Some ideas from prior MMO experience. I haven't read this thread.
Appearance items vs stats.
Given this MMO is a socially focused game rather than PVP, it might be a good idea to get an appearance system in place, where you can wear the stated clothing necessary for combat while still retaining the appearance the player desires. An example of this can be founding Star Wars Galaxies. An alternative to this if the visual que of the armor is still needed, some sort of quick switch for gear would suffice too; allowing ponies to easily reassume their non-combat decoration when not in combat, but switch into their armor when necessary. (This transition could even be triggered on the fly by combat, and be a toggleable option)
Thank you for adding a cast shadow system! It really helps to ground the world, and it looks better. My only comment on it is it might look cool/better if light sources in the world also caused shadow casting. Such as the lantern a pony can hold and the lights in towns.
Also, there’s a weird bug happening I presume with light maps? (IDK, im not much of a game dev) It's showing up as large shaded spots in the over world and they flutter about when in motion. you can see it in the image below.
i've been seeing this sense you transitioned to Unity 5.
auto firing emots could be a fun thing too, it will help liven up the visual cues from chats if everyone's making little animations instead of idling the same. this was a huge boon for RP back when i used to play other MMO's.
Chat "bubbles" still go off screen when they are long. might want to add a wrap point to them, it will help with legibility tremendously.
Thank you for making this game! I've been enjoying what little time in it i do get!