Tremendous fun, despite the only-to-be-expected glitchiness; everything is better with ponies, even bugs.
Very immersive and the art was lovely.
I suspect a lot of what was going on bug-wise had to do with connection dropouts putting the client into an unstable state. Most, or perhaps all of my issues were resolved by reloading the game; not being able to equip, talk to NPCs or use certain transition objects, primarily. I loaded the patch easily enough but I suspect from reading the comments that some folks didn't realize there was a patch or didn't know how to replace the Managed folder.
I know you had to spend a lot of resources defending yourselves from DDOS attacks this time around...
Not exactly the fun side of programming, that.
I think it may be a good idea for the OSWs to create a bug report button in the client so you can tie the reported behavior with recent logging. I bet you're probably getting less than 1% of your bugs reported on the forums. You'd also be able to structure the results better to get frequencies of certain known errors.
I'm going through the Unity3D tutorials now, just finished the second one... I can tell that the programming is the easy part - creating the assets on the other hand... anyway thanks for all your hard work!