To all the participants who were able to make it, thank you so much for playing!
Participants: Balance Keeper Blackjack Cloud Fiery Breeze Lemon Cloud Night Blaze Night Watch Starfire Dream White Flipper Wish Dancer
Special Thanks: Berry Shade - For allowing me to gather help from inside the Pony Friends Forever Discord Server. Sunset Flower - For allowing me to announce the Tournament in the Friends for Life Discord Server. And everyone who has come to spectate the event.
Spoiler: Sweet and Elite Hide and Seek Tournament 2021 Screenshots show
Thank you to the helpers: Autumn Dawn (Score Counter) For calculating and totalling up all the scores for every participant and helping me with the results.
Lens Flare (Tally Counter) For counting up the number of hiders each seeker has found And also for announcing the Tournament on the Pony Friends Forever Discord Server and for recording the event.
Sky Storm (Hint Tracker) For keeping track on hints from the hiders
Wind Spray (Hider Tracker) For keeping track on all hiders who were found in each round.
They have also helped me out with player-scanning and putting down everyone's rolls in the scoresheet.
[Left to right] Autumn Dawn, Sky Storm, Optic Rainfall, Wind Spray and Lens Flare
Sweet and Elite Hide and Seek Tournament 2021 Results
We are back with another Hide and Seek Tournament!
Sweet and Elite Hide and Seek, created by our former host, DeceptiveCadence A.K.A Fancy Frosting, has now gone on for 4 years since September 22nd of 2017 with weekly session held every Saturday, and now this is our 2nd year of the Hide and Seek Tournament (If not our 3rd since 2019 was a dud), so prepare to get crafty with your hiding places and sharpen your seeking skills!
I'm Optic Rainfall, the host of this event, and these are my helpers: Autumn Dawn, Lens Flare Sky Storm and Wind Spray.
We hope that this year's Tournament will be more fun than last year's, because now we are holding the event high up in the sky at Cloudopolis. Now's your chance to win this year as Hide and Seek Champion by taking 1st place, and also winning some prizes at the end for having the highest scores, but we'll be sure to keep all things fair and trust everyone that no cheating will be involved.
Prizes: We have a new addition to the prizes this year. Each race has their own unique prizes for 1st to 6th place, and depending on your pony race you will be rewarded with prizes under that group. The following prizes will be rewarded to the top 6 participants with the highest scores:
This thread will guide you, explaining how you'll play in the Hide and Seek Tournament. Information about the schedule, guide, gameplay, rules, game modes, the map and scorings are down below for you to read through, so if you are participating in the event you'll need to understand and remember the details. There will be some quick reminders about how we play during the rounds of the game around the start, a lot of which will help my helpers when working on the scoresheet. Once you have read through everything you need to know about the Tournament you can place your Username (Optional) and the name of any pony character of your choice, and only one from your account, on the participation sheet in the document below so that we know who we're crediting and we'll have you listed for the Tournament. Be sure to tell your friends about it if they want to join. Applications will end at gathering time.
Schedule: Date: September 18th, 2021 Gathering Time: Saturday @ 4:30pm EST / 8:30pm GMT Official Time: Saturday @ 5:00pm EST / 9:00pm GMT Server: Amareicas Location: Cloudopolis Starting Area: Snipe's Forge Game modes: Normal, Chaos, Snuggle Pile and Bounty + Bonus Round
Guide: While you're ingame I'll announce in global chat every 10 minutes about where we are, starting at 4:30pm EST, which is at Snipe's Forge (North of Town Square) in Cloudopolis, and also the room's code, so be sure that when you arrive in Cloudopolis, check to see if you are in the right room, which is shown under your map. The participants will need to show up in between gathering time and the official time so that we can mark you down on the scoresheets to acknowledge that you are playing in the Tournament.
At official time, which is 5:00pm EST, we will begin the Tournament with our 1st round which will be Normal Mode, and then go in order with Chaos, Snuggle Pile and Bounty Mode, and then lastly we'll go into Bonus Round. All of those rounds will take place only in Cloudopolis inside the borders and one round for each game mode. We'll be having a 5-10 minute break after the Snuggle Pile round has ended. The overall time expectancy to play all of these rounds should take about 2 hours.
After we've played all 5 rounds we'll end the event by announcing the top scorers who came in 6th, 5th, 4th, 3rd, 2nd, and 1st place, and also a mystery prize to the player with the most hiders found, then me and the helpers will give out the prizes to each of them. Lastly, I will give a huge thanks to all my helpers for making this possible and then we'll have a group screenshot altogether in front of the Forge to finish up.
Gameplay: Throughout the whole game, you are to stay in local chat to follow everything that goes on during each round. You are to stay at the Forge where I am before each round can begin and after they finish.
Before the start of each round, every participant must roll a 20-sided dice using the command: !roll1d20 so that we can pick the ones with the highest rolls as our Prime Seekers. You'll have to reroll if you typed the incorrect roll command, or if we get a tie between two or more participants. Depending on how many participants will show up at the Tournament, we'll have multiple Prime Seekers if there are over 16 of us there. The Prime Seekers will face against the door of the Forge once they have been picked, while the other participants, who will all be hiders, stand by them until I give the countdown for the round to begin.
As the round begins, the hiders will have 2 minutes to spread around the map, inside the borders, to find a spot where they can hide while the Prime Seekers will stay at the Forge still facing against the wall. Once time is up, all hiders must sit, lay down or sleep in the spot they're hiding in so that we know they're hiding, and the Prime seekers will spread around the map finding all the hiders for 10 minutes.
There are some important things on what to do that you should keep in mind during each round, because this will help the managing of the scoresheets that the helpers are working on:
Every minute during a round, I'll announce how much time is left, and that's when I have a couple of my helpers to check all the hiders who are present and who are absent from the game.
As a seeker, whenever you find a hider you must call out in local chat by typing the word "Found" first and then type the hider's first name, since it will be easier to search for the names of every participant to mark down as they're listed in the scoresheet in alphabetical order. One hider will be added to your count of hiders that you've found in that round.
The hiders will become seekers right after they have been found and they will be marked down on the scoresheet depending on how many minutes are remaining.
At 3 minutes remaining, all hiders who have not been found yet must give out a hint on their whereabouts, and when doing so in the chat, type in the word "Hint:" first, so that one of my helpers is able to find it easily, and then type in what your hint is along with it. Each minute that goes by without you giving out a hint will lose you some points.
The round will be declared over when all hiders on the map have been found or when 10 minutes of seeking time have passed, and then we'll all gather at the Forge again to start a new round with a different game mode.
Rules: These rules will help keep the game in a fair condition when everyone is playing. If any of these rules are broken by one of the participants during each round they will receive penalties that could cost them their place on the scoresheet, so please read through each of them carefully.
No flying, teleporting or backwards bunny hopping.
No using jumping boots, climbing boots, ice skates, and any equipment that can boost your stats including crafted armor with harmonies, lanterns and the dandelion bracelet. Food items and potions are also prohibited.
No changing rooms
No using shortcut portals that take you outside of the borders.
No using any commands like /faint, /cinematicmode, /playercollision, /stuck, etc.
No using any glitches that allows you to go through walls or the ground.
No hiding in water or in places that are disallowed or out-of-bounds. See under maps to know these areas.
Falling off the map isn't a strict rule, whether you did it by mistake or if you're stuck and have nowhere to go, but it can cost you a few points.
As a hider, do not move out of your spot right after 2 minutes of hiding time until you are found.
You are not allowed to tell anyone about where others are hiding or setting off candy showers or anything of the sort.
Do not press the tab key when searching for hiders.
No giving out hints that are very vague or misleading.
Do not trick me and my helpers in the chat, like saying that you found a hider when you didn't, or announcing how much time is left, or even falsely accusing someone of cheating.
You must roll for Prime Seeker at the start of each round, but if you've already seeked then there's no need to roll again
I will mention some things that are allowed if you're confused about some of these rules:
You are allowed to bunny hop when sprinting forwards, but don't go backwards when doing so.
You are fine to climb up walls without the use of climbing boots.
The commands that can be allowed to use are /sit, /lay and /sleep for when you want to hide in your spot.
Shortcut portals that take you to places while still on the map are allowed to use. The only ones you can take in Cloudopolis are the Flight School's building and the one that leads you to The Stadium.
The game modes below can determine whether the rules above can change, so read through them to learn more.
The 2nd round, which is Chaos Mode, will be the only time when the participants who have already rolled for Prime Seeker will not have to roll again, since in Snuggle Pile Mode you will have to roll for being a Prime Hider, and in Bounty Mode you'll need to roll for how much your bounty is worth.
Cloudopolis will be the only map we'll be playing on. The image above shows only the lower town of Cloudopolis, including the Stadium and the Flight Academy, and also the shortcut to the inside of the Flight School building shown in the bottom-right corner. Speaking of which, the dotted lines show where each of the shortcut portals are connecting when you enter one of them. Outside the lines around the town marked in blue are out-of-bounds for hiding, so please keep in mind that if you're hiding you are to stay within those borders.
There are a few disallowed spots inside the borders of the town, including the Stadium and the Flight Academy, where you shouldn't hide, unless flying or teleporting are enabled as well as equipping Climbing boots, Jumping boots or Enchanted Ice Skates. These place are:
The hoops around the Flight Academy
The upper floors of the Flight School's building
The secret cave under the shortcut portal to the stadium
We'll need confirmation of how you got to your hiding spot if we are suspicious that you might have flown or teleported to one.
Game modes: Here you will know how each of these game modes are played for each round.
Normal As the name suggests, it is just normal Hide and Seek. Both the gameplay and the rules are all there to explain how this game mode will work.
Chaos Both hiders and seekers are allowed to do flying, teleporting and backwards hopping and they can also equip their climbing boots, jumping boots or enchanted ice skates. However they're still not allowed to use any items or equipment that boost their stats. The disallowed spots are now free to hide in, but you still cannot hide in the water or in the out-of-bounds areas.
Snuggle Pile This is the reverse version of Normal Mode. Before the start of the round every participant must roll this time for being a Prime Hider. We might have multiple Prime Hiders if there are over 16 participants who are ingame. All of the seekers will stay at Town Hall while our Prime Hiders will find a spot that should be separate from each other on the map to hide in, with the same time length of 2 minutes as well as for seeking time which is 10 minutes. The Prime Hiders will not become seekers once found, but instead the seekers must hide with one of them when they find one.
Bounty Every participant playing this game mode will need to roll before the start of the round even if they've already rolled for Prime Seeker, because those rolls can be converted into points depending on what you've achieved in the round, which you can look under scorings to find out more about it. The ones with the low rolls will have other bounties that can be awarded to all the seekers that will give them advantages on finding the players. There should be 8 of them, which I will list them below: 8 - 15 seconds 7 - Allowed to use Jumping boots and Climbing boots 6 - 30 seconds 5 - Hints at the next minute 4 - 45 seconds added 3 - Enable Teleporting 2 - Enable Flying 1 - 75 seconds added
It is possible for Bounty Mode to go on for more than 10 minutes during seeking time since finding hiders with low rolls could add more time. The time will still go on for 10 minutes, and then the added time will start counting down to continue the round. If someone with a 5 is found then all hiders must prepare for giving out a hint at the next minute I announce or else you will lose points if you don't.
Bonus Round The helpers who are ingame, except for me (The Host), will now play in this round with the participants. We're giving everyone a ghost costume for when you become a seeker during this round, because this bonus round will be like Wild Mode. If you don't know what that is, it's where the hiders can run around during seeking time and the seekers will need to tag the hiders with pillow barrage. The round starts with the helpers as the seekers where they will stay at the Forge and every participant will have 1 minute to spread around the map. The seekers will then begin to chase after any hiders they can find for 8 minutes and try to tag them with pillow barrage, and they can be allowed to use the tab key to auto select the hiders just to make hiding a little pointless. If you are tagged be sure to put on the ghost costume we gave you so that the other participants will know you're seeking. And if you do tag one of the hiders, type "Tagged" first, instead of "Found", and then type the hider's name.
Scorings: Knowing how to earn these points will help you climb up the leaderboard, but you can also lose points as well if you've broken any rules which will cost you your place. Here's how you can earn or lose points from each of the game modes in this Tournament:
Hidden on each minute that passes
Hidden until the end of the round
Being the last hider
Found a hider as a seeker
Not being present in the game as a hider
Haven't given out a hint on each minute after 3 minutes remaining while still hidden
Fall off the map
As a hider, if you are found you would earn points and you'll get even more points if you are found after most hiders have been found. For example: if you are the 6th hider found you would have more points than the 1st to 5th hiders who were found, but you would have less points than the ones who were found from 7th to last.
Snuggle Pile Prime Hiders will earn a huge amount of points when picked, but during the round, they will lose a small fraction for each seeker that finds them. The seekers will earn points if they find one of the Prime Hiders and will keep earning more after each minute that passes.
Bounty The number you rolled from the start of the round will be bounties converted into points, but they can only be earned or taken by the following:
Hidden until the end of the round
Found a hider
Winning a round as a Prime Seeker
You'll still earn points like in Normal and Chaos Mode, with the addition of earning some if you were found as a hider after 10 minutes have passed if there's more time been added. For seekers, they will earn less points when finding a hider but they will still earn some from the bounties of each of the hiders they found.
Bonus Round Depending on the order when you were tagged, compared to the other hiders, you would earn more points than the ones before you but have less than the ones after, but unlike the previous rounds more points will be given. You can also earn points for each minute that has passed if you have not been tagged yet, but if you are tagged you'll still have the chance to earn points as seekers by tagging the other hiders. If the remaining hiders have made it through the round without being tagged they'll all have 1 place above the last participant that was tagged and will earn additional points.
All the results and screenshots will be posted under this thread. We wish you all the best of luck in this event. Have fun!