Dawn of the Elements: Episode One, Sky Pillar and the Element of Air

Started by SuperNovaNightmare, 2013 Oct 29, 01:16:22

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SuperNovaNightmare

        The ominous red glow from the end of the dark hall grew brighter and brighter, until finally the source was spotted. It hovered only a few inches off the ground and was fairly small, but the creature was one not to be messed with. Its long, pure red claws were almost as long as itself, and wore a shadowy cloak. Darkness poured from its bottom, and seemed to give the impression of it being only shadows.

         It turned slowly towards the group, and with its hood up, all that was visible of it face were shiny white eyes. The room's temperature suddenly dropped to what felt like freezing, and everything grew darker. It said nothing as it quickly closed the gap between them, but as quickly as it came it stopped. It raised its claws, and began to click them together in anticipation.

        The sight of such a thing snapped Bolt out of his daze, and he took a defensive position.

"Thats a Shade! What is it doing down here? Get ready! Shades are NOT friendly!"

He shouted, flaring his wings, which produced a slight crackling noise as he started to build up electricity.


------------PREP STAGE-------------

Spoiler: show
((Ok, if it isn't time for a good old mini boss fight! So soon I know, but why not start off with a bang? Ok, since this is the first battle out of many, i'll explain as we go along. In a regular encounter, there is a prep stage, where both parties ready an attack, or take some other action before the battle initiates. This would be the ideal time to scan enemies or use and item. You can also do a quick strike, which will allow you to attack first, but will end the prep stage, or charge, which will grant a slight buff to either attack or defense, which is your call.
   This is a old fashioned turn based RP, so there will be a turn list, and post will be similar to the old fashion action. Stat changes will be posted every time a GM post is made. Now, on to the prep stage!))


Turn list:
Laebenal
Shadechaser: Haste
Unit 503
Flash Bolt
Shade: Haste

Current arena effect:
Shroud of Darkness; 3 phases (3 GM posts)
Spoiler: show
All After-life and Shadow creatures/abilities gain 15 points of additional True Damage, bypassing resist and armor, and haste, allowing first action.


Shade appears to do nothing.

Flash Bolt charges up for Bolt:
Spoiler: show
Lets loose a bolt of lightning, dealing average damage. May cause stun.



Enemy team standings:
      Mini-boss: SHADE ???/???

Friendly party standings:

      Laebenal: 270/270
      Shadechaser: 295/295
      Unit 503: 345/345
      Flash Bolt: 310/310

Laebenal

The encounter of the Shade surprised Laebenal and she is unable to do anything special. "What is that?" She thought.
Nightmare pony is here!
[move][/move]
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My OCs
Here I am... Alone as always...

Shadechaser

As Shadechaser felt the shroud of darkness, the dark flames at her hooves started to grow in size. She leaped into the air, did a back flip, and attempted to damage the Shade.

Attack: Shadow Kick :P
This is only situation based.
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Twilight Sparkle?!
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Mathew 7 1:3

The Clockwork King

Barging protectively in front of Flash Bolt, 503's battle sensor array comes online as energy cells hum into life. An ethereal blue alights the antenna as it enters a defensive stance. The target did not pose a threat at the given time, but decades of war taught 503 that such evidence alone was insufficient. If it would not surrender, it would be destroyed.
Identifying target and listing associated weaknesses. he chimed in monotone, lowering his head in preparation to fire.
(Unit 503 used Observe to determine SHADE'S Strengths and Weaknesses)
CEO of Clockwise Industries, Master of the Empire of Gears, Ave Dominus ex Tempore!

SuperNovaNightmare

Shadechaser catches the Shade off guard, and lands a direct hit dealing 20 points of physical damage, plus 15 points of True Damage. The speed of the hit dazes the Shade, giving Unit 503 enough time to use Observe the Shade, and with defensive action bonus, will resist 10 points of damage from the next attack.

Observe results:

SHADE
EP: 415
Elemental Alinement: Shadow
Elemental Weaknesses: Light, Life, Magic (Element, not damage type)
Role: Assassin
Ability(s): Suppression
Spoiler: show
Nullifies all greater power enemies/magic to little to no effect. Prevents critical hits, 1-hit KO's.

Additional Information: NA

----------BATTLE STAGE-----------

Spoiler: show
Ok, now the real stuff begins. The battle stage is pretty simple: KO the other team before they KO you. Thanks to Shadechaser dazing the enemy, its turn is skipped, leaving the rest of us with a freebie. Alright, let's get to it!


Current arena effect:
Shroud of Darkness; 2 phases
Spoiler: show
All After-life and Shadow creatures/abilities gain 15 points of additional True Damage, bypassing resist and armor, and haste, allowing first action.


Shade is dazed and unable to take action.

Flash Bolt casts Bolt, and with a charged bonus, deals 45 points of magical damage on the motionless Shade.

Enemy team standings:
      Mini-boss: SHADE 345/415; Dazed, Haste

Friendly party standings:

      Laebenal: 270/270
      Shadechaser: 295/295; Haste
      Unit 503: 345/345; Def. buff
      Flash Bolt: 310/310

Laebenal

Laebenal took defensive stance. "Does physical combat work against that?" She asked from others thinking one of them would know.
Nightmare pony is here!
[move][/move]
(.gif made by KoalaLover99)
My OCs
Here I am... Alone as always...

The Clockwork King

With the target's key weakness identified, 503's core weaponry adjusted accordingly. Solar energy collected from the outside world filtered into his weapon systems, the bright blue radiation from the tip of his firing antenna changing to a golden yellow
Irrelevant. Target's weakness identified, preparing to fire.
Crouching into a braced stance and lowering his head, 503 prepared to fire a concentrated burst of sunlight into the enemy.
(Unit 503 uses BRACED STANCE, losing one combat turn in order to prepare to fire)
CEO of Clockwise Industries, Master of the Empire of Gears, Ave Dominus ex Tempore!

Shadechaser

Shadechaser jumps back from her position close to the Shade. Then, some shadows seem to start flowing closer to Shadechaser.

Ability: Shadow Charge
Increases power of abilities later

[glow=purple,2,300]If you know what you are doing, then why are you calling the shadows from within a place you know little about? We need the knowledge. It can't be as bad as being tossed into a light room. Good point.[/glow]
Your Brony Personality Test reveals...
Twilight Sparkle?!
Judge not, unless thee be judged first in the kingdom of God.
Mathew 7 1:3

The Clockwork King

CEO of Clockwise Industries, Master of the Empire of Gears, Ave Dominus ex Tempore!

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