:43:20
I really want to buy DLC. :c
That's the first time I've ever said that.
Anyway someone should make a skyrim forum roleplay. It'l be good to have something that doesn't have much to do with ponies.
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 15, 09:26:41
well what system do you have skyrim on?
because with the ps3 every dlc is half off its first week on the market so $10 for dragonborn was not a bad deal

and the only problem (I could see) with a skyrim dlc is that people would have to be careful on gore and what not (but it is possible)

Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Feb 16, 20:02:38
I'm holding off on getting Dragonborn for a while. Xarrian says Requiem isn't getting updated to work flawlessly with Dragonborn for a few months at least. He wants to fit as much content as he can in the non-Dragonborn version before upgrading, because making the mod fully compatible with Dragonborn will mean it will require Dragonborn.

I can do without Dragonborn for a while; I can't do without Requiem.
Title: Re: Skyrim
Post by: Shadow Mare on 2013 Feb 21, 09:19:17
Title: Re: Skyrim
Post by: paintypalette on 2013 Feb 25, 10:44:30
soooo.. i've been thinking of purchasing skyrim lately for pc (I'm a pc gamer girl) but its expensive at walmart and I'm not evn sure if its worth it. i' ve searched for reviews but they're not specific enough. i think basicly what i'm saying is..is it worth it? and should i but it (with my allowance  X3 )?
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 25, 11:09:15
Quote from: paintypalette on 2013 Feb 25, 10:44:30
soooo.. i've been thinking of purchasing skyrim lately for pc (I'm a pc gamer girl) but its expensive at walmart and I'm not evn sure if its worth it. i' ve searched for reviews but they're not specific enough. i think basicly what i'm saying is..is it worth it? and should i but it (with my allowance  X3 )?


I would say it is worth it (if you liked/played fallout 3, it is like that basically) I mean it is not a short game by any means if you do all the side stuff to it

it might help if somebody answers the questions you still have about the game? what are they?

ive just got my main character up to the max level (81) and im at the 282(that is correct) hour mark (though I did goof off alot)
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Feb 25, 17:35:39
Gah, I just walked into Falkreath for the first time to have some guard greet me with a huge bounty of tens of thousands of septims.  :I

Curious, I looked at my criminal record to see I had three murders. Wha? I'm a good guy, I've never killed a man who didn't deserve it, especially not in Falkreath!

Thinking back, I do recall killing a group of Thalmor between Ivarstead and Helgen, which I guess is in Falkreath Hold. But come on...murder?

Just curious: Is attacking the Thalmor for no better reason than I hate them, and then dancing around their dead bodies  REALLY considered murder?
Title: Re: Skyrim
Post by: Book Smarts on 2013 Feb 25, 18:10:05
Quote from: Midnight Breeze on 2013 Feb 25, 17:35:39
Gah, I just walked into Falkreath for the first time to have some guard greet me with a huge bounty of tens of thousands of septims.  :I

Curious, I looked at my criminal record to see I had three murders. Wha? I'm a good guy, I've never killed a man who didn't deserve it, especially not in Falkreath!

Thinking back, I do recall killing a group of Thalmor between Ivarstead and Helgen, which I guess is in Falkreath Hold. But come on...murder?

Just curious: Is attacking the Thalmor for no better reason than I hate them, and then dancing around their dead bodies  REALLY considered murder?

I don't think they count, it could possibly be a glitch
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 26, 09:38:52
couldnt it be just a random encounter Book?
Title: Re: Skyrim
Post by: Book Smarts on 2013 Feb 26, 20:51:26
Quote from: McSleuthburger on 2013 Feb 26, 09:38:52
couldnt it be just a random encounter Book?

I guess, did you notice the Thalmor escorting a prisoner Midnight? If they were escorting a prisoner, it may count towards being binded to the local hold.
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Feb 27, 03:31:04
Wow...I went visit Honeyside and was greeted by one of my mannequins walking up the stairs and up to me.  :I

He just....followed me around the house. Scared the everloving hell out of me. I don't think I'll be going back to Honeyside for a while.
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 27, 07:30:09
Quote from: Midnight Breeze on 2013 Feb 27, 03:31:04
Wow...I went visit Honeyside and was greeted by one of my mannequins walking up the stairs and up to me.  :I

He just....followed me around the house. Scared the everloving hell out of me. I don't think I'll be going back to Honeyside for a while.


he probably just wanted you to dress him up  lol
Title: Re: Skyrim
Post by: paintypalette on 2013 Feb 27, 10:53:48
Quote from: McSleuthburger on 2013 Feb 25, 11:09:15
Quote from: paintypalette on 2013 Feb 25, 10:44:30
soooo.. i've been thinking of purchasing skyrim lately for pc (I'm a pc gamer girl) but its expensive at walmart and I'm not evn sure if its worth it. i' ve searched for reviews but they're not specific enough. i think basicly what i'm saying is..is it worth it? and should i but it (with my allowance  X3 )?


I would say it is worth it (if you liked/played fallout 3, it is like that basically) I mean it is not a short game by any means if you do all the side stuff to it

it might help if somebody answers the questions you still have about the game? what are they?

ive just got my main character up to the max level (81) and im at the 282(that is correct) hour mark (though I did goof off alot)

I've heard it requires internet? that's kind of a problem for me  :c well i'm sure you gys can possibly explain the plot of the game to me, maybe? i would very much apreciate it. sorry for being such a bother.  :l
Title: Re: Skyrim
Post by: Weremetalwolf on 2013 Feb 27, 11:12:23
Quote from: paintypalette on 2013 Feb 27, 10:53:48
I've heard it requires internet? that's kind of a problem for me  :c well i'm sure you gys can possibly explain the plot of the game to me, maybe? i would very much apreciate it. sorry for being such a bother.  :l

No, the game does not require internet, unless you do not want downloadable content like Dawnguard, Hearthfire or Dragonborn.
However, the game plot is basicly this:
Spoiler: show
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel. The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.

Or if you prefer, here's a wikipedia quote:
Spoiler: show
Following the Dragon attack on Helgen, the player character may choose to escape either with Hadvar, an Imperial soldier, or Ralof, a Stormcloak rebel. After the escape, the player travels to the town of Riverwood. The player is asked to journey to the city of Whiterun, and request aid from the Jarl against the Dragon threat. The Jarl agrees to send soldiers to Riverwood, but asks that the player retrieve a Dragonstone. The player discovers a Word Wall in the process, learning their first "Thu'um", one of the dragon shouts.
Upon returning to Whiterun, the player is asked to assist in defending the city from an attacking Dragon. After defeating the Dragon, the player character absorbs the Dragon's soul. This gives the player great power. Astonished, the Whiterun soldiers tell the player that they may be a "Dragonborn", naturally able to speak the Dragon language. After returning to the Jarl with news of the Dragon's defeat, the player is summoned to meet with the Greybeards, an order of monks who live in seclusion in their temple of High Hrothgar on the slopes of Skyrim's highest mountain, the Throat of the World. The Greybeards further train the player in the "Way of the Voice", teaching the player more powerful Thu'ums and instructing the player on their destiny and role of the Dragonborn. As a further test, the Greybeards task the player with retrieving the legendary Horn of Jurgen Windcaller. However, the player discovers the Horn has been stolen by another, who wishes to meet with the Dragonborn. The thief reveals herself as Delphine, Riverwood's innkeeper and one of the last surviving members of the Blades. Delphine and the player witness Alduin reviving a Dragon from a burial mound and defeat the Dragon. Afterwards, Delphine helps the player infiltrate the Thalmor Embassy near Solitude, the headquarters of agents of the Elven Aldmeri Dominion, to follow up on her suspicions about the Thalmor's possible involvement with the Dragon threat. While there, Delphine and the player discover the Thalmor are searching for a man named Esbern, an archivist of the Blades Order. Delphine then instructs the player to locate Esbern, known to be hiding in the sewers and ratways of Riften.
The player character accompanies the Blades in search of "Alduin's Wall", located in an ancient Blades fortress known as Sky Haven Temple. While the Blades set up headquarters in the temple, the player character learns that the ancient Nords used a special Thu'um against Alduin called "Dragonrend", which represents mankind's comprehensive hatred for the Dragons, to cripple his ability to fly so they could engage him. To gain more information, the player meets the leader of the Greybeards, an ancient Dragon, and once one of Alduin's most feared generals, named Paarthurnax. Paarthurnax reveals that Alduin was not truly defeated in the past, but was sent forward to an unspecified point in time by the use of an Elder Scroll, in the hopes that he would get lost. The player manages to locate the Elder Scroll within the Dwemer ruin of Blackreach and uses it to travel back in time, learning the powerful Dragonrend Shout to combat Alduin.
Armed with the knowledge of how the ancient Nords defeated Alduin, the player battles Alduin on the summit of the Throat of the World. Overpowered by the player, Alduin flees to Sovngarde, the Nordic afterlife. The player learns that Dragonsreach, the palace of the Jarl of Whiterun, was originally built to trap and hold a dragon. The Jarl refuses to allow the player to utilize Dragonsreach and possibly endanger the city if the civil war between the Stormcloaks and the Imperial Legion still rages. With the help of the Greybeards, the player calls a council between General Tullius and Ulfric Stormcloak, successfully calling for a temporary armistice while the Dragon threat exists. If the war has already ended the Jarl will eventually agree with persuasion.
The player summons and traps a Dragon named Odahviing in Dragonsreach, learning from him that Alduin has fled to Sovngarde through a portal located high in the mountains, at an ancient fort called Skuldafn. Odahviing, impressed with the player's Thu'um and ability to capture him, agrees to fly the player to Skuldafn, claiming Alduin has shown himself as weak and undeserving of leadership over the Dragons. Upon arrival at Skuldafn, the player travels to Sovngarde and meets with Ysgramor, the legendary Nord who, along with his Five Hundred Companions, drove the Elves out of Skyrim. Ysgramor informs the player that Alduin has placed a "soul snare" in Sovngarde, allowing him to gain strength by devouring the souls of deceased Nords arriving there. The player meets up with the three heroes of Nordic legend who defeated Alduin originally, and, with their help, destroys the soul snare, defeating Alduin.
If the player did not kill Paarthurnax in an earlier side quest, an alternate conclusion is given. The player returns to the summit of the Throat of the World in which Paarthurnax and the other dragons wait. Paarthurnax explains that even if Alduin is defeated, they are in no condition to celebrate for he was once their ally and is still one of their kin. The dragons leave and the player is left to continue the adventure.
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 27, 12:48:27
I mean if you could update it first with the internet that would help out with some of the bugs
but after that you would not need internet when you play the game
Title: Re: Skyrim
Post by: paintypalette on 2013 Feb 28, 10:49:59
Quote from: Weremetalwolf on 2013 Feb 27, 11:12:23
Quote from: paintypalette on 2013 Feb 27, 10:53:48
I've heard it requires internet? that's kind of a problem for me  :c well i'm sure you gys can possibly explain the plot of the game to me, maybe? i would very much apreciate it. sorry for being such a bother.  :l

No, the game does not require internet, unless you do not want downloadable content like Dawnguard, Hearthfire or Dragonborn.
However, the game plot is basicly this:
Spoiler: show
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel. The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.

Or if you prefer, here's a wikipedia quote:
Spoiler: show
Following the Dragon attack on Helgen, the player character may choose to escape either with Hadvar, an Imperial soldier, or Ralof, a Stormcloak rebel. After the escape, the player travels to the town of Riverwood. The player is asked to journey to the city of Whiterun, and request aid from the Jarl against the Dragon threat. The Jarl agrees to send soldiers to Riverwood, but asks that the player retrieve a Dragonstone. The player discovers a Word Wall in the process, learning their first "Thu'um", one of the dragon shouts.
Upon returning to Whiterun, the player is asked to assist in defending the city from an attacking Dragon. After defeating the Dragon, the player character absorbs the Dragon's soul. This gives the player great power. Astonished, the Whiterun soldiers tell the player that they may be a "Dragonborn", naturally able to speak the Dragon language. After returning to the Jarl with news of the Dragon's defeat, the player is summoned to meet with the Greybeards, an order of monks who live in seclusion in their temple of High Hrothgar on the slopes of Skyrim's highest mountain, the Throat of the World. The Greybeards further train the player in the "Way of the Voice", teaching the player more powerful Thu'ums and instructing the player on their destiny and role of the Dragonborn. As a further test, the Greybeards task the player with retrieving the legendary Horn of Jurgen Windcaller. However, the player discovers the Horn has been stolen by another, who wishes to meet with the Dragonborn. The thief reveals herself as Delphine, Riverwood's innkeeper and one of the last surviving members of the Blades. Delphine and the player witness Alduin reviving a Dragon from a burial mound and defeat the Dragon. Afterwards, Delphine helps the player infiltrate the Thalmor Embassy near Solitude, the headquarters of agents of the Elven Aldmeri Dominion, to follow up on her suspicions about the Thalmor's possible involvement with the Dragon threat. While there, Delphine and the player discover the Thalmor are searching for a man named Esbern, an archivist of the Blades Order. Delphine then instructs the player to locate Esbern, known to be hiding in the sewers and ratways of Riften.
The player character accompanies the Blades in search of "Alduin's Wall", located in an ancient Blades fortress known as Sky Haven Temple. While the Blades set up headquarters in the temple, the player character learns that the ancient Nords used a special Thu'um against Alduin called "Dragonrend", which represents mankind's comprehensive hatred for the Dragons, to cripple his ability to fly so they could engage him. To gain more information, the player meets the leader of the Greybeards, an ancient Dragon, and once one of Alduin's most feared generals, named Paarthurnax. Paarthurnax reveals that Alduin was not truly defeated in the past, but was sent forward to an unspecified point in time by the use of an Elder Scroll, in the hopes that he would get lost. The player manages to locate the Elder Scroll within the Dwemer ruin of Blackreach and uses it to travel back in time, learning the powerful Dragonrend Shout to combat Alduin.
Armed with the knowledge of how the ancient Nords defeated Alduin, the player battles Alduin on the summit of the Throat of the World. Overpowered by the player, Alduin flees to Sovngarde, the Nordic afterlife. The player learns that Dragonsreach, the palace of the Jarl of Whiterun, was originally built to trap and hold a dragon. The Jarl refuses to allow the player to utilize Dragonsreach and possibly endanger the city if the civil war between the Stormcloaks and the Imperial Legion still rages. With the help of the Greybeards, the player calls a council between General Tullius and Ulfric Stormcloak, successfully calling for a temporary armistice while the Dragon threat exists. If the war has already ended the Jarl will eventually agree with persuasion.
The player summons and traps a Dragon named Odahviing in Dragonsreach, learning from him that Alduin has fled to Sovngarde through a portal located high in the mountains, at an ancient fort called Skuldafn. Odahviing, impressed with the player's Thu'um and ability to capture him, agrees to fly the player to Skuldafn, claiming Alduin has shown himself as weak and undeserving of leadership over the Dragons. Upon arrival at Skuldafn, the player travels to Sovngarde and meets with Ysgramor, the legendary Nord who, along with his Five Hundred Companions, drove the Elves out of Skyrim. Ysgramor informs the player that Alduin has placed a "soul snare" in Sovngarde, allowing him to gain strength by devouring the souls of deceased Nords arriving there. The player meets up with the three heroes of Nordic legend who defeated Alduin originally, and, with their help, destroys the soul snare, defeating Alduin.
If the player did not kill Paarthurnax in an earlier side quest, an alternate conclusion is given. The player returns to the summit of the Throat of the World in which Paarthurnax and the other dragons wait. Paarthurnax explains that even if Alduin is defeated, they are in no condition to celebrate for he was once their ally and is still one of their kin. The dragons leave and the player is left to continue the adventure.



Thank you guys so much! i love all you  <3 your very helpful. i will purchase the game as soon as i have enough money

(and about the internet connection for updates, McSleuthburger, its very efficient for me. as long as it deosn't require internet to play, i'm getting it   ^-^ thank you for all your help.
Title: Re: Skyrim
Post by: McSleuthburger on 2013 Feb 28, 11:04:59
then youll be fine, now my main guy is almost at 300 hours in and im almost done with all the dlc
and if you get it for pc I would suggest maybe look into a couple mods (i have a few for fallout 3 and I love them)
i always get ones that dont really make me more powerful but add to my gaming experience (sometimes cosmetic, sometimes ones that add certain things)
but I got skyrim for ps3 so no custom mods for me
Title: Re: Skyrim
Post by: Book Smarts on 2013 Mar 01, 02:47:44
75 hours tops on my original character
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Mar 01, 08:54:10
So has anyone managed to make a male breton NOT look like a 40 year old potato-head with a monkey mouth and sad eyes?

Even with all my character mods I just can't pull this off. Imperial? Nord? Redguard? No problem, I can make 20-year-old Chippendales stars in a heartbeat. But breton? Forget about it, there's just no way to make that race look good.  >.<

Darn shame, since their the best race to play as a conjurer.
Title: Re: Skyrim
Post by: paintypalette on 2013 Mar 06, 10:44:24
you guys never mentioned that skyrim would be so epic! i bought it the day i got my allowance and WOWZA!! haven't stopped playing it since!! (well except for when i go to school  X3 ) i joined the companions of whiterun. its a great group.  :D thank you all, i wouldn't be experiencing this incredible game if it weren't for you.  :') now if you excuse me,...i'm gonna go play skyrim  B)
Title: Re: Skyrim
Post by: KireiameJin on 2013 Mar 06, 13:14:06
Throthgar, son of Bothvar, descendant of Eggar, brother in law of Ignar, second cousin of Falkmar fights his first Pokemon battle XD




Just a little parody i liked :P
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Mar 06, 21:40:50
Well, this is glamorous...  :l

I delete my .ini files because I wanted to uninstall my insanely bright ENB. When I got back in game I was like 'Wow, vanilla skyrim looks way better without ENB. Who needs 'em?'

So I was playing when I noticed an NPC referred to me as 'she'. Then I switched to third person and noticed I was walking rather femininely. Then I took off my armor and...well...

Spoiler: show
(http://img688.imageshack.us/img688/4353/2013030600004.jpg)


I think I've had a bit too much skooma...
Title: Re: Skyrim
Post by: Book Smarts on 2013 Mar 06, 21:53:37
Quote from: Midnight Breeze on 2013 Mar 06, 21:40:50
Well, this is glamorous...  :l

I delete my .ini files because I wanted to uninstall my insanely bright ENB. When I got back in game I was like 'Wow, vanilla skyrim looks way better without ENB. Who needs 'em?'

So I was playing when I noticed an NPC referred to me as 'she'. Then I switched to third person and noticed I was walking rather femininely. Then I took off my armor and...well...

Spoiler: show
(http://img688.imageshack.us/img688/4353/2013030600004.jpg)


I think I've had a bit too much skooma...


While looking for the terminal command for gold, I found the gender command. Turns out the command only changes the body and not the head  lol
Title: Re: Skyrim
Post by: super_chris85 on 2013 Mar 06, 22:34:10
Hey if you could invade people in Skyrim what would you do if a guy dressed with a batman chestplate with Captain America's shield, the master sword, Pinkie pie's head and yelling "Cheese for Everyone" charging at you
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Mar 06, 22:38:17
Quote from: super_chris85 on 2013 Mar 06, 22:34:10
Hey if you could invade people in Skyrim what would you do if a guy dressed with a batman chestplate with Captain America's shield, the master sword, Pinkie pie's head and yelling "Cheese for Everyone" charging at you


That's not lore-friendly!!!  >:O
Title: Re: Skyrim
Post by: super_chris85 on 2013 Mar 06, 22:41:57
Quote from: Midnight Breeze on 2013 Mar 06, 22:38:17
Quote from: super_chris85 on 2013 Mar 06, 22:34:10
Hey if you could invade people in Skyrim what would you do if a guy dressed with a batman chestplate with Captain America's shield, the master sword, Pinkie pie's head and yelling "Cheese for Everyone" charging at you


That's not lore-friendly!!!  >:O

Who said it had to be lore friendly it just has to be about Skyrim and all of these are mods for the game but I get what you mean ^-^
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Mar 08, 03:26:01
After my incident with the Honeyside mannequin I vowed to stay as far away from Honeyside as possible: in Solitude.


Things didn't turn out much better...

Title: Re: Skyrim
Post by: Blues-Music on 2013 Mar 08, 04:49:28
It's worse when you have a dragon following you. For some reason I found an indestructable friendly dragon that constantly spins around itself , and follows me. Gaurds don't do anything to it at all so I treat it as a pet.
Title: Re: Skyrim
Post by: Book Smarts on 2013 Mar 08, 11:23:18
Quote from: Midnight Breeze on 2013 Mar 08, 03:26:01
After my incident with the Honeyside mannequin I vowed to stay as far away from Honeyside as possible: in Solitude.


Things didn't turn out much better...



Thanks for scaring me  >A<
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Mar 09, 00:29:59
The nords should start using mannequins as grave robber deterrents. They'd be a hell of a lot better at keeping me out of their tombs than those preschooler puzzles that the ancient nords call security.
Title: Re: Skyrim
Post by: super_chris85 on 2013 Mar 09, 00:31:29
Those manniquins remind me of silent hill
Title: Re: Skyrim
Post by: Mr.Darkling on 2013 Mar 11, 11:41:03
Sort of glad I saw that video.
If that's some kind of easter egg and I stumbled across it one day I would have ran out of solitude screaming.

As for Skyrim itself I have only recently started playing again.
Got the new DLC and I've modded it so much it looks like a brand new game ^^

Spoiler: "Just a few snappies" • show
(http://cloud-2.steampowered.com/ugc/559842841277389480/6CB1F42B6FC4BF2F74F05F85E12C31A66AA6E720/)
(http://cloud-2.steampowered.com/ugc/542948466497754857/B46F400C4CD477AA1F448D8C7BCC745C0BD17869/)
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Mar 11, 13:52:06
Darkling, what mod do you use for the Whiterun vegetation?

I use Towns and Villages Enhanced and it turns the place into a jungle. That one looks a bit more lore friendly.
Title: Re: Skyrim
Post by: Mr.Darkling on 2013 Mar 11, 15:51:02
That's what I am using myself.

This to be specific:
http://steamcommunity.com/sharedfiles/filedetails/?id=78084859

However mine might look different because I've replaced 90% of the game's vanilla stuff with custom so it likely looks better than this mod that just tells the game to put trees everywhere.
Despite this I can agree mine is like a jungle too. I think it's more of the angle I took that screenshot that made it look not overkill.

If you wish I can compile a list of what I have used to mod skyrim; well what I can remember at least.
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Mar 13, 14:52:52
Redguard is supposedly coming.



Spoiler: show

(http://25.media.tumblr.com/tumblr_mazyjlTkOD1r157n0o1_500.png)
Title: Re: Skyrim
Post by: Shadow Mare on 2013 Mar 15, 20:46:55
I finally got the achievement for getting every perk for Vampire Lord... so many people died just for this one achievement...
Title: Re: Skyrim
Post by: Book Smarts on 2013 Mar 16, 01:56:58
Quote from: Midnight Breeze on 2013 Mar 13, 14:52:52
Redguard is supposedly coming.



Spoiler: show

(http://25.media.tumblr.com/tumblr_mazyjlTkOD1r157n0o1_500.png)


This was proven to be false, but you never know  :s
Title: Re: Skyrim
Post by: Midnight Breeze on 2013 Mar 17, 01:01:48
Best mod in Skyrim: