Yeehaw, our first Hide & Seek even for this Open Server Weekend is over! And it was lots of fun again!
But, I have some good and some bad news now!
First the good news:
We broke a new record! A total of 31 ponies attended the Hide & Seek event this time! 27 of them already right at the beginning!
That's the highest number of ponies I ever had coming to one of my events and much higher than I ever reckoned with! It's the fifth time I'm holding Hide & Seek events now and this gigantic number of players shows that my events are officially popular now! Possible was this also by a little help of @Natfoth
who was so kind to make an official announcement for my event! Thanks for that, Natfoth!
Though, great success and popularity also brings change sometimes, change that not everypony will like..... And this brings me to the bad news:
With how popular my events got now, I have no other choice than to restrict the number of players. All these 27 ponies who initially attended blew my mind in the most literal way. Organizing an event with so many ponies is very stressful, much more than you would think if you never organized something of that magnitude, and it can create a lot of chaos, which the event became right at the beginning.
So many players means, so many asking you for questions at the same time, so many complaining about rules or making suggestions, so many talking at the same time to you and so many players to keep track of to see who was kicked from the server, who returned and who didn't return so that we can wait for the ones who got kicked or replace them with other eager players to fill their slot in case they don't come back.
It's absolutely impossible to do that.
At the end, we had to split up the group of players. Blue Cloud was so nice to take on something of the event and so I appointed him to be my co-organizer and he took half of the ponies with him to another location so that I won't have to send them home (which is something I didn't wanted to do after they were all here already).
Now I'm not saying no one can do this. If someone is a huge organizer and has his or her cutie mark gotten for organizing stuff, then it sure is possible, but the point is, it is not possible for me. That said, I am good at organizing, but everything has it's boundaries and limitations somewhere and 30+ players is where my boundaries definitely are.
Those Hide & Seek events I make, I would have never expected, not even in my wildest dreams, that so many ponies would be interested in them and that the players who come would reach such a high number. My Hide & Seek events were always meant as a small fun event for a small number of players, not as a mass event for dozens of players. The number of ponies that came today have exceeded my expectations by far!
And so, I have to make a decision, even if it isn't an easy one. I never wanted to restrict the number of players for my events, but now that so many attend, I simply have no other choice anymore. The only way to continue my Hide & Seek events without burning myself out (and thus eventually not being able to do them anymore) is to reach for the "First come, first serve" method, which means, ten players at max per event, not more. This is the number I can safely handle now.
There is a chance that I get better at organizing over time and then I can maybe increase the number of players that can attend, but for now, more than ten are just not possible.
But don't fret about that! There are a lot of good reasons to make that decision, reasons that benefit not only me (and my sanity), but that benefit you as the players as well:
1. With so many players attending, the risk is very high that I lose track of them all, which would lead to it that I repeatedly choose players who have already hidden themselves in the round before, so that the balance gets unfair, or that I simply overlook players unintentionally and other nasty things.
Which would create chaos and with chaos, no game can work.
2. My Hide & Seek events are supposed to be relaxing fun events, nothing complicated, just simple fun. Having to make science out of it with all sorts of special rules and procedures to handle all the players, however, would take the fun out of it, not only for me, but for everyone else.
As I said, it's getting stressful with so many players and if it gets stressful, the whole event suffers from it, because my tone has to be harsh, more controlling and more strict and this is no fun. Handling all that stress could eventually also result in it that I snap out a little when it gets too much and if I end up screaming at someone for not following a rule or not getting in line or something like that, this would ruin the fun atmosphere. Not only for me, also for everyone else.
3. With so many players attending, there is also the problem that we need more hiders, which wouldn't be a problem in and of itself, but this results again in more organization to guarantee that everyone gets a fair chance of hiding and that I mix everything so that it won't get boring.
But my memory can't handle to remember which ponies were hiders three rounds ago and which weren't yet and the only solution for that would be to write it down and to go through the list every time. Same for checking who returned and who not. This would drag the event out a lot and all of you who come would be more busy with watching me organizing the crowd than actually playing.
4. But if I limit the number of players to ten, I can easily keep an eye on everyone, react better to questions and suggestions and can guarantee that we wait for those who got kicked in case they return and that we can add new players when a slot gets free because someone didn't return after a while.
And I won't be stressed and we can maintain a happy, chilled and, most importantly, friendly and kind atmosphere without bad words that we will regret later on and that ruin the fun. And in case you're wondering what I mean with "bad words", even though all of my encounters in Legends of Equestria were the kindest and most chilled ones ever, there was an instance in the past event where the word "hater" was used when it got heated. A first for me in Legends of Equestria that I heard this word here and I would like to keep it the last time. And this is the major reason for my decision. Things like this are something I DON'T WANT to have in Legends of Equestria.
With a limited number of players, we can avoid all this and just have fun.
This is a case where we really have to go for quality instead of quantity and this is exactly what I'm going to do.
For the future, including the other two events I have planned for this OSW, I will strictly limit the number of players to ten. The first ten who come can play, the others have to leave unfortunately or have to wait in the background in hope that a slot becomes free because someone got kicked. But even then it is: "First come, first serve."
This was not an easy decision to make, but ultimately, it is the better one for the fun in my events, so that's what I'm rolling with now.
I hope you can understand this decision and understand why it's an important one and that you are not too disappointed if you can't get in because you came too late.
Again, I really hate it having to make restrictions for the player count, but I would hate it more to see my Hide & Seek events getting down by organizational problems and heated disputes.
I hope you can understand and will still try to attend.Note:
This is NOT affecting the raffle. Everyone who comes to the event, no matter if he gets in the ten players or not, is eligible to participate in the raffle, be it the first ten that attend or 5,000 ponies that come later!
And of course, no matter if you were able to play in the event tomorrow, you can come to the afterparty in Sugarcube Corner. There's no limit for the party!@Apuppy120
Sorry I couldn't make it today like i said. Something got in the way. I'll definitely be there Sunday, though!
No worries! There were more than enough players. @LeviathanTS
Was great fun tonight Scoots- thanks!
Just in case you want some kind of reference to when I made this post, I wake up in 14 minutes
There's a chance I won't be able to play for the rest of the event, because I'm going away for 2 weeks, so if I don't see anypony during the event again, I'd like to say that I had fun and that it would be nice to see you again the next event!
Thanks for coming, I'm glad you had fun, even though it was so shaky at the beginning! And drink lots of coffee to wake up!
I hope I can see you next time! @Sylvian
Was a lot of fun tonight, Scoots! I am really glad I got to participate, more so as Daring-Do!
Even if it got off to a rocky start, I hope tomorrow will be better, and I will most defiantly be showing up again. Though, perhaps not as Daring, this time, but we shall see!
Thanks, I'm so glad you had fun anyway! And I hope you can make it into the ten!@Tiger
I only managed to take part in the last round, but it was cool nonetheless
Finally you could attend one of my events! It was about time!
I hope you get another chance!@Julien999
Unfortunately, I didn't manage to be in the first even of the game!
I would want to know what time is the event if we are in England or France.
It is needed that I write a timezone into the announcements that is the same every time, so that everyone can calculate for him- or herself when it happens in his/her local time. Including all the timezones from everyone around the world who could maybe attend is simply impossible.
You can google a lot of sites that show you how EST time is converted into your local time, just search for "Time difference EST - Your local timezone".
Edit: Thanks, Tiger!