Hey there everypony! It's been a little while since we last spoke! All of us on the LoE team hope you're doing well in this crazy ol' world of ours!
We've all being doing our best to make Equestria the best world it can be for you, and we hope you enjoy all of our latest improvements, as we make our first major release of this year, the Spring 2023 update, available for download! As always, this version is available for download from our website, from the launcher, and from your web app store!
You might have guessed by now, but the full details of this release are available from our changelog; check below for our highlights, though!
As always, Winter Warm-Up has rolled around! Check in with Check List in Ponydale for your seasonal charges to help ward away the winter blues, and welcome in the tides of spring to Equestria!
We've also made a big addition to our chat system, adding custom emojis to help liven up your interactions in Equestria! We're also experimenting with player character interactions a bit more - so the next time you greet a friend in game, why not offer them a hug?
We've added some new attacks and effects to our enemies too, to make combat a little more engaging. Why not try your luck against the Rock Golems, and see how you fare, with their new range of animations?
That's far from everything, of course! New Talent Mark options, new music tracks, a new weather system in White Tail Woods, new player animations, a rebalance of Hypnosis abilities, and much more awaits you in Equestria!
As always, if you're playing using our Windows launcher, your files should update automatically; other platforms may need to visit our downloads page to get hold of the latest game files. If you're playing on mobile, you may need to visit your app store to prompt the update!
We certainly hope you enjoy everything Equestria has to offer in 2023! We have a lot more planned this year, so please stay tuned to future updates, and we can't wait to see you all in Equestria very soon!
Hey again, everypony! Seasonal greetings to you all, as temperatures begin to plummet across Equestria! Snow is blanketing the landscape, and everypony's getting into the holiday spirit... that can only mean one thing: it's time for Legends of Equestria's Winter 2022 update! v2022.05.01 is now available for download, from our website, from the launcher, and from your mobile app store!
As per usual, the full details of what's included in this release can be found in our changelog; here's a few of our personal highlights to give you an idea of what's in store for you this winter, though!
Starting with perhaps the most obvious thing: winter is here in Equestria, and that means the usual seasonal changes! Snow blankets some of the towns, and festive cheer can be found across the land - and once again, if you haven't already, you can earn the seasonal costume for this time of year through Ensemble's usual quest - though a new tail component is now available, even to those who have already completed the quest! Just visit him in the Crystal Kingdom to get yours.
That isn't the only big thing you'll notice this time around, though! We've been reworking how movement works, and have created a new Stamina system for sprinting and flying. Now, rather than draining the energy you use for other abilities, the stamina bar will be depleted! The clip above should give you a clearer idea of how it works. You can change how stamina appears in the game settings (not on mobile, unfortunately, due to screen size constraints); hopefully this separation will improve the gameplay for everypony!
Given that this is a new system and a fairly big change, though, you can expect plenty of tweaking in future updates, as we correct the balance, adapt to how things work in practise, and take on board your feedback!
Another fun mechanic to play with: snowballs! We've been improving the game's physics and collision, and this serves as a good example of the kinds of things we're hoping to add in the future - but also, as I said, it's a lot of fun! Try launching them using Seismic Buck! These are currently available in the Heartlands.
Some enemies have also received a special holiday gift: new skills! Diamond Dogs can bombard you with gems, Frost Dragons will launch waves of ice, and watch out for the Lantern Monster's supernova blast!
Our community's artistic skill continues to impress and honor us, and we're proud to be able to feature two more pieces as menu themes; big thanks to RandomTeeHee and WishfulDorian for their submissions!
That's far from everything, of course! New winter-themed clothing is available, a hotkey for booping has been added (finally!), some GUI elements have been reinvigorated (particularly the in-game bank), and there's a whole lot more to find that has been changed, added, or fixed. Remember, you can always take a look at our changelog for the full details!
If you're playing using our Windows launcher, your files should update automatically; other platforms may need to visit our downloads page to get hold of the latest game files. If you're playing on mobile, you may need to visit your app store to prompt the update!
That's everything for this update! We hope you enjoy your time in Equestria, and are looking forward to everything the new year will bring; we're certainly excited to see what more we can bring to this little horse world of ours, and we can't wait to share it all with you! See you there!
Hey again, everypony! We're just dipping towards the spookiest time of year, so it's time to get into costume, with Legends of Equestria's newest release, v2022.04.01, now available for download!
As always, you can check out our full changelog for all the details of this update, but here's just a few highlights for you to know about!
Obviously, with it being October, the in-game season has shifted; Hallowtide has come to Equestria once more, and the seasonal decorations are up - along with a few new ones!
This also means that the usual seasonal costume quest events have also been enabled, along with some new styles available from your friendly neighbourhood graveyard keeper (for some reason)!
A major addition we hope you'll enjoy is a suite of new, main storyline quests that our writing team have been hard at work on; we consider this 'Act One' of the main storyline for LoE, so check out what all your school friends are up to, and learn more about the story we have planned for the future! And speaking of your childhood chums, a raft more character avatars have been added for the Mane Cast, to add a bit more personality to their dialogue!
The Mining talent has seen some love too; new tools are available, and a variety of rocks are now scattered across the landscape, meaning that all our dreams of becoming true rock farmers can finally be realised! You guys all had that same dream, right?
Some new attacks and animations have been designed, hopefully making combat more interactive; my personal favourite is this draconic meteor barrage that is sure to make them a more challenging fight!
The in-game world map has seen some more love, with clearer labels added to help you navigate around Equestria just a little easier than before!
And one less-visually-interesting-but-still-major change to note: enchanted armours are now crafted using the enchant skill available to unicorns, rather than the artisan Talent. We've also added a host of new artefacts that can be enchanted, though, so you can take your protection and style to the next level!
That's far from everything, of course; there's a whole smorgasbord of bug fixes included in this release, and we just rolled out a fairly major upgrade to our back-end server architecture (you may have noticed the game going offline this weekend while we worked on this) which should help us to improve stability going forward. As always, I would recommend checking out the full changelog if you want every detail of our changes for this version of the game!
If you're playing using our Windows launcher, your files should update automatically; other platforms may need to visit our downloads page to get hold of the latest game files. If you're playing on mobile, you may need to visit your app store to prompt the update! For Android users, please note that their verification of this version release is taking a little longer; you may have to wait a while before this release goes live for you!
That takes us to the end of this summary! We hope you enjoy everything we worked on for this version release, and we look forward to seeing you all in Equestria very soon!
It's Hallowtide! Including the NPCs with pirate hats giving our candies once more
Enabled the seasonal quest "Costume of the Night", available by Ensemble
Disabled the seasonal quest "Anypony Got a Light"
Disabled the seasonal quest "Lighting the Lantern"
Added a new icon for the Stored Strike skill
Added foal avatars for:
- Scribble Jr
Added new NPC's:
- Rosey Quill
- Rock Hunter
- Price Hike
Added a new dragon attack - Meteor Shower
Added a teleporter on the tree house in Sweet Apple Orchard to help earth ponies get onto the tree
Added a new grape model
Added new tomato bush models
Added new Hallowtide pumpkin variants
Added a display on the client that shows the remaining times for farming spots to grow
Added new milestones to the Mining page of your skill book
Added a few mattocks as mining tool, available as manuscripts that are sold by Resonance:
- Bronze Mattock
- Steel Mattock
- Titanium Mattock
- Onyx Mattock
Added a few chisels as mining tool, available as manuscripts that are sold by Resonance:
- Bronze Chisel
- Steel Chisel
- Titanium Chisel
- Onyx Chisel
Added rocks, coming in several varieties:
Added a Chicken Suit, available at Crypt Keeper in exchange of candies
Added Butterfly Wings, available at Crypt Keeper in exchange of candies
Added Butterfly Feelers, available at Crypt Keeper in exchange of candies
Added a new main menu theme, submitted by Starlight Glimmering
Added big labels for the city names on the global map
Added small labels for points of interest on the global map
Added Pegasus Sand Golem
Added a new attack for the Pegasus Sand Golem - Sand Spray
Added the ability again to press tab in the username field of the main menu, in order to switch to the password field
Added a new soundtrack - Friendly Neighbors - that plays in the Midway Village in Heartlands
Added a sfx to scans and scan results when using a dowsing crystal
Added a little physic optimization for lower end devices
Added a video setting to turn off distant behaviors like lights, as a possible optimization for the user
Added the ability to force land mid flight on mobile by pressing the jump button
Added the ability again to use both strafe and turn keys for cinema camera
Added a health xp bonus for (naturally) spawned mobs, meaning that the more hp a mob has beyond its usual amount, the more xp it'll give
Added Act 1 Main Storyline Quests: Oh, What A Brave New World with Such Ponies in It, Looking for a Good Time, and It's a Party.
Adjusted access to Main Storyline Quests: Removing Cookies and Browsing Data and Mindless Violins.
Access for It Belongs in a Museum will also be changed, since it is dependent on access to Mindless Violins
Added the Enchant skills for unicorns, used to enchant various things like artifacts
Added several artifacts to obtain through the Mining talent:
- Clay Bracelet
- Clay Talisman
- Clay Headband
- Tungsten Bracers
- Tungsten Pendant
- Tungsten Tiara
- Electrum Hoofband
- Electrum Amulet
- Electrum Diadem
- Platinum Cuffs
- Platinum Necklace
- Platinum Crown
- Crystal Ring
- Crystal Charm
- Crystal Circlet
Added several enchanted version of said artifacts:
- Bracelet of Harvesting
- Tailsman of Blossoming
- Headband of Surveying
- Culinarist's Bracers
- Gourmand's Pendant
- Chancellor's Tiara
- Nimble Hoofband
- Agile Amulet
- Impetuous Diadem
- Cuffs of Insulation
- Necklace of Restoration
- Crown of Precision
- Charged Crystal Ring
- Energized Crystal Harm
- Attuned Crystal Circlet
Fixed the proximity of the pumpkin farm on Heartland's minimap
Fixed the water looking odd in Bramble Woods on mobile devices
Fixed a range issue the crystal golem had
Fixed the inability to trade certain, colourable items
Fixed an issue where, with coloured items where 1 or more colours could not be set by the user, certain parts of it may appear black
Assembly Runes in the Ponydale Library Basement should now no longer appear quite as transparent and hard to see
Fixed many sfx references, causing much of the ui sound to disappear since last update
Fixed motion blur not properly working since last update, due to a setting issue. You may have to up your motion blur settings in the settings menu
Fixed some issues possibly leading to talent marks failing to update
Certain recipes that do not require learning now display by default
Fixed networking issues causing apple products to not be able to connect
Fixed the icon of the 5th upgrade of the Party Popper upgrade
Fixed Living Bushes not being auto-targetable
Fixed an issue where, if someone in your room spawns or de-spawns their pet, your own pet window may disappear
Fixed the Flying talent mark quest timer only lasting 90 seconds, instead of the intended 5 minutes
Fixed the Flying talent mark quest being impossible to complete due to Windhover not giving you the dialog required for it
Fixed Item Colouring on mobile
Fixed the strafelock ability of the cinema camera
Fixed an issue preventing you from buying the right item in shops, if said item is in the shop 2 or more times with different currencies
Fixed the colour formatting of the "You stumbled across something" mining message
Fixed mischievous as a possible emote for quest avatars
Bare Bone Bodysuit doesn't look quite as scary on stallions and foals anymore now - in other words, heavily decreased its clipping issues
Fixed geodes incorrectly counting the time they've been in your inventory
Fixed the assignment of the default colours 2 and 3 being switched
Fixed the ability to triage dead targets
Fixed navmesh and room bounds issues in Gala Hall making it impossible in certain spots to see other players, mainly the staircase
Fixed navmesh and room bounds issues in Gala Hall that had caused spawned mobs to die immediately or not spawn at all.
Fixed issue with Scribble's Paper and Film Reel's Autograph not being able to be discarded from inventory.
Updated our server backend for better server stability
Renamed "Living branch" to "Living Branch"
Renamed "Elementium Helmet Forging Guide." to "Elementium Helmet Forging Guide"
Movement speed is no longer affected by body size
Magic Resist Harmony 2 now requires level 10, instead of level 20
Magic Resist Harmony 3 now requires level 20, instead of level 30
Pickaxes can now only be worn past the level they can be used for mining - please understand that this was for technical reasons
Decreased the dragon's health in The Frontier
Doubled the dragon health in Evershade Castle Ground
Dragon's Fire Breath attack now has a slightly shorter AoE duration
Dragon's Fire Breath attack now stands in place while attacking, and only deal damage towards its direction, allowing you to better get behind and dodge their attack after they flash red
Dragons in Evershade Castle Grounds now have the new meteor shower attack
The level 50 dragon in Evershade now has the new meteor shower attack
Most skills no longer lock your movement, allowing you more freedom during battle
The Holiday Coat and Stocking Cap can now be coloured with 2 colors, instead of only a single
Guidance is now a passive skill, as originally intended
Passive skills now no longer get added to the hotbar by default on skill purchase
Reverted some of the changes to the talent mark shader from last update, that made certain talent marks appear a bit more pale (If your talent marks are completely dark now, please navigate to your game data folder and delete the talent mark folder)
Increased the base damage of Water and Frost Weather abilities
Updated the chain texture of the chicken coop in Sweet Apple Orchards
Center the main menu server list label a little
Decreased the Hallowtide related fog
Scaled all existing foal avatars down a little
The level 20 Pegasus Rock Golem in The Frontier is now a level 40 Pegasus Sand Golem
Updated the camera position and angle in The Frontier to be in Dodge Juncture instead of Applewood
The output amount of gems of gem trees now somewhat depend on the rarity of its gem type
Moved the graduation site into Gala Hall
Extended the Crystal Kingdom bounds a little outward in direction of the train tracks
Optimized ui raycasting performance a little on mobile devices
Improved the visibility of the Hallowtide wearable lanterns
Moved around the joystick and the buttons on the mobile UI a little to be in a more ergonomic position
Flight on mobile now uses camera swipes instead of a secondary joystick
Increased the Materia crafting ratio
Migrated special mining drops to the new drop system, which should better represent chances and overall improve its fairness
Unicorns are now given the "Enchant" skill by default
Enchanted armours are now crafted using the Enchant skill, instead of artisan
Mobile hotfix 17th October 2022 (v2022.04.52):
Improved stability in the Heartlands
The enchant skill should now be available in the journal for unicorns
Added missing Clay enchanting milestone in the Magic journal
Hey again, everypony! We hope that the summer months are treating you well. Remember to stay hydrated, and take a look at what we have in store with you with v2022.03.01, now available for download!
This update's changelog is a particularly long one, but a lot of it covers bug fixes, minor improvements, and creature comforts. That doesn't mean I don't have a few things to highlight, though!
Firstly, it's time for the Festival of Lights again! All of Equestria is bursting into colourful radiance in celebration, and you might notice some improved lighting effects being shown off this time around! This of course means that the associated seasonal quests are active once more, so if you haven't grabbed that fabulous color-changing torch yet, now's your chance!
More NPCs are being given the recognition they deserve, with their roles now prominently displayed by a title beneath their name; team members have also gotten a similar treatment, with their role on the project highlighted above their name. Now it's even easier to avoid spot a moderator to give a warm greeting to!
Some of your classmates have now gotten the full character portrait treatment in their foal stage as well as the adult stage; who knew filly Midnight could be so adorable? If only we didn't all know the violin-related horror her future held for us all...
Did somepony order neckerchiefs? I hope so, because Sturdy Step has just gotten a bulk order in, so hopefully you'll all help shift that stock! Legwarmers are also another new cosmetic, available from Free Trade.
We've also added a batch of new Talent Marks, and some items are now supported as 'mouth-hold' items, meaning... well, you can hold them in your mouth, like the name suggests. That's what whistles are for, after all!
The chat system has also seen some reworking. Some highlights include that your current chat tab will finally remain constant across room changes and play sessions, and the party chat now properly only appears when actually in a party. One thing to note, though, is that with these changes, changing which chat you're viewing no longer automatically changes which channel you're typing to - so take a minute to get used to this change!
Another bug fix that deserves highlighting has to do with item coloring; equippable items set to pure white (255,255,255) used to default back to the item's original coloring. This has been fixed, but it has a side-effect; any items you own that have currently been left on their 'default' coloration will appear white after this update. You can fix this by recoloring the item, though!
There's really an awful lot more that's been improved - a new user-submitted menu theme, more ambient sounds added, some menu settings reworks, and enough bug fixes to fill a boat - so I'd really recommend checking out the full changelog for all the additions and changes this time around.
If you're playing using our Windows launcher, your files should update automatically; other platforms may need to visit our downloads page to get hold of the latest game files. If you're playing on mobile, you may need to visit your app store to prompt the update!
That's everything we have for you for now; we hope you enjoy the Festival of Lights, and we'll see you again soon!
Hey again, everypony! We hope you've all enjoyed warming up after winter, and are ready to spring into summer! We've been busy ourselves, and are happy to announce that our next major update, v2022.02.01, is now available for download!
First things first, our amazing community continues to submit some great menu designs, and two more are being featured, with an all-new soundtrack to one! Remember, if you'd like to see your own artwork featured as a main menu theme, you can read all the details on how to submit it here.
Another thing you'll likely notice quickly is that some NPCs now have subtitles! This should help to give you a little more information about what an NPC does - whether they're a merchant, a member of the Guard, or one of you friends from foalhood - and make navigation a little easier!
We're also experimenting with more advanced mob behaviour. Now, attacking certain enemies may trigger a 'swarm' effect, where other nearby mobs will also rush in to defend them! Make sure you take extra caution when engaging in combat, because who knows how many enemies you might make!
We've added a couple of new and rather dashing cosmetic items, too. Just in time for a certain in-game, player-organised, formal event, we hope! If you'd like to attend the community-made Gala event, make sure you put on your best outfit, and check out the details on the #community-events channel of our Discord serverhttps://discordapp.com/invite/uPvn8Xr!
That's the highlights, but there's plenty more packed into this update; a new construction site in the Frontier, quest fixes, skill upgrade adjustments, lighting changes, a new animation for the Mining Talent, variable bank space rewards from quests, and more! If you'd like to read all the details, as always, you can find them in our changelog post.
If you're playing on Windows using our Launcher, the game should update automatically; other platforms will need to visit our downloads page to grab the latest copy of the game files. If you're on a mobile device, you may need to visit your app store to prompt the update to start!
That's all from us for now! Hopefully you enjoy what we've worked on so far, and are looking forward to what we have planned next! Until then, we'll see you in Equestria!
Hey again, everypony! Nice to speak to you again so soon!
We've got a couple of exciting bits of news for you all. First off, the big one: Legends of Equestria is finally available on iPhone and iPad!
We've been hard at work since starting development on our mobile version of the game to get it onto the App Store; it's taken us a little bit of time to dot the I's and cross the T's, but we're finally there now! You can download Legends of Equestria from the App Store now, on an iPhone running iOS 13.0 or later, or an iPad running iPadOS 13.0 or later. Please note, however, that while it can be downloaded there, the app may not run well on devices older (or with lower hardware specifications) than the iPhone X and iPad 7. Macs with Apple Silicon can also use this as an alternative client for LoE! Major thanks go to our publishing partner Candy Horses for handling the legal processes to publish the game on the App Store.
That's not all, though; a new in-game event has begun! With winter all warmed up across Equestria, the land is truly springing into spring - but it's not all good news. The strong winds have blown many eggs out of their nests, scattering them across the Heartlands! Luckily, one pony has decided to rectify this tragedy, and he's offering rewards for all those willing to help him! You can find this new character just outside Midway Village, where he's waiting to trade you a new unique outfit (as well as some other goodies) in return for any eggs you can collect. You'll have to be quick if you want to earn this new costume, though; this in-game event only runs until the 24th April!
That's everything we have for now! We hope you enjoy the game on this new platform, and the new in-game event too; we have lots more planned for the rest of the year, so stick around, and we'll see you in Equestria!
Hey there, everypony! The snow is beginning to melt across Equestria... which must mean it's time for Legends of Equestria's spring update! We've been hard at work to bring you a bunch of new content, features, and improvements, so we're very excited to let you know what to expect in v2022.01.01, now available for download!
First things first: with a change of season comes a change of events. The festivities are over, and Check List is once again looking for help to complete Ponydale's Winter Warm-Up! She'll be waiting at the Town Hall as usual for any volunteers who'd like to lend a hoof. You have until April 10th to complete the event!
That's not the only seasonal event happening this year, though; with strong winds on the horizon, nesting birds' eggs are at risk, and one pony needs your help to save them! This new collection event will begin April 11th and runs through until April 24th (which by complete coincidence roughly coincides with a real-world seasonal event, what are the chances?), so you can look forward to earning the new bunny-suit reward in the near future!
A full-scale map has now been added! It can be accessed with the M key (or tapping the minimap on mobile), and shows your character's position within the world of Equestria. It also features an interactive legend for some key locations, like farming and mining spots, or cooking stations!
We've also been working on some improvements to how ponies move and interact with the world. A lot of this has gone into our new headlook system; other players on the server will now be able to see where you're looking much clearer, and you can manually control the head position with a keybind (the R key by default). You'll never miss something out of the corner of your eye again!
I swear the bit where she looks at the camera was not intended as a jumpscare.
A bunch of new loading screen art is also included for lots of our in-game locations that were previously stuck sharing! You'll also see a loading percentage, to give you a better idea of how long it'll take before you can get to exploring again.
One final highlight of the update: everypony's favorite cousins, the donkeys, have finally rolled into town! Donkey NPCs are being added to the game, with more to come in the near future!
There's plenty more included in this update - like a raft of new quests and NPCs, a bunch of bug fixes, some terrain loading improvements, a hoodie cosmetic item, and much more! You can check out everything in our changelog post, as usual. If you're playing using our Windows launcher, your files should update automatically; other platforms may need to visit our downloads page to get hold of the latest game files. If you're playing on mobile, you may need to visit your app store to prompt the update.
That's everything for now; we hope you enjoy this newest update, and we look forward to seeing you in Equestria soon!
Added a new egg collection event; the NPC Eggs Bunnedict in Midway Village offers a new seasonal bunny costume as a reward. This event will run from 11th April to 24th April!
Enabled Winter Warm Up quest for spring transition (active until 10th April)
Disabled the winter gift collection event
Added a full map view, opened with hotkey 'M', or by tapping the minimap on mobile
Added cow socks, available from Dashing Delano
Added hoodie, available from Vogue Sharp
Added donkey NPCs
Added jeweled acorns
Added gem trees
Added a series of new quests:
- Capital Punishment, given by Senor Mullido
- Quest chain Meddling Matchmaker, given by Sassafras
- Quest chain Brash and Brazen, Romeo and Juliet, and Operation: Romantic Rescue, given by Six Shooter
- Cloud like Clay, given by Foal Fire Opal
- Two Bits, given by Nebulous Twitch
- Stinging Sensation, given by Nebulous Twitch
- There's Treasure Everywhere, given by Foal Wanda Percent
- My First Treasure Map, given by Foal Pyrite
- Fix the Mix, given by Crank
- Dead and Gone, given by Keystone
- Spare Cup of Flower, given by Tumbleweed
Added the following new NPCs:
- Trail Blazer
- Lightning Chaser
- Foal Fire Opal
- Armored Tank
- Foal Wanda Percent
Added new loading screen artwork for:
- Applewood Mines
- Evershade Seclude
- Evershade Castle Grounds
- Ponydale Library Basement
- 2nd Floor of Ponydale Library
- Ponydale School
- Sugarcane Corner
- White Tail Park
- Bramble Woods
- Cantermore University
- Cantermore Library
- Cantermore Gall Hall
- Crystal Kingdom Castle
- Crystal Kingdom Stadium
- Crystal Kingdom Library
- Crystal Kingdom Spa
Optimised terrain and reduced render calls to help improve overall game performance
Reworked head look mechanic. It will now show up for other people, and you can also control it manually - you can take control of the head look mechanic using the R key, or your preferred key bind in your control settings
Certain skills such as Triage will now cast on yourself if no one is targeted
Improved ground alignment accuracy
Loading screens now display the current loading progress
Added unique mining animation
Added pickaxe mining skill, available under the basic skills section in the journal
Improved look of the Cottage
Pickaxes can now be held in mouth
GUIs can now be closed using the Escape key again
Improved UI scaling across different resolutions
Hard Hat is a proper hard hat now, rather than a placeholder model
Removed fur off the Holiday Coat. However, colors should be working on it for everyone now
Stocking Cap should now face the right direction again
Updated some old manes and tails, which should look more modernized now
Motion blur now scales with your frame rate
Overhead names and text now fade away in distance
Reduced the chance of accidentally entering portals in the Evershade
Health harmonies are now crafted with Rubies instead of Garnets
Health regen harmonies are now crafted with Garnets instead of Rubies
All Sapphires have been converted to Peridots, along with their crafting recipes (excluding Blue Firework Pearls)
All Topaz have been converted to Sapphires, along with associated crafting recipes
All Bloodstones have been converted to Topaz, along with associated crafting recipes
All Onyxes have been converted to Bloodstones, along with associated crafting recipes
All Turquoises have been converted to Aquamarines, along with associated crafting recipes
All Opals have been converted to Citrines, along with associated crafting recipes
NPCs can now be targeted on mobile
Metamorphic Grower now has a chance to produce Glittering Acorns instead of ores
Restored sun in Ponydale's skybox
Fixed the ability to trade bits
Fixed an issue where players were permanently slowed after leaving water
Reverted main menu to the classic logo and UI buttons
Fixed an issue where pegasi lifting off an odd slope would have a strange orientation
Flying now accounts for potions, and other sources of external buffs
Fixed various quest bugs across multiple quests
Additional hotbar fixes for skill cooldowns
Crystal Kingdom's loading screen should be slightly less blurry now
Fixed a few ground surface sounds
Fixed a bug where the quest panel may not fully show up when first opened
Fixed an issue where a continuous stream of item drops would lag mobile gameplay
Fixed water in Applewood Mines
Fixed floating campsites
Fixed invalid "out of bank space" messages
Fixed a bug where ears may turn quite tiny
Hotfix 21st March 2022 (v2022.01.02):
GUI scaling now only scales down to a minimum of 1600x1024, to address issues with UI and text elements being too small
Added a video setting to manually increase or decrease GUI scale
Fixed an issue causing the Nickel Pickaxe to be invisible
Hey again, everypony! It's time to gather round and warm ourselves through the end of the year, and what better way to do so than with a new update to Legends of Equestria? There's plenty to cover for v2021.06.01, now available for download, so let's get started!
It's not fair for the ponies of Ponydale to be the only ones that get to enjoy the snow each year, is it? Well, thankfully much of the rest of Equestria can join in the fun now too, with Cantermore, the Crystal Kingdom, the Heartlands, and White Tail Park also finding themselves blanketed!
We've reworked the Bramblewoods dungeon a little to make it look, and sound, more atmospheric. This is a wild and dangerous place, and it deserves the ambience to match! Speaking of sounds, though, there's been a few other fixes to our audio, like ability sounds that would cut off abruptly after hitting the target.
There's also a new seasonal event! Mysterious gifts have been strewn around for collection, and you can earn various rewards for finding and claiming them - including a new Holiday Coat! You'd better move quick though, as other ponies may be racing to find them too!
We've also continued to add some of the great menu art submissions from our incredible players for everyone to enjoy! A few new pieces are now included, but if you'd like to submit your own, you can read all about it here. On the subject of the main menu, though, we should also mention that the buttons and logo have had a bit of a revamp!
That's far from everything - we haven't covered the raft of general bug fixes, updated icon art, additional usefuls detail on item descriptions, or the new type of ice skates - so if you want to get the full details of what's changed, you can check out our changelog! If you're using our Windows Launcher, your game should automatically update when you next launch; if you're playing on mobile, you may need to visit your app store to prompt the download. Otherwise, you can find the direct download versions of Legends of Equestria on our downloads page like usual!
Thanks again for all your support this year, everyone; we hope to see you in Equestria soon! Happy holidays!
Hey again, everypony! Autumn is here once again, which means it's time for everything to get a little bit spooky for a while - and Equestria is right on theme, with Hallowtide now in full swing! That's not the only thing happening in our latest update; read on for a few other highlights from v2021.05.01, now available for download!
You'll probably notice that a few places have had their atmospheres adjusted for the festivities. This is more than just the usual decorations this time around, however; new seasonal trimmings have been added along with some fog effects, and a new bloom setting really helps with the ambience! There are also some new cosmetic pumpkin lanterns available from your friendly neighbourhood graveyard-tender, Crypt Keeper! And of course, some ponies will be celebrating the festivities by giving out candies, and the seasonal costume quest is enabled once more, for those who haven't yet created Ensemble's masterpiece of a Hallowtide costume!
Not everything in this update is as spooky, though; the Cantermore Library now has a suitably ostentatious interior, complete with enough tomes to shake a bookcase at! There might even be some reading material there to learn more about the origins of Hallowtide itself...
Our efforts to include your efforts in-game continue, as we add 2 more fan-made main menu themes! Where will Prologue end up next? You can read more about these inclusions here, if you'd like to submit your own, and see your artwork in the game for all our players to enjoy!
There's plenty more included in this update - greater VR support, mobile UI tweaks, new Talent Marks, and of course the usual raft of bug fixes and quest issues addressed - and you can check out the full details in our changelog. To experience this new content, you'll need to update your copy of the game; if you're playing using a direct download on your computer, you'll need to go to our downloads page to download the latest version. If you're playing using our launcher, or the Android mobile version (we're still working on iOS, don't worry!), you should be updated automatically (although you may need to visit the Play Store and prompt it to update the app)!
That's everything for now; we hope to see you in Equestria soon, and that you all have a very happy Hallowtide!
Hey, everypony! Hope you're all having a great summer. We've certainly been busy, and we've got a lot to talk about, so let's jump straight in to what's included in the latest update for Legends of Equestria, version 2021.04.01!
As always, you can get the full run-down of what's included from our changelog - but there's a few things we think deserve highlighting here for you!
First things first, perhaps one of the biggest updates LoE has seen since - well, ever - we've been working really hard to create a mobile version of Legends of Equestria! You can now experience the world we've put so much effort into on your mobile Android device. It's taken a lot of work to try and get the game onto portable platforms, and we've had to create new user interfaces to get it to work, but we hope you'll agree that it was worth the effort!
LoE should be able to run on Android devices with version 8.0 or later of Android, 3GB of RAM or more, and a 64-bit CPU - so if you have a compatible device, now you can enjoy Equestria on the go! You can find it in the Google Play Store, and as usual, it'll be linked on our downloads page. We're currently working on an iOS version as well, and when there's any news available for that, we'll be sure to announce it too!
Another big addition is readable books. You can now purchase book items at reputable book-stores in Ponydale, Cantermore, and the Crystal Kingdom, and enjoy their contents right from your inventory. Maybe you can learn more about the world of Equestria and its history, or just curl up with a good book!
The yearly summer celebration, the Festival of Lights, is of course now in full swing! Check out the new decorations in the major cities, and complete the seasonal quest (if you haven't already) for a special time-limited cosmetic item!
In case you missed it, we recently added a new main menu theme, which gave us the idea of using this to feature some of our community's work! We've now added some of our favourite submissions for all to enjoy; if you'd like to submit one yourself, you can read all about it here!
That's still not all though! There's the addition of a new mine area in Applewood, new NPCs and quests, new textures for existing armor sets (as well as a cool new set entirely!), our recently-repaired auto-updating Windows Launcher version of the game, and a host of bug-fixes, changes, and improvements to make Equestria an even better place to visit! If you'd like to check out the exciting new additions, make sure you grab the latest version of the game from our downloads page - or, if you're on an Android device, the Google Play store - OR or, if you're using our launcher, it should automatically download the latest version - and we'll see you in Equestria!
We're hard at work on the next update for Legends of Equestria, and we're looking forward to showing you what it's all about soon. Right now, though, we'd like to talk about something from our previous update: the new main menu background.
When we created this background, we intended to have it followed up eventually with more random choices, until, hopefully, we'll have a good selection of themes that you can experience every time you launch LoE. While working on it, though, we realised that this might be a good opportunity to feature some community ideas, similar to our previous design-a-dress and hairstyle contests!
So, if you'd like to see some artwork of your own featured as one of our main menu themes, we're now taking submissions for consideration! Here's what you need to know:
The design must include Prologue, as seen above. For those that don't recognise him, Prologue is the purple unicorn featured on both of our current menu backgrounds. He doesn't need to be the focus of the image, but he should definitely always be there. The setting for the design should also be somewhere that feels suitable for Equestria. Prologue is usually seen reading a scroll; maybe it's a map, and following it has led him to some strange places? You can decide where it's taking him next!
Please bear in mind the tone of LoE, and ensure that your submission is appropriate for our game. If you're unsure if something is suitable or not, you're welcome to ask us, or to submit it and get feedback!
Don't include any of the user interface elements - like the login buttons, the exit button, the version number in the bottom-right corner, etc. We'll handle that part!
Only submit your own creative work. If you think someone else's design is perfect for this, encourage them to submit it themselves, rather than submitting it for them! If you'd like to include other ponies, characters, or elements from LoE, or of your own design, that's completely fine; just please make sure that you have permission to use any elements that aren't your own or from LoE, and that they don't belong to another person or group (e.g. copyrighted/trademarked characters from television shows).
You're welcome to use whatever art style or theme you like; something that feels like it would fit well alongside other designs based on LoE might work well, but if you've got a creative idea for something entirely different, we've love to see it!
We'd rather have brand-new, original designs for this, but if you have already created fanart that you think is perfect for this, we'd encourage you to check that it follows the guidelines here, and submit it!
We don't have a strict rule on the image size, but we'd recommend working in a high resolution format, preferably 2K or 4K, to ensure that the design looks its best on everyone's monitors. Please make sure that you keep the aspect ratio to 16:9, though!
You know the 3D effect on the current backgrounds when you move your mouse around? To achieve this, we have different elements of the image separated on different layers, which respond differently to mouse movement. To incorporate this into your own design, please think carefully about what elements of your image might be considered 'foreground' and 'background', and separate them out appropriately so that we can do the same for your design! Here's an example of what it looks like, as both a .PDN project file and as separate .PNG images. While 'foreground' elements should have transparent backgrounds, please make sure that the ultimate 'background' layer is a full and complete background, without any transparency (like the Ponydale backdrop in the example .zip provided above!)
We'd recommend including a watermark or signature of some kind on the design, so that people can tell who made it; alternatively, if you don't want to add a signature to the artwork but still want us to credit you, we can add it ourselves in Unity. The top-left or bottom-left corners are probably the best place to do this, as they don't currently feature any menu elements that might block it. If you include a link (e.g. to an art portfolio), please make sure that there's nothing unsuitable for minors in that location, otherwise we won't be able to include it in the game! If you want to submit it completely anonymously, without any signature or watermark, that's also fine, just make sure to let us know when you submit it!
If you'd like to submit something to us, please make sure to include all the assets in a .zip folder, similar to the example given above. You can send it to us in one of two ways:
We have created a channel in our Discord server, #menu-art-submissions; you can post your design there publicly, if you'd prefer, or to get feedback from both ourselves and our community.
Alternatively, if you'd rather submit it privately, you can send your design to [email protected]. Bear in mind that we can't promise to include every submission as a menu theme, but each one will be carefully considered; if we think that we can provide feedback to you to improve the design and re-submit, we will do so!
Please bear in mind that if you submit any design for this, you are giving us permission to use it for one of our main menu backgrounds, and to potentially alter it as necessary to fit within the template above if necessary. You still own the artwork, and can do whatever you like with it; effectively, you are providing Legends of Equestria with a license to use it! This is achieved under an Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) License, the details of which you can find here.
We'll still be working on our own designs for menu themes, of course, but we thought this might be a fun way to have our fantastically talented community's work highlighted and included in the game!
If you don't feel like a menu design is your area of expertise, but you'd still like to try and contribute to the project, please check out our recruitment post - we're always on the lookout for passionate people in all sorts of fields to join the team, and help us bring Equestria to life!
We hope to see plenty of creative ideas soon, and look forward to sharing them with everyone else as a main menu theme!