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QuoteUnloading 48 unused Assets to reduce memory usage. Loaded Objects now: 2313.
Total: 9.141368 ms (FindLiveObjects: 0.412186 ms CreateObjectMapping: 0.072944 ms MarkObjects: 7.819759 ms DeleteObjects: 0.175832 ms)
Shader warmup: 12 shaders 14 combinations 0.006s
Shader warmup: 12 shaders 14 combinations 0.000s
Shader warmup: 12 shaders 14 combinations 0.001s
Shader warmup: 12 shaders 14 combinations 0.000s
Shader warmup: 12 shaders 14 combinations 0.000s
Shader warmup: 12 shaders 14 combinations 0.000s
Shader warmup: 12 shaders 14 combinations 0.000s
Shader warmup: 12 shaders 14 combinations 0.000s
Platform assembly: C:\Users\Emtu\Desktop\LoE\LoE_x64_2015-02-20_Data\Managed\Mono.Security.dll (this message is harmless)
Called Chatbox Awake
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
got 0 ponies
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
Crash in winutils::ProcessInternalCrash(PEXCEPTION_POINTERS pExInfo)Crash!!!
Quote from: Maldenser on 2014 Aug 08, 00:08:22