Any specification for what program to use / is preferred for the 2D art? For instance, I tend to use GIMP (since it's free and open source), but is, say, Photoshop or some other program more preferable?
Same for 3D modelling. In the animation section you specify you want Maya experience, but not in the 3D modelling section. I was learning Blender a while back, is that suitable? Or is Maya absolutely required?
Thanks in advance if there is ever a reply
I will update you on 2D in due time, but I wanted to go ahead and address the 3D elements:
So long as your program uses fbx and obj files, then you can use it for 3D Modeling. However, it is preferred that you utilize Blender or Maya, as you can get assistance from the TLs if need-be.
For animation, however, Maya is absolutely required, because all programs have a different style of rigging, and making Maya the standard helps streamline the process.
As I said before, I will address 2D soon, but I wanted to go ahead and mention this part.
If you have any further questions, comments, and/or concerns, simply message me, or email [email protected]
Have a blessed week!