Legends of Equestria - Forum

General Category => Legends of Equestria Discussion => Topic started by: Chishio Kunrin on 2012 Apr 15, 01:04:58

Title: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Apr 15, 01:04:58
I've finally come to really notice that we do have new people who've come onboard since the game got more coverage after the EO/LoE incident. I just want to let you guys know that some of us do know some stuff that the devs have revealed about the game, so you can always ask any of us questions.
And, well, if we don't know the answer, then we can ask the devs together, can't we? :D
I realize that this post is quite long, so if you have a question about something I might have already covered, you can use Ctrl F to search for a keyword having to do with your question.
I tried to make the sections/paragraphs as bearable as possible so this post wouldn't be too scary-looking. X3


PvP
One thing I've seen people mention and especially ask about during the 24-hour livestream event is PvP. There will be PvP, but it'll be limited to certain areas, probably arenas.

Ponies per account
Each account will be able to have 3 ponies.

Pay to Play or Free to Play?
Legends of Equestria will be completely free to play, forever!

Player houses
Another thing I've seen mentioned that I'm also eager about is player houses. "It would be great if all those houses in Ponyville had more of a purpose than decoration!" I asked the devs about player houses back on the EO Suggestions forum. All I got was a big maybe. The thing is, if (big if) they do decide to let us have houses, it'll most likely be pretty much just house interiors. Actual houses that physically occupy space on a map would easily take up server space, plus the fact that there will likely be many, many players who will get houses.

Spoiler: Tekner's quote on the matter • show
[quote author=Tekner link=topic=3292.msg236128#msg236128 date=1341335747]
At this time, there are no plans to add player housing or owned buildings. Personally, I am pushing for such a system to be implemented (and it may be if I, or another programmer, finds a simple and efficient way to go about doing it. Don't assume that means it will be added, though.)
[/quote]

Player housing is extremely low priority for them, so for now, player houses is a no. If they do consider it, it will likely be toward the end of game creation after they have gotten the important things done.

Races and race balance
I've seen some people wonder about how the races will be balanced or what kinds of perks the races will have. From the info that I've gathered from various places, including the race descriptions I managed to read from the character creation screen in an old Pre-Alpha vid (before LoE), here's what we've figured out:
Pegasus - Obviously, pegasi will be able to fly. If you've seen a pegasus flying (awfully fast) in Pre-Alpha footage, don't worry about that, they're going to slow the flight down when they work on balance. In battle, pegasi will probably use swift attacks and will be good at evading attacks.
Unicorn - As seen in Pre-Alpha footage, unicorns can teleport. Even though Swebow could teleport the unicorn he was using to anywhere he clicked on the map, unicorns won't have an unlimited teleport range when the game comes out. That would be silly. Unicorns have powerful spells, but they have worse defense and are advised to keep their distance from monsters.
Earthpony - Earthponies can run faster than the other two races. They can apparently "last longer in battle," which probably means that they have better defense. They also have a better connection with animals, and they can apparently "carry more things," although I'm not sure if that means anything for gameplay or not. Swebow has hinted at there being something about pets that earthpony players will love, but that information has yet to be revealed.
Spoiler: Race descriptions • show

These are the race descriptions that I read from the Pre-Alpha footage:
Pegasus: As a pegasus, you will move and attack faster. You will be able to avoid enemy attacks more easily and fly. The pegasus will learn a variety of aerial tricks and maneuvers for navigating the skies, and the extra speed will allow for many short, rapid attacks against your foes.
Unicorn: Often considered higher cultured than the other races, unicorns have an afinity for magic. They have a spell for every occasion, offensive, defensive, or just for fun. This boost in magical power comes with poor defensive power however, so unicorns will want to keep their distance from enemies.
Earthpony: Earth ponies are hard workers and grow food for the rest of Equestria. They tend to have a way with animals and can control them better. All that hard work also means that earth ponies can carry more things and last longer in battle.

Also, one thing people bring up about pegasi flying is: Will a pegasus be able to stay flying for a limitless amount of time, like if someone goes afk while their pegasus is hovering somewhere for hours? The solution some people come up with is to give flight its own stamina bar. I asked the devs about this because the topic of stamina kept bringing up a lot of discussion that didn't get anywhere very fast. The answer: Running and flying will not have their own stamina bars.


Combat
Yes, combat. There will be combat against monsters, but LoE won't revolve around that. They're setting it up so we can use it as both a hang-out game and an RPG. One of the locations where we will fight monsters is the Everfree Forest.

Cutiemarks
We will not be able to upload our own cutie marks, and for good reason. But we will be able to customize our cutie marks. We've been told that when you start out, you're a blankflank filly or colt, and once you do something, you unlock a certain group of cutiemarks based on what your talent is. You then instantly become a full-grown pony. We can put up to three cutiemarks together to make our own cutiemark. We may also be able to recolor the cutiemarks to an extent.
Spoiler: Quote from Tekner regarding cutiemarks • show
[quote author=Tekner link=topic=2768.msg217110#msg217110 date=1340351841]
Color is still something we're discussing. It's likely to be implemented, but in a limited way.

Cutie Marks will be earned based on what you do as a filly. Depending on certain criteria (which I won't disclose), you will be given a choice of cutie marks in a specific group. Some cutie marks are part of multiple groups, while others are only part of one. You will be able to mix and match those predefined cutie marks (up to three) from our catalog and recolor them to an extent to create as unique a cutie mark as you can get with it still being safe. I anticipate there being somewhere near 300 cutie marks by release, so don't worry about having a limited choice.
[/quote]

The talent that you get will most likely have an effect on your pony in some way.

Squads and guilds
You'll be able to form a squad of players, called a Party. And we'll even apparently get to start factions/guilds called Herds.

Characters from the show
Because Hasbro holds copyright over the mane six, the princesses, Spike, and even a portion of the background characters, LoE is playing it safe and won't be adding characters from the show as NPCs unless they can get permission from Hasbro. They're currently working on contacting Hasbro to ask for permission.

Places
Confirmed places are Ponyville, Sweet Apple Acres, Cloudsdale, Canterlot, Everfree, Appleloosa, and Tartarus.
Building of these places is scheduled to be in this order: Ponyville (done), Everfree (in progress), Canterlot (in progress), Cloudsdale.


Mini-Games
The game will also include mini-games! Mini-games we have seen so far:


Hats/Clothes/Accessories
Of course, we know that there will be hats, lots and lots of hats. There will also be various clothes and accessories. There are multiple slots for clothes in the inventory screen.
There is even a discussion about hat, clothing, and accessory possibilities going on in a thread here (http://forum.legendsofequestria.com/index.php?topic=1662.0).

LoE has a fan-run wikia. Before you begin editing, it's a good idea to read my guide on editing wikias (http://forum.legendsofequestria.com/index.php?topic=3132.0). A link to the wikia is provided in that thread.
Any questions, friends? :)
Title: Re: A thread to help people be up to speed on LoE
Post by: Book Smarts on 2012 Apr 15, 01:39:17
This is awesome, the community also has a wiki up for Legends of Equestria. Not saying that you have to delete this, but you should sign up and contribute  :D
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Apr 15, 02:03:54
Quote from: Book Smarts on 2012 Apr 15, 01:39:17
This is awesome, the community also has a wiki up for Legends of Equestria. Not saying that you have to delete this, but you should sign up and contribute  :D

Oh yeah.. I have a wikia account since I used to contribute pretty seriously to a certain wikia, and I completely forgot that LoE has its own wikia now. The most I've done is a bit of cleanup on the only pages the wikia has (the staff pages) and make a Staff category to get the staff pages related to each other and listed on the category's page. I'll probably see if I can make some pages for the info we have right now.

Besides, this thread will help me put info on the wikia. If there's anything I don't know but other users who've been around for a while know and they post it here, then I'll be receiving more info to add.
Title: Re: A thread to help people be up to speed on LoE
Post by: Vick McBread on 2012 Apr 16, 02:24:57
as long as We get our Combat Cloud Shovel and our thought bubble/cloud...
Title: Re: A thread to help people be up to speed on LoE
Post by: Night Pony on 2012 Apr 21, 11:14:22
[ Invalid YouTube link ]

Gameplay!So new ponies can see.
Title: Re: A thread to help people be up to speed on LoE
Post by: Diamond Sky on 2012 May 12, 04:16:07
I watched the trailer and I have to admit it looks awesome and I can't wait to be able to play it :D Cause I have a feeling its going to be even better then the trailer since its still under construction ^^
Title: Re: A thread to help people be up to speed on LoE
Post by: Dr. Krest on 2012 May 12, 04:17:08
This needs to be placed in the LoE Discussion thread.
Title: Re: A thread to help people be up to speed on LoE
Post by: daswed on 2012 May 12, 08:37:07
If earth ponies can carry more things, does that mean that they have a larger inventory?
Title: Re: A thread to help people be up to speed on LoE
Post by: Lord of Madness on 2012 May 12, 10:36:36
YAY an explanation for new players : 3
Title: Re: A thread to help people be up to speed on LoE
Post by: Sotha on 2012 May 12, 17:34:09
Quote from: daswed on 2012 May 12, 08:37:07
If earth ponies can carry more things, does that mean that they have a larger inventory?

Or there is a carry weight / encumbrance as in The Elder Scrolls games.
Title: Re: A thread to help people be up to speed on LoE
Post by: snarfgsnor on 2012 May 12, 17:40:14
great summery, there was somethings i was wondering on that i havent heard or seen anything aobut yet. but it was here. so thanks a lot and kudos for you ;)
Title: Re: A thread to help people be up to speed on LoE
Post by: werewolf435 on 2012 May 12, 21:43:29
Do you know anything about the size of the map?... Or if we will be able to go to Canterlot?
Title: Re: A thread to help people be up to speed on LoE
Post by: Minazumi on 2012 May 12, 21:56:42
Quote from: werewolf435 on 2012 May 12, 21:43:29
Do you know anything about the size of the map?... Or if we will be able to go to Canterlot?

there will be Canterlot, some maps are bigger than others... game world will be huge :3
Title: Re: A thread to help people be up to speed on LoE
Post by: LemonDrop on 2012 May 12, 22:50:56
Quote from: Minazumi on 2012 May 12, 21:56:42
Quote from: werewolf435 on 2012 May 12, 21:43:29
Do you know anything about the size of the map?... Or if we will be able to go to Canterlot?

there will be Canterlot, some maps are bigger than others... game world will be huge :3

Oh goodie. There should just be like random rolling hillls and stuff between places where theres nothing to really make it huge...
Title: Re: A thread to help people be up to speed on LoE
Post by: Diamond Sky on 2012 May 13, 02:53:35
This is starting to sound beyond awesome, I cant wait to play it ^^  :3
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 May 13, 15:46:39
I updated the first post, and hopefully with the addition of the bold-and-underline words, sections will be more defined. ^-^
Title: Re: A thread to help people be up to speed on LoE
Post by: Scoots on 2012 May 26, 06:00:02
If they aren't done everything.. its really curious that they didn't accept additional World Building help from an experienced World Builder... o_O
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 May 26, 06:11:24
Quote from: Scoots on 2012 May 26, 06:00:02
If they aren't done everything.. its really curious that they didn't accept additional World Building help from an experienced World Builder... o_O

They have a lot, a lot, a lot of members on their team, though. I think they're confident that they don't need any more help right now.
Title: Re: A thread to help people be up to speed on LoE
Post by: Blues-Music on 2012 May 26, 06:40:45
Don't you pick your cutie mark in the character creation menu?Also we start out as adult ponies.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 May 26, 06:45:57
Quote from: Blues-Music on 2012 May 26, 06:40:45
Don't you pick your cutie mark in the character creation menu?Also we start out as adult ponies.

They've told us at least twice before that you start out as a colt/filly, and you have to earn a cutiemark before you can become an adult. You have to unlock cutiemarks by earning them, and you can only pick the ones you've earned.
Title: Re: A thread to help people be up to speed on LoE
Post by: Scoots on 2012 May 26, 07:34:38
Is it possible to stay a filly forever?  0:)
Title: Re: A thread to help people be up to speed on LoE
Post by: SweBow on 2012 May 26, 11:06:03
Quote from: Scoots on 2012 May 26, 07:34:38
Is it possible to stay a filly forever?  0:)


No
Title: Re: A thread to help people be up to speed on LoE
Post by: tigrean on 2012 May 26, 11:48:00
Quote from: SweBow on 2012 May 26, 11:06:03
Quote from: Scoots on 2012 May 26, 07:34:38
Is it possible to stay a filly forever?  0:)


No


Guess you would have to make multiple characters to stay a filly lol

Army of Filly characters lol
Title: Re: A thread to help people be up to speed on LoE
Post by: Perry The Pony on 2012 May 26, 22:30:52
Quote from: tigrean on 2012 May 26, 11:48:00
Quote from: SweBow on 2012 May 26, 11:06:03
Quote from: Scoots on 2012 May 26, 07:34:38
Is it possible to stay a filly forever?  0:)


No


Guess you would have to make multiple characters to stay a filly lol

Army of Filly characters lol



>.>
Title: Re: A thread to help people be up to speed on LoE
Post by: lichmewtwo on 2012 May 29, 12:17:41
i cant stop watching perrys signature! lol
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Jun 08, 16:04:38
Quote from: Blues-Music on 2012 May 26, 06:40:45
Don't you pick your cutie mark in the character creation menu?Also we start out as adult ponies.
Setting the cutie marks in the character creation screen is to make sure the system works. When it comes time to test, it'll be removed and you will have to earn it, as said by others already. Please keep in mind that most everything you see in the livestream previews are going to change in some way. If something you see in a preview conflicts with something said by someone on staff, it's probably just temporary/under testing.
Title: Re: A thread to help people be up to speed on LoE
Post by: Equestrian on 2012 Jun 09, 12:34:03
Quote from: SweBow on 2012 May 26, 11:06:03
Quote from: Scoots on 2012 May 26, 07:34:38
Is it possible to stay a filly forever?  0:)


No

Is this a time-advancement or a level-advancement... Do you age with time or levels?
Title: Re: A thread to help people be up to speed on LoE
Post by: Morgan Sententia on 2012 Jun 09, 12:51:29
Great information hun, i got a few question's though it's kinda silly. How many cutie marks are their in the game? And can you color customize them aswell?
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Jun 09, 14:44:27
Quote from: Equestrian on 2012 Jun 09, 12:34:03
Quote from: SweBow on 2012 May 26, 11:06:03
Quote from: Scoots on 2012 May 26, 07:34:38
Is it possible to stay a filly forever?  0:)


No

Is this a time-advancement or a level-advancement... Do you age with time or levels?

I think they said that once you get a cutiemark, you'll advance to being an adult.

Quote from: Morgan Sententia on 2012 Jun 09, 12:51:29
Great information hun, i got a few question's though it's kinda silly. How many cutie marks are their in the game? And can you color customize them aswell?

I don't think you can color customize them. They've shown us quite a few of the cutiemarks, but not all of them, and there are a lot. Looking back on a day that I made the effort to watch a Pre-Alpha video closely and write them down when LoE was still EO, I'd say more than 30. And that's considering I watched the player cycle through only A through F, probably not even all of F.
Title: Re: A thread to help people be up to speed on LoE
Post by: Equestrian on 2012 Jun 10, 13:41:39
To many places I could ask this, decided this was the best place.

Will there be a herd pet?
As in, he gets a pet, she gets a pet, me gets a pet, but then we all share one more pet that belongs to the entire guild.
Title: Re: A thread to help people be up to speed on LoE
Post by: Blade The Protector on 2012 Jun 10, 13:52:56
Here's a question, what happens when your fighting an enemy and you lose?  Do you die?  What happens?
Title: Re: A thread to help people be up to speed on LoE
Post by: Equestrian on 2012 Jun 10, 13:55:21
Quote from: Blade The Protector on 2012 Jun 10, 13:52:56
Here's a question, what happens when your fighting an enemy and you lose?  Do you die?  What happens?

You don't die, you faint :(
You'll either respawn to the nearest hospital or one of your party/herd members can heal you.
Title: Re: A thread to help people be up to speed on LoE
Post by: Blade The Protector on 2012 Jun 10, 15:33:53
Quote from: Equestrian on 2012 Jun 10, 13:55:21
Quote from: Blade The Protector on 2012 Jun 10, 13:52:56
Here's a question, what happens when your fighting an enemy and you lose?  Do you die?  What happens?

You don't die, you faint :(
You'll either respawn to the nearest hospital or one of your party/herd members can heal you.
again genius.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Jun 10, 17:23:52
Quote from: Equestrian on 2012 Jun 10, 13:41:39
To many places I could ask this, decided this was the best place.

Will there be a herd pet?
As in, he gets a pet, she gets a pet, me gets a pet, but then we all share one more pet that belongs to the entire guild.

That's actually a pretty interesting question.
Title: Re: A thread to help people be up to speed on LoE
Post by: Equestrian on 2012 Jun 11, 15:46:00
You should probably have a list of unanswered questions on the main page

Will we be able to name ranks in the herd?
Example

And so on?
Major
Captain
Soldier
Trooper
Private
Grunt
Worm
Maggot
Dirt

((I wrote the list upward o_O))

--And to add to that, will we be able to have multiple titles, and how will it be shown if we do get ranks?
Title: Re: A thread to help people be up to speed on LoE
Post by: FicklePickles on 2012 Jun 18, 20:22:31
Just like the show, will only pegasi be able to go to Cloudsdale? And how about pegasi being able to interact with clouds?   
Title: Re: A thread to help people be up to speed on LoE
Post by: lurk852 on 2012 Jun 18, 20:31:19
Quote from: FicklePickles on 2012 Jun 18, 20:22:31
Just like the show, will only pegasi be able to go to Cloudsdale? And how about pegasi being able to interact with clouds?   


They've said that everyone will be able to go to Cloudsdale (perhaps via balloons/magic) - I believe they've also said that there will indeed be interaction with clouds.
Title: Re: A thread to help people be up to speed on LoE
Post by: Zbizo on 2012 Jun 19, 10:52:04
Quote from: Chishio Kunrin on 2012 Jun 10, 17:23:52
That's actually a pretty interesting question.

Reminds me Mike Row's quote
QuoteWhen I hear That's actually a pretty interesting question I know that I shouldn't except an answer.

from what they wrote before you shouldn't be that aware of being defeated by your enemy.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Jun 23, 03:18:57
Quote from: FicklePickles on 2012 Jun 18, 20:22:31
Just like the show, will only pegasi be able to go to Cloudsdale? And how about pegasi being able to interact with clouds?   
All races and yes.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tiger on 2012 Jun 23, 03:22:21
Quote from: Tekner on 2012 Jun 23, 03:18:57
Quote from: FicklePickles on 2012 Jun 18, 20:22:31
Just like the show, will only pegasi be able to go to Cloudsdale? And how about pegasi being able to interact with clouds?   
Yes and yes.

Only pegasi? I thought it was mentioned many times before that other ponies will be given a way there? Like, a hot balloon up, and a unicorn to cast the cloud walking spell.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Jun 23, 04:06:11
Quote from: Tiger on 2012 Jun 23, 03:22:21
Quote from: Tekner on 2012 Jun 23, 03:18:57
Quote from: FicklePickles on 2012 Jun 18, 20:22:31
Just like the show, will only pegasi be able to go to Cloudsdale? And how about pegasi being able to interact with clouds?   
Yes and yes.

Only pegasi? I thought it was mentioned many times before that other ponies will be given a way there? Like, a hot balloon up, and a unicorn to cast the cloud walking spell.
No. I derped and misread it. Anyone can go to cloudsdale and pegasi can interact with clouds, possibly the other races. Thanks pointing that out >.< Sorry for the confusion guys. I need to sleep...
Title: Re: A thread to help people be up to speed on LoE
Post by: jimm on 2012 Jun 24, 19:33:57
I hope the environment will be relatively responsive/interactive. The graphics remind me of Spyro the Dragon a lot, and in those games sometimes you could charge through the walls to find secrets. Will there be things like that? I wonder if they'd just be player-specific, reset themselves at an interval, or something else.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Jun 24, 19:42:50
Quote from: jimm on 2012 Jun 24, 19:33:57
I hope the environment will be relatively responsive/interactive. The graphics remind me of Spyro the Dragon a lot, and in those games sometimes you could charge through the walls to find secrets. Will there be things like that? I wonder if they'd just be player-specific, reset themselves at an interval, or something else.
We will have cool quests, easter eggs, and fun things to find in the world. Don't worry.
Quote from: Equestrian on 2012 Jun 11, 15:46:00
You should probably have a list of unanswered questions on the main page
This is not a bad idea. I'd love to answer any questions you guys have. Just keep in mind that sometimes you guys think just a bit too far ahead for us to be able to answer you just yet. We're still, yes still, in pre-alpha stage and there are a lot of things we've not considered yet. Also there are a few things we won't disclose until Galacon (http://galacon.eu).
Title: Re: A thread to help people be up to speed on LoE
Post by: Little Judas on 2012 Jun 25, 09:04:34
Quote from: Tekner on 2012 Jun 24, 19:42:50
...easter eggs, and fun things to find in the world...

Yay!
Title: Re: A thread to help people be up to speed on LoE
Post by: Lord of Madness on 2012 Jun 25, 10:23:13
Quote from: Little Judas on 2012 Jun 25, 09:04:34
Quote from: Tekner on 2012 Jun 24, 19:42:50
...easter eggs, and fun things to find in the world...

Yay!


I've heard about some of the easter eggs, just a hint... some will be very nice images ^3^ <--- don't want to ruin it... so I'm being SUPER vague.
Title: Re: A thread to help people be up to speed on LoE
Post by: Zbizo on 2012 Jun 26, 03:58:32
So what if you fell off a cloud as an unicorn/ep?
Giant butterflies? Pegasi catching you? or back to Ponyville?
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Jun 26, 08:00:28
Quote from: Zbizo on 2012 Jun 26, 03:58:32
So what if you fell off a cloud as an unicorn/ep?
Giant butterflies? Pegasi catching you? or back to Ponyville?

I hope you'll get a parachute that opens if you fall off of a cloud.

I wonder if Cloudsdale will have barriers built in that keep you from falling off. We'll have to wait until they finish Canterlot and start on Cloudsdale to see.
Title: Re: A thread to help people be up to speed on LoE
Post by: Lord of Madness on 2012 Jun 26, 08:08:52
I'm Pretty sure plummeting to your demise is not child friendly. Therefore its highly likely for some kind of safety system. My best guess is a selective invisible walls... Or there will be a very comical crash animation, both sound very likely
Title: Re: A thread to help people be up to speed on LoE
Post by: Zbizo on 2012 Jun 26, 13:27:37
Quote from: Chishio Kunrin on 2012 Jun 26, 08:00:28
I hope you'll get a parachute that opens if you fall off of a cloud.

I wonder if Cloudsdale will have barriers built in that keep you from falling off. We'll have to wait until they finish Canterlot and start on Cloudsdale to see.

I want to play as a pony, not as Ezio Auditore :l
Title: Re: A thread to help people be up to speed on LoE
Post by: Night Pony on 2012 Jun 26, 13:40:27
Quote from: Zbizo on 2012 Jun 26, 13:27:37
Quote from: Chishio Kunrin on 2012 Jun 26, 08:00:28
I hope you'll get a parachute that opens if you fall off of a cloud.

I wonder if Cloudsdale will have barriers built in that keep you from falling off. We'll have to wait until they finish Canterlot and start on Cloudsdale to see.

I want to play as a pony, not as Ezio Auditore :l


You can be both!  :D
(http://media.desura.com/images/groups/1/6/5666/Assassin_Octavia_by_Xeroseis.png)
Title: Re: A thread to help people be up to speed on LoE
Post by: lurk852 on 2012 Jun 26, 14:22:41
Quote from: Chishio Kunrin on 2012 Jun 26, 08:00:28
Quote from: Zbizo on 2012 Jun 26, 03:58:32
So what if you fell off a cloud as an unicorn/ep?
Giant butterflies? Pegasi catching you? or back to Ponyville?
I wonder if Cloudsdale will have barriers built in that keep you from falling off. We'll have to wait until they finish Canterlot and start on Cloudsdale to see.


I hope not. Nothing kills the fun of exploration like arbitrary invisible walls.

(And yes, sometimes "exploration" means "falling from very high up")
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Jun 26, 14:33:37
Quote from: lurk852 on 2012 Jun 26, 14:22:41
Quote from: Chishio Kunrin on 2012 Jun 26, 08:00:28
Quote from: Zbizo on 2012 Jun 26, 03:58:32
So what if you fell off a cloud as an unicorn/ep?
Giant butterflies? Pegasi catching you? or back to Ponyville?
I wonder if Cloudsdale will have barriers built in that keep you from falling off. We'll have to wait until they finish Canterlot and start on Cloudsdale to see.


I hope not. Nothing kills the fun of exploration like arbitrary invisible walls.

(And yes, sometimes "exploration" means "falling from very high up")

I almost said invisible walls, but then I thought "That would kinda suck." So I said "barriers" instead, hoping they'll come up with creative barriers that make more sense than an invisible wall.

If there's going to be fall damage, I'm not sure how many ponies will want to dive off the edge of Cloudsdale. lol
Title: Re: A thread to help people be up to speed on LoE
Post by: Rissian on 2012 Jun 27, 04:59:45
I dunno I'd probably jump off of cloudsdale at least once, just to see if I could somehow survive it.   ovO
(If it's even possible to fall off.)

I do that in a lot of games in Shadow of colossus I jumped off the tower colossus and also jumped off a huge cliff and survived both, through glitches or just funny ways of traversing the terrain a leap of faith off the tallest building was also fun in AC2.
Title: Re: A thread to help people be up to speed on LoE
Post by: Sotha on 2012 Jun 27, 23:02:53
Quote from: lurk852 on 2012 Jun 26, 14:22:41
(And yes, sometimes "exploration" means "falling from very high up")

Ah, you must mean this.
(http://e621.net/data/63/fc/63fcb10bc198659e06fec97c73230198.jpg)

I for one hope we'll be able to jump off of Cloudsdale, though I can be almost sure we won't.
Title: Re: A thread to help people be up to speed on LoE
Post by: hyper drive [HD] on 2012 Jun 28, 18:16:33
can game people make a trilabite cutiemark? ^-^ x3 :D
[IMG]http://i49.tinypic.com/e0hglc.jpg[/img]
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Jul 02, 20:09:38
I think there should be an Easter egg having to do with a chicken. There are video games that have stuff that make you wonder "What's with video game makers and chickens?" Not just Legend of Zelda, either. Someone killed a chicken in Skyrim and was suddenly under attack by the nearby NPCs. And the Fable series is obsessed with chickens.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Jul 02, 22:01:25
Quote from: Chishio Kunrin on 2012 Jul 02, 20:09:38
I think there should be an Easter egg having to do with a chicken. There are video games that have stuff that make you wonder "What's with video game makers and chickens?" Not just Legend of Zelda, either. Someone killed a chicken in Skyrim and was suddenly under attack by the nearby NPCs. And the Fable series is obsessed with chickens.
Unfortunately we can't add anypony from the show. This includes Scootaloo. Sorry :(.
Title: Re: A thread to help people be up to speed on LoE
Post by: Crystal Chaos on 2012 Jul 02, 22:04:53
Quote from: Tekner on 2012 Jul 02, 22:01:25
Quote from: Chishio Kunrin on 2012 Jul 02, 20:09:38
I think there should be an Easter egg having to do with a chicken. There are video games that have stuff that make you wonder "What's with video game makers and chickens?" Not just Legend of Zelda, either. Someone killed a chicken in Skyrim and was suddenly under attack by the nearby NPCs. And the Fable series is obsessed with chickens.
Unfortunately we can't add anypony from the show. This includes Scootaloo. Sorry :(.


Who says the chicken has to be Scoots?  ovO 0:) ovO
Title: Re: A thread to help people be up to speed on LoE
Post by: WolfsGhost on 2012 Jul 08, 08:56:57
Topic pinned. I'm allowing this thread to stay open despite the straying of the initial topic. If the topic strays again, I will be deleting posts and locking it. This thread is useful for new players to ask questions and get answers. The last thing it needs is to be filled with random off topic posts.

- WolfsGhost
LoE Concept Writer and Moderator
Title: Re: A thread to help people be up to speed on LoE
Post by: Tagmannn on 2012 Jul 09, 18:19:13
I know that we cant use the characters from the show as NPCs, but will they allow us to create them via character creation and use them in-game?
Title: Re: A thread to help people be up to speed on LoE
Post by: Blues-Music on 2012 Jul 09, 18:20:51
Quote from: Tagmannn on 2012 Jul 09, 18:19:13
I know that the we cant use the characters from the show as NPCs, but will they allow us to create them via character creation and use them in-game?

You will be able to make similiar looking characters ,but no you can't create them they also will not be NPCs
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Jul 09, 19:22:01
Quote from: Tagmannn on 2012 Jul 09, 18:19:13
I know that we cant use the characters from the show as NPCs, but will they allow us to create them via character creation and use them in-game?

You'll be able to make your character look similar, but they're likely going to have a filter on the character naming box so that you can't name them after characters from the show. For example, if you type "Fluttershy" into the box, it's not going to let you name your pony that.
Title: Re: A thread to help people be up to speed on LoE
Post by: lurk852 on 2012 Jul 09, 19:28:24
Quote from: Chishio Kunrin on 2012 Jul 09, 19:22:01
Quote from: Tagmannn on 2012 Jul 09, 18:19:13
I know that we cant use the characters from the show as NPCs, but will they allow us to create them via character creation and use them in-game?

You'll be able to make your character look similar, but they're likely going to have a filter on the character naming box so that you can't name them after characters from the show. For example, if you type "Fluttershy" into the box, it's not going to let you name your pony that.


I just hope we don't have tons of ponies running around with names like "Fluttërshy" and "Xtwilightxsparklexx".  :x

Maybe I should have higher expectations for this community, though.
Title: Re: A thread to help people be up to speed on LoE
Post by: Crystal Chaos on 2012 Jul 09, 19:54:01
F?ûtt?r?hÿ *troll face*
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Jul 09, 20:17:40
Quote from: lurk852 on 2012 Jul 09, 19:28:24
Quote from: Chishio Kunrin on 2012 Jul 09, 19:22:01
Quote from: Tagmannn on 2012 Jul 09, 18:19:13
I know that we cant use the characters from the show as NPCs, but will they allow us to create them via character creation and use them in-game?

You'll be able to make your character look similar, but they're likely going to have a filter on the character naming box so that you can't name them after characters from the show. For example, if you type "Fluttershy" into the box, it's not going to let you name your pony that.


I just hope we don't have tons of ponies running around with names like "Fluttërshy" and "Xtwilightxsparklexx".  :x

Maybe I should have higher expectations for this community, though.

At first, I wondered "Why do that?" but then I realized how many people here already have the names of show characters. Then, I thought about how many people on chatrooms I've been to would all log on as anime characters to where there'd be multiple people of each character. Oh, I thought, People logging on as their favorite character is inevitable. People do that all the time.
Title: Re: A thread to help people be up to speed on LoE
Post by: Weatherboy1 on 2012 Oct 03, 15:32:11
If anyone has questions Please respond below this comment!
Title: Re: A thread to help people be up to speed on LoE
Post by: Handledrobin on 2012 Oct 03, 17:58:51
Hey i've been having issues, the game wont let me sign in. everytime i try it says I dont have games access.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Oct 03, 18:01:40
Quote from: Handledrobin on 2012 Oct 03, 17:58:51
Hey i've been having issues, the game wont let me sign in. everytime i try it says I dont have games access.

It's because the stress test is over. We were only allowed to play September 28-30, just to help them test the servers.
Title: Re: A thread to help people be up to speed on LoE
Post by: Little Judas on 2012 Oct 03, 18:03:55
Quote from: Chishio Kunrin on 2012 Oct 03, 18:01:40
Quote from: Handledrobin on 2012 Oct 03, 17:58:51
Hey i've been having issues, the game wont let me sign in. everytime i try it says I dont have games access.

It's because the stress test is over. We were only allowed to play September 28-30, just to help them test the servers.

Yeah, playing the Pre-Alpha is so last-week, no-one plays it any more.
Title: Re: A thread to help people be up to speed on LoE
Post by: Weatherboy1 on 2012 Oct 03, 21:54:56
Quote from: Handledrobin on 2012 Oct 03, 17:58:51
Hey i've been having issues, the game wont let me sign in. everytime i try it says I dont have games access.

The Pre-Alpha Stress test is over, So you can't access it.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Oct 04, 02:48:49
Even before the stress test was over, I modified the servers to disallow all characters except for letters and spaces when making a name. Therefore It's not possible to spoof names with latin-accented characters, and yes the name filter blocks all the swears that the chat filter blocks as well as reserved names both canon and from our storyline.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Oct 04, 09:23:23
Quote from: Tekner on 2012 Oct 04, 02:48:49
Even before the stress test was over, I modified the servers to disallow all characters except for letters and spaces when making a name. Therefore It's not possible to spoof names with latin-accented characters, and yes the name filter blocks all the swears that the chat filter blocks as well as reserved names both canon and from our storyline.

Characters from your storyline? Very smart. I didn't think about that! I guess it would be pretty awkward if someone named their pony the same as one of the NPCs.
Title: Re: A thread to help people be up to speed on LoE
Post by: Ründo on 2012 Oct 05, 18:45:00
Quote from: Chishio Kunrin on 2012 Apr 15, 01:04:58
Player houses
Another thing I've seen mentioned that I'm also eager about is player houses. "It would be great if all those houses in Ponyville had more of a purpose than decoration!" I asked the devs about player houses back on the EO Suggestions forum. All I got was a big maybe. The thing is, if (big if) they do decide to let us have houses, it'll most likely be pretty much just house interiors. Actual houses that physically occupy space on a map would easily take up server space, plus the fact that there will likely be many, many players who will get houses.

  • The design team is leaning much more toward no because it would be too hard. So it's pretty much a no. However, Tekner has said that he has been trying to push for a player houses or player-owned buildings system. It's still a huge maybe.


Spoiler: Tekner's quote on the matter • show
[quote author=Tekner link=topic=3292.msg236128#msg236128 date=1341335747]
At this time, there are no plans to add player housing or owned buildings. Personally, I am pushing for such a system to be implemented (and it may be if I, or another programmer, finds a simple and efficient way to go about doing it. Don't assume that means it will be added, though.)
[/spoiler]
[/quote]

have they figured it out yet. My guess is that the most efficient method involves a back-end server to handle all custom data. that way you only have to load active data into the front-end servers, freeing up needed memory.  Though I'm guessing the real problem might lie in world placement.

Edit:

maybe you could implement apartments or something.
Title: Re: A thread to help people be up to speed on LoE
Post by: Rissian on 2012 Oct 05, 19:55:23
If they are worried about data and world storage using an instanced room would work for houses, if they ever decided to change their minds on it. The instances would only need variables from that point on that the server could store in maybe a house file for each registered player. FFXI has you walk into a zone changer that looks like tons of houses are in the background but then takes you instantly to an instanced room that players in your party can see kind of like Guild Wars 1 partying.

Since all of the objects are in the game data itself models etc. You could just store location data of objects the player wants in the house on the server. Now if you had a million or so players I could see data storage adding up. Lets say if by some miracle housing was added and each player house only stores 1MB of data. then 1000 players would only be 1GB of data the server would have to have on it's HDD. and nowadays you can get 500GB HDDs for pretty cheap prices usually.

I'm not sure how much RAM and CPU would affect housing as the data could be so small that it doesn't add up to much, there's also networking to look at too though.

(Now I could be horribly wrong on all of this as I've only handled home servers for Minecraft and a few other games.)
Title: Re: A thread to help people be up to speed on LoE
Post by: Weatherboy1 on 2012 Oct 05, 22:42:57
Quote from: Trege on 2012 Oct 05, 19:55:23
If they are worried about data and world storage using an instanced room would work for houses, if they ever decided to change their minds on it. The instances would only need variables from that point on that the server could store in maybe a house file for each registered player. FFXI has you walk into a zone changer that looks like tons of houses are in the background but then takes you instantly to an instanced room that players in your party can see kind of like Guild Wars 1 partying.

Since all of the objects are in the game data itself models etc. You could just store location data of objects the player wants in the house on the server. Now if you had a million or so players I could see data storage adding up. Lets say if by some miracle housing was added and each player house only stores 1MB of data. then 1000 players would only be 1GB of data the server would have to have on it's HDD. and nowadays you can get 500GB HDDs for pretty cheap prices usually.

I'm not sure how much RAM and CPU would affect housing as the data could be so small that it doesn't add up to much, there's also networking to look at too though.

(Now I could be horribly wrong on all of this as I've only handled home servers for Minecraft and a few other games.)

I have a good idea of what you are saying... But the only way it would work is if other people couldn't access the house, and like you said. The House is "Downloaded" onto our hard-drives
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Oct 06, 04:36:29
There are a lot of variables, programmatically and not, that go into such a feature. The first is how to best optimize the save data. Do we save objects by position, type, and other data, or should we give houses set things to have (couch, counter, a few pre-positioned paintings, etc), so all we'd have to store is which "slot" that thing is, and what the model is. Aside from how we go about saving the data, I'm surprised no one has brought this up yet: Even if we allowed all those currently unused houses to be owned by players, what happens when all the houses have been occupied? Do we allow a house to be technically owned by multiple players? Do we block them out? Does it get rented out by the first owner? There's so much more that goes into this than you realize. The other thing is, what would the true point of a house even be? There has to be more of a reason than "I want a house because it would be cool" if we're going to implement it, unless we have literally nothing else to do.
Title: Re: A thread to help people be up to speed on LoE
Post by: Perteks on 2012 Oct 06, 05:03:41
What about this idea.
Only guilds/herds can rent house, in each city only few houses (smaller city= smaller houses/price) and of course if didn't payed rent house will be free to rent again.
Title: Re: A thread to help people be up to speed on LoE
Post by: Ründo on 2012 Oct 06, 05:11:42
Quote from: Tekner on 2012 Oct 06, 04:36:29
There are a lot of variables, programmatically and not, that go into such a feature. The first is how to best optimize the save data. Do we save objects by position, type, and other data, or should we give houses set things to have (couch, counter, a few pre-positioned paintings, etc), so all we'd have to store is which "slot" that thing is, and what the model is. Aside from how we go about saving the data, I'm surprised no one has brought this up yet: Even if we allowed all those currently unused houses to be owned by players, what happens when all the houses have been occupied? Do we allow a house to be technically owned by multiple players? Do we block them out? Does it get rented out by the first owner? There's so much more that goes into this than you realize. The other thing is, what would the true point of a house even be? There has to be more of a reason than "I want a house because it would be cool" if we're going to implement it, unless we have literally nothing else to do.


The biggest advantage of having a house is for displaying stuff like trophies/rewards.  It would also have the potential to provide benefits to stuff like crafting; such that players wouldn't have to run around the world/town to make various things.  Also It could benefit the players from a RP perspective since it'll allow private meetings, and home related activities.

Though yes there is a concern about the amount of in-town houses. but There are various solutions to this.
Title: Re: A thread to help people be up to speed on LoE
Post by: Rissian on 2012 Oct 06, 05:17:17
I was mainly speaking of instanced houses not houses placed in the world itself. FFXI houses are created when player data is created. And because it's instanced there's no game world limitation. I'm not sure how to describe it. But in FFXI you enter a zone and the zone you goto is an instance of your house. Something other players can't even see basically unless they were in your party and the server sent them to the same instance.

&feature=player_detailpage#t=106s

The best example I could find was this. The player entered the house and it warped them to a new zone only they can see unless they invited others to the same zone using the party system.

FFXI did have advantages to using the houses as they improved crafting and other things but yeah it's kind of pointless to have houses unless they have some use other then looking cool.

(This is probably off topic now though.  :s  )
Title: Re: A thread to help people be up to speed on LoE
Post by: Ründo on 2012 Oct 06, 05:25:12
I get it.  That's an interesting method but, what if players want the option of sharing a house. Then, the game data would still have to be held on a server.  Though that isn't much different than the player housing town idea, in such a case.
Title: Re: A thread to help people be up to speed on LoE
Post by: Rissian on 2012 Oct 06, 05:34:04
FFXI houses are stored on the FFXI server itself. All it stores is what items you have in your storage the placement of furniture you buy and what plants you have growing in your house. Because the room is already in each copy of FFXI it only needs object placement data X Y Z cords item storage and that's about it since the rest is built in the game itself. At least that's what I gather from playing the game for years. It probably has more variables than that but the data size can't amount to much at all since all objects are in the game itself already models and everything.

And any player can enter your house on FFXI if you allow them through the party menu.
Title: Re: A thread to help people be up to speed on LoE
Post by: Ründo on 2012 Oct 06, 05:51:55
any form of housing would work like that, with the exception of requiring the players to be in a party.
hmmm, but that doesn't address any of the issues of house placement.




Over-all, if they use a back-end server to store the houses and simply load the ones that the currently logged players have access to, into the appropriate front-end(aka world) server; they would be able to minimize the amount of data usage in any one of their servers. It'll also be effective for players on the same front-server when visiting each other; since only the server they are communicating with has to manage and distribute the data multiple times. This could even be expounded further by temporarily storing house data client side, in-case players enter and exit the house frequently.  Meaning only altered data would have to be retransmitted.




I'm sure they'll think of something.


EDIT:

just realized in the case of split ownership, etc. or anything similar. if 2+ players using a house are on different world servers they would need to delegate management of the houses data to a master server. which could be any of the 3+ involved servers. in which case players would possibly be communicating with the master server, instead of the server they logged into.  But since they're isolated from the world in that case, it shouldn't case to many problems.
Title: Re: A thread to help people be up to speed on LoE
Post by: Rissian on 2012 Oct 06, 05:56:49
By house placement do you mean the physical houses in the game world? Or data of the houses.

(Err, nevermind I'm getting too far off topic now.)
Title: Re: A thread to help people be up to speed on LoE
Post by: Ründo on 2012 Oct 06, 06:04:59
house placement as in game world.
Title: Re: A thread to help people be up to speed on LoE
Post by: Rissian on 2012 Oct 06, 06:09:40
An instanced house doesn't need placement in the game world all it requires is a zone changer that takes you to the house which is stored on the server for your character. That's what FFXI uses there is no house placement what so ever it's just a zone that takes you to a room that has data stored for your character that's separate from other zones in the game.  ^-^
Title: Re: A thread to help people be up to speed on LoE
Post by: Ründo on 2012 Oct 06, 06:17:00
I know
Quote from: Ründo on 2012 Oct 06, 05:25:12
I get it...    ...Though that isn't much different than the player housing town idea, in such a case.


I think the biggest concern is weather or not the servers can handle the extra data;  and if it's worth the effort to implement.
from what I know of computers today; data capacity isn't an issue, so much as if the housing will have an impact on CPU and bandwidth usage.  As for, is it worth implementing, you decide:
Quote from: Ründo on 2012 Oct 06, 05:11:42
...
The biggest advantage of having a house is for displaying stuff like trophies/rewards.  It would also have the potential to provide benefits to stuff like crafting; such that players wouldn't have to run around the world/town to make various things.  Also It could benefit the players from a RP perspective since it'll allow private meetings, and home related activities.
...
Title: Re: A thread to help people be up to speed on LoE
Post by: Rissian on 2012 Oct 06, 06:19:24
That could be where client side things come in, like you said earlier have the server send the data once then store it client side unless something is changed. Although storing things client side can often lead to exploits which is bad.

But yeah it's up to the team to decide anyways, speculation is fun though.
Title: Re: A thread to help people be up to speed on LoE
Post by: Ründo on 2012 Oct 06, 06:27:36
true.  but smart programmers would have it so the client sends changes, and has the server double check. then redistribute valid changes to all players currently inside the house. Also, when a player re-enters a house that has had changes to it; they get updates on the changed parts. (like player positions, furniture in the rooms, etc.)
Title: Re: A thread to help people be up to speed on LoE
Post by: Weatherboy1 on 2012 Oct 06, 08:08:32
Well I would like homes to be added but I understand if they can't be
Title: Re: A thread to help people be up to speed on LoE
Post by: SweBow on 2012 Oct 06, 09:53:56
I can shoot you all right now.

Housing isn't something we're planning to do. If we add it, it's going to be a late feature.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Oct 06, 13:22:39
Quote from: SweBow on 2012 Oct 06, 09:53:56
I can shoot you all right now.

Housing isn't something we're planning to do. If we add it, it's going to be a late feature.

I noticed last night that people were discussing ways to implement houses, and I added to the first post that housing is low priority and if the team does decide to consider adding them, it'll be late in development. X3

So, guys, perhaps we should hold the discussion of how to work houses into the game until much later on, if the devs say they're considering it.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chelicera on 2012 Oct 08, 08:58:04
Player houses
Another thing I've seen mentioned that I'm also eager about is player houses. "It would be great if all those houses in Ponyville had more of a purpose than decoration!" I asked the devs about player houses back on the EO Suggestions forum. All I got was a big maybe. The thing is, if (big if) they do decide to let us have houses, it'll most likely be pretty much just house interiors. Actual houses that physically occupy space on a map would easily take up server space, plus the fact that there will likely be many, many players who will get houses.


I'm aware of the people who posted suggestion for player housing and Chishio Kunrin's recent post about holding the discussions about it but let me just say my thoughts here at least once in a simple manner. Firstly, it would really be efficient to use Trege's suggestion of having a warp for houses so the interior wouldn't really occupy any part of the map. In fact, this is the solution of most online games and may only be the logical way over crowded masses in mmorpgs. Secondly and the last, if we want to live in equestrian landmarks, which I assume as people's preference over having a new area for player housing, we are left with no other choice but to have multiple players per house. To answer the problem of houses becoming overly occupied, I'll follow with one of Ründo's solution of having a virtually unlimited space in capacity. I do believe it is possible though programming solution for this might be complex and the size it holds is tremendous. Let me illustrate it. A player can choose his/her house in the map and that particular house has a code. Wherein the code holds the House ID which includes the place(eg. Ponyville) the street and the name of the house(named by moderators). Inside each house has its multiple directories, much like when choosing a server. After choosing a "server"(in relation to the topic housing), you can search for the uniquely named house by the player and then TADA! Objective complete. The "servers" cannot be chosen by the players but it acts as a module of balancing so unexpected overload will not occur. Of course as I mentioned earlier, after entering "servers" there comes the customizable house names. To sum it up: House Code for the real structure in the map and the House Directory for a systematic player address. Customization is good to represent each others' style so fixed furniture/house decoration is a no-no for me. Multiple houses is nice but there should be a limitation, of course. I find this idea quite decent and I would really love this to be implemented.

Additional Notes: It might pose a problem if some houses are being  D:"unpopular" DD: so it would be nice to add lively environments and activities around all areas in all places and if isn't that much possible anymore, just make something uniquely attractive(like a house floating at a river plus a nearby waterfall or a place with good perspective within your house' reach) or a some kind of promotion so every houses receive mixed appreciation. The thing about housing in online games might be absurd for some but for semi-obsessive mmorpg players like me who feels the character's world as theirs, how nice it is to have a shelter in a paradise of you wildest dreams~  ;)
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Oct 08, 10:36:01
Quote from: Chelicera on 2012 Oct 08, 08:58:04
Spoiler: show
Player houses
Another thing I've seen mentioned that I'm also eager about is player houses. "It would be great if all those houses in Ponyville had more of a purpose than decoration!" I asked the devs about player houses back on the EO Suggestions forum. All I got was a big maybe. The thing is, if (big if) they do decide to let us have houses, it'll most likely be pretty much just house interiors. Actual houses that physically occupy space on a map would easily take up server space, plus the fact that there will likely be many, many players who will get houses.

  • The design team is leaning much more toward no because it would be too hard. So it's pretty much a no. However, Tekner has said that he has been trying to push for a player houses or player-owned buildings system. It's still a huge maybe.



I'm aware of the people who posted suggestion for player housing and Chishio Kunrin's recent post about holding the discussions about it but let me just say my thoughts here at least once in a simple manner. Firstly, it would really be efficient to use Trege's suggestion of having a warp for houses so the interior wouldn't really occupy any part of the map. In fact, this is the solution of most online games and may only be the logical way over crowded masses in mmorpgs. Secondly and the last, if we want to live in equestrian landmarks, which I assume as people's preference over having a new area for player housing, we are left with no other choice but to have multiple players per house. To answer the problem of houses becoming overly occupied, I'll follow with one of Ründo's solution of having a virtually unlimited space in capacity. I do believe it is possible though programming solution for this might be complex and the size it holds is tremendous. Let me illustrate it. A player can choose his/her house in the map and that particular house has a code. Wherein the code holds the House ID which includes the place(eg. Ponyville) the street and the name of the house(named by moderators). Inside each house has its multiple directories, much like when choosing a server. After choosing a "server"(in relation to the topic housing), you can search for the uniquely named house by the player and then TADA! Objective complete. The "servers" cannot be chosen by the players but it acts as a module of balancing so unexpected overload will not occur. Of course as I mentioned earlier, after entering "servers" there comes the customizable house names. To sum it up: House Code for the real structure in the map and the House Directory for a systematic player address. Customization is good to represent each others' style so fixed furniture/house decoration is a no-no for me. Multiple houses is nice but there should be a limitation, of course. I find this idea quite decent and I would really love this to be implemented.

Additional Notes: It might pose a problem if some houses are being  D:"unpopular" DD: so it would be nice to add lively environments and activities around all areas in all places and if isn't that much possible anymore, just make something uniquely attractive(like a house floating at a river plus a nearby waterfall or a place with good perspective within your house' reach) or a some kind of promotion so every houses receive mixed appreciation. The thing about housing in online games might be absurd for some but for semi-obsessive mmorpg players like me who feels the character's world as theirs, how nice it is to have a shelter in a paradise of you wildest dreams~  ;)

We're very aware of the many strategies to implement this kind of feature, but that still doesn't lessen the workload it'd impose on us that would only detract from developing everything else even more vital to the game. Right now it's a big maybe because we need to focus on so many other things first and there are a lot of variables to consider beyond what many of you realize, solely from a technical aspect of things. As much as I appreciate your enthusiasm, I'm going to ask you all to drop it and continue using this thread as it was originally intended to be used. If you feel the need to discuss player housing from a contemplative perspective, feel free to make a thread about it.Thank you, Chishio. (http://forum.legendsofequestria.com/index.php?topic=5131.0)

We'll let you all know if/when we decide to add such a feature in the future.
Title: Re: A thread to help people be up to speed on LoE
Post by: Weremetalwolf on 2012 Nov 02, 15:12:00
There will be the possibility that individual pony can create unique clothes and accessories? for example, a unique accessory that can create only one who is a certain guild. ((I'm not sure this goes here))
Title: Re: A thread to help people be up to speed on LoE
Post by: ShadowHeart on 2012 Nov 29, 10:08:06
I watched the livestream and it looks like u go to the well to place the new mini game
[IMG]http://i50.tinypic.com/2w3vlnp.png[/img]
and this looks like they got some new thing at the top center of the screen. Not sure wut it is......
and if u watch the vid where this came from then it shows an updated canterlot
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Nov 29, 17:02:53
Quote from: ShadowHeart on 2012 Nov 29, 10:08:06
I watched the livestream and it looks like u go to the well to place the new mini game
Spoiler: show
[IMG]http://i50.tinypic.com/2w3vlnp.png[/img]

and this looks like they got some new thing at the top center of the screen. Not sure wut it is......
and if u watch the vid where this came from then it shows an updated canterlot

I mega zoomed in, and it looks like the red and blue on either side of that circle up there is a health bar and an energy bar. That's an interesting way to put the HP and energy bars in the HUD.
Title: Re: A thread to help people be up to speed on LoE
Post by: ShadowHeart on 2012 Nov 30, 10:20:38
...but i wonder what's in the center of the two bars
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Nov 30, 10:38:45
I have no idea. That couldn't possibly be for exp with the scroll displaying your level. Could it? That's actually probably not it, but I'm not sure what else to guess.
Title: Re: A thread to help people be up to speed on LoE
Post by: lurk852 on 2012 Nov 30, 12:02:41
Well, in a lot of modern MMOs, your character's face would go there...
Title: Re: A thread to help people be up to speed on LoE
Post by: ShadowHeart on 2012 Nov 30, 12:18:45
ooooh now that's a possibility!
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Nov 30, 14:42:54
Quote from: lurk852 on 2012 Nov 30, 12:02:41
Well, in a lot of modern MMOs, your character's face would go there...

*Facehoof* Oh duh. I forgot about that, and yet I've played an MMO that has one of those things where it has your character's face in a circle.
Title: Re: A thread to help people be up to speed on LoE
Post by: ShadowHeart on 2012 Nov 30, 15:14:45
me 2 but they usually put it in the top right corner. Maybe since it's kid friendly, they think they will see it better if it's in the center of the top. I know I lose track of my hp in games and im fighting all out and im like 'bwahaha! im so gonna-' and then I die and im lie 'whoops, forgot about my hp...'
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2012 Nov 30, 16:06:10
Everything, GUI-oriented or otherwise, is still subject to change. Yes, those represent health and energy. The background will be either stars or hearts to represent gender. Your face is, indeed, planned to be shown in its foreground as well. The overall style of the bars and status icons will change if they show enemy stats, too.
Title: Re: A thread to help people be up to speed on LoE
Post by: Cerebrate on 2012 Nov 30, 19:55:13
Quote from: Tekner on 2012 Nov 30, 16:06:10
Everything, GUI-oriented or otherwise, is still subject to change. Yes, those represent health and energy. The background will be either stars or hearts to represent gender. Your face is, indeed, planned to be shown in its foreground as well. The overall style of the bars and status icons will change if they show enemy stats, too.


What is actually shown there is currently in use for your character, but it's mostly likely going to change that yours will be shown differently, and enemies/players in your group will have stat indicators similar to what we have there.
Title: Re: A thread to help people be up to speed on LoE
Post by: The Wandering Magus on 2012 Dec 04, 17:19:01
what if you're gender-neutral? :P
Title: Re: A thread to help people be up to speed on LoE
Post by: Tiger on 2012 Dec 04, 20:03:09
Quote from: The Wandering Magus on 2012 Dec 04, 17:19:01
what if you're gender-neutral? :P

> Registering for Google Account
> Male, Female or Other
>  :I
Title: Re: A thread to help people be up to speed on LoE
Post by: Night Pony on 2012 Dec 05, 09:57:16
Quote from: Tiger on 2012 Dec 04, 20:03:09
Quote from: The Wandering Magus on 2012 Dec 04, 17:19:01
what if you're gender-neutral? :P

> Registering for Google Account
> Male, Female or Other
>  :I


> Black Light Virus.
Seems accurate.  ovO
Title: Re: A thread to help people be up to speed on LoE
Post by: Doctor Light on 2012 Dec 16, 09:11:02
But what about a wibbly wobbly timey wimey cutie mark? How'm I supposed to get that...
Title: Re: A thread to help people be up to speed on LoE
Post by: RF941 on 2012 Dec 19, 12:15:47
Quote from: Tekner on 2012 Nov 30, 16:06:10
Everything, GUI-oriented or otherwise, is still subject to change. Yes, those represent health and energy. The background will be either stars or hearts to represent gender. Your face is, indeed, planned to be shown in its foreground as well. The overall style of the bars and status icons will change if they show enemy stats, too.

And if I'm a guy who has a filly, i have to play with... hearts? o.O
Title: Re: A thread to help people be up to speed on LoE
Post by: Lord of Madness on 2012 Dec 19, 14:05:02
Quote from: RF941 on 2012 Dec 19, 12:15:47
Quote from: Tekner on 2012 Nov 30, 16:06:10
Everything, GUI-oriented or otherwise, is still subject to change. Yes, those represent health and energy. The background will be either stars or hearts to represent gender. Your face is, indeed, planned to be shown in its foreground as well. The overall style of the bars and status icons will change if they show enemy stats, too.

And if I'm a guy who has a filly, i have to play with... hearts? o.O


Im pretty sure males would be stars and mares would be hearts
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2012 Dec 19, 14:12:56
Quote from: Lord of Madness on 2012 Dec 19, 14:05:02
Quote from: RF941 on 2012 Dec 19, 12:15:47
Quote from: Tekner on 2012 Nov 30, 16:06:10
Everything, GUI-oriented or otherwise, is still subject to change. Yes, those represent health and energy. The background will be either stars or hearts to represent gender. Your face is, indeed, planned to be shown in its foreground as well. The overall style of the bars and status icons will change if they show enemy stats, too.

And if I'm a guy who has a filly, i have to play with... hearts? o.O


Im pretty sure males would be stars and mares would be hearts

I think it might depend on the pony's gender. So what's being asked is "What if a guy makes a girl pony?"
Title: Re: A thread to help people be up to speed on LoE
Post by: McSleuthburger on 2012 Dec 19, 16:39:07
 <3 doesnt matter, you can never have enough hearts  <3
<3 I dont want to see anybody spamming this now though <3
Title: Re: A thread to help people be up to speed on LoE
Post by: boboy76 on 2012 Dec 20, 22:40:21
This is so exciting! Will earth ponies and unicorns be able to walk on clouds? or only pegasi? p.s. This will be the best game evar! :P
Title: Re: A thread to help people be up to speed on LoE
Post by: Sotha on 2012 Dec 23, 14:24:17
Quote from: The Wandering Magus on 2012 Dec 04, 17:19:01
what if you're gender-neutral? :P

Yeah! Or what if you want to play a transgendered pony? Hmm?!  :l
Title: Re: A thread to help people be up to speed on LoE
Post by: ShadowHeart on 2012 Dec 24, 10:58:42
what do yall think this is?
[IMG]http://i49.tinypic.com/idzthu.png[/img]
Title: Re: A thread to help people be up to speed on LoE
Post by: SweBow on 2012 Dec 24, 19:36:37
Quote from: ShadowHeart on 2012 Dec 24, 10:58:42
what do yall think this is?
[IMG]http://i49.tinypic.com/idzthu.png[/img]


Wrong section, suppose to be under either Art or 3d modeling. Else it's nice. Saw it on P3D
Title: Re: A thread to help people be up to speed on LoE
Post by: Syble SoundWave on 2012 Dec 26, 10:25:14
I just with I knew when it might be out. IM SO PUMPED!! :D
Title: Re: A thread to help people be up to speed on LoE
Post by: Weatherboy1 on 2012 Dec 26, 11:08:56
Quote from: ShadowHeart on 2012 Dec 24, 10:58:42
what do yall think this is?
[IMG]http://i49.tinypic.com/idzthu.png[/img]

If I recall that's the Canterlot Archives, Popey (the 3D Developer co-leader) was working on it. It might be finished in the modelling department.
Title: Re: A thread to help people be up to speed on LoE
Post by: ShadowHeart on 2012 Dec 26, 11:34:38
Oh right. Sorry   >.<
Title: Re: A thread to help people be up to speed on LoE
Post by: Jenzy on 2013 Jan 17, 04:06:50
The information from the front page is quite imformative. It's organized well. ^-^

Interesting to hear Earth Ponies + Unicorns actually get to visit Cloudsdale. O:

I'm eager to hear more about the game~

Hmmm... Will ponies be able to swim? Explore stuff in water, or is it mostly on land? :s
Title: Re: A thread to help people be up to speed on LoE
Post by: The Wandering Magus on 2013 Jan 17, 11:42:13
please note that the link to your guide for editing wikias is no longer functioning x3

Try it out-> http://forum.legendsofequestria.com/index.php?topic=3132.0
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Jan 17, 21:11:11
Quote from: Jenzy on 2013 Jan 17, 04:06:50
Will ponies be able to swim? Explore stuff in water, or is it mostly on land? :s
All of the above. There's already a preliminary swimming system in place, but I don't doubt that most of it will be on land.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2013 Jan 18, 11:19:15
Quote from: The Wandering Magus on 2013 Jan 17, 11:42:13
please note that the link to your guide for editing wikias is no longer functioning x3

Try it out-> http://forum.legendsofequestria.com/index.php?topic=3132.0

Oh dear. I wonder what happened.
Title: Re: A thread to help people be up to speed on LoE
Post by: Rissian on 2013 Jan 18, 11:24:49
Is it from when the forums were cleared of the pages without a reply within a certain number of days? That's the only thing I can think of is maybe the system glitched and cleared pages in other areas not just the off topic area.
Title: Re: A thread to help people be up to speed on LoE
Post by: enr01 on 2013 Jan 27, 14:45:56
Can you tell me how to change my profile picture? ovO
Title: Re: A thread to help people be up to speed on LoE
Post by: McSleuthburger on 2013 Jan 27, 14:46:58
Quote from: enr01 on 2013 Jan 27, 14:42:05
Dus anypony know how to change a profile picture?


click profile, highlight modify profile, click forum profile, and there should be an option to change your avatar

and please dont double post asking the same thing.....
Title: Re: A thread to help people be up to speed on LoE
Post by: mane6 on 2013 Mar 22, 17:48:33
When is the awesome game coming out will there be a release date?
Title: Re: A thread to help people be up to speed on LoE
Post by: Virtual on 2013 Mar 22, 18:16:46
Quote from: mane6 on 2013 Mar 22, 17:48:33
When is the awesome game coming out will there be a release date?


There are still no release dates or an estimated release date
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Mar 22, 19:26:26
Quote from: Virtual on 2013 Mar 22, 18:16:46
Quote from: mane6 on 2013 Mar 22, 17:48:33
When is the awesome game coming out will there be a release date?


There are still no release dates or an estimated release date
Please read our FAQ before asking us any questions. Thank you ^-^ (http://www.legendsofequestria.com/faq)
Title: Re: A thread to help people be up to speed on LoE
Post by: Thundasius on 2013 Apr 11, 11:22:39
Are link the farming system and such linked to race of the Ponie? Because if I remember in the show that earth ponies are best on cultivating the land and that unicorns are good at brewing potions (science according to the show(like twilight for example)) and creating dresses (like rarity). Of Course I would think cooking and such to be equal to all races. Just asking the question.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Apr 11, 20:03:27
Quote from: Thundasius on 2013 Apr 11, 11:22:39
Are link the farming system and such linked to race of the Ponie? Because if I remember in the show that earth ponies are best on cultivating the land and that unicorns are good at brewing potions (science according to the show(like twilight for example)) and creating dresses (like rarity). Of Course I would think cooking and such to be equal to all races. Just asking the question.
As far as I know, your cutie mark will largely be what influences how proficient you are at professions and other things. I'm not sure about race.
Title: Re: A thread to help people be up to speed on LoE
Post by: Little Judas on 2013 Apr 11, 20:27:29
Well I doubt that an Earth Pony or Pegasus will have a CM that illustrates a magic ability.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2013 Apr 12, 02:12:43
Judging by the amount of wing cutie marks were available in the Pre-Alpha test, if there will be a flying cutie mark, then I'm pretty sure that will only be for pegasus ponies.

As far as I know, each race may get at least one cutie mark that is only for that race.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Apr 12, 02:25:17
Quote from: Chishio Kunrin on 2013 Apr 12, 02:12:43
Judging by the amount of wing cutie marks were available in the Pre-Alpha test, if there will be a flying cutie mark, then I'm pretty sure that will only be for pegasus ponies.

As far as I know, each race may get at least one cutie mark that is only for that race.
As I said, that is still being worked on and is likely, but not certain yet. Cutie marks are divided into categories, and in each category there are many different cutie marks, however, it is the category that determines what benefits you get from said cutie mark. What the categories are and their benefits cannot be disclosed yet.
Title: Re: A thread to help people be up to speed on LoE
Post by: Mizuki on 2013 Jun 09, 22:18:31
Quote from: Tekner on 2013 Apr 12, 02:25:17
Quote from: Chishio Kunrin on 2013 Apr 12, 02:12:43
Judging by the amount of wing cutie marks were available in the Pre-Alpha test, if there will be a flying cutie mark, then I'm pretty sure that will only be for pegasus ponies.

As far as I know, each race may get at least one cutie mark that is only for that race.
As I said, that is still being worked on and is likely, but not certain yet. Cutie marks are divided into categories, and in each category there are many different cutie marks, however, it is the category that determines what benefits you get from said cutie mark. What the categories are and their benefits cannot be disclosed yet.


So if you got a Key-lime Pie cutie mark, then you'd probably do well hanging out at Sugar Cube corner?
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Jun 09, 23:55:17
Quote from: Mizuki on 2013 Jun 09, 22:18:31
So if you got a Key-lime Pie cutie mark, then you'd probably do well hanging out at Sugar Cube corner?
Not literally, but that's the idea ^-^
Title: Re: A thread to help people be up to speed on LoE
Post by: The Wandering Magus on 2013 Jun 10, 12:01:31
so if you're a unicorn or earth pony with a pegasus wing cutiemark...
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2013 Jun 10, 14:56:34
Quote from: The Wandering Magus on 2013 Jun 10, 12:01:31
so if you're a unicorn or earth pony with a pegasus wing cutiemark...

I'm actually not sure if the unicorns or earth ponies will be able to get wing cutie marks, since that wouldn't make sense. X3
Title: Re: A thread to help people be up to speed on LoE
Post by: Azure on 2013 Jun 10, 15:35:18
Quote from: Chishio Kunrin on 2013 Jun 10, 14:56:34
Quote from: The Wandering Magus on 2013 Jun 10, 12:01:31
so if you're a unicorn or earth pony with a pegasus wing cutiemark...

I'm actually not sure if the unicorns or earth ponies will be able to get wing cutie marks, since that wouldn't make sense. X3
A single feather might make some sense.
http://en.m.wikipedia.org/wiki/White_feather
Title: Re: A thread to help people be up to speed on LoE
Post by: The Wandering Magus on 2013 Jun 10, 19:27:59
like Feather Scroll?
Title: Re: A thread to help people be up to speed on LoE
Post by: Dawnstar on 2013 Jun 19, 23:46:06
I didn't really get a good look at the wing cutie marks because none of my OCs have them, but a wing can represent anything from speed or swiftness, to grace, to power and more.

It all really depends on how it's presented visually.

Heck, Hermes the messenger is depicted with winged shoes/feet so there's one for an earth pony.
Title: Re: A thread to help people be up to speed on LoE
Post by: ShadowHeart on 2013 Jun 28, 13:40:16
Hey guys im currently on vacation so i missed both server tests...could u maybe direct me to links of pics and videos of the test and tell me how it went?
Title: Re: A thread to help people be up to speed on LoE
Post by: confuted on 2013 Jun 28, 15:52:24
Quote from: ShadowHeart on 2013 Jun 28, 13:40:16
Hey guys im currently on vacation so i missed both server tests...could u maybe direct me to links of pics and videos of the test and tell me how it went?
Check back next weekend and play the game yourself? ^-^
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2013 Jun 28, 16:30:54
Quote from: ShadowHeart on 2013 Jun 28, 13:40:16
Hey guys im currently on vacation so i missed both server tests...could u maybe direct me to links of pics and videos of the test and tell me how it went?

The open server weekend is on July 5-7, so you haven't missed it yet.
Title: Re: A thread to help people be up to speed on LoE
Post by: ShadowHeart on 2013 Jun 29, 08:15:12
but that's just it, guys. That's what I am missing...and they  just released a bunch of cool stuff for the server test too...maybe from where I am vacationing my mom will let me....but I doubt it....besides the internet connection is pretty bad where I am atm
Title: Re: A thread to help people be up to speed on LoE
Post by: TheMagicTurnip on 2013 Jun 30, 00:16:52
I wouldn't mind being a tester for LoE. How do I sign up?
Title: Re: A thread to help people be up to speed on LoE
Post by: Tiger on 2013 Jun 30, 00:22:57
Quote from: TheMagicTurnip on 2013 Jun 30, 00:16:52
I wouldn't mind being a tester for LoE. How do I sign up?

We don't.

However, there will be an open beta stress test next weekend.
Title: Re: A thread to help people be up to speed on LoE
Post by: McSleuthburger on 2013 Jun 30, 11:58:55
Quote from: Tiger on 2013 Jun 30, 00:22:57
Quote from: TheMagicTurnip on 2013 Jun 30, 00:16:52
I wouldn't mind being a tester for LoE. How do I sign up?

We don't.

However, there will be an open beta stress test next weekend.


not beta, pre-alpha
Title: Re: A thread to help people be up to speed on LoE
Post by: kori0129 on 2013 Jul 02, 08:36:58
Hello everypony :)

I just wanted to ask if there will be a way to hug others in the game? I imagine that when somepony is near to my character, I click on him, choose an option to hug and the other player can accept or refuse, and if both accept, they have a slow animation together, hugging each other.

Does the game has such a feature or will be in the future? (I hope I am not the only one who would love to have such a feature  ^-^ )

(to moderators: I am not completely familiar with the forum structure, so if this post is not at the correct place, please feel free to move this comment, wherever you think it fits well and I am sorry. )
Title: Re: A thread to help people be up to speed on LoE
Post by: McSleuthburger on 2013 Jul 02, 15:24:38
as of right now there is no such feature and I doubt there will be such a feature
but there is always hope  ^-^
Title: Re: A thread to help people be up to speed on LoE
Post by: FlutterRaeg on 2013 Jul 05, 15:05:46
Don't know if this has been said about Player Houses or not in the past, kind of just got here and so far have just read that first section. However, have any of you guys ever played RuneScape? I used to play that, and they have a Player Owned House (PoH) system.

Basically, there's a portal in several towns that you can type your friend's username into, and if they're online and inside their home, you can visit it. It brings you to their home in a separate area, alone in a field and as expanded as they have built it thus far based on the limits they can have. As they level construction, their home can be bigger and bigger.

This idea could work. Just throwing it out there.
Title: Re: A thread to help people be up to speed on LoE
Post by: Blues-Music on 2013 Jul 05, 15:20:33
Quote from: FlutterRaeg on 2013 Jul 05, 15:05:46
Don't know if this has been said about Player Houses or not in the past, kind of just got here and so far have just read that first section. However, have any of you guys ever played RuneScape? I used to play that, and they have a Player Owned House (PoH) system.

Basically, there's a portal in several towns that you can type your friend's username into, and if they're online and inside their home, you can visit it. It brings you to their home in a separate area, alone in a field and as expanded as they have built it thus far based on the limits they can have. As they level construction, their home can be bigger and bigger.

This idea could work. Just throwing it out there.
No. No player house systems. There aren't options for it.
Title: Re: A thread to help people be up to speed on LoE
Post by: FlutterRaeg on 2013 Jul 05, 16:24:15
Quote from: Blues-Music on 2013 Jul 05, 15:20:33
Quote from: FlutterRaeg on 2013 Jul 05, 15:05:46
Don't know if this has been said about Player Houses or not in the past, kind of just got here and so far have just read that first section. However, have any of you guys ever played RuneScape? I used to play that, and they have a Player Owned House (PoH) system.

Basically, there's a portal in several towns that you can type your friend's username into, and if they're online and inside their home, you can visit it. It brings you to their home in a separate area, alone in a field and as expanded as they have built it thus far based on the limits they can have. As they level construction, their home can be bigger and bigger.

This idea could work. Just throwing it out there.
No. No player house systems. There aren't options for it.


Was just saying.
Title: Re: A thread to help people be up to speed on LoE
Post by: Blues-Music on 2013 Jul 05, 16:27:44
Quote from: FlutterRaeg on 2013 Jul 05, 16:24:15
Quote from: Blues-Music on 2013 Jul 05, 15:20:33
Quote from: FlutterRaeg on 2013 Jul 05, 15:05:46
Don't know if this has been said about Player Houses or not in the past, kind of just got here and so far have just read that first section. However, have any of you guys ever played RuneScape? I used to play that, and they have a Player Owned House (PoH) system.

Basically, there's a portal in several towns that you can type your friend's username into, and if they're online and inside their home, you can visit it. It brings you to their home in a separate area, alone in a field and as expanded as they have built it thus far based on the limits they can have. As they level construction, their home can be bigger and bigger.

This idea could work. Just throwing it out there.
No. No player house systems. There aren't options for it.


Was just saying.
I didn't mean it was a bad idea. I meant the team said that it's not an option due to limitations , or something. I was actually kind of in a hurry while typing it so it came out wrong.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Jul 05, 19:52:26
Quote from: Blues-Music on 2013 Jul 05, 16:27:44
the team said that it's not an option due to limitations , or something.
If you're going to quote us, please get it right. We've never said that we will never do player housing. Watch the Fiesta Equestria panel. I specifically answer a question on that and say that while it isn't likely, it isn't out of the cards either.
Title: Re: A thread to help people be up to speed on LoE
Post by: ig1mi on 2013 Jul 07, 10:43:45
This video should answer most of the questions about quests and such in the current build...Also, sorry about the length.
Spoiler: show
Title: Re: A thread to help people be up to speed on LoE
Post by: pokefan382 on 2013 Jul 11, 15:07:35
I can't login can somebody (somepony) help me (It says I have no game access, is it that I have to wait)?
Title: Re: A thread to help people be up to speed on LoE
Post by: The Wandering Magus on 2013 Jul 11, 15:47:44
Quote from: pokefan382 on 2013 Jul 11, 15:07:35
I can't login can somebody (somepony) help me (It says I have no game access, is it that I have to wait)?
the stress test closed.  wait another year or so.  yes, I'm serious.  no, there's no way to download the game.
Title: Re: A thread to help people be up to speed on LoE
Post by: Mystery0123 on 2013 Jul 12, 04:18:21
Wow, we'll be able to make 3 ponies? That's awesome! One of each kind!  :3
Title: Re: A thread to help people be up to speed on LoE
Post by: Soulshine on 2013 Jul 12, 11:53:38
I accidentally deleted my post. :P I guess I'll just post it again..

I'd like to know whether the game might be made available for some players once the Alpha version has been reached.  I mean, the game was a huge hit over last weekend's stress test.  I know a LOT of players would be overjoyed to just play the game as is, using it for RP and hanging out.

Will ANY amount of begging bring the game back in it's pre-alpha state or at least before it reaches Beta?

PLEEEASE!!!
Title: Re: A thread to help people be up to speed on LoE
Post by: Mystery0123 on 2013 Jul 12, 12:39:21
Quote from: Soulshine on 2013 Jul 12, 11:53:38
I accidentally deleted my post. :P I guess I'll just post it again..

I'd like to know whether the game might be made available for some players once the Alpha version has been reached.  I mean, the game was a huge hit over last weekend's stress test.  I know a LOT of players would be overjoyed to just play the game as is, using it for RP and hanging out.

Will ANY amount of begging bring the game back in it's pre-alpha state or at least before it reaches Beta?

PLEEEASE!!!

I still can't believe I missed that... ono Would have been a blast to go to Equestria, even if it's just in a game... :c
Title: Re: A thread to help people be up to speed on LoE
Post by: Soulshine on 2013 Jul 12, 13:14:14
Quote from: Mystery0123 on 2013 Jul 12, 12:39:21
Quote from: Soulshine on 2013 Jul 12, 11:53:38
I accidentally deleted my post. :P I guess I'll just post it again..

I'd like to know whether the game might be made available for some players once the Alpha version has been reached.  I mean, the game was a huge hit over last weekend's stress test.  I know a LOT of players would be overjoyed to just play the game as is, using it for RP and hanging out.

Will ANY amount of begging bring the game back in it's pre-alpha state or at least before it reaches Beta?

PLEEEASE!!!

I still can't believe I missed that... ono Would have been a blast to go to Equestria, even if it's just in a game... :c

Yeah!  I'm thinking that maaaaybe if we ask reeealy nicely they'll be super nice and let players who don't mind bugs or whatever just have fun with what's already available.
Title: Re: A thread to help people be up to speed on LoE
Post by: Chishio Kunrin on 2013 Jul 12, 13:30:17
Quote from: Soulshine on 2013 Jul 12, 11:53:38
I accidentally deleted my post. :P I guess I'll just post it again..

I'd like to know whether the game might be made available for some players once the Alpha version has been reached.  I mean, the game was a huge hit over last weekend's stress test.  I know a LOT of players would be overjoyed to just play the game as is, using it for RP and hanging out.

Will ANY amount of begging bring the game back in it's pre-alpha state or at least before it reaches Beta?

PLEEEASE!!!

We don't have plans for another stress test, but simply judging from the way things go, there will likely be a stress test later.
As for Alpha testing, as far as I know, we don't have very many plans for that yet. If we do an Alpha test, it may be closed Alpha. However, we may do an open Beta. None of this is set in stone, though.
Title: Re: A thread to help people be up to speed on LoE
Post by: Soulshine on 2013 Jul 12, 14:25:36
Quote from: Chishio Kunrin on 2013 Jul 12, 13:30:17
Quote from: Soulshine on 2013 Jul 12, 11:53:38
I accidentally deleted my post. :P I guess I'll just post it again..

I'd like to know whether the game might be made available for some players once the Alpha version has been reached.  I mean, the game was a huge hit over last weekend's stress test.  I know a LOT of players would be overjoyed to just play the game as is, using it for RP and hanging out.

Will ANY amount of begging bring the game back in it's pre-alpha state or at least before it reaches Beta?

PLEEEASE!!!

We don't have plans for another stress test, but simply judging from the way things go, there will likely be a stress test later.
As for Alpha testing, as far as I know, we don't have very many plans for that yet. If we do an Alpha test, it may be closed Alpha. However, we may do an open Beta. None of this is set in stone, though.

Thanks for the response! So bribery and pleading won't bring back the pre-alpha more permanently? I bet a kickstarter could make it worth sompony's while! *winkwink* ;D
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Jul 12, 14:30:12
Quote from: Soulshine on 2013 Jul 12, 11:53:38
I'd like to know whether the game might be made available for some players once the Alpha version has been reached.  I mean, the game was a huge hit over last weekend's stress test.  I know a LOT of players would be overjoyed to just play the game as is, using it for RP and hanging out.


While the official statement on stress tests is that we aren't planning anymore, there will be more, we just can't disclose any details. The official statement on Alpha testing is also that we aren't planning it, except that that doesn't mean we're secretly planning it. Keeping the servers up to let you guys play has way more involved in that than you guys realize. It's not as simple as deciding if we want to be nice. Also, how would we decide who gets to play (rhetorical question)? We had over 10,000 new players join the game in just a few days, so there are too many people to choose from. I'm sorry, but that's just not going to happen.

We're making this game for your guys' enjoyment. We want to have you guys play it more than anything, or we wouldn't be working on it in our spare time for no pay. It's just not in the cards right now.

Quote from: Soulshine on 2013 Jul 12, 14:25:36
I bet a kickstarter could make it worth sompony's while! *winkwink* ;D
We can't accept any money as a matter of principle and potentially for legal reasons. That aside, we'd have to be the ones to start the kickstarter. You can't do that for us.
Title: Re: A thread to help people be up to speed on LoE
Post by: Soulshine on 2013 Jul 12, 15:41:21
Quote from: Tekner on 2013 Jul 12, 14:30:12
Quote from: Soulshine on 2013 Jul 12, 11:53:38
I'd like to know whether the game might be made available for some players once the Alpha version has been reached.  I mean, the game was a huge hit over last weekend's stress test.  I know a LOT of players would be overjoyed to just play the game as is, using it for RP and hanging out.


While the official statement on stress tests is that we aren't planning anymore, there will be more, we just can't disclose any details. The official statement on Alpha testing is also that we aren't planning it, except that that doesn't mean we're secretly planning it. Keeping the servers up to let you guys play has way more involved in that than you guys realize. It's not as simple as deciding if we want to be nice. Also, how would we decide who gets to play (rhetorical question)? We had over 10,000 new players join the game in just a few days, so there are too many people to choose from. I'm sorry, but that's just not going to happen.

We're making this game for your guys' enjoyment. We want to have you guys play it more than anything, or we wouldn't be working on it in our spare time for no pay. It's just not in the cards right now.

Quote from: Soulshine on 2013 Jul 12, 14:25:36
I bet a kickstarter could make it worth sompony's while! *winkwink* ;D
We can't accept any money as a matter of principle and potentially for legal reasons. That aside, we'd have to be the ones to start the kickstarter. You can't do that for us.

Thanks again for the response. I wasn't really serious about the kickstarter. I sort of meant to imply that if money were an issue to keep servers running then fans would almost definitely be willing to support it.

I have no doubt that running the servers takes a LOT of effort that most don't fully understand, and that brings me to my next question, namely, what would it take to make open Alpha or even pre-Alpha not only possible but actually happen?  If the team believes that it shouldn't be played before it's more complete then why? and what could change that?  If there aren't enough resources, as I suggested, what could the fan community do to fill that need?
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Jul 12, 21:21:51
Quote from: Soulshine on 2013 Jul 12, 15:41:21
I have no doubt that running the servers takes a LOT of effort that most don't fully understand, and that brings me to my next question, namely, what would it take to make open Alpha or even pre-Alpha not only possible but actually happen?  If the team believes that it shouldn't be played before it's more complete then why? and what could change that?  If there aren't enough resources, as I suggested, what could the fan community do to fill that need?
There's nothing you guys can do other than be awesome fans and support us through development. The biggest thing is that hosting servers would distract us from actual development.
Title: Re: A thread to help people be up to speed on LoE
Post by: Mystery0123 on 2013 Jul 12, 22:32:19
Quote from: Soulshine on 2013 Jul 12, 13:14:14
Quote from: Mystery0123 on 2013 Jul 12, 12:39:21
Quote from: Soulshine on 2013 Jul 12, 11:53:38
I accidentally deleted my post. :P I guess I'll just post it again..

I'd like to know whether the game might be made available for some players once the Alpha version has been reached.  I mean, the game was a huge hit over last weekend's stress test.  I know a LOT of players would be overjoyed to just play the game as is, using it for RP and hanging out.

Will ANY amount of begging bring the game back in it's pre-alpha state or at least before it reaches Beta?

PLEEEASE!!!

I still can't believe I missed that... ono Would have been a blast to go to Equestria, even if it's just in a game... :c

Yeah!  I'm thinking that maaaaybe if we ask reeealy nicely they'll be super nice and let players who don't mind bugs or whatever just have fun with what's already available.

Yea, maybe your right...  :/ but then they would have to worry about us and the bugs...  :s
Title: Re: A thread to help people be up to speed on LoE
Post by: PrincessMorningStar on 2013 Jul 12, 22:40:22
I suggested they make a launcher, this way players could still play but when starting up the game it instantly updates what ever they have fixed or released that week.
Title: Re: A thread to help people be up to speed on LoE
Post by: Pipkin on 2013 Jul 12, 23:05:30
I think I heard that when the game is released it will auto-update, but I could be wrong.  That's not something they're going to be worrying about in pre-alpha however.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Jul 13, 01:30:49
Quote from: Pipkin on 2013 Jul 12, 23:05:30
I think I heard that when the game is released it will auto-update, but I could be wrong.  That's not something they're going to be worrying about in pre-alpha however.
It will and we are working on a launcher.
Title: Re: A thread to help people be up to speed on LoE
Post by: Soulshine on 2013 Jul 14, 10:09:21
Quote from: Tekner on 2013 Jul 12, 21:21:51
Quote from: Soulshine on 2013 Jul 12, 15:41:21
I have no doubt that running the servers takes a LOT of effort that most don't fully understand, and that brings me to my next question, namely, what would it take to make open Alpha or even pre-Alpha not only possible but actually happen?  If the team believes that it shouldn't be played before it's more complete then why? and what could change that?  If there aren't enough resources, as I suggested, what could the fan community do to fill that need?
There's nothing you guys can do other than be awesome fans and support us through development. The biggest thing is that hosting servers would distract us from actual development.

Thanks for helping me understand. It is logical to keep efforts focused on the completion of the Alpha.

Since this appears to be a questions thread I suppose I won't feel guilty pestering folks with a few more..

Is there a limit to the number of qualified volunteers you'd like to accept into any given team?
Also, I noticed the recruitment call on EqD. Has any other recruitment strategy been used? Is recruitment something that could use fan support in any way? (Anything to make the project grow faster.)
Title: Re: A thread to help people be up to speed on LoE
Post by: McSleuthburger on 2013 Jul 14, 11:24:28
Quote from: Soulshine on 2013 Jul 14, 10:09:21
Is there a limit to the number of qualified volunteers you'd like to accept into any given team?
Also, I noticed the recruitment call on EqD. Has any other recruitment strategy been used? Is recruitment something that could use fan support in any way? (Anything to make the project grow faster.)


There is no real limit to the number we can have, it really just depends on the Team leader
because yes you want to put as much stuff out as possible but you have to manage everyone and make sure whatever is being made is quality
Title: Re: A thread to help people be up to speed on LoE
Post by: Ründo on 2013 Jul 14, 11:28:36
aah, quality control.
Title: Re: A thread to help people be up to speed on LoE
Post by: Soulshine on 2013 Jul 14, 16:15:51
Quote from: McSleuthburger on 2013 Jul 14, 11:24:28
Quote from: Soulshine on 2013 Jul 14, 10:09:21
Is there a limit to the number of qualified volunteers you'd like to accept into any given team?
Also, I noticed the recruitment call on EqD. Has any other recruitment strategy been used? Is recruitment something that could use fan support in any way? (Anything to make the project grow faster.)


There is no real limit to the number we can have, it really just depends on the Team leader
because yes you want to put as much stuff out as possible but you have to manage everyone and make sure whatever is being made is quality

Good to know. Thanks.
Title: Re: A thread to help people be up to speed on LoE
Post by: Mystery0123 on 2013 Jul 16, 03:53:55
Quote from: Tekner on 2013 Jul 12, 21:21:51
Quote from: Soulshine on 2013 Jul 12, 15:41:21
I have no doubt that running the servers takes a LOT of effort that most don't fully understand, and that brings me to my next question, namely, what would it take to make open Alpha or even pre-Alpha not only possible but actually happen?  If the team believes that it shouldn't be played before it's more complete then why? and what could change that?  If there aren't enough resources, as I suggested, what could the fan community do to fill that need?
There's nothing you guys can do other than be awesome fans and support us through development. The biggest thing is that hosting servers would distract us from actual development.

Kinda had a feeling that would be the case, after all, the stress tests are painful enough, would that be right, mr Tekner? I know nothing about making games but I do imagine how much work it is to run one, even more so if it's not even in stage 1 yet, tests would just make the wait for the actual release longer, depending on how many there are...
What? I play online a lot, that's all... Especially mmo rpgs
Title: Re: A thread to help people be up to speed on LoE
Post by: Aerial Perspective on 2013 Jul 17, 18:03:00
oh my goodness. i'm so excited I could just scream >A<
Title: Re: A thread to help people be up to speed on LoE
Post by: Mystery0123 on 2013 Jul 17, 18:07:20
Quote from: Aerial Perspective on 2013 Jul 17, 18:03:00
oh my goodness. i'm so excited I could just scream >A<

Yay.
Title: Re: A thread to help people be up to speed on LoE
Post by: hammihooves2003 on 2013 Aug 11, 16:07:22
im seriously wondering when its going to open back up for everyone!  :D but for now the world may never knoooowwwwww~ ono,but i cant wait to freaking play it,and be a pegasus and flyyy eveerryyywhere, :nod:
Title: Re: A thread to help people be up to speed on LoE
Post by: tgame223 on 2013 Aug 20, 04:18:27
 ono when is the beta?  :c i just made a account and no game access
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Aug 20, 04:30:54
Quote from: tgame223 on 2013 Aug 20, 04:18:27
ono when is the beta?  :c i just made a account and no game access
Please read our FAQ (http://www.legendsofequestria.com/faq) and check if any of your questions have already been answered before asking. In this board alone, the following threads address your question:


This goes for everyone. Sorry to be so blunt, but this question has been asked far too many times. Please just try to pay more attention.
Title: Re: A thread to help people be up to speed on LoE
Post by: windbreaker on 2013 Sep 07, 16:35:50
While I am fully aware that the game won't be heading into a playable beta for a while, I still have one question: would it not be possible to get an offline version? I'm pretty sure that that would get quite a few people to keep quiet, and give them something to do other than pestering you guys.
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2013 Sep 07, 16:44:09
Quote from: windbreaker on 2013 Sep 07, 16:35:50
While I am fully aware that the game won't be heading into a playable beta for a while, I still have one question: would it not be possible to get an offline version? I'm pretty sure that that would get quite a few people to keep quiet, and give them something to do other than pestering you guys.
Legends of Equestria is an MMORPG. Asking for an offline version is like asking to play one-person chess or checkers: It just doesn't make sense. Not only that, but changing the code to not require a server is too much work for the sole purpose of appeasing people. Sorry. We've been down this road before too.
Title: Re: A thread to help people be up to speed on LoE
Post by: Mizuki on 2013 Dec 01, 08:07:09
Hello! Sorry to be a bother, but I was just wondering, is this "Road to Alpha!" info-graphic still accurate?

[IMG]http://i.imgur.com/rWv4ugkl.png[/img]
http://i.imgur.com/rWv4ugk.png

I'm guessing "no" since this image is from a way's back, but is it still something that the team uses? Does an updated version of this image exist? (assuming it's still being used/accurate/etc)

Sorry for the weird question :)
Title: Re: A thread to help people be up to speed on LoE
Post by: McSleuthburger on 2013 Dec 03, 19:45:30
that thing is so out of date
I dont think there is an updated version though
Title: Re: A thread to help people be up to speed on LoE
Post by: Mizuki on 2013 Dec 05, 00:41:59
Quote from: McSleuthburger on 2013 Dec 03, 19:45:30
that thing is so out of date
I dont think there is an updated version though


It sure would be nice if someone on the team did make an updated version.. :nod:

Unless the branches and stuff aren't even the same anymore and it'd totally need to be remade or something then ha nvm was just curious!
Title: Re: A thread to help people be up to speed on LoE
Post by: dynamite on 2014 Jan 04, 06:58:22
It's too bad that the mane six won't be around. I want to read quests they give out relevant to their background.
Title: Re: A thread to help people be up to speed on LoE
Post by: Arteezy Shizzle on 2014 Jan 23, 00:09:54
QuoteOf course, we know that there will be hats, lots and lots of hats.

inb4 LoE is the new TF2.
Title: Re: A thread to help people be up to speed on LoE
Post by: Yozer247 on 2014 Jan 26, 17:39:43
I would love if there was an updated version of the road to alpha, ive been getting very hyped for this game and I feel that something like a change-log or some sort of (dare i say) friendship report for every weeks progress could really help people know what's going on with the game.
It could even have different sections from each"department" that people do work on, so there could be a small report of a few new sound effects from the sound people and then the artists could show some new designs they have been working on.
I understand that everyone here is a volunteer so the updates can be as small or as big as they want really.

I think it could be a good way for people to connect to what the team is doing in the game instead of just showing who is in what team and saying we are working on it. I can imagine after the open server weekend there will be a lot of bug reports and things that the team can get fixing so to put things in the change-log like fixing a bug that many people encountered can make people appreciate the work the team puts in more as the people realise how this bug affected their game play and can be glad it is fixed.

I think that this project has a lot of potential and already has a very large audience waiting for it so im trying to help out as I can ^^

I would love to sign up as a volunteer and help out, but I am only 15 and know nothing that can be really useful to the game. However I will be taking A-level programming in college so around the time I turn 16 im hoping I am proficient enough in coding C# and using unity to help out.
Title: Re: A thread to help people be up to speed on LoE
Post by: dynamite on 2014 Feb 17, 02:27:01
Not sure if I said this already but pity there won't be any canon characters from the show in it. Hasbro should let it go just this once... but seeing as their policies are solid iron that might take a bit of nudging and winking. I mean if private groups built dolls, toys and other merchandise regarding the characters and selling them (probably giving Hasbro a cut) I don't see why not unless the staff of EO don't want to give a cut though of course the project is non-profit, there won't be any revenue to give to Hasbro. But the dilemma is if profit is made from the game, even if donations are made then Hasbro lawyers will come hard down on EO.

Hasbro should get into the online game business. Something as big a name as MLP and with such a large fandom would make it profitable. Make MLP Online for real. Not that I'm saying Equestria Online shouldn't continue. Heck they should hire some of the staff from EO to help make it.
Title: Re: A thread to help people be up to speed on LoE
Post by: Prismatic on 2014 Feb 17, 12:46:37
Quote from: dynamite on 2014 Feb 17, 02:27:01Hasbro should get into the online game business. Something as big a name as MLP and with such a large fandom would make it profitable. Make MLP Online for real. Not that I'm saying Equestria Online shouldn't continue. Heck they should hire some of the staff from EO to help make it.


They already have the Gameloft game (which despite not being an MMO does encourage players to interact with one another).  I have a feeling because games are a non-tangible resource in terms of copyrights and management that it wouldn't be profitable.  Unless it was either pay to win (and from what I've learned about the freemium model, the top single digit players are the ones putting a majority into the system) which is somewhat what the show doesn't correlate to or using subscription based service that many may not have access to.
Title: Re: A thread to help people be up to speed on LoE
Post by: Minty522 on 2014 Apr 06, 13:16:52
I didn't feel this question warranted its own thread, so hope here is an okay place to ask.

Just wished to know if the export codes in the current Pony Creator would be able to be imported into the upcoming version of the game for the server weekend.

It would be great to save time this way and jump into the game sooner.
But if this would in fact not work, then certainly no big deal, and apologies for this waste of a post. :)
Title: Re: A thread to help people be up to speed on LoE
Post by: Tekner on 2014 Apr 06, 14:42:20
Quote from: Minty522 on 2014 Apr 06, 13:16:52
I didn't feel this question warranted its own thread, so hope here is an okay place to ask.

Just wished to know if the export codes in the current Pony Creator would be able to be imported into the upcoming version of the game for the server weekend.

It would be great to save time this way and jump into the game sooner.
But if this would in fact not work, then certainly no big deal, and apologies for this waste of a post. :)
The game will always be compatible with the online pony creator. The online pony creator is updated more often than the game (obviously, since you always have access to that.) So some time after the Open Server Weekend has closed, I may make an update to the Character Creator that makes it incompatible with the old version of the game, but I make sure they're compatible when a new game build comes out.
Title: Re: A thread to help people be up to speed on LoE
Post by: Minty522 on 2014 Apr 08, 00:48:58
Thanks a lot for that very helpful info.

Certainly be nice to jump straight in and not have to adjust the various colours to my picky specifications all over again. ^-^


Thank you for making another person in this world just that bit more informed!
Title: Re: A thread to help people be up to speed on LoE
Post by: Peace Keeper on 2014 Jul 12, 19:44:37
I have a question regarding about the servers. My herd is ready to join the next OSW and to prevent confusion and separation from our group, I was wondering if the server name and locations will stay the same?
Title: Re: A thread to help people be up to speed on LoE
Post by: Weatherboy1 on 2014 Jul 12, 20:16:53
Quote from: Peace Keeper on 2014 Jul 12, 19:44:37
I have a question regarding about the servers. My herd is ready to join the next OSW and to prevent confusion and separation from our group, I was wondering if the server name and locations will stay the same?

Based on my experience of the past few server tests, yes the locations will remain the same and the servers are almost for sure will stay the same. Just expect new locations to come though.
Title: Re: A thread to help people be up to speed on LoE
Post by: Peace Keeper on 2014 Jul 12, 20:29:16
Thanks very much. If more servers would come, I will surely discuss this with the group. The Levade server I get about a 5-25 ms latency, but I'm unsure if my other members would find the new locations more closer, but I'll see when the weekend comes.
Title: Re: A thread to help people be up to speed on LoE
Post by: XxRocketDashxX on 2014 Aug 08, 21:30:13
if anybody has any tips on how download the game beacuse when i download for 64-bit it says there's no data in the game
Title: Re: A thread to help people be up to speed on LoE
Post by: NoVasStrike on 2014 Aug 09, 01:44:13
I am soooooo lost! I don't even know what or where to download anything and everything. I just wanna give the game a try and need some simple direction, please.
James
Title: Re: A thread to help people be up to speed on LoE
Post by: Jacob Skysword on 2014 Aug 10, 13:37:13
It won't let me log on.. when I try to log on all I get is an error 404
Title: Re: A thread to help people be up to speed on LoE
Post by: Shadowking58 on 2014 Aug 10, 14:19:03
Quote from: Chishio Kunrin on 2012 Apr 15, 01:04:58

  • A flight race game where you fly your pegasus through rings



Oh No! This is going to be Superman 64 all over again!!
Title: Re: A thread to help people be up to speed on LoE
Post by: Soulful Mirror on 2014 Aug 16, 11:00:26
Can we play as Gryphon, young adult Dragon, Changelling or only Pony?
Title: Re: A thread to help people be up to speed on LoE
Post by: NotoriousSMALL on 2014 Aug 17, 01:02:40
Will beta be an open beta or will it be by invite only?
Title: Re: A thread to help people be up to speed on LoE
Post by: Invultrois on 2014 Aug 17, 01:04:05
It is free-to-play and no DLC and such. Free and totally free.  ovO
Title: Re: A thread to help people be up to speed on LoE
Post by: VcSaJen on 2014 Aug 23, 01:52:36
QuoteThere are several kinds of free-to-play games:

    Shareware refers to a trial of variable functionality intended to convince users to buy a full license of the pay-to-play game. Also known as game demos, shareware often gives free users severely limited functionality compared to the full game.
    Freemium games offer the "full version" of a product free of charge, while users are charged micropayments to access premium features and virtual goods, often in a piecemeal fashion.

Free-to-play isn't 'free', per se. But...
QuoteThe game will be free to play forever, with no premium access or downloadable content. Once you download the game, you get to play the whole thing.

I think the correct term is 'Freeware', or just 'free'.
Title: Re: A thread to help people be up to speed on LoE
Post by: Blurry Stencils on 2014 Oct 01, 05:27:13
Welp. I'm such a noob. [glow=red,2,300][/glow]   :I
Title: Re: A thread to help people be up to speed on LoE
Post by: Mizuki on 2014 Oct 01, 20:46:20
Quote from: dustyb216 on 2014 Aug 16, 11:00:26
Can we play as Gryphon, young adult Dragon, Changelling or only Pony?


Pony only! Sorry!

Also no Alicorns :P
Title: Re: A thread to help people be up to speed on LoE
Post by: TryxxStyxx6 on 2014 Oct 15, 21:28:40
I'm kinda curious as to if anyone has a clue to WHEN the servers will be up to try it again?  :D
Title: Re: A thread to help people be up to speed on LoE
Post by: Mizuki on 2014 Oct 16, 23:04:39
Quote from: TryxxStyxx6 on 2014 Oct 15, 21:28:40
I'm kinda curious as to if anyone has a clue to WHEN the servers will be up to try it again?  :D


Not to worry, whenever an open server weekend does happen we spread the news pretty much all over the place well in advance 0:)
Title: Re: A thread to help people be up to speed on LoE
Post by: Cybestry on 2014 Oct 17, 20:51:41
2 things:
1.)Is going to be special events based on the holidays? For example, when it's the nightmare night,  can ponyville canterlot, etc. be decorated to the purpose? And if you get permission from hasbro, maybe have Princess Luna roaming around?
2.) When development slows down a little, can the servers be online for more time than weekends?

-EDIT

Two more things, is this like a classic mmorpg where you have upgrade to get stronger?
and finally, can unicorns pick up certain objects with their magic and carry them around or use them as weapons ovO?
Title: Re: A thread to help people be up to speed on LoE
Post by: Mizuki on 2014 Oct 17, 23:50:26
Quote from: Star Flame on 2014 Oct 17, 20:51:41
2 things:
1.)Is going to be special events based on the holidays? For example, when it's the nightmare night,  can ponyville canterlot, etc. be decorated to the purpose? And if you get permission from hasbro, maybe have Princess Luna roaming around?
2.) When development slows down a little, can the servers be online for more time than weekends?

-EDIT

Two more things, is this like a classic mmorpg where you have upgrade to get stronger?
and finally, can unicorns pick up certain objects with their magic and carry them around or use them as weapons ovO?


Have you read the FAQ? I'll do my best to answer some of these though!

1) Not in the foreseeable future, but that doesn't necessarily mean "never".
2) Someday we want the game to be accessible all the time, but for now we just gotta have OSW's!
3) It's not really my place to say! Sorry!
4) As far as I know, that won't be a thing. Sorry!
Title: Re: A thread to help people be up to speed on LoE
Post by: Naura on 2014 Nov 17, 01:02:32
I think you might want to update the first comment with more information, now when even Appleoosa is done and everything.
Title: Re: A thread to help people be up to speed on LoE
Post by: Stuff on 2015 Jan 27, 18:37:39
QuoteCharacters from the show
Because Hasbro holds copyright over the mane six, the princesses, Spike, and even a portion of the background characters, LoE is playing it safe and won't be adding characters from the show as NPCs unless they can get permission from Hasbro. They're currently working on contacting Hasbro to ask for permission.

Wait.. what?
Why do we need characters from the show?
That would completely ruin the whole "Alternate universe" idea.

... and by the way, is Fluffle Puff still going to be a thing later?
Title: Re: A thread to help people be up to speed on LoE
Post by: SuperKirbylover on 2015 Feb 06, 16:31:44
I don't know if this was answered before, but...
Quote from: Chishio Kunrin on 2012 Apr 15, 01:04:58
We've been told that when you start out, you're a blankflank filly or colt,

Do you HAVE to start out as a filly/colt? I would rather skip the stage of being said filly/colt, because well what if I do something that I didnt mean to do, and I got a cutiemark I didnt want :(

Quote from: Chishio Kunrin on 2012 Apr 15, 01:04:58
Swebow has hinted at there being something about pets that earthpony players will love, but that information has yet to be revealed.

There is more info to be revealed, I know, but, does this mean only Earth Ponies will have pets? I'd kinda hate that, to be honest.  :l
Title: Re: A thread to help people be up to speed on LoE
Post by: Tiger on 2015 Feb 06, 19:03:10
Quote from: SuperKirbylover on 2015 Feb 06, 16:31:44
There is more info to be revealed, I know, but, does this mean only Earth Ponies will have pets? I'd kinda hate that, to be honest.  :l

Considering that Pegasi and Unicorns could get pets in the previous OSW, no.
Title: Re: A thread to help people be up to speed on LoE
Post by: Hash Myth on 2015 Feb 07, 22:46:36
Quote from: Stuff on 2015 Jan 27, 18:37:39
... and by the way, is Fluffle Puff still going to be a thing later?


There can be only one Fluffle Puff, but the test of it ended up finding a exploit and every pony who ended up getting a costume of Fluffle Puff ended up spamming it and the real Fluffle Puff rage quit  lol (so to answer your question yes, but prob only the real Fluffle Puff will get it)

Also I kinda had a idea about the 3 classes of pony to balance it out so no character could get OP more then another.

Just do this http://forum.legendsofequestria.com/index.php?topic=5998.msg892149#msg892149

Mind you the stat system could be tweaked as getting a cutie mark could be your bonus... But a age system vs getting your cutie mark (or a level system) would be much better, also you could wait on getting a cutie mark or maybe unlocking all of them and choose the one that fits your special talent best  0:)

But I think the 3 main class should be this:

Pegasus = Flying (Evade Bonus) (Mid Def/Low Magic Def)
Unicorn = Magic (Energy bonus) (Low Def/High Magic Def)
Earth = Physical Strength (Str and Def bonus) (Low Evade/Mag Def)

But if anything LoE needs 2 Defense: Magic and Physical instead of just one (from the looks of it anyway).
I could not see any real balance without it as you have Magic attack and Physical attacks the same attack just as a stat number of how much HP damage it deals.

With both Magic Attack and Physical Attack separated with a Magic Defense and Physical Defense it will give LoE more of a MMORPG and less of a simple attack/Defense system.

Also Magic Defense could also be a elemental defense as well... I mean if you think about it... Unicorn's should have a better elemental defense if you understand how to defend vs it. Pegasus and Earth Pony's would not have this but have a general Defense vs the Physical attack. (Unless a item could help or something... need more MMORPG info)

Okay I am rambling on and on but think about this... If any pony was to win vs a Dragon or Hydra or maybe a Manticore , I would place my bets on all 3 together to have a chance... (Unicorn spam Magic Attacks and Heal, Pegasus would have quick attacks and evade (fly off and back in) and Earth Pony would draw the attack and take on damage.

Friendship is Magic (maybe if they really are friends you get a bonus too like overall time playing together in the same area and leveling up together could add stat bonus if your together? Yes I know, the ideas are endless and the programmers are limited)
Title: Re: A thread to help people be up to speed on LoE
Post by: rainbowdash1288 on 2015 Mar 21, 11:44:11
how do I go on a 3D server?  I want to play around and have fun..   :(
Title: Re: A thread to help people be up to speed on LoE
Post by: Mizuki on 2015 Mar 22, 09:16:01
Quote from: rainbowdash1288 on 2015 Mar 21, 11:44:11
how do I go on a 3D server?  I want to play around and have fun..   :(


You can only play the game when the servers are open, but at the moment they are closed.

Keep an eye out for an announcement! We usually announce the dates of when the servers open a while in advance.
Title: Re: A thread to help people be up to speed on LoE
Post by: loefidget on 2015 Mar 22, 11:04:54
I actually couldn't make it, the launcher wouldn't load or open the game for me :( oh well..
Title: Re: A thread to help people be up to speed on LoE
Post by: LadyInWhite on 2015 Apr 10, 10:59:31
Are there Alicorn NPCs that you can interact with / learn skills from? Like there is a main storyline where an Alicorn (or whatever) sends you off on an epic quest and in the beginning are a few tutorial quests.

When I've been on the game I've had problems figuring out how the skills and such work. Also targeting was awkward.

Will there be a quest in the Crystal Kingdom where in the end you get an item that when equipped will let you look like a crystal pony (just like a skin overlay)?

When you eventually do the housing thing will it be an option to have your interior in one of the different cities (Crystal Kingdom, Cloudpolis etc.)?
Title: Re: A thread to help people be up to speed on LoE
Post by: Sylva on 2015 Apr 13, 23:43:27
I just participated in the April 10-11 open server, and I loved it! Playing was really fun. I had a couple glitches (none too bad, just falling under the map and npc chat trouble) but I had a ton of fun. The towns look amazing. I was blown away. Seeing the towns in that much detail was so amazing. I love the controls and music too. I struggle learning controls for some games but these were great! It's amazing how good the game is this early in production. Hopefully that came out right. But I thought it was already done and not still in development.

Well, bottom line, I'm really happy and excited about this game. It's awesome that you all are working so hard on this game. Thank you all for sharing it.
Title: Re: A thread to help people be up to speed on LoE
Post by: Silent Dawn on 2015 Apr 16, 21:52:39
I really like the quests in LoE.  ^-^ I'm a constant quest taker in these kind of games and they always keep me busy.  :]

The only thing is, I hope they fix the problem with Hullabaloo's quest. I can't do my quest taking because of that impassable spot with Wayward.  :l
Title: Re: A thread to help people be up to speed on LoE
Post by: RubyW32 on 2016 Jan 17, 00:24:46
I'm kinda new in this and I have a question. Maybe the answer is just too obvious and that's why I don't anyone else asking about this, but I really need somone to answer me x(

When I create a pony in the game, everything goes fine, I level up, I complete quests, I buy stuff, I combat monsters... But when the next update of LoE come out and it opens the servers again, How do I continue with my previus pony? Cause I always have to create a new one and start from zero...
Title: Re: A thread to help people be up to speed on LoE
Post by: McClaw on 2016 Jan 17, 00:58:54
Quote from: RubyW32 on 2016 Jan 17, 00:24:46
I'm kinda new in this and I have a question. Maybe the answer is just too obvious and that's why I don't anyone else asking about this, but I really need somone to answer me x(

When I create a pony in the game, everything goes fine, I level up, I complete quests, I buy stuff, I combat monsters... But when the next update of LoE come out and it opens the servers again, How do I continue with my previus pony? Cause I always have to create a new one and start from zero...

As the game is still in alpha development, you don't. Player information is removed between Events.

Now if you like the design (and name) of the pony, you can save the Pony Code to a local text file and put it back in when creating your pony for the next event, but experience, equipment, and bits all go away.
Title: Re: A thread to help people be up to speed on LoE
Post by: Pinkie Pie12 on 2016 Mar 26, 07:07:54
Okay here's a random question. when is the game going to be fully released and are we going to have a Easter weekend server opening?
Title: Re: A thread to help people be up to speed on LoE
Post by: Pipkin on 2016 Mar 26, 15:09:10
Well, for the 1st question.  Since this is a volunteer project we don't have any set release dates yet, as stated in our FAQ.

For the second question, I haven't heard anything about an OSW yet and since they are generally announced about a month in advance I'm going to say with a fair amount of certainty there won't be one for Easter.  However, I recommend watching the General News section of the forums, as that is where any posts for events such as conventions, OSWs and other things will be made.
Title: Re: A thread to help people be up to speed on LoE
Post by: asdasdpoi on 2017 Sep 24, 01:06:33
Hello, just wanna ask: after creating a pony, can its appearance/name/gender/etc. be changed in game or does one have to start over?
Title: Re: A thread to help people be up to speed on LoE
Post by: just Kevin on 2017 Sep 24, 10:02:33
Quote from: asdasdpoi on 2017 Sep 24, 01:06:33Hello, just wanna ask: after creating a pony, can its appearance/name/gender/etc. be changed in game or does one have to start over?

You can change name, color and all that, but not race or sex.
Title: Re: A thread to help people be up to speed on LoE
Post by: Timeline15 on 2017 Oct 17, 19:22:01
Sorry if this question has been answered already, but has the flying talent mark for Pegasi not been implemented yet? There's an NPC called Sunlit Chaser in Cloudopolis who talks about them, but my actual quest-giver Windhover only has healing or partying options, and I can't even find any mention of Sunlit Chaser anywhere in or out of game.
Title: Re: A thread to help people be up to speed on LoE
Post by: Regal Lightning on 2018 May 27, 16:19:15
hi im new so  i have a guestion

if this game have eny events in it how do i get to know about them

when they are what time etc.