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Topics - Ellowee

1

Hey again, everypony! We hope that the summer months are treating you well. Remember to stay hydrated, and take a look at what we have in store with you with v2022.03.01, now available for download!

This update's changelog is a particularly long one, but a lot of it covers bug fixes, minor improvements, and creature comforts. That doesn't mean I don't have a few things to highlight, though!


Firstly, it's time for the Festival of Lights again! All of Equestria is bursting into colourful radiance in celebration, and you might notice some improved lighting effects being shown off this time around! This of course means that the associated seasonal quests are active once more, so if you haven't grabbed that fabulous color-changing torch yet, now's your chance!


More NPCs are being given the recognition they deserve, with their roles now prominently displayed by a title beneath their name; team members have also gotten a similar treatment, with their role on the project highlighted above their name. Now it's even easier to avoid spot a moderator to give a warm greeting to!


Some of your classmates have now gotten the full character portrait treatment in their foal stage as well as the adult stage; who knew filly Midnight could be so adorable? If only we didn't all know the violin-related horror her future held for us all...


Did somepony order neckerchiefs? I hope so, because Sturdy Step has just gotten a bulk order in, so hopefully you'll all help shift that stock! Legwarmers are also another new cosmetic, available from Free Trade.


We've also added a batch of new Talent Marks, and some items are now supported as 'mouth-hold' items, meaning... well, you can hold them in your mouth, like the name suggests. That's what whistles are for, after all!


The chat system has also seen some reworking. Some highlights include that your current chat tab will finally remain constant across room changes and play sessions, and the party chat now properly only appears when actually in a party. One thing to note, though, is that with these changes, changing which chat you're viewing no longer automatically changes which channel you're typing to - so take a minute to get used to this change!


Another bug fix that deserves highlighting has to do with item coloring; equippable items set to pure white (255,255,255) used to default back to the item's original coloring. This has been fixed, but it has a side-effect; any items you own that have currently been left on their 'default' coloration will appear white after this update. You can fix this by recoloring the item, though!

There's really an awful lot more that's been improved - a new user-submitted menu theme, more ambient sounds added, some menu settings reworks, and enough bug fixes to fill a boat - so I'd really recommend checking out the full changelog for all the additions and changes this time around.

If you're playing using our Windows launcher, your files should update automatically; other platforms may need to visit our downloads page to get hold of the latest game files. If you're playing on mobile, you may need to visit your app store to prompt the update!

That's everything we have for you for now; we hope you enjoy the Festival of Lights, and we'll see you again soon!

2
  • The Festival of Lights has begun, lighting up Ponydale, Cantermore and Cloudopolis once again; related seasonal quests are also enabled.
  • Added a Main Menu theme, submitted by rickiiezz
  • Animated the wind tunnel turbine in Cloudopolis
  • Added /reply command, also known as /r (replacing the /r shortcut for /roll)
  • Added to and improved the ambient sounds scattered around Ponydale and Evershade
  • Team Member titles now show up above their heads
  • Mobs spawned by NPCs and quests are now only visible to the player and their party, and can only be attacked by such
  • Added iron ingot talent mark
  • Added rosey quill talent mark
  • Added scissors talent mark
  • Added scissor talent mark
  • Added royalty talent mark
  • Added playing cards talent mark
  • Added pony playing cards talent mark
  • Added magic cards talent mark
  • Added in-app support for account deletion on mobile
  • Added more options for mobile gui scale
  • Added a Gameplay option to also display the drop rewards in chat
  • You can now hold spoons in your mouth
  • You can now hold mangoes in your mouth
  • You can now hold candy cane in your mouth
  • You can now hold the bell item obtained during Winter Warm Up in your mouth
  • Added a mallet as mouthhold item, available from Sily Roads
  • Added a shovel as mouthhold item, available from Maplesweet
  • Added a whistle as mouthhold item, available from Silky Roads
  • Added a paintbrush as mouthhold item, available from Scattershot
  • Added bouquet as mouthhold item, available from Maplesweet
  • Tomato bushes now have their own model
  • Added foal avatars for Astral Charm and Midnight Breeze
  • Added 4 Neckerchief...es?, available from Sturdy Step:
  • - Normal
  • - Cow Patterned
  • - Tartan Patterned
  • - Holiday Patterned
  • Added 3 Legwarmers, available from Free Trade:
  • - Normal
  • - Cow Patterned
  • - Horizontally Patterned
  • Added Liam Nidus, located in Cloudopolis
  • Added Feather Fall, located in Cloudopolis

  • Improved look of gryphons in dialog panels compared to previous (semi) working iterations.
  • Slightly improved the flame look of the festival related candle lanterns
  • During cinema camera, pressing right click in cinema camera will now halt your camera in place
  • During cinema camera, pressing your alt or preferred strafe lock key will halt movement, and bring up your cursor again
  • Current chat tab and broadcast channel now keep their state across room switches and play sessions
  • The Party chat broadcast channel is now only available if you're actually in a party
  • Switching the view tab in chat does not automatically change the channel in which you're writing
  • Added a gameplay setting to switch the broadcast channel automatically when switching channel
  • Added a few missing cloud sound surfaces in Cloudopolis
  • Switching slots, opening the global map and hiding the interface now happens on key press, not key release
  • The Player volume slider was merged into SFX in the settings menu
  • Separated Ambience into its own volume slider in the settings menu
  • Increased ambient sound volume
  • Reworked the item drop system under the hood, to increase fairness of drops
  • Changed the default target frame rate from 160 to 60
  • Target frame rate now keeps its state across room switches and sessions
  • The Merry-Go-Round in Ponydale is now slightly bigger
  • Farming points now sounds like dirt, instead of making a solid sound
  • Replaced the red cross talent mark with the first aid talent mark
  • Replaced the first aid talent mark with a green cross heart talent mark
  • Mobs' armor will now decrease when they are angered
  • High HP mobs now require more anger to reach same damage multiplier as weaker mobs
  • Made some scripting changes that should prevent multiple loading of the same script, and speed up server start up time
  • Improved the drop panel; It will now display for any item you obtain, including bits
  • Slightly changed the formatting of xp gain for drop panels
  • Improved mob attack flash indicator
  • Head look will now only lock your head on targets up to a certain distance
  • Colored items freshly obtained will now come with their actual default color codes
  • Mining now uses a new calculation on different factors to determine the speed of which you can mine an ore
  • Renamed the Birch Dryad mob to Forest Dryad
  • Renamed the Birch mob to Birch Dryad
  • Coal drop slightly less often when being mined now
  • Moved Dusty Deeds to her new construction yard in the Frontier.
  • Changed Vogue Sharp's title to "Foalhood Friend. Tailor" or "Foalhood Friend", depending on if they're currently selling their wares.
  • Changed Buttercup's title to "Merchant" and adjusted their lvl from 1 to 30.
  • Changed Linguine's title to "Chef" and adjusted their lvl from 7 to 17.
  • Changed Resonance's title to "Merchant" and adjusted their lvl from 8 to 25.
  • Adjusted Bluebell's lvl from lvl 1 to 19.
  • Changed Micro Transaction's title to "Salespony".
  • Adjusted Final Ink's lvl from 1 to 14.
  • Adjusted Cocoa St Laurent's lvl from 1 to 23.
  • Adjusted Maplesweet's lvl from 1 to 16.
  • Changed Sassafras's title to "Bartender", and adjusted level from 40 to 18 as well as respawn times; they now also have a shop selling various drinks and food.
  • Sassafras is now wearing striped socks, and their item drops have been removed.
  • Changed Pumpkin Pie's title to "Merchant", and adjusted their lvl from 1 to 25.
  • Changed Steadyhoof Stella's name to Steady-Hoof, and adjusted their lvl from 1 to 19.
  • Moved Miss Chanteuse inside their restaurant, changed their title to "Restaurateur", adjusted their lvl from 1 to 17, and adjusted their respawn times.
  • Changed Lightning Chaser's title in the adult stage to "Equestrian Guard".
  • Increased the spawned diamond dog's health in "Nothing a Billion Bandages Can't Fix".
  • Changed Silver Shimmer's aggro ranges, respawn times, hostility, and combat style.
  • Increased the level of some Rocs near the beet farm in the Heartlands from 1 to 7.

  • Fixed gryphons not showing up in dialog panels
  • Fixed clipping issues in dialogs while talking to multiple ponies
  • Danger music now differentiates between generic and boss danger again, which broke last update
  • Fixed odd alpha backgrounds with talent marks, especially on darker coats
  • Fixed weird graphical issues with the camera of the movie set near Dodge Juncture
  • Fixed Blue Hornets being displayed with an underscore in the name (Blue_ Hornet)
  • Fixed flying NPCs not moving, allowing them to fly normally on their designated path now (E.g Trainee in Cloudopolis)
  • Fixed the selected chat tab not being lit when switching rooms
  • Fixed an issue where, upon enter, the broadcast channel may change itself
  • Fixed one of the terrains of Heartlands Sparring Ground having solid ground sounds
  • The hospital in Cloudopolis now has a blue star logo at its front
  • Fixed the assembly runes having no real texture anymore and just appearing as a white rectangle
  • Fixed Bellflower colorization on fillies
  • Fixed the size of lettuce being very small
  • Fixed the Sfx volume slider not working at all
  • Fixed issues where timed quest objectives might sometimes not trigger until you switched room
  • Fixed a pathfinding error that might cause mobs to get stuck
  • Fixed navigator stopping prematurely, causing mobs getting stuck and some AI logic not working sometimes
  • Decreased the volume when lighting a torch in Applewood Mines
  • Fixed the slight offset of the Applewood Saloon sign
  • Candy Shower now plays its exit animation properly
  • Fixed default research configuration not matching default visual one
  • Fixed spam of disconnected message boxes on premature room switch
  • Fixed crystal and spatial bats loosing color upon attacking
  • Slightly improved the visibility of sandbearer bats
  • Fixed the pathway of the weather factory in Cloudopolis not sounding like clouds
  • Fixed pure white (255, 255, 255) reverting to the item's default color (This has the consequence that currently existing items left on default colors will turn white)
  • Fixed a few combat anger related issues, that caused NPCs to ignore mob attacks
  • Fixed an issue where you could mine while being dead
  • Fixed Apple Dryads displaying an underscore (Apple Dryad_)
  • Fixed NPCs Farlong and Lightning Chaser mistakenly appearing during the foal stage.
  • Corrected multiple text issues with Liam Nidus's and Feather Fall's dialogue in both the foal and adult stages.
  • Removed a rogue quotation mark in "Third Times the Charm".
  • Fixed Silver Shimmer not fighting during the quest "Nothing a Billion Bandages Can't Fix", as well as increased the spawned diamond dog's health.
  • Reworded some of Babby Britch's dialogue.
  • Reworded some of Range Rambler's dialogue.
3

Hey again, everypony! We hope you've all enjoyed warming up after winter, and are ready to spring into summer! We've been busy ourselves, and are happy to announce that our next major update, v2022.02.01, is now available for download!


First things first, our amazing community continues to submit some great menu designs, and two more are being featured, with an all-new soundtrack to one! Remember, if you'd like to see your own artwork featured as a main menu theme, you can read all the details on how to submit it here.


Another thing you'll likely notice quickly is that some NPCs now have subtitles! This should help to give you a little more information about what an NPC does - whether they're a merchant, a member of the Guard, or one of you friends from foalhood - and make navigation a little easier!


We're also experimenting with more advanced mob behaviour. Now, attacking certain enemies may trigger a 'swarm' effect, where other nearby mobs will also rush in to defend them! Make sure you take extra caution when engaging in combat, because who knows how many enemies you might make!


We've added a couple of new and rather dashing cosmetic items, too. Just in time for a certain in-game, player-organised, formal event, we hope! If you'd like to attend the community-made Gala event, make sure you put on your best outfit, and check out the details on the #community-events channel of our Discord serverhttps://discordapp.com/invite/uPvn8Xr!


That's the highlights, but there's plenty more packed into this update; a new construction site in the Frontier, quest fixes, skill upgrade adjustments, lighting changes, a new animation for the Mining Talent, variable bank space rewards from quests, and more! If you'd like to read all the details, as always, you can find them in our changelog post.


If you're playing on Windows using our Launcher, the game should update automatically; other platforms will need to visit our downloads page to grab the latest copy of the game files. If you're on a mobile device, you may need to visit your app store to prompt the update to start!


That's all from us for now! Hopefully you enjoy what we've worked on so far, and are looking forward to what we have planned next! Until then, we'll see you in Equestria!
4
  • Added construction site to The Frontier
  • Added Heart of the Eclipse necklace
  • Added Winternight Dress
  • Added Tuxedo
  • Added Bandana
  • Added pink and yellow firework pearls
  • Added drops panel to the desktop version of the game
  • Added 2 new main menu themes, submitted by Dear Princess and Sweet Pencil
  • Added soundtrack Party In Pink, playing during Sweet Pencil's main menu theme
  • Added a warp point between Dodge Juncture and Applewood
  • Added animated visual effect when scanning for ores using the Mining Talent
  • Item tooltips now display whether a item can be traded
  • Quest markers now show up on the global map
  • Added NPC subtitles to mark key NPCs or rankings
  • Added experimental walking sounds to dragons (note: some issues regarding this are still being worked on)
  • Added swarm behaviour to certain mobs, allowing other nearby enemies to be alerted when engaging in combat
  • Added variable mob attack ranges to allow for more ranged combat
  • Added new NPCs:
  • - Ridgemane
  • - Tough Love
  • - Lord Marshal Saber Rattle
  • - Coltfosters
  • Added new quests:
  • - 'Good Humor', available from Klondike
  • - 'Third Time's the Charm', available from Klondike.

  • Improved location triggers in quests, meaning less precise positioning is required
  • The spawn point in The Frontier has been moved to Dodge Juncture
  • Reduced barriers within Evershade, allowing you to visit inner forests now
  • The tree in Evershade Seclude now looks slightly prettier, as it's better lit
  • Updated a lot of NPC military titles
  • Replaced Temporary Escape with Captain Clasp in the Bramblewoods dungeon.
  • Cleaned up the command list a little
  • Quests now reward different amounts of bank space, depending on their difficulty or length

  • Fixed some issues that caused pony ears to shrink when wearing certain accessories
  • Fixed a few colliding issues with scene switch portals
  • Fixed a layering issue with the feather of the Candy Meow's Crystal Kingdom main menu theme
  • Fixed colouring issues on the Bunny Ears and Bunny Tail items
  • Skill upgrades now properly affect the radius and duration of skill effects
  • Fixed ovens in Cloudopolis being really weird offset, where you had to stay outside of the building to access the interface
  • Fixed one of the camp sites in Heartlands floating in the air
  • Fixed a few sound issues in Cantermore where a few surfaces sounded solid rather than wooden, etc.
  • Fixed some skills getting stuck with "Target?" message displayed
  • Added an Old Quest Marker Fix for Costume of the Night.
  • Added an Old Quest Marker Fix for First Day of our Pony Lives graduation markers.
  • Fixed up Old Quest Marker Fix's fix for fixing non unicorns who have the magic talent quest active.
5

Hey again, everypony! Nice to speak to you again so soon!

We've got a couple of exciting bits of news for you all. First off, the big one: Legends of Equestria is finally available on iPhone and iPad!


We've been hard at work since starting development on our mobile version of the game to get it onto the App Store; it's taken us a little bit of time to dot the I's and cross the T's, but we're finally there now! You can download Legends of Equestria from the App Store now, on an iPhone running iOS 13.0 or later, or an iPad running iPadOS 13.0 or later. Please note, however, that while it can be downloaded there, the app may not run well on devices older (or with lower hardware specifications) than the iPhone X and iPad 7. Macs with Apple Silicon can also use this as an alternative client for LoE! Major thanks go to our publishing partner Candy Horses for handling the legal processes to publish the game on the App Store.


That's not all, though; a new in-game event has begun! With winter all warmed up across Equestria, the land is truly springing into spring - but it's not all good news. The strong winds have blown many eggs out of their nests, scattering them across the Heartlands! Luckily, one pony has decided to rectify this tragedy, and he's offering rewards for all those willing to help him! You can find this new character just outside Midway Village, where he's waiting to trade you a new unique outfit (as well as some other goodies) in return for any eggs you can collect. You'll have to be quick if you want to earn this new costume, though; this in-game event only runs until the 24th April!


That's everything we have for now! We hope you enjoy the game on this new platform, and the new in-game event too; we have lots more planned for the rest of the year, so stick around, and we'll see you in Equestria!

6
Hey there, everypony! The snow is beginning to melt across Equestria... which must mean it's time for Legends of Equestria's spring update! We've been hard at work to bring you a bunch of new content, features, and improvements, so we're very excited to let you know what to expect in v2022.01.01, now available for download!


First things first: with a change of season comes a change of events. The festivities are over, and Check List is once again looking for help to complete Ponydale's Winter Warm-Up! She'll be waiting at the Town Hall as usual for any volunteers who'd like to lend a hoof. You have until April 10th to complete the event!


That's not the only seasonal event happening this year, though; with strong winds on the horizon, nesting birds' eggs are at risk, and one pony needs your help to save them! This new collection event will begin April 11th and runs through until April 24th (which by complete coincidence roughly coincides with a real-world seasonal event, what are the chances?), so you can look forward to earning the new bunny-suit reward in the near future!


A full-scale map has now been added! It can be accessed with the M key (or tapping the minimap on mobile), and shows your character's position within the world of Equestria. It also features an interactive legend for some key locations, like farming and mining spots, or cooking stations!


We've also been working on some improvements to how ponies move and interact with the world. A lot of this has gone into our new headlook system; other players on the server will now be able to see where you're looking much clearer, and you can manually control the head position with a keybind (the R key by default). You'll never miss something out of the corner of your eye again!

I swear the bit where she looks at the camera was not intended as a jumpscare.

A bunch of new loading screen art is also included for lots of our in-game locations that were previously stuck sharing! You'll also see a loading percentage, to give you a better idea of how long it'll take before you can get to exploring again.



One final highlight of the update: everypony's favorite cousins, the donkeys, have finally rolled into town! Donkey NPCs are being added to the game, with more to come in the near future!


There's plenty more included in this update - like a raft of new quests and NPCs, a bunch of bug fixes, some terrain loading improvements, a hoodie cosmetic item, and much more! You can check out everything in our changelog post, as usual. If you're playing using our Windows launcher, your files should update automatically; other platforms may need to visit our downloads page to get hold of the latest game files. If you're playing on mobile, you may need to visit your app store to prompt the update.


That's everything for now; we hope you enjoy this newest update, and we look forward to seeing you in Equestria soon!
7
  • Added a new egg collection event; the NPC Eggs Bunnedict in Midway Village offers a new seasonal bunny costume as a reward. This event will run from 11th April to 24th April!
  • Enabled Winter Warm Up quest for spring transition (active until 10th April)
  • Disabled the winter gift collection event
  • Added a full map view, opened with hotkey 'M', or by tapping the minimap on mobile
  • Added cow socks, available from Dashing Delano
  • Added hoodie, available from Vogue Sharp
  • Added donkey NPCs
  • Added jeweled acorns
  • Added gem trees

  • Added a series of new quests:
  • - Capital Punishment, given by Senor Mullido
  • - Quest chain Meddling Matchmaker, given by Sassafras
  • - Quest chain Brash and Brazen, Romeo and Juliet, and Operation: Romantic Rescue, given by Six Shooter
  • - Cloud like Clay, given by Foal Fire Opal
  • - Two Bits, given by Nebulous Twitch
  • - Stinging Sensation, given by Nebulous Twitch
  • - There's Treasure Everywhere, given by Foal Wanda Percent
  • - My First Treasure Map, given by Foal Pyrite
  • - Fix the Mix, given by Crank
  • - Dead and Gone, given by Keystone
  • - Spare Cup of Flower, given by Tumbleweed
  • Added the following new NPCs:
  • - Trail Blazer
  • - Lightning Chaser
  • - Foal Fire Opal
  • - Tumbleweed
  • - Armored Tank
  • - Stonewall
  • - Foal Wanda Percent

  • Added new loading screen artwork for:
  • - Applewood
  • - Applewood Mines
  • - Evershade Seclude
  • - Evershade Castle Grounds
  • - Ponydale Library Basement
  • - 2nd Floor of Ponydale Library
  • - Ponydale School
  • - Sugarcane Corner
  • - Boutique
  • - White Tail Park
  • - Cottage
  • - Bramble Woods
  • - Cantermore University
  • - Cantermore Library
  • - Cantermore Gall Hall
  • - Crystal Kingdom Castle
  • - Crystal Kingdom Stadium
  • - Crystal Kingdom Library
  • - Crystal Kingdom Spa

  • Optimised terrain and reduced render calls to help improve overall game performance
  • Reworked head look mechanic. It will now show up for other people, and you can also control it manually - you can take control of the head look mechanic using the R key, or your preferred key bind in your control settings
  • Certain skills such as Triage will now cast on yourself if no one is targeted
  • Improved ground alignment accuracy
  • Loading screens now display the current loading progress
  • Added unique mining animation
  • Added pickaxe mining skill, available under the basic skills section in the journal
  • Improved look of the Cottage
  • Pickaxes can now be held in mouth
  • GUIs can now be closed using the Escape key again
  • Improved UI scaling across different resolutions
  • Hard Hat is a proper hard hat now, rather than a placeholder model
  • Removed fur off the Holiday Coat. However, colors should be working on it for everyone now
  • Stocking Cap should now face the right direction again
  • Updated some old manes and tails, which should look more modernized now
  • Motion blur now scales with your frame rate
  • Overhead names and text now fade away in distance
  • Reduced the chance of accidentally entering portals in the Evershade
  • Health harmonies are now crafted with Rubies instead of Garnets
  • Health regen harmonies are now crafted with Garnets instead of Rubies
  • All Sapphires have been converted to Peridots, along with their crafting recipes (excluding Blue Firework Pearls)
  • All Topaz have been converted to Sapphires, along with associated crafting recipes
  • All Bloodstones have been converted to Topaz, along with associated crafting recipes
  • All Onyxes have been converted to Bloodstones, along with associated crafting recipes
  • All Turquoises have been converted to Aquamarines, along with associated crafting recipes
  • All Opals have been converted to Citrines, along with associated crafting recipes
  • NPCs can now be targeted on mobile
  • Metamorphic Grower now has a chance to produce Glittering Acorns instead of ores

  • Restored sun in Ponydale's skybox
  • Fixed the ability to trade bits
  • Fixed an issue where players were permanently slowed after leaving water
  • Reverted main menu to the classic logo and UI buttons
  • Fixed an issue where pegasi lifting off an odd slope would have a strange orientation
  • Flying now accounts for potions, and other sources of external buffs
  • Fixed various quest bugs across multiple quests
  • Additional hotbar fixes for skill cooldowns
  • Crystal Kingdom's loading screen should be slightly less blurry now
  • Fixed a few ground surface sounds
  • Fixed a bug where the quest panel may not fully show up when first opened
  • Fixed an issue where a continuous stream of item drops would lag mobile gameplay
  • Fixed water in Applewood Mines
  • Fixed floating campsites
  • Fixed invalid "out of bank space" messages
  • Fixed a bug where ears may turn quite tiny

Hotfix 21st March 2022 (v2022.01.02):
  • GUI scaling now only scales down to a minimum of 1600x1024, to address issues with UI and text elements being too small
  • Added a video setting to manually increase or decrease GUI scale
  • Fixed an issue causing the Nickel Pickaxe to be invisible
  • Addressed some issues causing severe server lag
  • Fixed Hard Hat colouring
  • Fixed Firepony Hat colouring
8

Hey again, everypony! It's time to gather round and warm ourselves through the end of the year, and what better way to do so than with a new update to Legends of Equestria? There's plenty to cover for v2021.06.01, now available for download, so let's get started!


It's not fair for the ponies of Ponydale to be the only ones that get to enjoy the snow each year, is it? Well, thankfully much of the rest of Equestria can join in the fun now too, with Cantermore, the Crystal Kingdom, the Heartlands, and White Tail Park also finding themselves blanketed!


We've reworked the Bramblewoods dungeon a little to make it look, and sound, more atmospheric. This is a wild and dangerous place, and it deserves the ambience to match! Speaking of sounds, though, there's been a few other fixes to our audio, like ability sounds that would cut off abruptly after hitting the target.


There's also a new seasonal event! Mysterious gifts have been strewn around for collection, and you can earn various rewards for finding and claiming them - including a new Holiday Coat! You'd better move quick though, as other ponies may be racing to find them too!


We've also continued to add some of the great menu art submissions from our incredible players for everyone to enjoy! A few new pieces are now included, but if you'd like to submit your own, you can read all about it here. On the subject of the main menu, though, we should also mention that the buttons and logo have had a bit of a revamp!


That's far from everything - we haven't covered the raft of general bug fixes, updated icon art, additional usefuls detail on item descriptions, or the new type of ice skates - so if you want to get the full details of what's changed, you can check out our changelog! If you're using our Windows Launcher, your game should automatically update when you next launch; if you're playing on mobile, you may need to visit your app store to prompt the download. Otherwise, you can find the direct download versions of Legends of Equestria on our downloads page like usual!


Thanks again for all your support this year, everyone; we hope to see you in Equestria soon! Happy holidays!
9
  • Ponydale, Cantermore, Crystal Kingdom, White Tail Park, and the Heartlands now find themselves covered in snow
  • Fixed player collision not working on NPCs any more
  • Fixed interaction key not working with certain objects (Drop chests, ores etc)
  • Fixed nearby players interfering with using the interaction key
  • Fixed clothing sometimes being visible in first person
  • Greatly improved sound ambience in Bramble Woods
  • Improved visual ambience in Bramble Wood
  • Updated the floor look of the Cantermore Library
  • Added several new Main Menu themes
  • The Main Menu has received a new button look and improved logo
  • Slightly improved game performance
  • Fixed ice skates wrongfully keeping its effect in rare occasions
  • Fixed skills in hotbar wrongfully affecting the global cooldown of others
  • Skill upgrades now rightfully affect a skill's cooldown
  • Added thin version of Sphinx Collar
  • Fixed sound issues causing some ability sounds to cut off after hitting the target
  • Fixed inability to use the sit hotkey after respawning
  • Fixed manes disappearing when sitting on another player
  • Fixed party panel disappearing after switching room
  • Added ability to party panel to select players in your party
  • Fixed hats not being equippable in the hotbar
  • Improved visualization of which items are apart of a quest, reward from a quest, and when items aren't destroyable
  • Fixed some items not being destructible, while others that should be indestructible are rightfully indestructible now
  • Added collective event where you can collect gifts off the ground and earn various rewards, including a new Holiday Coat
  • Added several new talent marks available from the character creator
  • Fixed intro overlay being very small on some smaller resolutions
  • Books now have proper item descriptions
  • The Kirin Front & Back Feets descriptions have been fixed
  • The Almond Cookie icon has been fixed
  • Updated the Mummy Costume icon
  • Added Spectral Skates
  • Added several (limited time) holiday candy types
  • Added hot chocolate milk
  • Updated Blowback icon
  • The Hallowtide quest has been disabled
  • The holiday reindeer costume quest has been enabled
  • Fixed the quest "Slippery Slope" for older players and added a fix at Old Quest Marker Fix for the leftover markers
  • Fixed the quest "Tonic's Tonic" not being repeatable for older players
  • Added an option to Old Quest Marker Fix for players who lost their Prismatic Lantern
  • Fixed a bug in the quest "Script Calamity", allowing stuck players to progress the quest
  • Updated Talent Marks for Gomi, Farmer Fields, Ricochet, Lickety Splits, Olga, Swift, Pyrite, Storm Chaser, and General Messerschmitt
10

Hey again, everypony! Autumn is here once again, which means it's time for everything to get a little bit spooky for a while - and Equestria is right on theme, with Hallowtide now in full swing! That's not the only thing happening in our latest update; read on for a few other highlights from v2021.05.01, now available for download!


You'll probably notice that a few places have had their atmospheres adjusted for the festivities. This is more than just the usual decorations this time around, however; new seasonal trimmings have been added along with some fog effects, and a new bloom setting really helps with the ambience! There are also some new cosmetic pumpkin lanterns available from your friendly neighbourhood graveyard-tender, Crypt Keeper! And of course, some ponies will be celebrating the festivities by giving out candies, and the seasonal costume quest is enabled once more, for those who haven't yet created Ensemble's masterpiece of a Hallowtide costume!


Not everything in this update is as spooky, though; the Cantermore Library now has a suitably ostentatious interior, complete with enough tomes to shake a bookcase at! There might even be some reading material there to learn more about the origins of Hallowtide itself...


Our efforts to include your efforts in-game continue, as we add 2 more fan-made main menu themes! Where will Prologue end up next? You can read more about these inclusions here, if you'd like to submit your own, and see your artwork in the game for all our players to enjoy!


There's plenty more included in this update - greater VR support, mobile UI tweaks, new Talent Marks, and of course the usual raft of bug fixes and quest issues addressed - and you can check out the full details in our changelog. To experience this new content, you'll need to update your copy of the game; if you're playing using a direct download on your computer, you'll need to go to our downloads page to download the latest version. If you're playing using our launcher, or the Android mobile version (we're still working on iOS, don't worry!), you should be updated automatically (although you may need to visit the Play Store and prompt it to update the app)!


That's everything for now; we hope to see you in Equestria soon, and that you all have a very happy Hallowtide!

11
  • Added 2 new community-made Main Menu themes
  • Added Cantermore Library interior in Cantermore
  • Added planetarium building in Cantermore
  • Added 3 Pumpkin Lanterns, available from Crypt Keeper in the Heartlands
  • Added quest "Going for Baroque"
  • Added new Hallowtide decorations
  • Added Daffodil Flower as wearable
  • Added Bellflower Flower as wearable
  • Added Bluebell Flower as wearable
  • Added the book "Black Flag"
  • Added ability to move, walk and jump in VR (note: VR support is very much still a work-in-progress!)
  • Added new sound effects to some skill abilities
  • Added NPCs Southern Shores, Heckle Stone, Rough Draft, Ink Ribbon Jr, Ruby Emblem, Staccato Pearl, Drama Queen, Primrose Primp
  • Added soundtrack Faded Embers as a Ponydale night track
  • Added additional visual settings: bloom, motion blur, and shutter angle/sample count for motion blur
  • Added benches to Cantermore
  • Added a few new Talent Marks for selection during character creation

  • Enabled Hallowtide as the active season, including enabling the quest "A Costume of the Night"

  • Addressed some issues causing screen tearing
  • Fixed Crystal Bats, Spatial Bats and Sandbearer Bats not being auto-targeted using tab
  • Fixed localization issues causing some commands to misdetect numbers
  • Fixed issue preventing alternate Main Menu themes from appearing
  • Fixed visual artifacts of white dots on in distance of specular objects
  • Fixed inventory scrolling issues that prevented smooth scrolling or repositioned the scrollbar
  • Fixed grammar mistakes with torches in Applewood Mines
  • Fixed the missing water splash particles on a number of bodies of water, and adjusted some offsets
  • The fireplace in Cottage is now properly lit
  • Fixed grass on hospital roof in Crystal Kingdom
  • Fixed duplicated resolutions in settings menu
  • Fixed giant carrots in Sweet Apple Orchards
  • Disco ball in SCC is now available at all times
  • Implemented a number of minor quest fixes for "Faultless Four", "Look Out Below", and "Foal Speed Ahead"
  • Fixed issues with Storm Chaser's dialogue, and her associated quests "Look Out Below and "Handle With Care"
  • Fixed issues with the quest "All That Glitters is Gold" and improved the handling at the end
  • Fixed "Only Shooting Stars Break the Mold". Many bugs squashed and it now properly fully resolves and warps the player to graduation
  • Fixed some minor issues with the quest "Worth Your While"
  • Fixed an issue with the unicorns version of "Welcome to Equestria" not properly placing a quest marker to Starburst Nova
  • Updated the Talent Marks for NPCs Resonance, Happy Paws, The Crate, Grassy Fields, and Nurse Coldhoof

  • Mobile - Fixed a bug where the direction in flight could be changed with UI interactions
  • Mobile - The chatbox can now be dismissed. Message previews will show if it is closed
  • Mobile - Updated placement of the hotbar and jump button to show more slots
  • Mobile - Upscaled icon resolutions for the settings, inventory, and journal buttons
  • Mobile - UI should now fit properly within displays with rounded corners or camera cutouts

Hotfix 24/10/21 - v2021.05.02:
  • Fixed bank in Crystal Kingdom not being interactable
  • Fixed /stuck position in Cantermore Library
  • Fixed quest journal not being interactable
  • Addressed issue with talent marks downloading from the server slowly (question mark icons)
  • Fixed ability to trade bits
  • Fixed issues with Hallowtide Candy Quest when speaking with Tiktok, John Mane, Endless Days, Limeaide and Unnecessary Justice
  • Fixed Final Ink not progressing the quests "Script Error", "Cutting it Close" and "Picking Up the Pieces"
  • Added additional dialogue for "Dust and Bunnies" when returning to Polly Poppet early without having enough Ruby Dust
12

Hey, everypony! Hope you're all having a great summer. We've certainly been busy, and we've got a lot to talk about, so let's jump straight in to what's included in the latest update for Legends of Equestria, version 2021.04.01!

As always, you can get the full run-down of what's included from our changelog - but there's a few things we think deserve highlighting here for you!


First things first, perhaps one of the biggest updates LoE has seen since - well, ever - we've been working really hard to create a mobile version of Legends of Equestria! You can now experience the world we've put so much effort into on your mobile Android device. It's taken a lot of work to try and get the game onto portable platforms, and we've had to create new user interfaces to get it to work, but we hope you'll agree that it was worth the effort!

LoE should be able to run on Android devices with version 8.0 or later of Android, 3GB of RAM or more, and a 64-bit CPU - so if you have a compatible device, now you can enjoy Equestria on the go! You can find it in the Google Play Store, and as usual, it'll be linked on our downloads page. We're currently working on an iOS version as well, and when there's any news available for that, we'll be sure to announce it too!


Another big addition is readable books. You can now purchase book items at reputable book-stores in Ponydale, Cantermore, and the Crystal Kingdom, and enjoy their contents right from your inventory. Maybe you can learn more about the world of Equestria and its history, or just curl up with a good book!


The yearly summer celebration, the Festival of Lights, is of course now in full swing! Check out the new decorations in the major cities, and complete the seasonal quest (if you haven't already) for a special time-limited cosmetic item!


In case you missed it, we recently added a new main menu theme, which gave us the idea of using this to feature some of our community's work! We've now added some of our favourite submissions for all to enjoy; if you'd like to submit one yourself, you can read all about it here!


That's still not all though! There's the addition of a new mine area in Applewood, new NPCs and quests, new textures for existing armor sets (as well as a cool new set entirely!), our recently-repaired auto-updating Windows Launcher version of the game, and a host of bug-fixes, changes, and improvements to make Equestria an even better place to visit! If you'd like to check out the exciting new additions, make sure you grab the latest version of the game from our downloads page - or, if you're on an Android device, the Google Play store - OR or, if you're using our launcher, it should automatically download the latest version - and we'll see you in Equestria!

13
  • Released Android version of Legends of Equestria
  • Added mobile-specific UI elements, controls, etc.
  • Fixed long-standing issue with Windows Launcher & restored to the downloads page
  • Added Applewood Mines
  • Added a night theme soundtrack to Applewood
  • Several new Main Menu themes have been added
  • Enabled the Festival of Lights seasonal event, now expanded across multiple cities
  • Enabled quest "Anypony Got a Light?"
  • Added quest chain "Bad Day For A Director", "Script Calamity" and "What Little Brother?"
  • Added Quest "They're On to My Lampshades"
  • Added Quest "This Way to Adventure"
  • Added Quest "The Golden Horn"
  • Added Quest "Look Out Below"
  • Added Quest "Smoky in the Pokey"
  • Added Quest "Glory Hog", as well as associated foal NPCs
  • Added the talent mark quest for the Mining talent
  • Added NPCs Wooden Nickel, Six Shooter, Juniper, and Señor Mullido to the Frontier
  • Added Sandbearer Bats
  • Added NPC Sunlit Chaser (adult)
  • Added interactable books system
  • Added book A Study on Dryads, The Retiring Forest Creatures
  • Added book Friendly (and Otherwise) Flowers and Flora of the Evershade Forest
  • Added book Matching Truth and Fiction: The Legend of the Great Cloothoo
  • Added book Professor T. Umble's Brief Guide to Rolling
  • Added book Professor T. Umble's Brief Guide to Tackling Ponies
  • Added book Professor T. Umble's Brief Guide to Telekinesis
  • Added book Sand to Stardom
  • Added book Settlers of Applewood
  • Added book Romance and Juniper, Scene II
  • Added book Gryphon Kingdoms: A Note on Gryphus and Its People
  • Added book The Ballad of the Evil Enchantress
  • Added book The Guardspony's Illuminating Primer, Vol. 1
  • Added book The Life and Times of Burnt Steak, Vol. 1: New Things
  • Added book The Crystal Conference: A Guide to the Most Important Diplomatic Event of the Modern Age
  • Added book What Lies Beneath
  • Added book The Adventures of Sky Breeze: The Pond
  • Added book The Adventures of Sky Breeze: Night Light
  • Added book The Evershade Exodus: Selected Excerpts from the Diary of Clean Living
  • Added book The Fallen Shall Form A Mountain - Volume 1
  • Added book Field Trip Report: Dryads of the Heartlands
  • Added book The City Under the Stars
  • Added book The Great Cantermore Hay Riots: An Unbiased Analysis
  • Added Iced Coffee
  • Added Chocolate Milk
  • Chat now supports strikethrough and underline
  • Party and whisper messages will now show up above somepony's head
  • Increased the maximum party size limit
  • The minimap art for Applewood has been updated
  • Hullabaloo's headphones can now be coloured
  • Copper Armor's texture has been updated
  • Bronze Armor's texture has been updated
  • Iron Armor's texture has been updated
  • Steel Armor's texture has been updated
  • Titanium Armor's texture has been updated
  • Alicium Armor's texture has been updated
  • Elementium Armor's texture has been tweaked
  • Harmonious Armor's texture has been tweaked
  • Phoenix Armor has been added
  • Bramble Woods has ground sounds now
  • The Windigo costume now glows slightly
  • The Festival of Lights has arrived - And has been expanded
  • Rocks now show up in Ponydale again
  • Fixed the third color on the item tooltip
  • Fixed text input with the /local, /global and /party command
  • The report feature has been finalized
  • The friend list now displays the amount of online friends
  • Some drop rates have been adjusted
  • The lights in the Unicorn School has been fixed
  • Item tooltips now display item colour values in their actual color
  • Artisan level requirements have been updated
  • Fixed a texture issue with the Twisty Tower in Ponydale
  • Fixed a coincidental disconnect bug
  • Re-added dialogue for Study Bug
  • Added fix for Justice's Blind Eye
  • Fixed grammatical errors for some items
  • Fixed a bug where the light switch in Ponydale Library Basement might not print a chat message
  • Fixed a couple of floating trees in Heartlands
  • When flying, your body now rotates fully on other people's views
  • Fixed the Crystal Golem's animations
  • Fixed lighting issues on clothing
  • NPCs now face the correct direction again
  • Updated the skill page background icons

Version 2021.04.02 (18th August 2021)
  • The Launcher version has been updated to address an issue checking for updates. If you're using the Launcher, you'll need to download the new version from our website.
  • Fixed an issue with the Farming Talent GUI not displaying correctily
  • Fixed a bug preventing quest rewards from being dragged out of the quest inventory
  • Fixed collision with Cantermore castle
  • Fixed a downloading issue when logging in
  • Windigo costume now glows correctly
  • Friends lists now display properly
  • Fixed clipping issue in Applewood Mines
  • Relocated unreachable ore spawns in Applewood Mines

Mobile version 2021.04.57 (20th August 2021)
  • Items can now be dragged from the quest inventory to the main inventory
  • Players may now clear their data cache from the login menu, in case of any broken data downloads
  • Room disconnect messages can now be ignored
  • Improved input handling for custom item amount options
  • Slightly lowered camera swipe sensitivity
  • Seeds dragged from the inventory to the planting UI are now correctly counted
  • Planting UI now uses the correct slot background image
  • Fixed some issues with data downloads
  • Expanded settings menu to allow adjusting video and gameplay settings
  • Tweaked flight joystick behaviour
  • Bats can now be auto-targeted
14

Hey there, everypony!

We're hard at work on the next update for Legends of Equestria, and we're looking forward to showing you what it's all about soon. Right now, though, we'd like to talk about something from our previous update: the new main menu background.

When we created this background, we intended to have it followed up eventually with more random choices, until, hopefully, we'll have a good selection of themes that you can experience every time you launch LoE. While working on it, though, we realised that this might be a good opportunity to feature some community ideas, similar to our previous design-a-dress and hairstyle contests!

So, if you'd like to see some artwork of your own featured as one of our main menu themes, we're now taking submissions for consideration! Here's what you need to know:


  • The design must include Prologue, as seen above. For those that don't recognise him, Prologue is the purple unicorn featured on both of our current menu backgrounds. He doesn't need to be the focus of the image, but he should definitely always be there. The setting for the design should also be somewhere that feels suitable for Equestria. Prologue is usually seen reading a scroll; maybe it's a map, and following it has led him to some strange places? You can decide where it's taking him next!
  • Please bear in mind the tone of LoE, and ensure that your submission is appropriate for our game. If you're unsure if something is suitable or not, you're welcome to ask us, or to submit it and get feedback!
  • Don't include any of the user interface elements - like the login buttons, the exit button, the version number in the bottom-right corner, etc. We'll handle that part!
  • Only submit your own creative work. If you think someone else's design is perfect for this, encourage them to submit it themselves, rather than submitting it for them! If you'd like to include other ponies, characters, or elements from LoE, or of your own design, that's completely fine; just please make sure that you have permission to use any elements that aren't your own or from LoE, and that they don't belong to another person or group (e.g. copyrighted/trademarked characters from television shows).
  • You're welcome to use whatever art style or theme you like; something that feels like it would fit well alongside other designs based on LoE might work well, but if you've got a creative idea for something entirely different, we've love to see it!
  • We'd rather have brand-new, original designs for this, but if you have already created fanart that you think is perfect for this, we'd encourage you to check that it follows the guidelines here, and submit it!
  • We don't have a strict rule on the image size, but we'd recommend working in a high resolution format, preferably 2K or 4K, to ensure that the design looks its best on everyone's monitors. Please make sure that you keep the aspect ratio to 16:9, though!
  • You know the 3D effect on the current backgrounds when you move your mouse around? To achieve this, we have different elements of the image separated on different layers, which respond differently to mouse movement. To incorporate this into your own design, please think carefully about what elements of your image might be considered 'foreground' and 'background', and separate them out appropriately so that we can do the same for your design! Here's an example of what it looks like, as both a .PDN project file and as separate .PNG images. While 'foreground' elements should have transparent backgrounds, please make sure that the ultimate 'background' layer is a full and complete background, without any transparency (like the Ponydale backdrop in the example .zip provided above!)
  • We'd recommend including a watermark or signature of some kind on the design, so that people can tell who made it; alternatively, if you don't want to add a signature to the artwork but still want us to credit you, we can add it ourselves in Unity. The top-left or bottom-left corners are probably the best place to do this, as they don't currently feature any menu elements that might block it. If you include a link (e.g. to an art portfolio), please make sure that there's nothing unsuitable for minors in that location, otherwise we won't be able to include it in the game! If you want to submit it completely anonymously, without any signature or watermark, that's also fine, just make sure to let us know when you submit it!

If you'd like to submit something to us, please make sure to include all the assets in a .zip folder, similar to the example given above. You can send it to us in one of two ways:
  • We have created a channel in our Discord server, #menu-art-submissions; you can post your design there publicly, if you'd prefer, or to get feedback from both ourselves and our community.
  • Alternatively, if you'd rather submit it privately, you can send your design to [email protected]. Bear in mind that we can't promise to include every submission as a menu theme, but each one will be carefully considered; if we think that we can provide feedback to you to improve the design and re-submit, we will do so!

Please bear in mind that if you submit any design for this, you are giving us permission to use it for one of our main menu backgrounds, and to potentially alter it as necessary to fit within the template above if necessary. You still own the artwork, and can do whatever you like with it; effectively, you are providing Legends of Equestria with a license to use it! This is achieved under an Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) License, the details of which you can find here.

We'll still be working on our own designs for menu themes, of course, but we thought this might be a fun way to have our fantastically talented community's work highlighted and included in the game!

If you don't feel like a menu design is your area of expertise, but you'd still like to try and contribute to the project, please check out our recruitment post - we're always on the lookout for passionate people in all sorts of fields to join the team, and help us bring Equestria to life!

We hope to see plenty of creative ideas soon, and look forward to sharing them with everyone else as a main menu theme!
15

Hey again, everypony! We hope you're all doing well, wherever you are. Our team has been working to bring you yet another update, and we're ready to share some of that with you today, with version 2021.03.01 now available for download!


The first thing you might notice is that spring as, officially, sprung! The winter snow has all been cleared away thanks to the efforts of all of Check List's little helpers across Equestria, so if you missed out on chance to earn a Winter Warm-Up vest this year, you'll have to wait until next time!

This update comes with a host of bug fixes, resolving a range of issues from UI overlaps to leftover quest markers, broken teleporters to guard directions! If you've run into an issue that stopped you from going further with a quest, check our changelog to see if it's been addressed - and don't forget to report it using the system explained here if not!


That doesn't mean we haven't added any improvements, however! We've improved some of the background code that determines which room you end up in when joining a server; you should find it easier to meet up with friends now! We've also expanded our customization system for equipment, meaning it now has support for 3 color selection. You can see this in-game now with a few items, notably the Kirin costume and the Sempai Dress!


There's plenty more to boot, with a raft of new NPCs to chat with, a whole new main menu theme to enjoy, and more! Remember to check our changelog for the full details, and we hope to see you in Equestria soon!

16
  • An additional main menu theme including soundtrack has been added; 50/50 chance to see it instead of the classic main menu
  • Room selection logic updated; when joining a server, you will be placed in the more suitable room available
  • The teleport skill now displays whether a spot is valid for teleportation
  • Coloring system improved to support up to 3 different colors
  • Kirin Tail cosmetic item has been updated to support 3 colors
  • Sempai Dress can now be coloured
  • Chat messages now have a option to directly report the user behind it [note: still under construction, not finalized yet]
  • Cinema Camera can now be used using both turning and strafing keys
  • World state updated to transition from Winter to Spring
  • Milk no longer drops from Naiads, and has been replaced with Vapor Materia.
  • The loot drops from Rocs have been updated, and now include Energy Materia.
  • Haetea now drops Energy Materia.
  • Adjusted the drop rate on Mountain Flowers from Hornets.
  • Adjusted the drop rate on Pencils from Timberwolves.
  • Adjusted the drop rates of recipes from all mobs.
  • Added the following new interactable NPCs: Book N' Advance, Sly Shade, Ricochet, Film Reel, Fizzbang Rockets, Apple Barrel, Minor Miner, Anagnorisis, and Long Pause.
  • A lot of the UI bugs coming with the previous update have been fixed (e.g bank issues, elements being hidden behind each other, etc)
  • Fixed teleporter bug when trying to exit the Heartlands Cottage
  • Fixed an issue with the teleport skill when targeting players
  • Fixed issue with the minimap not properly displaying the compass
  • Fixed music issues in White Tail Park
  • Fixed bug with Ground Pound's sound effect playing too early
  • Fixed issues with talent mark quests "Beating Around the Bad Guys", "Nothing a Billion Bandages Can't Fix" and "One Pet in the Hoof" to properly fully resolve and warp the player to their graduation.
  • Made some fixes to the quest "Chlorophiliac".
  • Fixed some inaccessible dialogue from Mercury during the Winter Warm Up quest for the weather team.
  • Fixed some errors when speaking with Cirrus Stratos instead of Fire Opal during the "Removing Cookies and Browsing Data" quest.
  • Corrected some bucket mishaps during the "Enlightenment" quest.
  • Corrected quest markers for the "Can You Hear Me Now" quest.
  • Moved the quest marker for the Ruby Dust location in the quest "Dust and Bunnies" to be more accurate.
  • Corrected some errors and potential breaks in the "Only Shooting Stars Break the Mold" quest.
  • Pyrite no longer mysteriously disappears from the Heartlands while having the "Sandwich Stall" quest active.
  • Added option with Old Quest Marker Fix for ponies who are missing Geode and Stun Law after having completed "Nothing a Billion Bandages Can't Fix".
  • Fixed a series of issues with the available options from Old Quest Marker Fix:
    • for adult ponies who are missing Tenseven.
    • for adult ponies with the magic quest still active.
    • for pegasi with Magic talent mark quest active.
    • for adult ponies with the Werepony quest active.
    • for leftover quest markers on Nurse Coldhoof from "Supplying the Hospital".
  • Reefus Clackett's random dialogue is now accessible after completing "Beating Around the Bad Guys".
  • Midnight's random dialogue is now accessible after completing "Can You Hear Me Now".
  • Frizzy Stradlin's random dialogues are now accessible.
  • Paper Trail's random dialogues are now accessible.
  • Corrected errors with High Harvest and Windy Seeds dialogue interactions.
  • Crystal Kingdom Guards can now properly be asked where the castle is located.
  • Storm Chaser is no longer fused into a bench.
17
Hello again, everypony! Tired of all the snow and cold? Me too! Good thing our Spring update, Version 2021.02.01, is now available from our downloads page.

Legends of Equestria's first big update of 2021 is here! With some bug fixes, tweaking, and more exitedly, the return of our seasonal Winter Warm-up quest and a new talent for the pegasi to help with those pesky clouds! For the full update, be sure to check out our Changelog!

Pegasus ponies have found ways to use weather in combat, with the new Weather Talent! Flashy lightning, ice, and water abilities await our feathered friends, but take note- these new abilities will come at a cost! Consult your local unicorns for more information.





For foals who want to specialize in our newer talents, rest assured that the team is still hard at work looking for teachers to teach foals the arts of Mining, Farming, Science and Weather.

Check List is back in town again, looking for ponies to help clear up the snow and prepare Equestria for Spring... but it seems Winter has been unusually harder this year.

Sightings of Frost Dragons having been going around the town and Check List will need only the most trustworthy Winter Warm-up ponies to help drive them away.

And who knows, maybe she will have something nice for you afterwards!



These were our most exciting highlights for this update, we hope to see you soon in- Hey! Who turned off the lights?



As always, you can grab the latest version of the game from our downloads page. There are plenty more things planned in the future and we hope you stick around to experience it all with us.
18
  • Allow cinema camera speed to be adjusted using arrow keys
  • Fixed an issue where trying to whisper someone may get the name wrong
  • Fixed bug where Flying level and various equipment would boost the damage of Flying abilities twice
  • Remastered pickup sound effect
  • Added more detailed skill error messages
  • Skill error popups should no longer clog the screen
  • In-game popup messages now have different colors
  • Pet combat abilities now scale with the player's Animal talent level
  • Pets vary the use of their skills more in combat
  • Updated VFX for Seismic Buck
  • Fixed VFX orientation on the Phantom Potion
  • Fixed the description for Second Wind upgrades in the Friends Forever skill
  • Increased the pet healing effect of Second Wind upgrades
  • Optimized Dragonfire particle effect and fixed orientation
  • Projectiles automatically despawn if they have no valid target
  • Active skills now add themselves to the hotbar automatically once learned
  • Updated rock textures
  • Fixed an ice skate issue with flying after hitting the ground
  • Tweaked ambient sounds in a couple of places
  • Added indicator for taking damage
  • A few ui changes to the hotbar and mini map
  • Slight UI performance optimizations  
  • Fixed light issues with the Ponydale Library
  • Added a light switch to the Ponydale Library basement
  • Added Weather Talent
  • Frozen Essence Drops can now be mined in Cloudopolis
  • Unicorns can now create Materia from Frozen Essence Drops at certain locations through the Science talent.
  • Pegasus ponies can now water farming patches using Water Rush and Water Burst
  • Endless Pie in the Cloudopolis Weather Factory now sells Arc and Vortex Pendants through dialogue.
  • Klondike's Pickaxe can now be used in Mining
  • Updated milestones for Mining to include recent additions
  • Tweaked flying energy drain
  • Adjusted Mining ore outputs and locations
  • Added Spatial Bats
  • Enabled Winter Wrap Up quest
  • Angered mob damage is now capped
  • Soothed mob damage is now capped
  • Mob speed is now properly affected by slowing abilities

Note: Right-clicking on the bank UI does not work on 2021.02.01. Update to 2021.02.02 to resolve the issue.
19

Happy new year everypony! We hope you're all still doing well and are up to join us in the LoE hype train! Let's start of this new year with a bang - and a new update to our favorite Horse-based video game, now available for download!


As always, you can find the full list of everything that has been changed in our changelog: this update may be a smaller list than some of our other releases, but we can assure you we've been working on some big things for the future! For now, though, let's look at the biggest highlight of our newest update.


2021's newest update brings you not 1, not 2, but 5 new mane and tail styles to chose from!







That's everything for now; we thank you for your patience and we'll see you all again soon!
20
  • Fixed issues of snow applying to some unwanted objects
  • Fixed missing houses in Ponydale
  • Fixed object collision issues in Applewood
  • Added a few missing stairs to buildings in Cantermore
  • Movement tweaked to rotate characters' heads along and should generally feel smoother
  • Fixed coloring issues with gala boots
  • Fixed out of space message being falsely triggered by banks sometimes
  • Further sound fixes to objects all around
  • Fixed alignment issues of players on the ground
  • Added Golden Harvest's mane and tail
  • Added Odecom's mane and tail
  • Added Hullabaloo's mane and tail
  • Added Mercury's mane and tail
  • Added Pyrite's mane and tail
  • Fixed a rare issue with wrong geode outputs
  • Reverted the energy cost of Candy Shower to 50
  • Reduced the energy cost of Pillow Barrage from 55 to 40
21

Hello everypony! It's that time of year again where everypony sits around a cozy fire with hot cocoa and celebrate the holiday with a new update to their favourite horse-based video game (that's us by the way, and don't you dare suggest otherwise), now available for download!

If you want to see the full list of changes in this update, you can always check out our changelog, but here are a few highlights!


The snow is back in town, but not just in Ponydale this time. Apparently, White Tail Park and the outer Crystal Kingdom have been hit by snow as well! Let's hope they have better Winter Warm-Up policies than Ponydale...


Oh? it seems that with the snow this year, something else has arrived in Equestria. Frost Dragons have been spotted roaming around the chillier regions of the world, so be careful where you're trotting!


As always, you can grab the latest version of the game from our downloads page. There's plenty more planned for the future of Equestria, and we hope you stick around to experience it all with us. Thank you for your patience, and happy holidays from everypony on the team!

22
  • Unicorns now have lower teleport cost depending on their Magic level
  • Fixed whisper issues if given name is online more than once
  • Fixed friend system to correctly display someone's last seen time
  • Room restarts will now be announced at 5 minutes
  • Fixed dragon not spitting fire anymore
  • Fixed Manticore Mane texture
  • Enabled snow theme in Ponydale, White Tail Park, and Crystal Kingdom outerior
  • Fixed Science page in the skill book displaying the wrong level
  • Fixed the floating portal to Evershade Castle Grounds
  • Fixed sound issues with a bunch of game objects and ground materials
  • Fixed a few mane and tails having distance visibility issues
  • Fixed physic issues to manes and tails in general
  • Fixed Lantern Monster attack position while moving
  • Re-added river in Evershade Castle Grounds
  • Fixed clipping issues with the radio wall in SCC
  • Added additional colouration options to Holiday Socks
  • Added Frost Dragons
  • Removed Hallowtide-related textures
  • Disabled quest "A Costume of the Night"
  • Enabled the quest "Dashing Through the Snow"
23

Hey there, everypony! Hallowtide is right around the corner, so it's about time for our irregularly-scheduled seasonal update, now available from our downloads page!

If you want a full list of the things that have changed in this update, you can check out our changelog - but here's a few highlights!


First off, of course, is the Hallowtide seasonal event! Ponies from around Equestria are celebrating this holiday, and sharing the bounty! Make sure you seek out these generous horses if you've got a sweet tooth, and maybe you can learn some more about the history of this occasion!


And, as usual, Ensemble is offering up a mission to create his spookiest masterpiece - but he's also updated his stocks with even more costumes to fright and delight!


Maybe the biggest addition this time around, though, is another new Talent, with a whole new system backing it! Unicorn ponies can now learn all about Science, so get ready to research creating potions, crystals, and other useful items! Please note that you're not able to choose this as your Talent Mark yet, however; that quest will be coming, though!


That's just a highlight reel; there's plenty more to discover and enjoy in Equestria, so we thank you all for your patience, and hope to see you there soon!

24
  • Cyclone now provides Rapier Stacks
  • Increased the slow duration of Blowback from 3s to 10s
  • Added new particle effect for Blowback
  • Fixed Wind Rapier and Blowback not dealing damage when facing certain directions
  • Fixed Airstep particle effect
  • Polished Gale particle effect
  • Optimized Candy Shower particle effect
  • Added more ambient sound regions in various maps
  • Added Science talent
  • Added Assembly Runes to Ponydale Library Basement and the unicorn school
  • Added Alchemy Table to Ponydale Library Basement
  • Added Research Table to Ponydale Library Basement
  • The Faultless Four now sells various basic Science crafting guides
  • Halite now sells Mana Crystals after completion of the main Faultless Four quest line
  • Hornets in Cloudopolis now have a chance to drop Frozen Essence Drops
  • Adjusted Ponydale bounds to prevent players from becoming invisible when near the border
  • The Skills Journal will now highlight the talent currently being viewed.
  • New players now begin in their respective schools.
  • Level 1 players can now see default keyboard controls when spawning in school
  • Default game aspect ratio is now 16:9
  • Players no longer faint when being soothed in PvP
  • Fixed issue with simultaneous soothing and fainting of mobs, which would cause double mobs to spawn
  • Fixed bug which enabled traded items to stack to large values
  • Bank items can now be stacked to 65535, as long as the item is stackable
  • Fixed bug where NPCs would sometimes fail to take items from the player
  • Fixed Ponydale train station sign being triggered on collision
  • Harmony Tables have been replaced with the Harmony Pedestal
  • Added well collision to the river cave in the Crystal Kingdom
  • Added audio reverb to the Crystal Kingdom river cave
  • Added Chromatic Striped Scarf
  • Fixed an issue with minimap markers disappearing
  • Added Ability Restoration Harmony
  • Opals may now rarely be obtained from Mining
  • Added Payback Harmony
  • Re-enabled non-latin character support
  • Crafting Panel now reloads recipes when re-sorted
  • Added Hallowtide Socks
  • Fixed issues with readable books
  • Added Sphinx costume
  • Added Windigo costume
  • Added Donkey costume
  • Added Kirin costume
  • Added Manticore costume
  • Added Travious Dress and Boots
  • Fixed step sound issues with different ground materials
  • Enabled Hallowtide theme in Ponydale
  • Fixed collision issues with moon castle in Evershade
  • Fixed sun not being visible in Crystal Kingdom
  • Marble Dust can now be mined at level 3 in the Gem Mines
  • Most Husky Diamond Dogs outside Bramble Woods and the Gem Mines now have a chance to drop gem dusts
  • Temporary Escape will now award a few hybrid flowers and seeds along with the usual boots at the end of Bramble Woods
25
Hey, everypony! It's that time of year again - that time when we just about squeeze out an update at the end of a 'season'!

As always, you can find the full list of what's changed in our changelog; it's not a huge list this time around, but be assured we've got some big things in the works! For now, let's take a quick look at some of the highlights.

First off, and perhaps most importantly, it's the third anniversary of Legends of Equestria's Open Access Release! We're proud of having reached this milestone, and we can't thank each and every one of you enough for taking this journey with us. In celebration, we've updated our obligatory birthday cupcake hat to reflect the achievement!


We've also had a major rework of one of our less-well-developed systems - namely, soothing an enemy. It hasn't worked all that well so far, so like good little chemists, we went back into the lab and gave it a good shaking until it came out the way we wanted! (Note: we don't recommend this as a methodology for actual chemistry)


The enemies you face should now properly display how Angry they are with you for bothering them in their busy day of walking back and forth occasionally, using the right-hand bar on the reticule when you target them - and skills with Soothing effects should properly help to calm them down! Note that you'll still gain full experience and items from soothing an enemy that's angry with you. Now there's more than one way to deal with confrontation!


Of course, since this is our summer(ish) update, the Festival of Lights in-game event should now be active! Collect those prismatic shards and get in touch with everypony's favourite clothes-horse if you haven't collected your technicolor lantern yet.

As always, you can grab the newest version of the game from our dowloads page. That's everything from us for now; we hope you enjoy the new release, and we'll see you in Equestria!
26
  • The cursor is now invisible while in cinema camera mode.
  • Fixed a teleport in Applewood causing players to fall through the ground
  • Increased the duration, intensity, and cooldown of Airstep buffs
  • Fixed But When It All Comes Together quest being repeatable
  • Fixed consumable buffs being infinitely stackable under certain conditions
  • Fixed player position sync within the Cloudopolis Academy
  • The Gem Mines now has some audio reverb
  • Added ambient sounds to the Evershade Forest
  • Jumping will now occur on key press when running, regardless of control style
  • Added Festival of Lights decorations to Ponydale
  • Added Third Anniversary Cupcake Hats
  • The Combat Reticle now changes colors to reflect excessive tension adjustments
  • Overly angry mobs will now do significantly more damage.
  • Excessively soothed mobs will now take significantly less damage.
  • A combat encounter can now be resolved by completely soothing a mob -- full XP and items will still be awarded.
  • Future quest-only ability rewards have been relabelled as "Master skills"
  • Frizzy Stradlin, Starburst Nova and Windhover will now explain what "Expert skills" mean when asked
  • Modified some back-end code to support development of future features.
27
  • Players on top of other players will no longer become stuck when the lower player disappears
  • Added various new skill icons
  • Added Mining Talent
  • Added Farming Talent
  • Fixed danger music playing indefinitely after an encounter
  • Crafting GUI now reflects the time bonus from the Production Line ability
  • Fixed momentum bug when transitioning directly from flying to landing
  • Flying upwards now drains energy quicker
  • Energy regeneration is now suspended when sprinting
  • Earth ponies now use less energy when sprinting
  • The Equip Item SFX now plays on a successful equip, not just an attempt
  • Fixed shop bug causing players to lose bought items on a full inventory
  • Hotbar is now resizable - click and drag on the rightmost button
  • Banking panel now initially scales to the player's display
  • Added missing collider to the blender in Sugarcane Corner
  • Added missing colliders to Applewood
  • Fixed keybinds not activating in Applewood
  • The Artisan skill page now displays milestones
  • Unpurchased skills can no longer be dragged from the journal
  • Expert skills are now labelled clearly
  • Added minimap to White Tail Park
  • The Iron Ridges are now labelled in The Frontier.
  • Fixed Heartlands orientation (South to Ponydale)
  • Minimap markers now display properly on first load
  • Almond, Lettuce, Strawberry, Grapes and Cherries have had their value raised slightly
  • Increased the value of Cocoa Beans
  • Klondike Hicks now exchanges ores for geodes.
  • Grassy Fields now sells some Farming seeds
  • Resonance now sells pickaxes and the Dowsing Crystal
  • Maplesweet now sells common flower seeds

Changes made in 2020.03.02:
  • Fixed infinite harvest bug with full inventory
  • Fixed Artisan journal listing of Titanium metalworking milestone
  • Farming spots will now take a few seconds to update, to reduce server load
  • Players must now have a dowsing crystal in their inventory to scan for ores
  • Coal now appears darker in the dowsing crystal scan
  • Spatial crystals now appear more blue in the dowsing crystal scan
  • Players should now start with level 1 talents after their first room switch
  • New characters should now start with a pre-populated hotbar again with their basic abilities and emotes

Changes made in 2020.03.03:
  • Farming abilities can now be purchased in the journal
  • Celery Stalk is now listed correctly as a plantable item in the journal
  • Fixed duplicate interaction menu options when harvesting flowers
  • Almond, cherry and mango trees no longer float once fully-grown
  • Added support for cancelling a mining action
28
Hello again, everypony! Summer's right around the corner, so let's get the snow removed properly and plants growing in our latest release, now available at our downloads page!

Let's start with some much needed bug fixes. First, pegasus ponies will no longer get sent flying when they fly directly onto the ground. Shops will also no longer take your bits when you try to buy new items with a full inventory.

We have also rebalanced the energy usage for each pony race! Earth ponies now lose less energy when sprinting, and pegasus ponies' energy drain in flight will depend on whether they're flying upwards or downwards.


Now for our most exciting new feature: two new Talents for everypony to try!
Ponies far and wide can now grab themselves a pickaxe and start mining for some useful ores, or maybe even something rarer if they are lucky, with the Mining Talent!


Earth ponies in particular have also found a place to grow their seeds into fresh vegetables and fruits, as well as cultivate rare flowers, with the Farming Talent.


While we are still looking for teachers to help foals learn the art of Farming and Mining, anypony can enjoy trying their hoof at these skills for now. But don't be discouraged, our hunt for a teacher is still ongoing!

Unicorns and pegasi, fret not; your second unique talents are being developed, and will come in due time. For now, you can check out more details regarding this update in our changelog for the release.

Now, what are you waiting for? Grab yourself a pickaxe or your nearest Earth pony friend to try out our new talents: Mining and Farming! We hope to see you in Equestria soon!
29
Hey again, everypony! It's time once again for an update to Legends of Equestria! Are you excited for a potential host of riveting new features? Well, allow me to temper your expectations by providing the details of what's available with this latest release, now available from our downloads page!

First off, we should cover the range of improvements to our UI. The hotbar has received a lot of love in this update, allowing it to better respond to your display size, and swap around hotbar tiles - as well as customise how it's displayed on your screen!


We've also improved our equipment system, to better handle unequipping items that conflict with what you're trying to put on. This should hopefully cut down on the devastating menace of sock-stacking!


On top of that, we've worked on tackling trading bugs, like inventory overflow issues, which should (forelocks crossed!) no longer happen! And to top things off, more customised emote icons have been added, to help you better distinguish between, for example, lying down and having a snooze!


As always, though, there's more changes than that; you can find our full list of changes for this release in our changelog.

That's everything for now; we hope you enjoy what Equestria has to offer! And with a little luck - and a little hard work on wrapping a few things up - we'll see you again soon...

30
  • Fixed issue causing trading overflow when inventory was full.
  • Hotbar tiles can now be swapped.
  • Hotbar now scales with display resolution.
  • Hotbar tiles can now be displayed in a grid view for easier customization.
  • PVFM radio stream updated to use new streaming server.
  • Fixed scroll view in the Skills journal tab.
  • Default race skills now shows properly in the journal.
  • Wearing equipment now causes conflicting items to automatically unequip, whenever possible.
  • Fixed circular inheritance of velocities between two touching players.
  • XP penalties for combat level differences are now more clearly shown.
  • Chat messages now also appear above the player's own pony.
  • Fixed scarves not appearing for Wanda and Opal mane styles.
  • Added new emote icons.
31
Happy new... uh, decade, everypony! We hope you're all doing well and looking forward to another ten years of small-horse-related adventures - because there's no breaks on the LoE train!


Seriously, it's a real concern. We can't stop it. Please send help.

That's right, Legends of Equestria V2020.01.01 is now available from our downloads page!

We're kicking off 2020 right, with a few more features for you all to enjoy! Perhaps the most important - and one of the most requested features - is a more effective way to navigate. The minimap can now be enlarged to provide more information about the area, and help you find your way around!


On a similar note, we've also added markers to the map for important locations, such as banks or crafting stations; these - along with quest markers - can be toggled on or off to help make things clearer!


We've also got the very serious addition of improved motion physics, allowing for collision objects to travel atop other moving objects. It's all very useful and major, and should in no way be taken as an encouragement to create mobile pony towers.


And what update would be complete without a new cosmetic item? A Chromatic Scarf is now available to help keep you warm - and colourful - through the winter months.


If you want to see the full details of what's included in this update, as always, you can check the changelog. We really hope you enjoy these new features, and we can't wait to see you all in Equestria!
32
  • Added winter theme to White Tail Park and Ponydale
  • Pirate Hat no longer removes ponies' manes
  • Ponies on top of other ponies will now inherit their velocity (experimental feature, enable with "/playercollision")
  • Crystal Golem boss now uses the headbutt attack correctly
  • A Crystal Golem Shard is now required to redeem the rewards from the Crystal Caves
  • Diversified loot available from the Crystal Caves reward
  • Energy Regen, Health Regen, Armor and Magic Resist is now immediately buffed when wearing equipment, instead of requiring a room switch
  • Added introductory information to the Cooking and Artisan book pages
  • Fixed firework pearls collision
  • Added Chromatic Scarf
  • Minimap can now be scaled and zoomed to a greater degree
  • Added minimap for The Frontier
  • Added minimap markers for banks and crafting stations
  • Map and quest markers can be toggled by clicking the minimap
  • Removed cooking tent in Cantermore

Known bug: The cooking stations in Applewood are currently disabled. A server-side fix will be made available soon.
33
  • Fixed various particle effects' direction.
  • Fixed auto-targeting loop
  • Added collision to house in Applewood.
  • Added new music to White Tail Park.
  • Fixed music player occasionally playing daytime music at night, and vice versa
  • Added musical pads to White Tail Park.
  • Changed Ponydale lights to Nightmare Night theme.
  • Batpony costume quest has been switched to live.
  • Fixed Crystal Cave magical barriers.
  • The Crystal Caves dungeon is now active!
  • Crystal Golem is now larger in size
  • Tweaks to movement controller.
  • Ponydale Schoolhouse turntable now moves players along with it.
  • Added Pirate Hat, available from Ensemble
34

Greetings once again, everypony! It hasn't been that long since we last brought you an update, but 'tis the season for surprises, so we've got another one for you! Our 2019 fall update (V2019.02.02) is now available to download!

It hasn't been that long since we brought out our (slightly belated) summer update, so it might not be much of a surprise to learn that this is a smaller one than that was! If you want the full details, you can always check out our changelog, but here's a few key notes!

First, and perhaps most notably, the spooky season has rolled around once more - and that means that costumes are the order of the day! Our batpony costume is once again available to everypony celebrating this holiday, known in Equestria as Hallowtide. What are the origins of this festivity, you might ask? Well, a bit of investigation might lead you to the story the event is based on... maybe somewhere spooky would be a good place to start?


We've also made some more minor improvements to things that might be less notable, but no less important. Collision issues with some places in Applewood, new music for the White Tail Park (as well as some funky musical pads!), and some fixes to particle effects, to name a few!


That's everything for now! We hope you enjoy everything we've added to our little horse world so far, but there's always plenty more to look forward to in the future! We'll see you in Equestria!

35
Hey again, everypony! It's been a little while since we last spoke, huh? Well, at least I'm bringing some big news to you: our long-awaited summer update (version 2019.02.01) is now available from our downloads page!

For the first time ever, the Equestrian railroads now reach all the way to the distant outposts of Applewood and Dodge Junction, deep in the Equestrian Frontier. This brings whole new areas to explore, and so much additional content that you can barely swing a rattler without hitting something new! Not that I'd recommend swinging any kind of snake, obviously.



The Frontier is a large, barren landscape, but that doesn't mean that there isn't plenty to explore in this new environment. Be careful! Getting lost is easy, and you never know where you might find cliffs, caverns, or dangerous creatures. The west is still very wild!



We've also had our landscaping team hard at work, and they've brought you a new park on the outskirts of Ponydale; reports are also coming in of hidden caverns deep beneath the Crystal Kingdom.

On top of new locations, we've also added and updated a bunch of items, such as the new textures on Harmonious and Elementium armor! Astound your friends and foes alike with your sparkling new gear.



Climbing and jumping boots are now available as a reward for ponies who can brave the intimidating critters of the Bramble Woods. As the fashionable footwear's names suggest, they'll help enhance your abilities to jump higher, or climb the steepest of hills.



Let's also not forget that this seasonal update brings with it our yearly event, the Festival of Lights! Now's your chance to celebrate the glow of friendship that brings all the creatures of Equestria together, and help to craft the unique lantern or torch for the event. To help commemorate the occasion, the finest alchemists of the Crystal Kingdom have worked diligently to create exciting new fireworks for everypony to enjoy!

On top of all that, we've reached our second year of being fully accessible 24/7 (barring the occasional server oopsie, of course)! So in celebration of our anniversary, you can expect a scrumptious new hat celebrating two years of pastel ponies!

As always, this isn't everything we've added or changed over the past few months; if you want to check out the numerous quest and bug fixes, you can find all the details in the changelog.

We've still got plenty more wonderful things planned ahead, and we're already working on the next batch of additions to the world this team loves so much. In the meantime, have fun exploring the new reaches of Equestria!
36
  • Fixed error in "Script Error" that prevented Salarymane from accepting the pencil. Quest is now completable.
  • Fixed error in Final Ink general script that leads to general dialogue comments.
  • Fixed issue so that Iridescent armor is now craftable.
  • Changed Stocking Stuffer dialogue to reflect living branches instead of twigs.
  • Updated intro dialogue for Resonance to eliminate quest cross problems.
  • Removed no-longer-used files for Linguine
  • Removed no-longer-used files for Tonic
  • Updated intro dialogue for Tonic.
  • Removed depreciated rubies from Corgis at the beet farm in the Heartlands.
  • Updated intro dialogue for Silver Tongue to eliminate quest cross problems.
  • Updated intro dialogue for Paper Trail to eliminate quest cross problems.
  • Updated intro dialogue for High Harvest to eliminate quest cross problems.
  • Updated into dialogue for Windy Seeds to eliminate quest cross problems.
  • Fixed issue with High Harvest and Windy Seeds not clearing Rehearsal Roundup objectives.
  • Updated into dialogue for Study Bug.
  • Fixed issues with Good Egg that prevented completion of quest.
  • Updated Old Quest Marker Fix with solution for leftover markers from Chlorophiliac.
  • Update Old Quest Marker Fix with solution for leftover marker from Fission Mailed.
  • Fixed repeatable issue with Simmer Down quest.
  • Fixed issue with Enki not taking sunflower seeds in Slippery Slope.
  • Fixed issue with quest marker remaining over Bando Buno after Enlightenment.
  • Fixed issue with Paper Trail of Destruction.
  • Put in fix for leftover quest marker from Anypony Got a Light
  • Put in fix for leftover quest marker from Straight and Narrow
  • Updated Straight and Narrow to check more thoroughly for completing the quest either way.
  • Added a fix for Bluebell not giving cardstock in "Costume of the Night."
  • Fixed script error for Fair Game in Rehearsal Roundup.
  • Fixed script error in Rehearsal Roundup preventing notification of all sheets handed out.
  • Fixed Please Mr. Postpony so that Air Mail takes back mail sack at end of quest.
  • Fixed Ancient Aviator quest so that he only gives you one lantern
  • Fixed Opal, Modern Curl, Wanda, and Messy Pigtails mane and tail styles to reduce velocity and extension.
  • Fixed most manes and tails velocity issue (removes most instances of jittery/vibrating manes and tails)
  • Added Cloudopolis Academy Interior
  • Fixed quest inventory so that quest items will now default to quest items.
  • Players can now move quest rewards from quest inventory to regular inventory in order to use them.
  • Added dialogue in Mindless Violins
  • Added Yellow version of Living Bush (will appear in the week after update)
  • Added Blue version of Hornet (will appear in the week after update)
  • Winter Warm Up quest re-enabled.
  • Apple prefab added as pickupable quest item.
  • Fixed (most) audio issues/waterfall noise when transitioning between maps
  • Increased scroll sensitivity for the Book and Bank GUIs
  • Loot chests now remain when not everything has been picked up.
  • Added quest "Helping Farmer Fields."
  • Added quest "Paper Trail of Love" sequel to Paper Trail of Destruction.
37
Hey again, everypony! You might've noticed that spring is pretty late in coming to Equestria, as tends to be tradition around these parts; well, it's finally time to do something about! Our spring update, Version 2019.01.01, is now available from our downloads page.

This update brings the Winter Warm-Up event back to Ponydale! The town needs your help to clear up the snow and prepare the area for the new season ahead. If you want to help - and earn a nifty team vest for doing so - speak to Check List at the Town Hall! An important thing to note here is that, even if you have already completed this event last year, you can still participate again this year - it's all hooves on deck to get this snowfall shifted! Why not try to earn a different team jersey this year?


We've also added a new location, in the form of the Cloudopolis Academy interior! This means that each pony race now has a classroom implemented into the game, so you can expect more foal content to come down the pipeline in the future that utilizes this!



Of course, this update comes with a host of smaller fixes and improvements - new quests, audio issue fixes, quest inventory fixes, and more quest marker problems than you can shake a stick at! If you want to see the full list of additions, check out our changelog here!

There's still plenty more to come, with some big things in the works that we can't wait to show off to everypony! Until then, we hope you enjoy this update, and we'll see you in Equestria!
38
Hey there, everypony!

First of all, from the entire LoE Team, A happy New Year to everypony!

To mark the end of 2018, we thought we'd have a little throwback to what has happened in-game and behind the scenes over the last 12 months, so here we go!

To start off our list we go to everypony's favourite season - winter - which has once again returned in-game, meaning you can see perhaps the biggest change in 2018's first update; a Ponydale covered in snow, and with even more flakes falling from the sky in some places!


Second on our list is something you all seem to enjoy a lot, seasonal costumes. Dressing up as a scary ghost, bat, mummy, and more; everyone had their joy with these spooky outfits. In our April Fools update, we also saw for the first time long requested All-icorn Upgrade! And lastly, we added another long-requested cosmetic item (and my personal favourite), scarves.

We also added more protective items over the year; not one, not two, but twelve new armor sets, all with special stats to make your pony powerful. And that doesn't even include the all-important wearable pots and pans.

 
To make it extra special, the latest armor to be added can even be colorized.

Next up, places to visit. As the world of Equestria grows, there will always be new locations to discover and explore! This year saw the addition and revamps of some maps; to start off we begin with the biggest addition, the Athamanes digsite.


Giving access to this long-forgotten dungeon, Athamanes is an ancient city recently uncovered, but for now the secrets below the city have yet to be uncovered. Watch this space!

While exploring long-forgotten ruins is a lot of fun, we can't forget the fact that ponies need to study; one of our updates also added the Ponydale schoolhouse.


And to round things out, we've got the classy Cantermore Gala Hall, for all your fancy functions. The perfect place for a ballroom blitz!

For our last recap element, we come to the backbone of the entire project: game mechanics. There have been a lot of changes and improvements in this area; the entire combat system has been revamped, and experience gain altered, to accommodate our original intentions, as well as new elements like the crafting system.


We also worked to make it easier for you to interact with players and items. Banks were added all around to give you extra storage, And the trading system that made it easy for you to conduct trades and gifts.


And of course, who could forget our decision to allow for the enabling of player collision? I think we can all agree that that was an unmitigated mistake.


It wasn't just the LoE team hard at work over 2018, though; this year saw a whole heap of exciting player-led events spread out all across the calendar! from birthday parties and weddings to seasonal contests like the Equestria Games, and everything in between (Summerween, Hearthswarming Helper, Nightmare Night, our Anniversary, and more roleplay events than I even have space to list), the LoE playerbase always has something exciting and surprising planned!





The 2019 Equestria Winter Games are apparently already in the planning stages, and we can't wait to see what else you guys come up with in the coming year!


This is by no means everything 2018 saw for LoE, just our personal highlights. It was definitely a productive and fun year for our team, and we hope you enjoyed everything we brought to life for you over the last 12 months! Don't worry, though, we still have plenty more to come in 2019, and there'll definitely be some new surprises along the way. Once again, we just want to thank you all for your support, and for the love you've shown us ever since this silly little project started all those years ago!


We hope you enjoyed this trip down LoE's memory lane and hope to see you again in 2019. Don't forget: "Pony should pony pony!"


39
Hey again, everypony! There's still a little time left (emphasis on little) that we can credibly get away with releasing a 'holiday' update, so in our now-yearly tradition, we're pushing one out in the eleventh hour! Version 2018.10.01 is now available from our downloads page.


First things first: as you might expect, this update brings the now-traditional (two years in a row is enough to establish a tradition, right?) snowfall in Ponydale, as well as some winter-themed decorations. Other seasonal additions have also been restored, such as the rare Enchanted Ice Skates drop, and Ensemble's holiday costume quest!


On top of that, we're adding something really, truly, very exciting. More exciting than anything else we've ever added. More exciting than socks.

Yeah, I said it; more exciting than socks.

Ladies and gentlemen, I give you the new must-have adorable cosmetic item: scarves!


Now available from your local clothes-horse.

There's other new additions, too! Two, actually - two new armor sets are now available. Iridescent Armor can be created by speaking to expert artisan Golden Gauntlet, whose unrivalled technique allows her to combine Sunlight Armor with Marble Dust to create something new. It's not just NPCs getting new creative power, though; player artisans may also discover new recipes to create Pearlescent Armor!


There's plenty more included - new quests, readable book functionality, updates to textures and music, and more. You can check out our full changelog post for all the details!

We hope that you enjoy the new content, as well as the seasonal specials! As always, though, if you have any issues or bugs to report, please do so using our Phabricator system, as explained here, to ensure that the right people on the team know about the issue and can get to work on fixing it.

Happy holidays from the whole team to every single one of you, and we'll see you in Equestria!
40
QUESTS
  • Added quest 'Save the Date'.
  • Added quest 'Paper Trail of Destruction'.
  • Added quest 'Adventure Never Ends'.
  • Added quest 'Sock It To 'Em'.
  • Updated quest 'A Treat for Taffy' to be foal only, as was originally intended.
  • Re-activated holiday costume quest 'Dashing Through The Snow'.

ITEMS
  • Enchanted Ice Skates are available once more.
  • Added scarves as a wearable item. Scarves are the new socks, and the following variations are officially replacing them from now on:
    • Holiday Scarf
    • Peppermint Scarf
    • Winter Scarf
    • Spearmint Scarf
  • Just kidding; socks are never going away. Speaking of: added Holiday Socks.
  • Added consumable item Firework.
  • Sunlight Armor can now be combined with Marble Dust by Golden Gauntlet, to create Pearlescent Armor.
  • Similarly, Golden Gauntlet can now infuse Pearlescent Armor with Prismatic Shards, to create Iridescent Armor.
  • Added book functionality. Books acquired during quests and in the game world can now be read [note: this is currently limited to books we have content implemented for, but will expand as fast as our expert team of writey-horses can work their magical hoof-pencils].

GENERAL
  • Seasonal snow has returned to Ponydale once again! With it comes the rest of the festive decorations, such as holiday trees across Equestria.
  • Updated some Gala Hall textures.
  • Added new music to the Ponydale, Boutique, and Heartlands Cottage locations.
  • Added falling snow to the character screen.
  • Fixed portal rotation issues in the Digsite dungeon.

KNOWN ISSUES
  • The loading screen snow can occasionally disappear. Maybe it's a bug; maybe it's global warming! No, it's definitely a bug.